C2.PLG 1.7 KB

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  1. <html>
  2. <body>
  3. <pre>
  4. <h1>Build Log</h1>
  5. <h3>
  6. --------------------Configuration: C2 - Win32 Release_D3D--------------------
  7. </h3>
  8. <h3>Command Lines</h3>
  9. Creating temporary file "C:\WINDOWS\TEMP\RSP260.TMP" with contents
  10. [
  11. /nologo /G5 /ML /W3 /Gi /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_d3d" /Fp"REL_D3D/C2.pch" /YX /Fo"REL_D3D/" /Fd"REL_D3D/" /FD /c
  12. "C:\MSD50\MyProjects\AudioDrivers\C2\Characters.cpp"
  13. ]
  14. Creating command line "cl.exe @C:\WINDOWS\TEMP\RSP260.TMP"
  15. Creating temporary file "C:\WINDOWS\TEMP\RSP0261.TMP" with contents
  16. [
  17. ole32.lib oleaut32.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib uuid.lib winmm.lib ddraw.lib dsound.lib wsock32.lib /nologo /subsystem:windows /incremental:yes /pdb:"REL_D3D/v_d3d.pdb" /machine:I386 /out:"REL_D3D/v_d3d.ren"
  18. .\REL_D3D\Audio_DLL.obj
  19. .\REL_D3D\Characters.obj
  20. .\REL_D3D\Game.obj
  21. .\REL_D3D\Hunt2.obj
  22. .\REL_D3D\Interface.obj
  23. .\REL_D3D\mathematics.obj
  24. .\REL_D3D\Render3DFX.obj
  25. .\REL_D3D\renderd3d.obj
  26. .\REL_D3D\RenderSoft.obj
  27. .\REL_D3D\Resources.obj
  28. .\REL_D3D\resource.res
  29. ]
  30. Creating command line "link.exe @C:\WINDOWS\TEMP\RSP0261.TMP"
  31. <h3>Output Window</h3>
  32. Compiling...
  33. Characters.cpp
  34. C:\MSD50\MyProjects\AudioDrivers\C2\Characters.cpp(1016) : warning C4244: '-=' : conversion from 'double' to 'float', possible loss of data
  35. C:\MSD50\MyProjects\AudioDrivers\C2\Characters.cpp(4604) : warning C4244: '=' : conversion from 'int' to 'float', possible loss of data
  36. C:\MSD50\MyProjects\AudioDrivers\C2\Characters.cpp(4605) : warning C4244: '=' : conversion from 'int' to 'float', possible loss of data
  37. Linking...
  38. <h3>Results</h3>
  39. v_d3d.ren - 0 error(s), 3 warning(s)
  40. </pre>
  41. </body>
  42. </html>