TEXT.H 34 KB

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  1. /*
  2. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
  3. SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
  4. END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
  5. ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
  6. IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
  7. SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
  8. FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
  9. CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
  10. AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
  11. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
  12. */
  13. /*
  14. * $Source: f:/miner/source/main/rcs/text.h $
  15. * $Revision: 2.2 $
  16. * $Author: mike $
  17. * $Date: 1995/03/30 16:36:22 $
  18. *
  19. * Header for text.c, including symbolics for text messages
  20. *
  21. * $Log: text.h $
  22. * Revision 2.2 1995/03/30 16:36:22 mike
  23. * text localization.
  24. *
  25. * Revision 2.1 1995/03/08 15:33:24 allender
  26. * *** empty log message ***
  27. *
  28. * Revision 2.0 1995/02/27 11:30:21 john
  29. * New version 2.0, which has no anonymous unions, builds with
  30. * Watcom 10.0, and doesn't require parsing BITMAPS.TBL.
  31. *
  32. * Revision 1.63 1995/02/11 14:59:42 rob
  33. * Added string for controlcen invul.
  34. *
  35. * Revision 1.62 1995/02/10 15:19:38 allender
  36. * added text for bad write on demo write
  37. *
  38. * Revision 1.61 1995/02/08 10:59:11 rob
  39. * Added string used in kill list view.
  40. *
  41. * Revision 1.60 1995/02/07 20:38:40 rob
  42. * Added new localized strings for new multi options.
  43. *
  44. * Revision 1.59 1995/02/02 15:29:17 matt
  45. * Changed & localized secret level text
  46. *
  47. * Revision 1.58 1995/02/02 12:24:14 adam
  48. * added automap string
  49. *
  50. * Revision 1.57 1995/02/01 18:06:50 rob
  51. * Localize default macros, other stuff frm network.c
  52. *
  53. * Revision 1.56 1995/01/30 15:29:53 rob
  54. * Localizing.
  55. *
  56. * Revision 1.55 1995/01/30 13:54:25 allender
  57. * added mission/demo text
  58. *
  59. * Revision 1.54 1995/01/24 22:03:22 mike
  60. * text localization.
  61. *
  62. * Revision 1.53 1995/01/23 13:05:59 adam
  63. * added save/load game text
  64. *
  65. * Revision 1.52 1995/01/22 15:58:42 mike
  66. * localization
  67. *
  68. * Revision 1.51 1994/12/29 12:08:47 rob
  69. * removed new text strings.
  70. *
  71. * Revision 1.50 1994/12/28 16:47:14 rob
  72. * Added new com setup strings.
  73. *
  74. * Revision 1.49 1994/12/15 23:24:22 rob
  75. * Added string for rejoin failure.
  76. *
  77. * Revision 1.48 1994/12/15 10:16:06 adam
  78. * added lame trademark notice
  79. *
  80. * Revision 1.47 1994/12/14 18:21:23 yuan
  81. * *** empty log message ***
  82. *
  83. * Revision 1.46 1994/12/14 16:57:01 matt
  84. * Added text for hat2
  85. *
  86. * Revision 1.45 1994/12/14 08:50:12 allender
  87. * *** empty log message ***
  88. *
  89. * Revision 1.44 1994/12/13 19:43:29 rob
  90. * Added string.
  91. *
  92. * Revision 1.43 1994/12/13 12:54:45 mike
  93. * add strings for hostages on board when you die.
  94. *
  95. * Revision 1.42 1994/12/13 10:04:09 allender
  96. * *** empty log message ***
  97. *
  98. * Revision 1.41 1994/12/12 22:20:23 rob
  99. * Added two new localized strings for modem.c
  100. *
  101. * Revision 1.40 1994/12/09 19:46:26 yuan
  102. * Localized the sucker.
  103. *
  104. * Revision 1.39 1994/12/09 14:35:30 yuan
  105. * Added localization string for Rob.
  106. *
  107. * Revision 1.38 1994/12/09 14:08:16 mike
  108. * text message for remaining ships at end bonus.
  109. *
  110. * Revision 1.37 1994/12/09 00:28:26 rob
  111. * Added "died in mine" string.
  112. *
  113. * Revision 1.36 1994/12/08 14:30:31 yuan
  114. * Fixed off by one problem.
  115. *
  116. * Revision 1.35 1994/12/08 11:18:56 allender
  117. * demo text string
  118. *
  119. * Revision 1.33 1994/12/07 19:14:33 matt
  120. * Cleaned up command-line options and command-line help message
  121. *
  122. * Revision 1.32 1994/12/07 17:20:34 yuan
  123. * Localization
  124. *
  125. * Revision 1.31 1994/12/07 16:49:15 yuan
  126. * More localization
  127. *
  128. * Revision 1.30 1994/12/07 14:52:11 yuan
  129. * Localization 492
  130. *
  131. * Revision 1.29 1994/12/07 11:28:12 matt
  132. * Did a little localization support
  133. *
  134. * Revision 1.28 1994/12/06 18:29:31 mike
  135. * Add text for cheat: Start at any level.
  136. *
  137. * Revision 1.27 1994/12/06 16:30:39 yuan
  138. * Localization
  139. *
  140. * Revision 1.26 1994/12/06 15:14:55 yuan
  141. * Fixed number of textstrings.
  142. *
  143. * Revision 1.25 1994/12/06 15:13:52 yuan
  144. * Localization
  145. *
  146. * Revision 1.24 1994/12/06 13:46:24 adam
  147. * *** empty log message ***
  148. *
  149. * Revision 1.23 1994/12/05 23:17:28 yuan
  150. * Localization bugs fixed.
  151. *
  152. * Revision 1.22 1994/12/05 23:05:41 yuan
  153. * Localization 425
  154. *
  155. * Revision 1.21 1994/12/05 22:42:27 rob
  156. * Added new connect status strings
  157. *
  158. * Revision 1.20 1994/12/05 16:47:30 rob
  159. * Added a new string.
  160. *
  161. *
  162. * Revision 1.19 1994/12/03 22:35:17 yuan
  163. * Localization 412
  164. *
  165. * Revision 1.18 1994/12/03 17:53:42 yuan
  166. * 382.
  167. *
  168. *
  169. */
  170. #ifndef _TEXT_H
  171. #define _TEXT_H
  172. //Array of pointers to text
  173. extern char *Text_string[];
  174. //Symbolic constants for all the strings
  175. #define TXT_NEW_GAME Text_string[ 0]
  176. #define TXT_VIEW_SCORES Text_string[ 1]
  177. #define TXT_QUIT Text_string[ 2]
  178. #define TXT_CANNOT_SET_SCREEN Text_string[ 3]
  179. #define TXT_NO_JOYSTICK Text_string[ 4]
  180. #define TXT_REQUIRES_VGA Text_string[ 5]
  181. #define TXT_HELP Text_string[ 6]
  182. #define TXT_THANKS Text_string[ 7]
  183. #define TXT_SOUND_DISABLED Text_string[ 8]
  184. #define TXT_CANT_INIT_GFX Text_string[ 9]
  185. #define TXT_EXTRA_LIFE Text_string[10]
  186. #define TXT_COPYRIGHT Text_string[11]
  187. #define TXT_BLUE Text_string[12]
  188. #define TXT_RED Text_string[13]
  189. #define TXT_YELLOW Text_string[14]
  190. #define TXT_ACCESS_DENIED Text_string[15]
  191. #define TXT_ACCESS_GRANTED Text_string[16]
  192. #define TXT_BOOSTED_TO Text_string[17]
  193. #define TXT_ENERGY Text_string[18]
  194. #define TXT_SHIELD Text_string[19]
  195. #define TXT_LASER Text_string[20]
  196. #define TXT_MAXED_OUT Text_string[21]
  197. #define TXT_QUAD_LASERS Text_string[22]
  198. #define TXT_ALREADY_HAVE Text_string[23]
  199. #define TXT_VULCAN_AMMO Text_string[24]
  200. #define TXT_VULCAN_ROUNDS Text_string[25]
  201. #define TXT_ALREADY_ARE Text_string[26]
  202. #define TXT_CLOAKED Text_string[27]
  203. #define TXT_CLOAKING_DEVICE Text_string[28]
  204. #define TXT_INVULNERABLE Text_string[29]
  205. #define TXT_INVULNERABILITY Text_string[30]
  206. #define TXT_CREATE_NEW Text_string[31]
  207. #define TXT_YES Text_string[32]
  208. #define TXT_NO Text_string[33]
  209. #define TXT_OK Text_string[34]
  210. #define TXT_NO_DEMO_FILES Text_string[35]
  211. #define TXT_USE_F5 Text_string[36]
  212. #define TXT_TO_CREATE_ONE Text_string[37]
  213. #define TXT_NO_FILES_MATCHING Text_string[38]
  214. #define TXT_WERE_FOUND Text_string[39]
  215. #define TXT_DELETE_PILOT Text_string[40]
  216. #define TXT_DELETE_DEMO Text_string[41]
  217. #define TXT_COULDNT Text_string[42]
  218. #define TXT_EXIT_SEQUENCE Text_string[43]
  219. #define TXT_WARNING Text_string[44]
  220. #define TXT_UNABLE_TO_OPEN Text_string[45]
  221. #define TXT_COOL_SAYING Text_string[46]
  222. #define TXT_HIGH_SCORE Text_string[47]
  223. #define TXT_YOU_PLACED Text_string[48]
  224. #define TXT_YOU_PLACED_1ST Text_string[49]
  225. #define TXT_HIGH_SCORES Text_string[50]
  226. #define TXT_NAME Text_string[51]
  227. #define TXT_SCORE Text_string[52]
  228. #define TXT_SKILL Text_string[53]
  229. #define TXT_LEVELS Text_string[54]
  230. #define TXT_TIME Text_string[55]
  231. #define TXT_REGISTER_DESCENT Text_string[56]
  232. #define TXT_1ST Text_string[57]
  233. #define TXT_2ND Text_string[58]
  234. #define TXT_3RD Text_string[59]
  235. #define TXT_4TH Text_string[60]
  236. #define TXT_5TH Text_string[61]
  237. #define TXT_6TH Text_string[62]
  238. #define TXT_7TH Text_string[63]
  239. #define TXT_8TH Text_string[64]
  240. #define TXT_9TH Text_string[65]
  241. #define TXT_10TH Text_string[66]
  242. #define TXT_EMPTY Text_string[67]
  243. #define TXT_KILLED Text_string[68]
  244. #define TXT_SUICIDE Text_string[69]
  245. #define TXT_YOU Text_string[70]
  246. #define TXT_YOURSELF Text_string[71]
  247. #define TXT_NO_MACRO Text_string[72]
  248. #define TXT_SENDING Text_string[73]
  249. #define TXT_SEND_MESSAGE Text_string[74]
  250. #define TXT_SAYS Text_string[75]
  251. #define TXT_TELLS_YOU Text_string[76]
  252. #define TXT_HAS_DEST_CONTROL Text_string[77]
  253. #define TXT_CONTROL_DESTROYED Text_string[78]
  254. #define TXT_HAS_ESCAPED Text_string[79]
  255. #define TXT_HAS_FOUND_SECRET Text_string[80]
  256. #define TXT_HAS_LEFT_THE_GAME Text_string[81]
  257. #define TXT_YOU_ARE_ONLY Text_string[82]
  258. #define TXT_OPPONENT_LEFT Text_string[83]
  259. #define TXT_YOU_DEST_CONTROL Text_string[84]
  260. #define TXT_DEFINE_MACRO Text_string[85]
  261. #define TXT_MESSAGE_SENT_TO Text_string[86]
  262. #define TXT_NOBODY Text_string[87]
  263. #define TXT_PAUSE Text_string[88]
  264. #define TXT_CANT_PAUSE Text_string[89]
  265. #define TXT_HELP_ESC Text_string[90]
  266. #define TXT_HELP_F2 Text_string[91]
  267. #define TXT_HELP_F3 Text_string[92]
  268. #define TXT_HELP_F4 Text_string[93]
  269. #define TXT_HELP_F5 Text_string[94]
  270. #define TXT_HELP_PAUSE Text_string[95]
  271. #define TXT_HELP_MINUSPLUS Text_string[96]
  272. #define TXT_HELP_PRTSCN Text_string[97]
  273. #define TXT_HELP_1TO5 Text_string[98]
  274. #define TXT_HELP_6TO10 Text_string[99]
  275. #define TXT_HELP_TO_VIEW Text_string[100]
  276. #define TXT_KEYS Text_string[101]
  277. #define TXT_ABORT_AUTODEMO Text_string[102]
  278. #define TXT_ABORT_GAME Text_string[103]
  279. #define TXT_W_LASER Text_string[104]
  280. #define TXT_W_VULCAN Text_string[105]
  281. #define TXT_W_SPREADFIRE Text_string[106]
  282. #define TXT_W_PLASMA Text_string[107]
  283. #define TXT_W_FUSION Text_string[108]
  284. #define TXT_W_C_MISSILE Text_string[109]
  285. #define TXT_W_H_MISSILE Text_string[110]
  286. #define TXT_W_P_BOMB Text_string[111]
  287. #define TXT_W_S_MISSILE Text_string[112]
  288. #define TXT_W_M_MISSILE Text_string[113]
  289. #define TXT_W_LASER_S Text_string[114]
  290. #define TXT_W_VULCAN_S Text_string[115]
  291. #define TXT_W_SPREADFIRE_S Text_string[116]
  292. #define TXT_W_PLASMA_S Text_string[117]
  293. #define TXT_W_FUSION_S Text_string[118]
  294. #define TXT_W_C_MISSILE_S Text_string[119]
  295. #define TXT_W_H_MISSILE_S Text_string[120]
  296. #define TXT_W_P_BOMB_S Text_string[121]
  297. #define TXT_W_S_MISSILE_S Text_string[122]
  298. #define TXT_W_M_MISSILE_S Text_string[123]
  299. #define TXT_SELECTED Text_string[124]
  300. #define TXT_DONT_HAVE Text_string[125]
  301. #define TXT_DONT_HAVE_AMMO Text_string[126]
  302. #define TXT_HAVE_NO Text_string[127]
  303. #define TXT_S Text_string[128]
  304. #define TXT_SX Text_string[129]
  305. #define TXT_NO_PRIMARY Text_string[130]
  306. #define TXT_ALREADY_HAVE_THE Text_string[131]
  307. #define TXT_CANT_OPEN_DOOR Text_string[132]
  308. #define TXT_MOVE_JOYSTICK Text_string[133]
  309. #define TXT_TO_UL Text_string[134]
  310. #define TXT_ANY_BUTTON Text_string[135]
  311. #define TXT_JOYSTICK Text_string[136]
  312. #define TXT_UPPER_LEFT Text_string[137]
  313. #define TXT_TO_LR Text_string[138]
  314. #define TXT_LOWER_RIGHT Text_string[139]
  315. #define TXT_TO_C Text_string[140]
  316. #define TXT_CENTER Text_string[141]
  317. #define TXT_CONTROL_KEYBOARD Text_string[142]
  318. #define TXT_CONTROL_JOYSTICK Text_string[143]
  319. #define TXT_CONTROL_FSTICKPRO Text_string[144]
  320. #define TXT_CONTROL_THRUSTFCS Text_string[145]
  321. #define TXT_CONTROL_GGAMEPAD Text_string[146]
  322. #define TXT_CONTROL_MOUSE Text_string[147]
  323. #define TXT_CONTROL_CYBERMAN Text_string[148]
  324. #define TXT_CUST_ABOVE Text_string[149]
  325. #define TXT_CUST_KEYBOARD Text_string[150]
  326. #define TXT_CONTROLS Text_string[151]
  327. #define TXT_KEYBOARD Text_string[152]
  328. #define TXT_COMMAND_LINE_0 Text_string[153]
  329. #define TXT_COMMAND_LINE_1 Text_string[154]
  330. #define TXT_COMMAND_LINE_2 Text_string[155]
  331. #define TXT_COMMAND_LINE_3 Text_string[156]
  332. #define TXT_COMMAND_LINE_4 Text_string[157]
  333. #define TXT_COMMAND_LINE_5 Text_string[158]
  334. #define TXT_COMMAND_LINE_6 Text_string[159]
  335. #define TXT_COMMAND_LINE_7 Text_string[160]
  336. #define TXT_COMMAND_LINE_8 Text_string[161]
  337. #define TXT_COMMAND_LINE_9 Text_string[162]
  338. #define TXT_COMMAND_LINE_10 Text_string[163]
  339. #define TXT_COMMAND_LINE_11 Text_string[164]
  340. #define TXT_COMMAND_LINE_12 Text_string[165]
  341. #define TXT_COMMAND_LINE_13 Text_string[166]
  342. #define TXT_COMMAND_LINE_14 Text_string[167]
  343. #define TXT_COMMAND_LINE_15 Text_string[168]
  344. #define TXT_COMMAND_LINE_16 Text_string[169]
  345. #define TXT_COMMAND_LINE_17 Text_string[170]
  346. #define TXT_COMMAND_LINE_18 Text_string[171]
  347. #define TXT_REGISTRATION Text_string[172]
  348. #define TXT_ERROR_SELECTOR Text_string[173]
  349. #define TXT_ERROR_GRAPHICS Text_string[174]
  350. #define TXT_CALIBRATE Text_string[175]
  351. #define TXT_SKIP Text_string[176]
  352. #define TXT_JOYSTICK_NOT_CEN Text_string[177]
  353. #define TXT_CHOOSE_INPUT Text_string[178]
  354. #define TXT_ERROR Text_string[179]
  355. #define TXT_ERROR_PLR_VERSION Text_string[180]
  356. #define TXT_DEMO_PLAYBACK Text_string[181]
  357. #define TXT_DEMO_RECORDING Text_string[182]
  358. #define TXT_CRUISE Text_string[183]
  359. #define TXT_DUMPING_SCREEN Text_string[184]
  360. #define TXT_CHEATS_ENABLED Text_string[185]
  361. #define TXT_NET_GAME_CLOSED Text_string[186]
  362. #define TXT_NET_GAME_FULL Text_string[187]
  363. #define TXT_NET_GAME_BETWEEN Text_string[188]
  364. #define TXT_NET_GAME_NSELECT Text_string[189]
  365. #define TXT_NET_GAME_NSTART Text_string[190]
  366. #define TXT_NET_GAME_CONNECT Text_string[191]
  367. #define TXT_NET_GAME_WRONGLEV Text_string[192]
  368. #define TXT_KILLS Text_string[193]
  369. #define TXT_WAITING Text_string[194]
  370. #define TXT_SURE_LEAVE_GAME Text_string[195]
  371. #define TXT_JOINING Text_string[196]
  372. #define TXT_REJOIN Text_string[197]
  373. #define TXT_SORRY_ONLY Text_string[198]
  374. #define TXT_NETPLAYERS_IN Text_string[199]
  375. #define TXT_S_GAME Text_string[200]
  376. #define TXT_DESCRIPTION Text_string[201]
  377. #define TXT_LEVEL_ Text_string[202]
  378. #define TXT_MODE Text_string[203]
  379. #define TXT_ANARCHY Text_string[204]
  380. #define TXT_TEAM_ANARCHY Text_string[205]
  381. #define TXT_ANARCHY_W_ROBOTS Text_string[206]
  382. #define TXT_COOPERATIVE Text_string[207]
  383. #define TXT_OPTIONS Text_string[208]
  384. #define TXT_CLOSED_GAME Text_string[209]
  385. #define TXT_NETGAME_SETUP Text_string[210]
  386. #define TXT_LEVEL_OUT_RANGE Text_string[211]
  387. #define TXT_SORRY Text_string[212]
  388. #define TXT_REGISTERED_ONLY Text_string[213]
  389. #define TXT_WAIT Text_string[214]
  390. #define TXT_FOUND Text_string[215]
  391. #define TXT_ACTIVE_GAMES Text_string[216]
  392. #define TXT_STARTING_NETGAME Text_string[217]
  393. #define TXT_NETLEVEL_NMATCH Text_string[218]
  394. #define TXT_TEAM Text_string[219]
  395. #define TXT_TEAM_SELECTION Text_string[220]
  396. #define TXT_TEAM_MUST_ONE Text_string[221]
  397. #define TXT_TEAM_SELECT Text_string[222]
  398. #define TXT_TEAM_PRESS_ENTER Text_string[223]
  399. #define TXT_TEAM_ATLEAST_TWO Text_string[224]
  400. #define TXT_IPX_NOT_FOUND Text_string[225]
  401. #define TXT_NET_FORMING Text_string[226]
  402. #define TXT_NET_PLAYERS Text_string[227]
  403. #define TXT_NET_JOIN Text_string[228]
  404. #define TXT_NET_CLOSED Text_string[229]
  405. #define TXT_NET_BETWEEN Text_string[230]
  406. #define TXT_NET_LEAVE Text_string[231]
  407. #define TXT_NET_WAITING Text_string[232]
  408. #define TXT_NET_TO_ENTER Text_string[233]
  409. #define TXT_NET_SEARCHING Text_string[234]
  410. #define TXT_INVALID_CHOICE Text_string[235]
  411. #define TXT_NET_GAME_BETWEEN2 Text_string[236]
  412. #define TXT_VERSION_MISMATCH Text_string[237]
  413. #define TXT_GAME_FULL Text_string[238]
  414. #define TXT_IN_PROGRESS Text_string[239]
  415. #define TXT_DISCONNECTING Text_string[240]
  416. #define TXT_SERIAL_OPEN_ERROR Text_string[241]
  417. #define TXT_CARRIER_LOST Text_string[242]
  418. #define TXT_ERROR_SERIAL_CFG Text_string[243]
  419. #define TXT_ERR_SER_SETTINGS Text_string[244]
  420. #define TXT_CONNECT_LOST Text_string[245]
  421. #define TXT_READY_DESCENT Text_string[246]
  422. #define TXT_CLOSED_LINK Text_string[247]
  423. #define TXT_DIAL_MODEM Text_string[248]
  424. #define TXT_ANSWER_MODEM Text_string[249]
  425. #define TXT_NULL_MODEM Text_string[250]
  426. #define TXT_COM_SETTINGS Text_string[251]
  427. #define TXT_START_GAME Text_string[252]
  428. #define TXT_SEND_MESSAGEP Text_string[253]
  429. #define TXT_HANGUP_MODEM Text_string[254]
  430. #define TXT_CLOSE_LINK Text_string[255]
  431. #define TXT_SERIAL Text_string[256]
  432. #define TXT_LINK_ACTIVE Text_string[257]
  433. #define TXT_MODEM Text_string[258]
  434. #define TXT_NOT_CONNECTED Text_string[259]
  435. #define TXT_SERIAL_GAME Text_string[260]
  436. #define TXT_EXIT_WILL_CLOSE Text_string[261]
  437. #define TXT_BAUD_RATE Text_string[262]
  438. #define TXT_MODEM_INIT_STRING Text_string[263]
  439. #define TXT_ACCEPT_SAVE Text_string[264]
  440. #define TXT_SERIAL_SETTINGS Text_string[265]
  441. #define TXT_WARNING_16550 Text_string[266]
  442. #define TXT_DIFFICULTY Text_string[267]
  443. #define TXT_SERIAL_GAME_SETUP Text_string[268]
  444. #define TXT_ONLY_ANARCHY Text_string[269]
  445. #define TXT_SAVE Text_string[270]
  446. #define TXT_ACCEPT Text_string[271]
  447. #define TXT_SEL_NUMBER_EDIT Text_string[272]
  448. #define TXT_EDIT_PHONE_ENTRY Text_string[273]
  449. #define TXT_MANUAL_ENTRY Text_string[274]
  450. #define TXT_EDIT_PHONEBOOK Text_string[275]
  451. #define TXT_SEL_NUMBER_DIAL Text_string[276]
  452. #define TXT_ENTER_NUMBER_DIAL Text_string[277]
  453. #define TXT_NO_DIAL_TONE Text_string[278]
  454. #define TXT_BUSY Text_string[279]
  455. #define TXT_NO_ANSWER Text_string[280]
  456. #define TXT_NO_CARRIER Text_string[281]
  457. #define TXT_VOICE Text_string[282]
  458. #define TXT_ERR_MODEM_RETURN Text_string[283]
  459. #define TXT_CONNECT Text_string[284]
  460. #define TXT_BAUD_GREATER_9600 Text_string[285]
  461. #define TXT_RING Text_string[286]
  462. #define TXT_NO_SERIAL_OPT Text_string[287]
  463. #define TXT_RESET_MODEM Text_string[288]
  464. #define TXT_NO_MODEM Text_string[289]
  465. #define TXT_NO_PHONENUM Text_string[290]
  466. #define TXT_DIALING Text_string[291]
  467. #define TXT_ESC_ABORT Text_string[292]
  468. #define TXT_WAITING_FOR_ANS Text_string[293]
  469. #define TXT_WAITING_FOR_CALL Text_string[294]
  470. #define TXT_WAITING_FOR_CARR Text_string[295]
  471. #define TXT_FAILED_TO_NEGOT Text_string[296]
  472. #define TXT_NEGOTIATION_FAIL Text_string[297]
  473. #define TXT_FATAL_ERROR_LEVEL Text_string[298]
  474. #define TXT_OTHER_LEVEL Text_string[299]
  475. #define TXT_YOUR_LEVEL Text_string[300]
  476. #define TXT_LVL_NO_MATCH Text_string[301]
  477. #define TXT_CHECK_VERSION Text_string[302]
  478. #define TXT_DESCENT_NO_MATCH Text_string[303]
  479. #define TXT_OPPONENT_NO_READY Text_string[304]
  480. #define TXT_WAIT_OPPONENT Text_string[305]
  481. #define TXT_LOCK Text_string[306]
  482. #define TXT_DEATHS Text_string[307]
  483. #define TXT_LIVES Text_string[308]
  484. #define TXT_LVL Text_string[309]
  485. #define TXT_QUAD Text_string[310]
  486. #define TXT_REAR_VIEW Text_string[311]
  487. #define TXT_DIFFICULTY_1 Text_string[312]
  488. #define TXT_DIFFICULTY_2 Text_string[313]
  489. #define TXT_DIFFICULTY_3 Text_string[314]
  490. #define TXT_DIFFICULTY_4 Text_string[315]
  491. #define TXT_DIFFICULTY_5 Text_string[316]
  492. #define TXT_DETAIL_1 Text_string[317]
  493. #define TXT_DETAIL_2 Text_string[318]
  494. #define TXT_DETAIL_3 Text_string[319]
  495. #define TXT_DETAIL_4 Text_string[320]
  496. #define TXT_DETAIL_5 Text_string[321]
  497. #define TXT_DETAIL_CUSTOM_ Text_string[322]
  498. #define TXT_LOAD_GAME Text_string[323]
  499. #define TXT_MULTIPLAYER_ Text_string[324]
  500. #define TXT_OPTIONS_ Text_string[325]
  501. #define TXT_CHANGE_PILOTS Text_string[326]
  502. #define TXT_VIEW_DEMO Text_string[327]
  503. #define TXT_CREDITS Text_string[328]
  504. #define TXT_ORDERING_INFO Text_string[329]
  505. #define TXT_SELECT_DEMO Text_string[330]
  506. #define TXT_DIFFICULTY_LEVEL Text_string[331]
  507. #define TXT_SET_TO Text_string[332]
  508. #define TXT_DETAIL_LEVEL Text_string[333]
  509. #define TXT_OBJ_COMPLEXITY Text_string[334]
  510. #define TXT_OBJ_DETAIL Text_string[335]
  511. #define TXT_WALL_DETAIL Text_string[336]
  512. #define TXT_WALL_RENDER_DEPTH Text_string[337]
  513. #define TXT_DEBRIS_AMOUNT Text_string[338]
  514. #define TXT_SOUND_CHANNELS Text_string[339]
  515. #define TXT_LO_HI Text_string[340]
  516. #define TXT_DETAIL_CUSTOM Text_string[341]
  517. #define TXT_START_ANY_LEVEL Text_string[342]
  518. #define TXT_SELECT_START_LEV Text_string[343]
  519. #define TXT_ENTER_TO_CONT Text_string[344]
  520. #define TXT_INVALID_LEVEL Text_string[345]
  521. #define TXT_ERR_LOADING_GAME Text_string[346]
  522. #define TXT_SAVE_GAME_SLOTS Text_string[347]
  523. #define TXT_SAVE_ERROR Text_string[348]
  524. #define TXT_FX_VOLUME Text_string[349]
  525. #define TXT_MUSIC_VOLUME Text_string[350]
  526. #define TXT_REVERSE_STEREO Text_string[351]
  527. #define TXT_BRIGHTNESS Text_string[352]
  528. #define TXT_CONTROLS_ Text_string[353]
  529. #define TXT_DETAIL_LEVELS Text_string[354]
  530. #define TXT_CAL_JOYSTICK Text_string[355]
  531. #define TXT_JOYS_SENSITIVITY Text_string[356]
  532. #define TXT_START_NET_GAME Text_string[357]
  533. #define TXT_JOIN_NET_GAME Text_string[358]
  534. #define TXT_MODEM_GAME Text_string[359]
  535. #define TXT_MULTIPLAYER Text_string[360]
  536. #define TXT_CONTINUE Text_string[361]
  537. #define TXT_CANT_PLAYBACK Text_string[362]
  538. #define TXT_DEMO_CORRUPT Text_string[363]
  539. #define TXT_DEMO_OLD Text_string[364]
  540. #define TXT_RECORDED Text_string[365]
  541. #define TXT_WITH_REGISTERED Text_string[366]
  542. #define TXT_WITH_SHAREWARE Text_string[367]
  543. #define TXT_OF_DESCENT Text_string[368]
  544. #define TXT_LEVEL_CANT_LOAD Text_string[369]
  545. #define TXT_DEMO_OLD_CORRUPT Text_string[370]
  546. #define TXT_DEMO_ERR_READING Text_string[371]
  547. #define TXT_SAVE_DEMO_AS Text_string[372]
  548. #define TXT_DEMO_USE_LETTERS Text_string[373]
  549. #define TXT_AUTOMAP Text_string[374]
  550. #define TXT_TURN_SHIP Text_string[375]
  551. #define TXT_SLIDE_UPDOWN Text_string[376]
  552. #define TXT_LEVEL Text_string[377]
  553. #define TXT_PITCH_FORWARD Text_string[378]
  554. #define TXT_PITCH_BACKWARD Text_string[379]
  555. #define TXT_TURN_LEFT Text_string[380]
  556. #define TXT_TURN_RIGHT Text_string[381]
  557. #define TXT_SLIDE_ON Text_string[382]
  558. #define TXT_SLIDE_LEFT Text_string[383]
  559. #define TXT_SLIDE_RIGHT Text_string[384]
  560. #define TXT_SLIDE_UP Text_string[385]
  561. #define TXT_SLIDE_DOWN Text_string[386]
  562. #define TXT_BANK_ON Text_string[387]
  563. #define TXT_BANK_LEFT Text_string[388]
  564. #define TXT_BANK_RIGHT Text_string[389]
  565. #define TXT_FIRE_PRIMARY Text_string[390]
  566. #define TXT_FIRE_SECONDARY Text_string[391]
  567. #define TXT_FIRE_FLARE Text_string[392]
  568. #define TXT_ACCELERATE Text_string[393]
  569. #define TXT_REVERSE Text_string[394]
  570. #define TXT_DROP_BOMB Text_string[395]
  571. #define TXT_CRUISE_FASTER Text_string[396]
  572. #define TXT_CRUISE_SLOWER Text_string[397]
  573. #define TXT_CRUISE_OFF Text_string[398]
  574. #define TXT_PITCH_UD Text_string[399]
  575. #define TXT_TURN_LR Text_string[400]
  576. #define TXT_SLIDE_LR Text_string[401]
  577. #define TXT_SLIDE_UD Text_string[402]
  578. #define TXT_BANK_LR Text_string[403]
  579. #define TXT_THROTTLE Text_string[404]
  580. #define TXT_TEAM_ATLEAST_THREE Text_string[405]
  581. #define TXT_NET_DISCONNECTED Text_string[406]
  582. #define TXT_NET_PLAYING Text_string[[40]
  583. #define TXT_NET_ESCAPED Text_string[408]
  584. #define TXT_NET_DIED Text_string[409]
  585. #define TXT_NET_FOUND_SECRET Text_string[410]
  586. #define TXT_NET_ESCAPE_TUNNEL Text_string[411]
  587. #define TXT_NET_RESERVED Text_string[412]
  588. #define TXT_WOWIE_ZOWIE Text_string[413]
  589. #define TXT_ALL_KEYS Text_string[414]
  590. #define TXT_CLOAK Text_string[415]
  591. #define TXT_FULL_SHIELDS Text_string[416]
  592. #define TXT_ON Text_string[417]
  593. #define TXT_OFF Text_string[418]
  594. #define TXT_NOT_IN_SHAREWARE Text_string[419]
  595. #define TXT_GAME_OVER Text_string[420]
  596. #define TXT_SELECT_PILOT Text_string[421]
  597. #define TXT_ENTER_PILOT_NAME Text_string[422]
  598. #define TXT_PLAYER Text_string[423]
  599. #define TXT_ALREADY_EXISTS Text_string[424]
  600. #define TXT_LOADING Text_string[425]
  601. #define TXT_FULL_RESCUE_BONUS Text_string[426]
  602. #define TXT_SHIELD_BONUS Text_string[427]
  603. #define TXT_ENERGY_BONUS Text_string[428]
  604. #define TXT_HOSTAGE_BONUS Text_string[429]
  605. #define TXT_SKILL_BONUS Text_string[430]
  606. #define TXT_TOTAL_BONUS Text_string[431]
  607. #define TXT_TOTAL_SCORE Text_string[432]
  608. #define TXT_SECRET_LEVEL Text_string[433]
  609. #define TXT_COMPLETE Text_string[434]
  610. #define TXT_DESTROYED Text_string[435]
  611. #define TXT_SAVE_GAME Text_string[436]
  612. #define TXT_PRESS_CTRL_R Text_string[437]
  613. #define TXT_RESET_HIGH_SCORES Text_string[438]
  614. #define TXT_YOU_WERE Text_string[439]
  615. #define TXT_WAS Text_string[440]
  616. #define TXT_KILLED_BY_NONPLAY Text_string[441]
  617. #define TXT_IMPORTANT_NOTE Text_string[442]
  618. #define TXT_FCS Text_string[443]
  619. #define TXT_PRESS_ANY_KEY Text_string[444]
  620. #define TXT_HOSTAGE_RESCUED Text_string[445]
  621. #define TXT_INIT_VICTOR Text_string[446]
  622. #define TXT_N Text_string[447]
  623. #define TXT_Y Text_string[448]
  624. #define TXT_ANY_LEVEL Text_string[449]
  625. #define TXT_SHAREWARE_DONE Text_string[450]
  626. #define TXT_PRESS_NEW_KEY Text_string[451]
  627. #define TXT_PRESS_NEW_JBUTTON Text_string[452]
  628. #define TXT_PRESS_NEW_MBUTTON Text_string[453]
  629. #define TXT_MOVE_NEW_JOY_AXIS Text_string[454]
  630. #define TXT_MOVE_NEW_MSE_AXIS Text_string[455]
  631. #define TXT_USING_VFX1 Text_string[456]
  632. #define TXT_VFX1_ERROR1 Text_string[457]
  633. #define TXT_VFX1_ERROR2 Text_string[458]
  634. #define TXT_KCONFIG_STRING_1 Text_string[459]
  635. #define TXT_BUTTONS Text_string[460]
  636. #define TXT_AXES Text_string[461]
  637. #define TXT_AXIS Text_string[462]
  638. #define TXT_INVERT Text_string[463]
  639. #define TXT_BTN_1 Text_string[464]
  640. #define TXT_BTN_2 Text_string[465]
  641. #define TXT_BTN_3 Text_string[466]
  642. #define TXT_BTN_4 Text_string[467]
  643. #define TXT_TRIG Text_string[468]
  644. #define TXT_HAT_L Text_string[469]
  645. #define TXT_HAT_R Text_string[470]
  646. #define TXT_HAT_U Text_string[471]
  647. #define TXT_HAT_D Text_string[472]
  648. #define TXT_LEFT Text_string[473]
  649. #define TXT_RIGHT Text_string[474]
  650. #define TXT_MID Text_string[475]
  651. #define TXT_UP Text_string[476]
  652. #define TXT_DOWN Text_string[477]
  653. #define TXT_X1 Text_string[478]
  654. #define TXT_Y1 Text_string[479]
  655. #define TXT_X2 Text_string[480]
  656. #define TXT_Y2 Text_string[481]
  657. #define TXT_L_R Text_string[482]
  658. #define TXT_F_B Text_string[483]
  659. #define TXT_FORWARD Text_string[484]
  660. #define TXT_MOVE_THROTTLE_F Text_string[485]
  661. #define TXT_MOVE_THROTTLE_R Text_string[486]
  662. #define TXT_MOVE_THROTTLE_C Text_string[487]
  663. #define TXT_REACTOR_EXPLODED Text_string[488]
  664. #define TXT_TIME_REMAINING Text_string[489]
  665. #define TXT_SECONDS Text_string[490]
  666. #define TXT_DEMO_WRITE_ERROR Text_string[491]
  667. #define TXT_DEMO_SIZE Text_string[492]
  668. #define TXT_DEMO_SAVE_BAD Text_string[493]
  669. #define TXT_BYTE_STR Text_string[494]
  670. #define TXT_DIED_IN_MINE Text_string[495]
  671. #define TXT_SHIP_BONUS Text_string[496]
  672. #define TXT_PHONE_NUM Text_string[497]
  673. #define TXT_KILL_MATRIX_TITLE Text_string[498]
  674. #define TXT_WAIT_FOR_OK Text_string[499]
  675. #define TXT_SURE_ABORT_SYNC Text_string[500]
  676. #define TXT_ERROR_WRITING_PLR Text_string[501]
  677. #define TXT_SHIP_DESTROYED_0 Text_string[502]
  678. #define TXT_SHIP_DESTROYED_1 Text_string[503]
  679. #define TXT_SHIP_DESTROYED_2 Text_string[504]
  680. #define TXT_NET_FULL Text_string[505]
  681. #define TXT_DEMO_NO_SPACE Text_string[506]
  682. #define TXT_HAT2_L Text_string[507]
  683. #define TXT_HAT2_R Text_string[508]
  684. #define TXT_HAT2_U Text_string[509]
  685. #define TXT_HAT2_D Text_string[510]
  686. #define TXT_WARP_TO_LEVEL Text_string[511]
  687. #define TXT_TRADEMARK Text_string[512]
  688. #define TXT_NET_SYNC_FAILED Text_string[513]
  689. #define TXT_DONE Text_string[514]
  690. #define TXT_I_AM_A Text_string[515]
  691. #define TXT_CHEATER Text_string[516]
  692. #define TXT_LOADING_DATA Text_string[517]
  693. #define TXT_HELP_ALT_F2 Text_string[518]
  694. #define TXT_HELP_ALT_F3 Text_string[519]
  695. #define TXT_ONLY_REGISTERED Text_string[520]
  696. #define TXT_CONCUSSION Text_string[521]
  697. #define TXT_HOMING Text_string[522]
  698. #define TXT_PROXBOMB Text_string[523]
  699. #define TXT_SMART Text_string[524]
  700. #define TXT_MEGA Text_string[525]
  701. #define TXT_NOMISSION4DEMO Text_string[526]
  702. #define TXT_SHOW_IDS Text_string[527]
  703. #define TXT_DUPLICATE_NAME Text_string[528]
  704. #define TXT_ANARCHY_ONLY_MISSION Text_string[529]
  705. #define TXT_START_NOWAIT Text_string[530]
  706. #define TXT_QUITTING_NOW Text_string[531]
  707. #define TXT_MISSION_NOT_FOUND Text_string[532]
  708. #define TXT_MULTI_MISSION Text_string[533]
  709. #define TXT_MISSION_ERROR Text_string[534]
  710. #define TXT_COM_CUSTOM_SETTINGS Text_string[535]
  711. #define TXT_COM_BASE Text_string[536]
  712. #define TXT_COM_IRQ Text_string[537]
  713. #define TXT_RESET_DEFAULTS Text_string[538]
  714. #define TXT_VALID_IRQS Text_string[539]
  715. #define TXT_NO_UART Text_string[540]
  716. #define TXT_DEF_MACRO_1 Text_string[541]
  717. #define TXT_DEF_MACRO_2 Text_string[542]
  718. #define TXT_DEF_MACRO_3 Text_string[543]
  719. #define TXT_DEF_MACRO_4 Text_string[544]
  720. #define TXT_MISSION Text_string[545]
  721. #define TXT_VIEWING_DISTANCE Text_string[546]
  722. #define TXT_SECRET_EXIT Text_string[547]
  723. #define TXT_SHOW_ON_MAP Text_string[548]
  724. #define TXT_KILLED_BY_ROBOT Text_string[549]
  725. #define TXT_BAUD Text_string[550]
  726. #define TXT_CONSISTENCY_ERROR Text_string[551]
  727. #define TXT_PRESS_ANY_KEY2 Text_string[552]
  728. #define TXT_DEMO_SAVE_NOSPACE Text_string[553]
  729. #define TXT_CNTRLCEN_INVUL Text_string[554]
  730. #define TXT_NO_DESTSAT_LVL Text_string[555]
  731. #define TXT_REACTOR_LIFE Text_string[556]
  732. #define TXT_MINUTES_ABBREV Text_string[557]
  733. #define TXT_CURRENT_IPX_SOCKET Text_string[558]
  734. #define TXT_DOS_VERSION_1 Text_string[559]
  735. #define TXT_DOS_VERSION_2 Text_string[560]
  736. #define TXT_NOT_ENOUGH_HANDLES Text_string[561]
  737. #define TXT_HANDLES_1 Text_string[562]
  738. #define TXT_HANDLES_2 Text_string[563]
  739. #define TXT_HANDLES_3 Text_string[564]
  740. #define TXT_AVAILABLE_MEMORY Text_string[565]
  741. #define TXT_MEMORY_CONFIG Text_string[566]
  742. #define TXT_RECONFIGURE_VMM Text_string[567]
  743. #define TXT_MORE_MEMORY Text_string[568]
  744. #define TXT_MORE_MEMORY_2 Text_string[569]
  745. #define TXT_PHYSICAL_MEMORY Text_string[570]
  746. #define TXT_PHYSICAL_MEMORY_2 Text_string[571]
  747. #define TXT_INITIALIZING_DPMI Text_string[572]
  748. #define TXT_INITIALIZING_CRIT Text_string[573]
  749. #define TXT_IGLASSES Text_string[574]
  750. #define TXT_VIOTRACK Text_string[575]
  751. #define TXT_KASAN Text_string[576]
  752. #define TXT_KASAN_2 Text_string[577]
  753. #define TXT_3DMAX Text_string[578]
  754. #define TXT_PRESS_ANY_KEY3 Text_string[579]
  755. #define TXT_SOCKET Text_string[580]
  756. #define TXT_NOFILECHECK Text_string[581]
  757. #define TXT_VERBOSE_1 Text_string[582]
  758. #define TXT_VERBOSE_2 Text_string[583]
  759. #define TXT_VERBOSE_3 Text_string[584]
  760. #define TXT_VERBOSE_4 Text_string[585]
  761. #define TXT_VERBOSE_5 Text_string[586]
  762. #define TXT_VERBOSE_6 Text_string[587]
  763. #define TXT_VERBOSE_7 Text_string[588]
  764. #define TXT_VERBOSE_8 Text_string[589]
  765. #define TXT_VERBOSE_9 Text_string[590]
  766. #define TXT_VERBOSE_10 Text_string[591]
  767. #define TXT_VERBOSE_11 Text_string[592]
  768. #define TXT_INITIALIZING_NETWORK Text_string[593]
  769. #define TXT_IPX_CHANNEL Text_string[594]
  770. #define TXT_NO_NETWORK Text_string[595]
  771. #define TXT_SOCKET_ERROR Text_string[596]
  772. #define TXT_MEMORY_IPX Text_string[597]
  773. #define TXT_ERROR_IPX Text_string[598]
  774. #define TXT_NETWORK_DISABLED Text_string[599]
  775. #define TXT_INITIALIZING_GRAPHICS Text_string[600]
  776. #define TXT_SOUND_ERROR_OPEN Text_string[601]
  777. #define TXT_SOUND_ERROR_LOCK Text_string[602]
  778. #define TXT_SOUND_ERROR_HMI Text_string[603]
  779. #define TXT_SOUND_ERROR_LOCK_DRUMS Text_string[604]
  780. #define TXT_SOUND_ERROR_MIDI Text_string[605]
  781. #define TXT_SOUND_ERROR_MIDI_CALLBACK Text_string[606]
  782. #define TXT_EXTERNAL_CONTROL Text_string[607]
  783. #define TXT_IGLASSES_ERROR_1 Text_string[608]
  784. #define TXT_IGLASSES_INIT Text_string[609]
  785. #define TXT_IGLASSES_ON Text_string[610]
  786. #define TXT_PRESS_ESC_TO_ABORT Text_string[611]
  787. #define TXT_SERIAL_FAILURE Text_string[612]
  788. #define TXT_MESSAGE Text_string[613]
  789. #define TXT_MACRO Text_string[614]
  790. #define TXT_ERROR_SERIAL_LOCK Text_string[615]
  791. #define TXT_ERROR_SERIAL_LOCK_2 Text_string[616]
  792. #define TXT_NO_LUNACY Text_string[617]
  793. #define TXT_LUNACY Text_string[618]
  794. #define TXT_ROBOT_PAINTING_OFF Text_string[619]
  795. #define TXT_ROBOT_PAINTING_ON Text_string[620]
  796. #define N_TEXT_STRINGS 621
  797. // Constants for keyboard configuration
  798. #define TNUM_REAR_VIEW (319-8)
  799. #define TNUM_AUTOMAP (382-8)
  800. #define TNUM_PITCH_FORWARD (386-8)
  801. #define TNUM_PITCH_BACKWARD (387-8)
  802. #define TNUM_TURN_LEFT (388-8)
  803. #define TNUM_TURN_RIGHT (389-8)
  804. #define TNUM_SLIDE_ON (390-8)
  805. #define TNUM_SLIDE_LEFT (391-8)
  806. #define TNUM_SLIDE_RIGHT (392-8)
  807. #define TNUM_SLIDE_UP (393-8)
  808. #define TNUM_SLIDE_DOWN (394-8)
  809. #define TNUM_BANK_ON (395-8)
  810. #define TNUM_BANK_LEFT (396-8)
  811. #define TNUM_BANK_RIGHT (397-8)
  812. #define TNUM_FIRE_PRIMARY (398-8)
  813. #define TNUM_FIRE_SECONDARY (399-8)
  814. #define TNUM_FIRE_FLARE (400-8)
  815. #define TNUM_ACCELERATE (401-8)
  816. #define TNUM_REVERSE (402-8)
  817. #define TNUM_DROP_BOMB (403-8)
  818. #define TNUM_CRUISE_FASTER (404-8)
  819. #define TNUM_CRUISE_SLOWER (405-8)
  820. #define TNUM_CRUISE_OFF (406-8)
  821. #define TNUM_PITCH_UD (407-8)
  822. #define TNUM_TURN_LR (408-8)
  823. #define TNUM_SLIDE_LR (409-8)
  824. #define TNUM_SLIDE_UD (410-8)
  825. #define TNUM_BANK_LR (411-8)
  826. #define TNUM_THROTTLE (412-8)
  827. #define TNUM_N (455-8)
  828. #define TNUM_Y (456-8)
  829. #define TNUM_BTN_1 (472-8)
  830. #define TNUM_BTN_2 (473-8)
  831. #define TNUM_BTN_3 (474-8)
  832. #define TNUM_BTN_4 (475-8)
  833. #define TNUM_TRIG (476-8)
  834. #define TNUM_HAT_L (477-8)
  835. #define TNUM_HAT_R (478-8)
  836. #define TNUM_HAT_U (479-8)
  837. #define TNUM_HAT_D (480-8)
  838. #define TNUM_LEFT (481-8)
  839. #define TNUM_RIGHT (482-8)
  840. #define TNUM_MID (483-8)
  841. #define TNUM_UP (484-8)
  842. #define TNUM_DOWN (485-8)
  843. #define TNUM_X1 (486-8)
  844. #define TNUM_Y1 (487-8)
  845. #define TNUM_X2 (488-8)
  846. #define TNUM_Y2 (489-8)
  847. #define TNUM_L_R (490-8)
  848. #define TNUM_F_B (491-8)
  849. #define TNUM_HAT2_L 507
  850. #define TNUM_HAT2_R 508
  851. #define TNUM_HAT2_U 509
  852. #define TNUM_HAT2_D 510
  853. // Weapon names.
  854. #define PRIMARY_WEAPON_NAMES(weapon_num) (*(&TXT_W_LASER + (weapon_num)))
  855. #define SECONDARY_WEAPON_NAMES(weapon_num) (*(&TXT_W_C_MISSILE + (weapon_num)))
  856. #define PRIMARY_WEAPON_NAMES_SHORT(weapon_num) (*(&TXT_W_LASER_S + (weapon_num)))
  857. #define SECONDARY_WEAPON_NAMES_SHORT(weapon_num) (*(&TXT_W_C_MISSILE_S + (weapon_num)))
  858. // Control configuration strings.
  859. #define CONTROL_TEXT(control_type) (*(&TXT_CONTROL_KEYBOARD + (control_type)))
  860. // Network connect states
  861. #define CONNECT_STATES(state_num) (*(&TXT_NET_DISCONNECTED + (state_num)))
  862. // Network dump strings
  863. #define NET_DUMP_STRINGS(dump_num) (*(&TXT_NET_GAME_CLOSED + (dump_num)))
  864. #define MODE_NAMES(mode_num) (*(&TXT_ANARCHY + (mode_num)))
  865. #define MODEM_ERROR_MESS(error_num) (*(&TXT_NO_DIAL_TONE + (error_num)))
  866. #define MENU_DIFFICULTY_TEXT(difficulty) (*(&TXT_DIFFICULTY_1 + (difficulty)))
  867. #define MENU_DETAIL_TEXT(detail) (*(&TXT_DETAIL_1 + (detail)))
  868. //Load function
  869. void load_text(void);
  870. #endif