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- #ifndef _WinTrekP_H__
- #define _WinTrekP_H__
- //////////////////////////////////////////////////////////////////////////////
- //
- // Wintrek Private Headers
- //
- //////////////////////////////////////////////////////////////////////////////
- class ThingSitePrivate : public ThingSite {
- public:
- virtual void UpdateScreenPosition(
- const Point& pointScreenPosition,
- float fScreenRadius,
- float distanceToEdge,
- unsigned char ucRadarState
- ) {
- }
- virtual TRef<ISoundPositionSource> GetSoundSource(void) = 0;
- };
- #endif
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