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- #ifndef __AICULT_H
- #define __AICULT_H
- #include "ai.h"
- extern AISTATE cultistBurnChase;
- extern AISTATE cultistBurnGoto;
- extern AISTATE cultistBurnSearch;
- extern AISTATE playerBurnChase;
- extern AISTATE playerBurnGoto;
- extern AISTATE playerBurnSearch;
- extern AISTATE zombieABurnChase;
- extern AISTATE zombieABurnGoto;
- extern AISTATE zombieABurnSearch;
- extern AISTATE zombieFBurnChase;
- extern AISTATE zombieFBurnGoto;
- extern AISTATE zombieFBurnSearch;
- #endif // __AICULT_H
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