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- /******************************************************************
- *
- * EAX.H - DirectSound3D Environmental Audio Extensions version 2.0
- * Updated July 8, 1999
- *
- *******************************************************************
- */
- #ifndef EAX_H_INCLUDED
- #define EAX_H_INCLUDED
- #include <dsound.h>
- #ifdef __cplusplus
- extern "C" {
- #endif // __cplusplus
- #pragma pack(push, 4)
- /*
- * EAX Wrapper Interface {4FF53B81-1CE0-11d3-AAB8-00A0C95949D5}
- */
- DEFINE_GUID(CLSID_EAXDirectSound,
- 0x4ff53b81,
- 0x1ce0,
- 0x11d3,
- 0xaa, 0xb8, 0x0, 0xa0, 0xc9, 0x59, 0x49, 0xd5);
- __declspec(dllimport) HRESULT WINAPI EAXDirectSoundCreate(GUID*, LPDIRECTSOUND*, IUnknown FAR *);
- typedef HRESULT (FAR PASCAL *LPEAXDIRECTSOUNDCREATE)(GUID*, LPDIRECTSOUND*, IUnknown FAR*);
- /*
- * EAX 2.0 listener property set {0306A6A8-B224-11d2-99E5-0000E8D8C722}
- */
- DEFINE_GUID(DSPROPSETID_EAX20_ListenerProperties,
- 0x306a6a8,
- 0xb224,
- 0x11d2,
- 0x99, 0xe5, 0x0, 0x0, 0xe8, 0xd8, 0xc7, 0x22);
- // For compatibility with future EAX versions:
- #define DSPROPSETID_EAX_ListenerProperties DSPROPSETID_EAX20_ListenerProperties
- typedef enum
- {
- DSPROPERTY_EAXLISTENER_NONE,
- DSPROPERTY_EAXLISTENER_ALLPARAMETERS,
- DSPROPERTY_EAXLISTENER_ROOM,
- DSPROPERTY_EAXLISTENER_ROOMHF,
- DSPROPERTY_EAXLISTENER_ROOMROLLOFFFACTOR,
- DSPROPERTY_EAXLISTENER_DECAYTIME,
- DSPROPERTY_EAXLISTENER_DECAYHFRATIO,
- DSPROPERTY_EAXLISTENER_REFLECTIONS,
- DSPROPERTY_EAXLISTENER_REFLECTIONSDELAY,
- DSPROPERTY_EAXLISTENER_REVERB,
- DSPROPERTY_EAXLISTENER_REVERBDELAY,
- DSPROPERTY_EAXLISTENER_ENVIRONMENT,
- DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE,
- DSPROPERTY_EAXLISTENER_ENVIRONMENTDIFFUSION,
- DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF,
- DSPROPERTY_EAXLISTENER_FLAGS
- } DSPROPERTY_EAX_LISTENERPROPERTY;
- // OR these flags with property id
- #define DSPROPERTY_EAXLISTENER_IMMEDIATE 0x00000000 // changes take effect immediately
- #define DSPROPERTY_EAXLISTENER_DEFERRED 0x80000000 // changes take effect later
- #define DSPROPERTY_EAXLISTENER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXLISTENER_NONE | \
- DSPROPERTY_EAXLISTENER_IMMEDIATE)
- // Use this structure for DSPROPERTY_EAXLISTENER_ALLPARAMETERS
- // - all levels are hundredths of decibels
- // - all times are in seconds
- // - the reference for high frequency controls is 5 kHz
- //
- // NOTE: This structure may change in future EAX versions.
- // It is recommended to initialize fields by name:
- // myListener.lRoom = -1000;
- // myListener.lRoomHF = -100;
- // ...
- // myListener.dwFlags = myFlags /* see EAXLISTENERFLAGS below */ ;
- // instead of:
- // myListener = { -1000, -100, ... , 0x00000009 };
- // If you want to save and load presets in binary form, you
- // should define your own structure to insure future compatibility.
- //
- typedef struct _EAXLISTENERPROPERTIES
- {
- LONG lRoom; // room effect level at low frequencies
- LONG lRoomHF; // room effect high-frequency level re. low frequency level
- FLOAT flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect
- FLOAT flDecayTime; // reverberation decay time at low frequencies
- FLOAT flDecayHFRatio; // high-frequency to low-frequency decay time ratio
- LONG lReflections; // early reflections level relative to room effect
- FLOAT flReflectionsDelay; // initial reflection delay time
- LONG lReverb; // late reverberation level relative to room effect
- FLOAT flReverbDelay; // late reverberation delay time relative to initial reflection
- DWORD dwEnvironment; // sets all listener properties
- FLOAT flEnvironmentSize; // environment size in meters
- FLOAT flEnvironmentDiffusion; // environment diffusion
- FLOAT flAirAbsorptionHF; // change in level per meter at 5 kHz
- DWORD dwFlags; // modifies the behavior of properties
- } EAXLISTENERPROPERTIES, *LPEAXLISTENERPROPERTIES;
- // used by DSPROPERTY_EAXLISTENER_ENVIRONMENT
- enum
- {
- EAX_ENVIRONMENT_GENERIC,
- EAX_ENVIRONMENT_PADDEDCELL,
- EAX_ENVIRONMENT_ROOM,
- EAX_ENVIRONMENT_BATHROOM,
- EAX_ENVIRONMENT_LIVINGROOM,
- EAX_ENVIRONMENT_STONEROOM,
- EAX_ENVIRONMENT_AUDITORIUM,
- EAX_ENVIRONMENT_CONCERTHALL,
- EAX_ENVIRONMENT_CAVE,
- EAX_ENVIRONMENT_ARENA,
- EAX_ENVIRONMENT_HANGAR,
- EAX_ENVIRONMENT_CARPETEDHALLWAY,
- EAX_ENVIRONMENT_HALLWAY,
- EAX_ENVIRONMENT_STONECORRIDOR,
- EAX_ENVIRONMENT_ALLEY,
- EAX_ENVIRONMENT_FOREST,
- EAX_ENVIRONMENT_CITY,
- EAX_ENVIRONMENT_MOUNTAINS,
- EAX_ENVIRONMENT_QUARRY,
- EAX_ENVIRONMENT_PLAIN,
- EAX_ENVIRONMENT_PARKINGLOT,
- EAX_ENVIRONMENT_SEWERPIPE,
- EAX_ENVIRONMENT_UNDERWATER,
- EAX_ENVIRONMENT_DRUGGED,
- EAX_ENVIRONMENT_DIZZY,
- EAX_ENVIRONMENT_PSYCHOTIC,
- EAX_ENVIRONMENT_COUNT
- };
- // Used by DSPROPERTY_EAXLISTENER_FLAGS
- //
- // Note: The number and order of flags may change in future EAX versions.
- // It is recommended to use the flag defines as follows:
- // myFlags = EAXLISTENERFLAGS_DECAYTIMESCALE | EAXLISTENERFLAGS_REVERBSCALE;
- // instead of:
- // myFlags = 0x00000009;
- //
- // These flags determine what properties are affected by environment size.
- #define EAXLISTENERFLAGS_DECAYTIMESCALE 0x00000001 // reverberation decay time
- #define EAXLISTENERFLAGS_REFLECTIONSSCALE 0x00000002 // reflection level
- #define EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE 0x00000004 // initial reflection delay time
- #define EAXLISTENERFLAGS_REVERBSCALE 0x00000008 // reflections level
- #define EAXLISTENERFLAGS_REVERBDELAYSCALE 0x00000010 // late reverberation delay time
- // This flag limits high-frequency decay time according to air absorption.
- #define EAXLISTENERFLAGS_DECAYHFLIMIT 0x00000020
-
- #define EAXLISTENERFLAGS_RESERVED 0xFFFFFFC0 // reserved future use
- // property ranges and defaults:
- #define EAXLISTENER_MINROOM (-10000)
- #define EAXLISTENER_MAXROOM 0
- #define EAXLISTENER_DEFAULTROOM (-1000)
- #define EAXLISTENER_MINROOMHF (-10000)
- #define EAXLISTENER_MAXROOMHF 0
- #define EAXLISTENER_DEFAULTROOMHF (-100)
- #define EAXLISTENER_MINROOMROLLOFFFACTOR 0.0f
- #define EAXLISTENER_MAXROOMROLLOFFFACTOR 10.0f
- #define EAXLISTENER_DEFAULTROOMROLLOFFFACTOR 0.0f
- #define EAXLISTENER_MINDECAYTIME 0.1f
- #define EAXLISTENER_MAXDECAYTIME 20.0f
- #define EAXLISTENER_DEFAULTDECAYTIME 1.49f
- #define EAXLISTENER_MINDECAYHFRATIO 0.1f
- #define EAXLISTENER_MAXDECAYHFRATIO 2.0f
- #define EAXLISTENER_DEFAULTDECAYHFRATIO 0.83f
- #define EAXLISTENER_MINREFLECTIONS (-10000)
- #define EAXLISTENER_MAXREFLECTIONS 1000
- #define EAXLISTENER_DEFAULTREFLECTIONS (-2602)
- #define EAXLISTENER_MINREFLECTIONSDELAY 0.0f
- #define EAXLISTENER_MAXREFLECTIONSDELAY 0.3f
- #define EAXLISTENER_DEFAULTREFLECTIONSDELAY 0.007f
- #define EAXLISTENER_MINREVERB (-10000)
- #define EAXLISTENER_MAXREVERB 2000
- #define EAXLISTENER_DEFAULTREVERB 200
- #define EAXLISTENER_MINREVERBDELAY 0.0f
- #define EAXLISTENER_MAXREVERBDELAY 0.1f
- #define EAXLISTENER_DEFAULTREVERBDELAY 0.011f
- #define EAXLISTENER_MINENVIRONMENT 0
- #define EAXLISTENER_MAXENVIRONMENT (EAX_ENVIRONMENT_COUNT-1)
- #define EAXLISTENER_DEFAULTENVIRONMENT EAX_ENVIRONMENT_GENERIC
- #define EAXLISTENER_MINENVIRONMENTSIZE 1.0f
- #define EAXLISTENER_MAXENVIRONMENTSIZE 100.0f
- #define EAXLISTENER_DEFAULTENVIRONMENTSIZE 7.5f
- #define EAXLISTENER_MINENVIRONMENTDIFFUSION 0.0f
- #define EAXLISTENER_MAXENVIRONMENTDIFFUSION 1.0f
- #define EAXLISTENER_DEFAULTENVIRONMENTDIFFUSION 1.0f
- #define EAXLISTENER_MINAIRABSORPTIONHF (-100.0f)
- #define EAXLISTENER_MAXAIRABSORPTIONHF 0.0f
- #define EAXLISTENER_DEFAULTAIRABSORPTIONHF (-5.0f)
- #define EAXLISTENER_DEFAULTFLAGS (EAXLISTENERFLAGS_DECAYTIMESCALE | \
- EAXLISTENERFLAGS_REFLECTIONSSCALE | \
- EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE | \
- EAXLISTENERFLAGS_REVERBSCALE | \
- EAXLISTENERFLAGS_REVERBDELAYSCALE | \
- EAXLISTENERFLAGS_DECAYHFLIMIT)
- /*
- * EAX 2.0 buffer property set {0306A6A7-B224-11d2-99E5-0000E8D8C722}
- */
- DEFINE_GUID(DSPROPSETID_EAX20_BufferProperties,
- 0x306a6a7,
- 0xb224,
- 0x11d2,
- 0x99, 0xe5, 0x0, 0x0, 0xe8, 0xd8, 0xc7, 0x22);
- // For compatibility with future EAX versions:
- #define DSPROPSETID_EAX_BufferProperties DSPROPSETID_EAX20_BufferProperties
- typedef enum
- {
- DSPROPERTY_EAXBUFFER_NONE,
- DSPROPERTY_EAXBUFFER_ALLPARAMETERS,
- DSPROPERTY_EAXBUFFER_DIRECT,
- DSPROPERTY_EAXBUFFER_DIRECTHF,
- DSPROPERTY_EAXBUFFER_ROOM,
- DSPROPERTY_EAXBUFFER_ROOMHF,
- DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR,
- DSPROPERTY_EAXBUFFER_OBSTRUCTION,
- DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO,
- DSPROPERTY_EAXBUFFER_OCCLUSION,
- DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO,
- DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO,
- DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF,
- DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR,
- DSPROPERTY_EAXBUFFER_FLAGS
- } DSPROPERTY_EAX_BUFFERPROPERTY;
- // OR these flags with property id
- #define DSPROPERTY_EAXBUFFER_IMMEDIATE 0x00000000 // changes take effect immediately
- #define DSPROPERTY_EAXBUFFER_DEFERRED 0x80000000 // changes take effect later
- #define DSPROPERTY_EAXBUFFER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXBUFFER_NONE | \
- DSPROPERTY_EAXBUFFER_IMMEDIATE)
- // Use this structure for DSPROPERTY_EAXBUFFER_ALLPARAMETERS
- // - all levels are hundredths of decibels
- //
- // NOTE: This structure may change in future EAX versions.
- // It is recommended to initialize fields by name:
- // myBuffer.lDirect = 0;
- // myBuffer.lDirectHF = -200;
- // ...
- // myBuffer.dwFlags = myFlags /* see EAXBUFFERFLAGS below */ ;
- // instead of:
- // myBuffer = { 0, -200, ... , 0x00000003 };
- //
- typedef struct _EAXBUFFERPROPERTIES
- {
- LONG lDirect; // direct path level
- LONG lDirectHF; // direct path level at high frequencies
- LONG lRoom; // room effect level
- LONG lRoomHF; // room effect level at high frequencies
- FLOAT flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect
- LONG lObstruction; // main obstruction control (attenuation at high frequencies)
- FLOAT flObstructionLFRatio; // obstruction low-frequency level re. main control
- LONG lOcclusion; // main occlusion control (attenuation at high frequencies)
- FLOAT flOcclusionLFRatio; // occlusion low-frequency level re. main control
- FLOAT flOcclusionRoomRatio; // occlusion room effect level re. main control
- LONG lOutsideVolumeHF; // outside sound cone level at high frequencies
- FLOAT flAirAbsorptionFactor; // multiplies DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF
- DWORD dwFlags; // modifies the behavior of properties
- } EAXBUFFERPROPERTIES, *LPEAXBUFFERPROPERTIES;
- // Used by DSPROPERTY_EAXBUFFER_FLAGS
- // TRUE: value is computed automatically - property is an offset
- // FALSE: value is used directly
- //
- // Note: The number and order of flags may change in future EAX versions.
- // To insure future compatibility, use flag defines as follows:
- // myFlags = EAXBUFFERFLAGS_DIRECTHFAUTO | EAXBUFFERFLAGS_ROOMAUTO;
- // instead of:
- // myFlags = 0x00000003;
- //
- #define EAXBUFFERFLAGS_DIRECTHFAUTO 0x00000001 // affects DSPROPERTY_EAXBUFFER_DIRECTHF
- #define EAXBUFFERFLAGS_ROOMAUTO 0x00000002 // affects DSPROPERTY_EAXBUFFER_ROOM
- #define EAXBUFFERFLAGS_ROOMHFAUTO 0x00000004 // affects DSPROPERTY_EAXBUFFER_ROOMHF
- #define EAXBUFFERFLAGS_RESERVED 0xFFFFFFF8 // reserved future use
- // property ranges and defaults:
- #define EAXBUFFER_MINDIRECT (-10000)
- #define EAXBUFFER_MAXDIRECT 1000
- #define EAXBUFFER_DEFAULTDIRECT 0
- #define EAXBUFFER_MINDIRECTHF (-10000)
- #define EAXBUFFER_MAXDIRECTHF 0
- #define EAXBUFFER_DEFAULTDIRECTHF 0
- #define EAXBUFFER_MINROOM (-10000)
- #define EAXBUFFER_MAXROOM 1000
- #define EAXBUFFER_DEFAULTROOM 0
- #define EAXBUFFER_MINROOMHF (-10000)
- #define EAXBUFFER_MAXROOMHF 0
- #define EAXBUFFER_DEFAULTROOMHF 0
- #define EAXBUFFER_MINROOMROLLOFFFACTOR 0.0f
- #define EAXBUFFER_MAXROOMROLLOFFFACTOR 10.f
- #define EAXBUFFER_DEFAULTROOMROLLOFFFACTOR 0.0f
- #define EAXBUFFER_MINOBSTRUCTION (-10000)
- #define EAXBUFFER_MAXOBSTRUCTION 0
- #define EAXBUFFER_DEFAULTOBSTRUCTION 0
- #define EAXBUFFER_MINOBSTRUCTIONLFRATIO 0.0f
- #define EAXBUFFER_MAXOBSTRUCTIONLFRATIO 1.0f
- #define EAXBUFFER_DEFAULTOBSTRUCTIONLFRATIO 0.0f
- #define EAXBUFFER_MINOCCLUSION (-10000)
- #define EAXBUFFER_MAXOCCLUSION 0
- #define EAXBUFFER_DEFAULTOCCLUSION 0
- #define EAXBUFFER_MINOCCLUSIONLFRATIO 0.0f
- #define EAXBUFFER_MAXOCCLUSIONLFRATIO 1.0f
- #define EAXBUFFER_DEFAULTOCCLUSIONLFRATIO 0.25f
- #define EAXBUFFER_MINOCCLUSIONROOMRATIO 0.0f
- #define EAXBUFFER_MAXOCCLUSIONROOMRATIO 10.0f
- #define EAXBUFFER_DEFAULTOCCLUSIONROOMRATIO 0.5f
- #define EAXBUFFER_MINOUTSIDEVOLUMEHF (-10000)
- #define EAXBUFFER_MAXOUTSIDEVOLUMEHF 0
- #define EAXBUFFER_DEFAULTOUTSIDEVOLUMEHF 0
- #define EAXBUFFER_MINAIRABSORPTIONFACTOR 0.0f
- #define EAXBUFFER_MAXAIRABSORPTIONFACTOR 10.0f
- #define EAXBUFFER_DEFAULTAIRABSORPTIONFACTOR 1.0f
- #define EAXBUFFER_DEFAULTFLAGS (EAXBUFFERFLAGS_DIRECTHFAUTO | \
- EAXBUFFERFLAGS_ROOMAUTO | \
- EAXBUFFERFLAGS_ROOMHFAUTO)
- // Material transmission presets
- // 3 values in this order:
- // 1: occlusion (or obstruction)
- // 2: occlusion LF Ratio (or obstruction LF Ratio)
- // 3: occlusion Room Ratio
- // Single window material preset
- #define EAX_MATERIAL_SINGLEWINDOW (-2800)
- #define EAX_MATERIAL_SINGLEWINDOWLF 0.71f
- #define EAX_MATERIAL_SINGLEWINDOWROOMRATIO 0.43f
- // Double window material preset
- #define EAX_MATERIAL_DOUBLEWINDOW (-5000)
- #define EAX_MATERIAL_DOUBLEWINDOWHF 0.40f
- #define EAX_MATERIAL_DOUBLEWINDOWROOMRATIO 0.24f
- // Thin door material preset
- #define EAX_MATERIAL_THINDOOR (-1800)
- #define EAX_MATERIAL_THINDOORLF 0.66f
- #define EAX_MATERIAL_THINDOORROOMRATIO 0.66f
- // Thick door material preset
- #define EAX_MATERIAL_THICKDOOR (-4400)
- #define EAX_MATERIAL_THICKDOORLF 0.64f
- #define EAX_MATERIAL_THICKDOORROOMRTATION 0.27f
- // Wood wall material preset
- #define EAX_MATERIAL_WOODWALL (-4000)
- #define EAX_MATERIAL_WOODWALLLF 0.50f
- #define EAX_MATERIAL_WOODWALLROOMRATIO 0.30f
- // Brick wall material preset
- #define EAX_MATERIAL_BRICKWALL (-5000)
- #define EAX_MATERIAL_BRICKWALLLF 0.60f
- #define EAX_MATERIAL_BRICKWALLROOMRATIO 0.24f
- // Stone wall material preset
- #define EAX_MATERIAL_STONEWALL (-6000)
- #define EAX_MATERIAL_STONEWALLLF 0.68f
- #define EAX_MATERIAL_STONEWALLROOMRATIO 0.20f
- // Curtain material preset
- #define EAX_MATERIAL_CURTAIN (-1200)
- #define EAX_MATERIAL_CURTAINLF 0.15f
- #define EAX_MATERIAL_CURTAINROOMRATIO 1.00f
- #pragma pack(pop)
- #ifdef __cplusplus
- }
- #endif // __cplusplus
- #endif
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