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- //**************************************************************************
- //**
- //** am_map.h : Heretic 2 : Raven Software, Corp.
- //**
- //** $RCSfile: am_map.h,v $
- //** $Revision: 1.3 $
- //** $Date: 95/12/31 19:47:21 $
- //** $Author: bgokey $
- //**
- //**************************************************************************
- #ifndef __AMMAP_H__
- #define __AMMAP_H__
- #pragma once
- // For use if I do walls with outsides/insides
- #define REDS 12*8
- #define REDRANGE 1//16
- #define BLUES (256-4*16+8)
- #define BLUERANGE 1//8
- #define GREENS (33*8)
- #define GREENRANGE 1//16
- #define GRAYS (5*8)
- #define GRAYSRANGE 1//16
- #define BROWNS (14*8)
- #define BROWNRANGE 1//16
- #define YELLOWS 10*8
- #define YELLOWRANGE 1
- #define BLACK 0
- #define WHITE 4*8
- #define PARCH 13*8-1
- #define BLOODRED 177
- #define BLUEKEY 157
- #define YELLOWKEY 137
- #define GREENKEY 198
- // Automap colors
- #define AM_PLR1_COLOR 157 // Blue
- #define AM_PLR2_COLOR 177 // Red
- #define AM_PLR3_COLOR 137 // Yellow
- #define AM_PLR4_COLOR 198 // Green
- #define AM_PLR5_COLOR 215 // Jade
- #define AM_PLR6_COLOR 32 // White
- #define AM_PLR7_COLOR 106 // Hazel
- #define AM_PLR8_COLOR 234 // Purple
- #define BACKGROUND PARCH
- #define YOURCOLORS WHITE
- #define YOURRANGE 0
- #define WALLCOLORS REDS
- #define WALLRANGE REDRANGE
- #define TSWALLCOLORS GRAYS
- #define TSWALLRANGE GRAYSRANGE
- #define FDWALLCOLORS BROWNS
- #define FDWALLRANGE BROWNRANGE
- #define CDWALLCOLORS YELLOWS
- #define CDWALLRANGE YELLOWRANGE
- #define THINGCOLORS GREENS
- #define THINGRANGE GREENRANGE
- #define SECRETWALLCOLORS WALLCOLORS
- #define SECRETWALLRANGE WALLRANGE
- #define GRIDCOLORS (GRAYS + GRAYSRANGE/2)
- #define GRIDRANGE 0
- #define XHAIRCOLORS GRAYS
- // drawing stuff
- #define FB 0
- #define KEY_TAB 9
- #define AM_PANDOWNKEY KEY_DOWNARROW
- #define AM_PANUPKEY KEY_UPARROW
- #define AM_PANRIGHTKEY KEY_RIGHTARROW
- #define AM_PANLEFTKEY KEY_LEFTARROW
- //#define AM_PANDOWNKEY SC_DOWNARROW
- //#define AM_PANUPKEY SC_UPARROW
- //#define AM_PANRIGHTKEY SC_RIGHTARROW
- //#define AM_PANLEFTKEY SC_LEFTARROW
- #define AM_ZOOMINKEY '='
- //#define AM_ZOOMINKEY 13
- //#define AM_ZOOMOUTKEY 12
- #define AM_ZOOMOUTKEY '-'
- #define AM_STARTKEY KEY_TAB
- #define AM_ENDKEY KEY_TAB
- #define AM_GOBIGKEY '0'
- //#define AM_GOBIGKEY 11
- //#define AM_FOLLOWKEY 33
- //#define AM_GRIDKEY 34
- #define AM_FOLLOWKEY 'f'
- #define AM_GRIDKEY 'g'
- #define AM_NUMMARKPOINTS 10
- #define AM_MSGHEADER (('a'<<24)+('m'<<16))
- #define AM_MSGENTERED (AM_MSGHEADER | ('e'<<8))
- #define AM_MSGEXITED (AM_MSGHEADER | ('x'<<8))
- #define INITSCALEMTOF (.2*FRACUNIT) // scale on entry
- // how much the automap moves window per tic in frame-buffer coordinates
- #define F_PANINC 4 // moves 140 pixels in 1 second
- // how much zoom-in per tic
- #define M_ZOOMIN ((int) (1.02*FRACUNIT)) // goes to 2x in 1 second
- // how much zoom-out per tic
- #define M_ZOOMOUT ((int) (FRACUNIT/1.02)) // pulls out to 0.5x in 1 second
- // translates between frame-buffer and map distances
- #define FTOM(x) FixedMul(((x)<<16),scale_ftom)
- #define MTOF(x) (FixedMul((x),scale_mtof)>>16)
- // translates between frame-buffer and map coordinates
- #define CXMTOF(x) (f_x + MTOF((x)-m_x))
- #define CYMTOF(y) (f_y + (f_h - MTOF((y)-m_y)))
- // the following is crap
- #define LINE_NEVERSEE ML_DONTDRAW
- typedef struct
- {
- int x, y;
- } fpoint_t;
- typedef struct
- {
- fpoint_t a, b;
- } fline_t;
- typedef vertex_t mpoint_t;
- typedef struct
- {
- mpoint_t a, b;
- } mline_t;
- typedef struct
- {
- fixed_t slp, islp;
- } islope_t;
- // extern int f_x, f_y, f_w, f_h;
- #endif
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