123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167 |
- /*
- THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
- SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
- END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
- ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
- IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
- SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
- FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
- CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
- AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
- COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
- */
- /*
- * $Source: f:/miner/source/main/rcs/hostage.h $
- * $Revision: 2.0 $
- * $Author: john $
- * $Date: 1995/02/27 11:27:50 $
- *
- * Header for hostage.c
- *
- * $Log: hostage.h $
- * Revision 2.0 1995/02/27 11:27:50 john
- * New version 2.0, which has no anonymous unions, builds with
- * Watcom 10.0, and doesn't require parsing BITMAPS.TBL.
- *
- * Revision 1.23 1995/01/15 19:42:06 matt
- * Ripped out hostage faces for registered version
- *
- * Revision 1.22 1994/12/19 16:35:07 john
- * Made hoastage playback end when ship dies.
- *
- * Revision 1.21 1994/11/30 17:22:12 matt
- * Ripped out hostage faces in shareware version
- *
- * Revision 1.20 1994/11/19 19:53:43 matt
- * Added code to full support different hostage head clip & message for
- * each hostage.
- *
- * Revision 1.19 1994/11/19 16:35:28 matt
- * Got rid of unused code, & made an array smaller
- *
- * Revision 1.18 1994/10/23 02:10:57 matt
- * Got rid of obsolete hostage_info stuff
- *
- * Revision 1.17 1994/09/20 00:10:37 matt
- * Finished gauges for Status Bar, including hostage video display.
- *
- * Revision 1.16 1994/09/01 10:41:24 matt
- * Sizes for powerups now specified in bitmaps.tbl; blob bitmaps now plot
- * correctly if width & height of bitmap are different.
- *
- * Revision 1.15 1994/08/14 23:15:14 matt
- * Added animating bitmap hostages, and cleaned up vclips a bit
- *
- * Revision 1.14 1994/07/14 22:06:51 john
- * Fix radar/hostage vclip conflict.
- *
- * Revision 1.13 1994/07/14 22:05:41 john
- * Made radar display not conflict with hostage
- * vclip talking.
- *
- * Revision 1.12 1994/07/06 13:41:46 matt
- * Added support for bitmap hostages
- *
- * Revision 1.11 1994/07/06 12:43:36 john
- * Made generic messages for hostages.
- *
- * Revision 1.10 1994/07/06 10:55:09 john
- * New structures for hostages.
- *
- * Revision 1.9 1994/07/05 12:48:47 john
- * Put functionality of New Hostage spec into code.
- *
- * Revision 1.8 1994/07/01 17:55:14 john
- * First version of not-working hostage system.
- *
- * Revision 1.7 1994/06/15 14:57:10 john
- * Added triggers to demo recording.
- *
- * Revision 1.6 1994/06/08 18:15:49 john
- * Bunch of new stuff that basically takes constants out of the code
- * and puts them into bitmaps.tbl.
- *
- * Revision 1.5 1994/05/02 12:43:06 yuan
- * Fixed warnings.
- *
- * Revision 1.4 1994/04/06 14:42:46 yuan
- * Adding new powerups.
- *
- * Revision 1.3 1994/04/01 11:15:14 yuan
- * Added multiple bitmap functionality to all objects...
- * (hostages, powerups, lasers, etc.)
- * Hostages and powerups are implemented in the object system,
- * just need to finish function call to "affect" player.
- *
- * Revision 1.2 1994/03/31 12:04:35 matt
- * Added prototypes for 2 funcs
- *
- * Revision 1.1 1994/03/31 11:39:24 matt
- * Initial revision
- *
- *
- */
- #ifndef _HOSTAGE_H
- #define _HOSTAGE_H
- #include "vclip.h"
- //#define HOSTAGE_FACES 1 //if defined, hostage faces are in
- #define HOSTAGE_SIZE i2f(5) //3d size of a hostage
- #define MAX_HOSTAGE_TYPES 1
- #define MAX_HOSTAGES 10 //max per any one level
- #define HOSTAGE_MESSAGE_LEN 30
- #define HOSTAGE_MAX_GLOBALS 10
- // 1 per hostage
- typedef struct hostage_data {
- short objnum;
- int objsig;
- //ubyte type;
- short vclip_num;
- //short sound_num;
- char text[HOSTAGE_MESSAGE_LEN];
- } hostage_data;
- extern char Hostage_global_message[HOSTAGE_MAX_GLOBALS][HOSTAGE_MESSAGE_LEN];
- extern int Hostage_num_globals;
- extern int N_hostage_types;
- extern int Num_hostages;
- extern int Hostage_vclip_num[MAX_HOSTAGE_TYPES]; //for each type of hostage
- extern vclip Hostage_face_clip[MAX_HOSTAGES];
- extern hostage_data Hostages[MAX_HOSTAGES];
- void draw_hostage(object *obj);
- void hostage_rescue( int hostage_num );
- void hostage_init();
- //returns true if something drew
- int do_hostage_effects();
- void hostage_init_all();
- void hostage_compress_all();
- int hostage_get_next_slot();
- int hostage_is_valid( int hostage_num );
- int hostage_object_is_valid( int objnum );
- void hostage_init_info( int objnum );
- #ifdef HOSTAGE_FACES
- int hostage_is_vclip_playing();
- void stop_all_hostage_clips();
- #else
- #define hostage_is_vclip_playing() (0)
- #endif
- #endif
|