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- #ifndef __WARP_H
- #define __WARP_H
- #include "typedefs.h"
- #include "engine.h"
- /***********************************************************************
- * Global Structures
- **********************************************************************/
- struct ZONE {
- long x;
- long y;
- long z;
- short sector;
- short angle;
- };
- /***********************************************************************
- * Global Data
- **********************************************************************/
- extern ZONE gStartZone[kMaxPlayers];
- extern short gUpperLink[kMaxSectors], gLowerLink[kMaxSectors];
- /***********************************************************************
- * Function Prototypes
- **********************************************************************/
- extern void InitPlayerStartZones( void );
- #endif // __WARP_H
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