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- /////////////////////////////////////////////////////////////////////////////
- // GamePageTeam.cpp : implementation file
- //
- #include "stdafx.h"
- #include "AllSrvUI.h"
- #include "GamePageTeam.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CGamePageTeam property page
- IMPLEMENT_DYNAMIC(CGamePageTeam, CPropertyPage)
- /////////////////////////////////////////////////////////////////////////////
- // Message Map
- BEGIN_MESSAGE_MAP(CGamePageTeam, CPropertyPage)
- //{{AFX_MSG_MAP(CGamePageTeam)
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // Construction / Destruction
- CGamePageTeam::CGamePageTeam() :
- CPropertyPage(CGamePageTeam::IDD)
- {
- //{{AFX_DATA_INIT(CGamePageTeam)
- m_eTeamCount = -1;
- m_eMaxTeamInbalance = -1;
- m_eMinTeamPlayers = -1;
- m_eMaxTeamPlayers = -1;
- m_eSkillLevels = -1;
- m_eTeamLives = -1;
- m_eStartingMoney = -1;
- m_eTotalMoney = -1;
- //}}AFX_DATA_INIT
- }
- /////////////////////////////////////////////////////////////////////////////
- // Attributes
- /////////////////////////////////////////////////////////////////////////////
- // Overrides
- void CGamePageTeam::OnOK()
- {
- // Perform default processing
- CPropertyPage::OnOK();
- }
- BOOL CGamePageTeam::OnSetActive()
- {
- // Perform default processing
- BOOL bResult = CPropertyPage::OnSetActive();
- // Return the result of the default processing
- return bResult;
- }
- void CGamePageTeam::DoDataExchange(CDataExchange* pDX)
- {
- // Perform default processing
- CPropertyPage::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CGamePageTeam)
- DDX_CBIndex(pDX, IDC_TEAM_COUNT, m_eTeamCount);
- DDX_CBIndex(pDX, IDC_MAX_TEAM_INBALANCE, m_eMaxTeamInbalance);
- DDX_CBIndex(pDX, IDC_MIN_TEAM_PLAYERS, m_eMinTeamPlayers);
- DDX_CBIndex(pDX, IDC_MAX_TEAM_PLAYERS, m_eMaxTeamPlayers);
- DDX_CBIndex(pDX, IDC_SKILL_LEVEL, m_eSkillLevels);
- DDX_CBIndex(pDX, IDC_TEAM_LIVES, m_eTeamLives);
- DDX_CBIndex(pDX, IDC_STARTING_MONEY, m_eStartingMoney);
- DDX_CBIndex(pDX, IDC_TOTAL_MONEY, m_eTotalMoney);
- //}}AFX_DATA_MAP
- }
- /////////////////////////////////////////////////////////////////////////////
- // Implementation
- /////////////////////////////////////////////////////////////////////////////
- // Message Handlers
- BOOL CGamePageTeam::OnInitDialog()
- {
- // Perform default processing
- CPropertyPage::OnInitDialog();
- // Return true to set the focus to the first tabstop control
- return true;
- }
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