TEMPGAME.ERR 1.8 KB

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  1. d:\dev\d1\lib\vecmat.h(237): Warning! W123: '//' style comment continues on next line
  2. d:\dev\d1\lib\vecmat.h(237): Warning! W123: '//' style comment continues on next line
  3. d:\dev\d1\lib\vecmat.h(237): Warning! W123: '//' style comment continues on next line
  4. piggy.h(92): Warning! W123: '//' style comment continues on next line
  5. tempgame.c(481): Error! E1010: Type mismatch
  6. tempgame.c(483): Error! E1032: Expression for '.' must be a 'structure' or 'union'
  7. tempgame.c(554): Error! E1011: Symbol 'SCREEN_VFX' has not been declared
  8. tempgame.c(554): Error! E1054: Expression must be constant
  9. tempgame.c(594): Error! E1011: Symbol 'SCREEN_VICTOR' has not been declared
  10. tempgame.c(594): Error! E1054: Expression must be constant
  11. tempgame.c(594): Error! E1039: Duplicate case value '0' found
  12. tempgame.c(847): Error! E1011: Symbol 'SCREEN_VFX' has not been declared
  13. tempgame.c(852): Error! E1011: Symbol 'SCREEN_VICTOR' has not been declared
  14. tempgame.c(865): Error! E1011: Symbol 'GAMESCREEN_MAX_W' has not been declared
  15. tempgame.c(865): Error! E1011: Symbol 'GAMESCREEN_MAX_H' has not been declared
  16. tempgame.c(872): Error! E1011: Symbol 'GRMODE_GAME' has not been declared
  17. tempgame.c(878): Error! E1033: Expression for '->' must be 'pointer to struct or union'
  18. tempgame.c(888): Error! E1054: Expression must be constant
  19. tempgame.c(889): Error! E1011: Symbol 'GRMODE_VFX' has not been declared
  20. tempgame.c(917): Error! E1054: Expression must be constant
  21. tempgame.c(917): Error! E1039: Duplicate case value '0' found
  22. tempgame.c(918): Error! E1011: Symbol 'GRMODE_VICTOR' has not been declared
  23. tempgame.c(949): Error! E1011: Symbol 'GRMODE_EDITOR' has not been declared
  24. tempgame.c(1213): Error! E1011: Symbol 'GRMODE_VFX' has not been declared
  25. tempgame.c(1561): Error! E1147: Too many errors: compilation aborted