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- /*
- THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
- SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
- END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
- ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
- IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
- SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
- FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
- CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
- AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
- COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
- */
- /*
- * $Source: f:/miner/source/main/rcs/modem.h $
- * $Revision: 2.1 $
- * $Author: john $
- * $Date: 1995/03/21 14:40:38 $
- *
- * Header file for modem support
- *
- * $Log: modem.h $
- * Revision 2.1 1995/03/21 14:40:38 john
- * Ifdef'd out the NETWORK code.
- *
- * Revision 2.0 1995/02/27 11:31:34 john
- * New version 2.0, which has no anonymous unions, builds with
- * Watcom 10.0, and doesn't require parsing BITMAPS.TBL.
- *
- * Revision 1.18 1994/11/22 17:12:05 rob
- * Starting working on secret level fix for modem games.
- *
- * Revision 1.17 1994/11/17 16:43:17 rob
- * Added prototype for com_level_sync function.
- *
- * Revision 1.16 1994/11/15 21:30:32 rob
- * Added prototype for new menu hook.
- *
- * Revision 1.15 1994/10/07 16:15:33 rob
- * Changed calls to multi_send_position.
- *
- * Revision 1.14 1994/10/07 12:52:24 rob
- * Fixed some problems.
- *
- * Revision 1.13 1994/10/07 11:25:47 rob
- * Tried to fix modem to work with new multi stuff. Still a bit jacked up, tho.
- *
- * Revision 1.12 1994/10/05 19:14:50 rob
- * Exported macros and arrays to support network object mapping.
- *
- * Revision 1.11 1994/10/05 17:48:59 rob
- * Several changes, most to end_of_level sequencing.
- *
- * Revision 1.10 1994/10/05 14:22:54 rob
- * Added com_end_level.
- *
- * Revision 1.9 1994/09/30 18:37:22 rob
- * Another day's worth of work. Mostly menus, error checking. Added
- * level checksums during sync, carrier detect during all com calls,
- * generic com_abort() procedure for bailing out, and nm_messagebox
- * handling of QUIT instead of HUD message (which never gets seen).
- *
- * Revision 1.8 1994/09/29 20:55:16 rob
- * Lots of changes.
- *
- * Revision 1.7 1994/09/29 16:09:20 rob
- * Added explode stuff.
- *
- * Revision 1.6 1994/09/28 14:31:08 rob
- * Added serial setup menu.
- *
- * Revision 1.5 1994/09/27 15:02:49 rob
- * Null modem basic routines working. Sending DEAD messages and
- * missiles still need to be done.
- *
- * Revision 1.4 1994/09/24 16:52:33 rob
- * Added stubbed funcs for startup and stop of serial games.
- *
- * Revision 1.3 1994/09/24 14:47:31 rob
- * New function protos.
- *
- * Revision 1.2 1994/09/22 17:53:29 rob
- * First revision, not yet functional.
- *
- * Revision 1.1 1994/09/22 12:39:25 rob
- * Initial revision
- *
- *
- */
- #ifdef NETWORK
- #ifndef _MODEM_H
- #define _MODEM_H
- #define MISSILE_ADJUST 6
- int com_enable(void);
- void com_disable(void);
- void com_do_frame(void);
- void com_process_input(void);
- void serial_leave_game(void);
- void modem_start_game(void);
- void com_main_menu(void);
- void com_endlevel(int *secret);
- void com_abort(void);
- void com_send_data(char *buf, int len, int repeat);
- int com_level_sync(void);
- extern int com_port_num;
- extern int serial_active;
- extern int com_speed;
- extern int com_baud_rate;
- #endif
- #endif
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