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- /*
- THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
- SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
- END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
- ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
- IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
- SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
- FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
- CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
- AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
- COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
- */
- /*
- * $Source: f:/miner/source/bios/rcs/key.h $
- * $Revision: 1.19 $
- * $Author: john $
- * $Date: 1994/10/24 13:58:12 $
- *
- * Header for keyboard functions
- *
- * $Log: key.h $
- * Revision 1.19 1994/10/24 13:58:12 john
- * Hacked in support for pause key onto code 0x61.
- *
- * Revision 1.18 1994/10/21 15:17:10 john
- * Added KEY_PRINT_SCREEN
- *
- * Revision 1.17 1994/08/31 12:22:13 john
- * Added KEY_DEBUGGED
- *
- * Revision 1.16 1994/08/24 18:53:50 john
- * Made Cyberman read like normal mouse; added dpmi module; moved
- * mouse from assembly to c. Made mouse buttons return time_down.
- *
- * Revision 1.15 1994/08/18 14:56:16 john
- * *** empty log message ***
- *
- * Revision 1.14 1994/08/08 10:43:24 john
- * Recorded when a key was pressed for key_inkey_time.
- *
- * Revision 1.13 1994/06/17 17:17:28 john
- * Added keyd_time_last_key_was_pressed or something like that.
- *
- * Revision 1.12 1994/04/29 12:14:19 john
- * Locked all memory used during interrupts so that program
- * won't hang when using virtual memory.
- *
- * Revision 1.11 1994/02/17 15:57:14 john
- * Changed key libary to C.
- *
- * Revision 1.10 1994/01/31 08:34:09 john
- * Fixed reversed lshift/rshift keys.
- *
- * Revision 1.9 1994/01/18 10:58:17 john
- * *** empty log message ***
- *
- * Revision 1.8 1993/10/16 19:24:43 matt
- * Added new function key_clear_times() & key_clear_counts()
- *
- * Revision 1.7 1993/10/15 10:17:09 john
- * added keyd_last_key_pressed and released for use with recorder.
- *
- * Revision 1.6 1993/10/06 16:20:37 john
- * fixed down arrow bug
- *
- * Revision 1.5 1993/10/04 13:26:42 john
- * changed the #defines for scan codes.
- *
- * Revision 1.4 1993/09/28 11:35:20 john
- * added key_peekkey
- *
- * Revision 1.3 1993/09/20 18:36:43 john
- * *** empty log message ***
- *
- * Revision 1.1 1993/07/10 13:10:39 matt
- * Initial revision
- *
- *
- */
- #ifndef _KEY_H
- #define _KEY_H
- #include "fix.h"
- #include "types.h"
- //==========================================================================
- // This installs the int9 vector and initializes the keyboard in buffered
- // ASCII mode. key_close simply undoes that.
- extern void key_init();
- extern void key_close();
- //==========================================================================
- // These are configuration parameters to setup how the buffer works.
- // set keyd_buffer_type to 0 for no key buffering.
- // set it to 1 and it will buffer scancodes.
- extern char keyd_buffer_type;
- extern char keyd_repeat; // 1=allow repeating, 0=dont allow repeat
- // keyd_editor_mode... 0=game mode, 1=editor mode.
- // Editor mode makes key_down_time always return 0 if modifiers are down.
- extern char keyd_editor_mode;
- // Time in seconds when last key was pressed...
- extern volatile int keyd_time_when_last_pressed;
- //==========================================================================
- // These are the "buffered" keypress routines. Use them by setting the
- // "keyd_buffer_type" variable.
- extern void key_flush(); // Clears the 256 char buffer
- extern int key_checkch(); // Returns 1 if a char is waiting
- extern int key_getch(); // Gets key if one waiting other waits for one.
- extern int key_inkey(); // Gets key if one, other returns 0.
- extern int key_inkey_time(fix *time); // Same as inkey, but returns the time the key was pressed down.
- extern int key_peekkey(); // Same as inkey, but doesn't remove key from buffer.
- extern char key_to_ascii(int keycode );
- extern void key_debug(); // Does an INT3
- //==========================================================================
- // These are the unbuffered routines. Index by the keyboard scancode.
- // Set to 1 if the key is currently down, else 0
- extern volatile unsigned char keyd_pressed[];
- extern volatile unsigned char keyd_last_pressed;
- extern volatile unsigned char keyd_last_released;
- // Returns the seconds this key has been down since last call.
- extern fix key_down_time(int scancode);
- // Returns number of times key has went from up to down since last call.
- extern unsigned int key_down_count(int scancode);
- // Returns number of times key has went from down to up since last call.
- extern unsigned int key_up_count(int scancode);
- // Clears the times & counts used by the above functions
- // Took out... use key_flush();
- //void key_clear_times();
- //void key_clear_counts();
- #define KEY_SHIFTED 0x100
- #define KEY_ALTED 0x200
- #define KEY_CTRLED 0x400
- #define KEY_DEBUGGED 0x800
- #define KEY_0 0x0B
- #define KEY_1 0x02
- #define KEY_2 0x03
- #define KEY_3 0x04
- #define KEY_4 0x05
- #define KEY_5 0x06
- #define KEY_6 0x07
- #define KEY_7 0x08
- #define KEY_8 0x09
- #define KEY_9 0x0A
- #define KEY_A 0x1E
- #define KEY_B 0x30
- #define KEY_C 0x2E
- #define KEY_D 0x20
- #define KEY_E 0x12
- #define KEY_F 0x21
- #define KEY_G 0x22
- #define KEY_H 0x23
- #define KEY_I 0x17
- #define KEY_J 0x24
- #define KEY_K 0x25
- #define KEY_L 0x26
- #define KEY_M 0x32
- #define KEY_N 0x31
- #define KEY_O 0x18
- #define KEY_P 0x19
- #define KEY_Q 0x10
- #define KEY_R 0x13
- #define KEY_S 0x1F
- #define KEY_T 0x14
- #define KEY_U 0x16
- #define KEY_V 0x2F
- #define KEY_W 0x11
- #define KEY_X 0x2D
- #define KEY_Y 0x15
- #define KEY_Z 0x2C
- #define KEY_MINUS 0x0C
- #define KEY_EQUAL 0x0D
- #define KEY_DIVIDE 0x35
- #define KEY_SLASH 0x2B
- #define KEY_COMMA 0x33
- #define KEY_PERIOD 0x34
- #define KEY_SEMICOL 0x27
- #define KEY_LBRACKET 0x1A
- #define KEY_RBRACKET 0x1B
- #define KEY_RAPOSTRO 0x28
- #define KEY_LAPOSTRO 0x29
- #define KEY_ESC 0x01
- #define KEY_ENTER 0x1C
- #define KEY_BACKSP 0x0E
- #define KEY_TAB 0x0F
- #define KEY_SPACEBAR 0x39
- #define KEY_NUMLOCK 0x45
- #define KEY_SCROLLOCK 0x46
- #define KEY_CAPSLOCK 0x3A
- #define KEY_LSHIFT 0x2A
- #define KEY_RSHIFT 0x36
- #define KEY_LALT 0x38
- #define KEY_RALT 0xB8
- #define KEY_LCTRL 0x1D
- #define KEY_RCTRL 0x9D
- #define KEY_F1 0x3B
- #define KEY_F2 0x3C
- #define KEY_F3 0x3D
- #define KEY_F4 0x3E
- #define KEY_F5 0x3F
- #define KEY_F6 0x40
- #define KEY_F7 0x41
- #define KEY_F8 0x42
- #define KEY_F9 0x43
- #define KEY_F10 0x44
- #define KEY_F11 0x57
- #define KEY_F12 0x58
- #define KEY_PAD0 0x52
- #define KEY_PAD1 0x4F
- #define KEY_PAD2 0x50
- #define KEY_PAD3 0x51
- #define KEY_PAD4 0x4B
- #define KEY_PAD5 0x4C
- #define KEY_PAD6 0x4D
- #define KEY_PAD7 0x47
- #define KEY_PAD8 0x48
- #define KEY_PAD9 0x49
- #define KEY_PADMINUS 0x4A
- #define KEY_PADPLUS 0x4E
- #define KEY_PADPERIOD 0x53
- #define KEY_PADDIVIDE 0xB5
- #define KEY_PADMULTIPLY 0x37
- #define KEY_PADENTER 0x9C
- #define KEY_INSERT 0xD2
- #define KEY_HOME 0xC7
- #define KEY_PAGEUP 0xC9
- #define KEY_DELETE 0xD3
- #define KEY_END 0xCF
- #define KEY_PAGEDOWN 0xD1
- #define KEY_UP 0xC8
- #define KEY_DOWN 0xD0
- #define KEY_LEFT 0xCB
- #define KEY_RIGHT 0xCD
- #define KEY_PRINT_SCREEN 0xB7
- #define KEY_PAUSE 0x61
- #endif
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