TIC.LNK 1.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263
  1. # TIC.EXE Linker directive file
  2. option quiet
  3. option map
  4. option stack=65536
  5. option stub=wstub
  6. debug all
  7. libpath %WATCOM%\lib386
  8. libpath %WATCOM%\lib386\dos
  9. lib noemu387.lib
  10. lib dmx
  11. format os2 le
  12. name tic
  13. file i_cyber.obj
  14. file i_ibm.obj
  15. file i_ibm_a.obj
  16. file i_sound.obj
  17. file linear.obj
  18. file am_map.obj
  19. file ct_chat.obj
  20. file d_main.obj
  21. file d_net.obj
  22. file g_game.obj
  23. file f_finale.obj
  24. file info.obj
  25. file in_lude.obj
  26. file mn_menu.obj
  27. file m_misc.obj
  28. file p_ceilng.obj
  29. file p_doors.obj
  30. file p_enemy.obj
  31. file p_floor.obj
  32. file p_inter.obj
  33. file p_lights.obj
  34. file p_map.obj
  35. file p_maputl.obj
  36. file p_mobj.obj
  37. file p_plats.obj
  38. file p_pspr.obj
  39. file p_setup.obj
  40. file p_sight.obj
  41. file p_spec.obj
  42. file p_switch.obj
  43. file p_telept.obj
  44. file p_tick.obj
  45. file p_user.obj
  46. file r_bsp.obj
  47. file r_data.obj
  48. file r_draw.obj
  49. file r_main.obj
  50. file r_plane.obj
  51. file r_segs.obj
  52. file r_things.obj
  53. file sb_bar.obj
  54. file sounds.obj
  55. file tables.obj
  56. file v_video.obj
  57. file w_wad.obj
  58. file z_zone.obj