HERO_TBL.INC 681 B

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  1. ;
  2. ; *** HERO section jump table ***
  3. ;
  4. TBL MACRO NAME
  5. NAME EQU HERO_TBL+OFFSET
  6. OFFSET SET OFFSET+6
  7. ENDM
  8. HERO_TBL EQU 12000H
  9. OFFSET SET 0
  10. TBL HERO_1st
  11. TBL LM_HERO
  12. TBL PM_HERO
  13. TBL PM_HERO_HEAD
  14. TBL PM_HERO_ATTACK
  15. TBL PM_HERO_BODY
  16. TBL PM_HERO_SHADOW
  17. TBL PM_STAR
  18. TBL PM_SP2
  19. TBL PM_SP3
  20. TBL PM_HERO_WEAK
  21. TBL JUMP_SET0
  22. TBL JUMP_SET1
  23. TBL JUMP_SET2
  24. TBL JUMP_SET3
  25. TBL DEAD_NEXT
  26. TBL PWORK_HIT
  27. TBL ADC_SET
  28. TBL TAMA_SET
  29. TBL KAGE_CHG
  30. TBL BLOD_SET
  31. TBL PM_HERO_AREA
  32. TBL CTRL_CHANGE
  33. TBL BONUS_LIFE
  34. TBL JUMP_SET4
  35. TBL JUMP_OFF
  36. TBL RET100
  37. TBL RET100_OFF
  38. TBL HIT_LOCK_OFF
  39. TBL GETA_MAKE
  40. TBL PM_GETA
  41. TBL PM_DESI
  42. TBL MEGANE
  43.