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- # Microsoft Developer Studio Project File - Name="mdledit" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) External Target" 0x0106
- CFG=mdledit - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "mdledit.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "mdledit.mak" CFG="mdledit - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "mdledit - Win32 Release" (based on "Win32 (x86) External Target")
- !MESSAGE "mdledit - Win32 Debug" (based on "Win32 (x86) External Target")
- !MESSAGE "mdledit - Win32 IceCap" (based on "Win32 (x86) External Target")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath "Desktop"
- # PROP WCE_FormatVersion ""
- !IF "$(CFG)" == "mdledit - Win32 Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Cmd_Line "NMAKE /f mdledit.mak"
- # PROP BASE Rebuild_Opt "/a"
- # PROP BASE Target_File "mdledit.exe"
- # PROP BASE Bsc_Name "mdledit.bsc"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Cmd_Line "nmake retail= mdledit"
- # PROP Rebuild_Opt "clean"
- # PROP Target_File "c:/fed/objs/retail/mdledit/mdledit.exe"
- # PROP Bsc_Name "d:\fed\objs\debug\wintrek\allegiance.bsc"
- # PROP Target_Dir ""
- !ELSEIF "$(CFG)" == "mdledit - Win32 Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug"
- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Cmd_Line "NMAKE /f mdledit.mak"
- # PROP BASE Rebuild_Opt "/a"
- # PROP BASE Target_File "mdledit.exe"
- # PROP BASE Bsc_Name "mdledit.bsc"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Cmd_Line "nmake mdledit"
- # PROP Rebuild_Opt "clean"
- # PROP Bsc_Name "d:\fed\objs\debug\wintrek\allegiance.bsc"
- # PROP Target_Dir ""
- !ELSEIF "$(CFG)" == "mdledit - Win32 IceCap"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "mdledit___Win32_IceCap"
- # PROP BASE Intermediate_Dir "mdledit___Win32_IceCap"
- # PROP BASE Cmd_Line "nmake retail= mdledit"
- # PROP BASE Rebuild_Opt "clean"
- # PROP BASE Target_File "c:/fed/objs/retail/mdledit/mdledit.exe"
- # PROP BASE Bsc_Name ""
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "mdledit___Win32_IceCap"
- # PROP Intermediate_Dir "mdledit___Win32_IceCap"
- # PROP Cmd_Line "nmake icap= icapmdledit"
- # PROP Rebuild_Opt "clean"
- # PROP Target_File "c:/fed/objs/icap/mdledit/mdledit.exe"
- # PROP Bsc_Name ""
- # PROP Target_Dir ""
- !ENDIF
- # Begin Target
- # Name "mdledit - Win32 Release"
- # Name "mdledit - Win32 Debug"
- # Name "mdledit - Win32 IceCap"
- !IF "$(CFG)" == "mdledit - Win32 Release"
- !ELSEIF "$(CFG)" == "mdledit - Win32 Debug"
- !ELSEIF "$(CFG)" == "mdledit - Win32 IceCap"
- !ENDIF
- # Begin Source File
- SOURCE=.\mdledit\mdledit.cpp
- # End Source File
- # End Target
- # End Project
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