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- /*
- THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
- SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
- END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
- ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
- IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
- SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
- FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
- CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
- AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
- COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
- */
- #include <stdlib.h>
- #include <stdio.h>
- #include <conio.h>
- #include <math.h>
- #include <dos.h>
- #include <string.h>
- #include <direct.h>
- #include "types.h"
- #include "gr.h"
- #include "key.h"
- #include "mono.h"
- #include "ui.h"
- #include "mem.h"
- #include "cflib.h"
- char TempFilename[100];
- extern int ui_button_any_drawn;
- UI_WINDOW * MainWindow;
- UI_GADGET_BUTTON * ColorButton[256];
- UI_GADGET_BUTTON * FadeButton[16];
- UI_GADGET_BUTTON * OrgFadeButton[16];
- UI_GADGET_BUTTON * QuitButton;
- UI_GADGET_BUTTON * SaveButton;
- UI_GADGET_BUTTON * CurrentColorButton;
- UI_GADGET_BUTTON * RestoreButton;
- UI_GADGET_BUTTON * RestoreAllButton;
- UI_GADGET_BUTTON * HelpButton;
- ubyte SavedFadeTable[256*16];
- int Changed=0;
- int CurrentFader = 0;
- int Mode = 0;
- int CurrentColor = 0;
- char MainHelpText[] = \
- "\nHELP\n" \
- "\nClick on any color to make it the\n" \
- "current color. Shift+click on the\n" \
- "fade bar assigns the current color\n" \
- "to the fade level you clicked on.\n" \
- "Shift+click on one of the 256 colors\n" \
- "at the bottom selects that color to\n" \
- "be the one on the fade bar at top." \
- "";
- void init_color_buttons()
- {
- int i,x,y,w,h;
- w = 320/16; h = 100/16;
- x = 0;
- y = 100;
- for (i=0; i<256; i++ ) {
- ColorButton[i]=ui_add_gadget_button( MainWindow, x, y, w, h, NULL, NULL );
- ColorButton[i]->canvas->cv_color = i;
- ColorButton[i]->status = 1;
- y+=h;
- if ( y > (199-h) ) {
- y = 100;
- x += w;
- }
- }
- x = 0; y = 0;
- for (i=0; i<16; i++ ) {
- OrgFadeButton[i]=ui_add_gadget_button( MainWindow, x, y, w, h, NULL, NULL );
- OrgFadeButton[i]->canvas->cv_color = i;
- OrgFadeButton[i]->status = 1;
- FadeButton[i]=ui_add_gadget_button( MainWindow, x+w, y, w, h, NULL, NULL );
- FadeButton[i]->canvas->cv_color = i;
- FadeButton[i]->status = 1;
- y += h;
- if ( y > (199-h) ) {
- y = 100;
- x += w;
- }
- }
- }
- void set_fade_buttons(int color)
- {
- int i;
- if (color < 0 ) color += 256;
- if (color > 255 ) color -= 256;
- CurrentFader = color;
- for (i=0; i<16; i++ ) {
- FadeButton[i]->canvas->cv_color = gr_fade_table[i*256+color];
- FadeButton[i]->status = 1;
- OrgFadeButton[i]->canvas->cv_color = SavedFadeTable[i*256+color];
- OrgFadeButton[i]->status = 1;
- }
- }
- void set_fade_color_to_current(int fade_level) {
- gr_fade_table[fade_level*256+CurrentFader ] = CurrentColor ;
- Changed = 1;
- FadeButton[fade_level]->canvas->cv_color = CurrentColor ;
- FadeButton[fade_level]->status = 1;
- }
- void outline_current_fader()
- {
- int color;
- UI_GADGET_BUTTON * button;
- ui_mouse_hide();
- button = ColorButton[CurrentFader];
- color = button->canvas->cv_color;
- gr_set_current_canvas( button->canvas );
- gr_setcolor( CBRIGHT );
- gr_box( 0, 0, button->width, button->height );
- button->canvas->cv_color = color;
- ui_mouse_show();
- }
- void outline_current_color()
- {
- int color;
- UI_GADGET_BUTTON * button;
- ui_mouse_hide();
- button = ColorButton[CurrentColor];
- color = button->canvas->cv_color;
- gr_set_current_canvas( button->canvas );
- gr_setcolor( CRED );
- gr_box( 0, 0, button->width, button->height );
- button->canvas->cv_color = color;
- ui_mouse_show();
- }
- void set_current_color( int color )
- {
- CurrentColor = color;
- CurrentColorButton->canvas->cv_color = CurrentColor;
- CurrentColorButton->status = 1;
- }
- void RestoreAll()
- {
- int i, j;
- for (i=0; i<256; i++ ) {
- for (j=0; j<16; j++ ) {
- gr_fade_table[256*j+i]=SavedFadeTable[256*j+i];
- if (i==CurrentFader) {
- FadeButton[j]->canvas->cv_color = gr_fade_table[256*j+i];
- FadeButton[j]->status = 1;
- }
- }
- }
- }
- void RestoreCurrent()
- {
- int j;
- for (j=0; j<16; j++ ) {
- gr_fade_table[256*j+CurrentFader]=SavedFadeTable[256*j+CurrentFader];
- FadeButton[j]->canvas->cv_color = gr_fade_table[256*j+CurrentFader];
- FadeButton[j]->status = 1;
- }
- }
- void SaveTables( )
- {
- WriteFile( "PALETTE.256", gr_palette, 256*3 );
- AppendFile( "PALETTE.256", gr_inverse_table, 32*32*32 );
- AppendFile( "PALETTE.256", gr_blend_table, 256*256 );
- AppendFile( "PALETTE.256", gr_fade_table, 256*16 );
- MessageBox( -2, -2, 1, "Palette saved successfully.", "Ok" );
- Changed = 0;
- }
- main()
- { int i,j, last_fader, last_color;
- grs_font * my_font;
-
- minit();
- gr_init( SM_320x200C );
- gr_use_palette_table( "PALETTE.256");
- for (i=0; i<256; i++ ) {
- gr_fade_table[15*256+i] = i; // Make all fades start at the right color
- for (j=0; j<16; j++ )
- SavedFadeTable[256*j+i] = gr_fade_table[256*j+i];
- }
- my_font = gr_init_font( "xm4x5.fnt" );
- ui_init();
- MainWindow = ui_open_window( 0 , 0, 320, 200, 0 );
- QuitButton = ui_add_gadget_button( MainWindow, 270, 0, 50, 10, "Exit", NULL );
- SaveButton = ui_add_gadget_button( MainWindow, 270, 10, 50, 10, "Save", NULL );
- RestoreAllButton = ui_add_gadget_button( MainWindow, 270, 20, 50, 10, "RestoreAll", NULL );
- HelpButton = ui_add_gadget_button( MainWindow, 270, 30, 50, 10, "Help", NULL ) ;
- CurrentColorButton = ui_add_gadget_button( MainWindow, 40, 0, 320/16, (100/16)*16, NULL, NULL );
- RestoreButton = ui_add_gadget_button( MainWindow, 70, 80, 40, 10, "Restore", NULL );
- init_color_buttons();
- set_fade_buttons(0);
-
- last_fader = last_color = -1;
- while ( 1 )
- {
- ui_button_any_drawn = 0;
- ui_mega_process();
- ui_window_do_gadgets(MainWindow);
- switch(last_keypress) {
- case KEY_UP:
- set_fade_buttons(CurrentFader-1);
- break;
- case KEY_DOWN:
- set_fade_buttons(CurrentFader+1);
- break;
- case KEY_LEFT:
- set_fade_buttons(CurrentFader-16);
- break;
- case KEY_RIGHT:
- set_fade_buttons(CurrentFader+16);
- break;
- case KEY_HOME:
- set_fade_buttons(0);
- break;
- case KEY_END:
- set_fade_buttons(255);
- break;
- }
- if (keyd_pressed[KEY_LSHIFT]) {
- for (i=0; i<256; i++ ) {
- if (ColorButton[i]->position>0 ) {
- set_fade_buttons(i);
- Mode = 0;
- }
- }
- for (i=0; i<15; i++ ) {
- if (FadeButton[i]->position>0 ) {
- set_fade_color_to_current(i);
- }
- }
- } else {
- for (i=0; i<256; i++ ) {
- if (ColorButton[i]->position>0) {
- set_current_color(i);
- }
- }
- for (i=0; i<16; i++ ) {
- if (FadeButton[i]->position>0 ) {
- set_current_color( FadeButton[i]->canvas->cv_color );
- }
- }
- }
-
- if (last_fader != CurrentFader) {
- if (last_fader >= 0 ) {
- ColorButton[last_fader]->status = 1;
- }
- outline_current_fader();
- last_fader = CurrentFader;
- }
- if (last_color != CurrentColor) {
- if (last_color >= 0 ) {
- ColorButton[last_color]->status = 1;
- }
- outline_current_color();
- last_color = CurrentColor;
- }
- if (ui_button_any_drawn) {
- outline_current_fader();
- outline_current_color();
- }
- if (RestoreButton->pressed )
- RestoreCurrent();
- if (RestoreAllButton->pressed )
- RestoreAll();
- if (SaveButton->pressed )
- SaveTables();
- if (QuitButton->pressed ) {
- if ( Changed == 1 ) {
- int choice;
- choice = MessageBox(-2,-2, 3, "Save palette?", "Yes", "No", "Cancel" );
- if (choice==2) break;
- if (choice==1) {
- SaveTables();
- break;
- }
- } else {
- break;
- }
- }
- if (HelpButton->pressed) {
- MessageBox( -2, -2, 1, MainHelpText, "Ok" );
- }
- }
- ui_close_window( MainWindow );
- return 0;
- }
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