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- /*
- THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
- SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
- END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
- ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
- IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
- SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
- FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
- CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
- AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
- COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
- */
- /*
- * $Source: f:/miner/source/main/rcs/terrain.h $
- * $Revision: 2.0 $
- * $Author: john $
- * $Date: 1995/02/27 11:32:53 $
- *
- * Header for terrain.c
- *
- * $Log: terrain.h $
- * Revision 2.0 1995/02/27 11:32:53 john
- * New version 2.0, which has no anonymous unions, builds with
- * Watcom 10.0, and doesn't require parsing BITMAPS.TBL.
- *
- * Revision 1.3 1994/10/27 01:03:51 matt
- * Made terrain renderer use aribtary point in height array as origin
- *
- * Revision 1.2 1994/08/19 20:09:45 matt
- * Added end-of-level cut scene with external scene
- *
- * Revision 1.1 1994/08/17 20:33:36 matt
- * Initial revision
- *
- *
- */
- #ifndef _TERRAIN_H
- #define _TERRAIN_H
- void load_terrain(char *filename);
- void render_terrain(vms_vector *org,int org_i,int org_j);
- #endif
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