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- #ifndef __AGCGameParameters_h__
- #define __AGCGameParameters_h__
- /*-------------------------------------------------------------------------
- * fedsrv\AGCAGCGameParameters.h
- *
- * Implementation of CAGCGameParameters
- *
- *
- * Owner:
- *
- * Copyright 1986-1999 Microsoft Corporation, All Rights Reserved
- *-----------------------------------------------------------------------*/
- #include <AGC.h>
- #include "resource.h"
- #include "GameParamData.h"
- /////////////////////////////////////////////////////////////////////////////
- // CAGCGameParameters
- class ATL_NO_VTABLE CAGCGameParameters :
- public IDispatchImpl<IAGCGameParameters, &IID_IAGCGameParameters, &LIBID_AGCLib>,
- public ISupportErrorInfo,
- public IPersistStreamInit,
- public IAGCPrivate,
- public AGCObjectSafetyImpl<CAGCGameParameters>,
- public CComCoClass<CAGCGameParameters, &CLSID_AGCGameParameters>,
- public CComObjectRootEx<CComMultiThreadModel>
- {
- // Declarations
- public:
- DECLARE_REGISTRY_RESOURCEID(IDR_AGCGameParameters)
- DECLARE_PROTECT_FINAL_CONSTRUCT()
- DECLARE_GET_CONTROLLING_UNKNOWN()
- // Interface Map
- public:
- BEGIN_COM_MAP(CAGCGameParameters)
- COM_INTERFACE_ENTRY(IAGCGameParameters)
- COM_INTERFACE_ENTRY(IDispatch)
- COM_INTERFACE_ENTRY(IAGCPrivate)
- COM_INTERFACE_ENTRY(ISupportErrorInfo)
- COM_INTERFACE_ENTRY(IPersist)
- COM_INTERFACE_ENTRY(IPersistStreamInit)
- COM_INTERFACE_ENTRY2(IPersistStream, IPersistStreamInit)
- COM_INTERFACE_ENTRY_AUTOAGGREGATE(IID_IMarshal, m_punkMBV.p, CLSID_TCMarshalByValue)
- COM_INTERFACE_ENTRY(IObjectSafety)
- END_COM_MAP()
- // Category Map
- public:
- BEGIN_CATEGORY_MAP(CAGCGameParameters)
- IMPLEMENTED_CATEGORY(CATID_AGC)
- IMPLEMENTED_CATEGORY(CATID_SafeForScripting)
- IMPLEMENTED_CATEGORY(CATID_SafeForInitializing)
- END_CATEGORY_MAP()
- // Construction / Destruction
- public:
- CAGCGameParameters();
- ~CAGCGameParameters();
- void Init(CGameParamData* pMissionParams)
- {
- m_mp = *pMissionParams;
- }
- // IAGCPrivate Interface Methods
- public:
- STDMETHODIMP_(void*) GetIGCVoid()
- {
- return &m_mp;
- }
- // IPersist Interface Methods
- public:
- STDMETHODIMP GetClassID(CLSID* pClassID);
- // IPersistStreamInit Interface Methods
- public:
- STDMETHODIMP IsDirty();
- STDMETHODIMP Load(IStream* pStm);
- STDMETHODIMP Save(IStream* pStm, BOOL fClearDirty);
- STDMETHODIMP GetSizeMax(ULARGE_INTEGER* pCbSize);
- STDMETHODIMP InitNew(void);
- // ISupportsErrorInfo Interface Methods
- public:
- STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
- // IAGCGameParameters Interface Methods
- public:
- STDMETHODIMP Validate();
- STDMETHODIMP put_MinPlayers(BYTE pVal);
- STDMETHODIMP get_MinPlayers(BYTE *pVal);
- STDMETHODIMP put_MaxPlayers(BYTE pVal);
- STDMETHODIMP get_MaxPlayers(BYTE *pVal);
- STDMETHODIMP get_NeutralSectorSpecialAsteroids(short* pVal);
- STDMETHODIMP put_NeutralSectorSpecialAsteroids(short pVal);
- STDMETHODIMP get_PlayerSectorSpecialAsteroids(short* pVal);
- STDMETHODIMP put_PlayerSectorSpecialAsteroids(short pVal);
- STDMETHODIMP get_NeutralSectorMineableAsteroids(short* pVal);
- STDMETHODIMP put_NeutralSectorMineableAsteroids(short pVal);
- STDMETHODIMP get_PlayerSectorMineableAsteroids(short* pVal);
- STDMETHODIMP put_PlayerSectorMineableAsteroids(short pVal);
- STDMETHODIMP get_NeutralSectorTreasureRate(FLOAT* pVal);
- STDMETHODIMP put_NeutralSectorTreasureRate(FLOAT pVal);
- STDMETHODIMP get_PlayerSectorTreasureRate(FLOAT* pVal);
- STDMETHODIMP put_PlayerSectorTreasureRate(FLOAT pVal);
- STDMETHODIMP get_NeutralSectorTreasures(short* pVal);
- STDMETHODIMP put_NeutralSectorTreasures(short pVal);
- STDMETHODIMP get_PlayerSectorTreasures(short* pVal);
- STDMETHODIMP put_PlayerSectorTreasures(short pVal);
- STDMETHODIMP get_NeutralSectorAsteroids(short* pVal);
- STDMETHODIMP put_NeutralSectorAsteroids(short pVal);
- STDMETHODIMP get_PlayerSectorAsteroids(short* pVal);
- STDMETHODIMP put_PlayerSectorAsteroids(short pVal);
- STDMETHODIMP get_MaxRank(short* pVal);
- STDMETHODIMP put_MaxRank(short pVal);
- STDMETHODIMP get_MinRank(short* pVal);
- STDMETHODIMP put_MinRank(short pVal);
- STDMETHODIMP get_Teams(short* pVal);
- STDMETHODIMP put_Teams(short pVal);
- STDMETHODIMP get_AlephPositioning(short* pVal);
- STDMETHODIMP put_AlephPositioning(short pVal);
- STDMETHODIMP get_AlephsPerSector(short* pVal);
- STDMETHODIMP put_AlephsPerSector(short pVal);
- STDMETHODIMP get_NeutralSectors(VARIANT_BOOL* pVal);
- STDMETHODIMP put_NeutralSectors(VARIANT_BOOL pVal);
- STDMETHODIMP get_RandomEncounters(short* pVal);
- STDMETHODIMP put_RandomEncounters(short pVal);
- STDMETHODIMP get_MapSize(short* pVal);
- STDMETHODIMP put_MapSize(short pVal);
- STDMETHODIMP get_MapType(short* pVal);
- STDMETHODIMP put_MapType(short pVal);
- STDMETHODIMP get_GoalTeamKills(short* pVal);
- STDMETHODIMP put_GoalTeamKills(short pVal);
- STDMETHODIMP get_Lives(short* pVal);
- STDMETHODIMP put_Lives(short pVal);
- STDMETHODIMP get_StartingMoney(float* pVal);
- STDMETHODIMP put_StartingMoney(float pVal);
- STDMETHODIMP get_TsiNeutralRegenerate(short* pVal);
- STDMETHODIMP put_TsiNeutralRegenerate(short pVal);
- STDMETHODIMP get_TsiPlayerRegenerate(short* pVal);
- STDMETHODIMP put_TsiPlayerRegenerate(short pVal);
- STDMETHODIMP get_TsiNeutralStart(short* pVal);
- STDMETHODIMP put_TsiNeutralStart(short pVal);
- STDMETHODIMP get_TsiPlayerStart(short* pVal);
- STDMETHODIMP put_TsiPlayerStart(short pVal);
- STDMETHODIMP get_GoalTeamMoney(AGCMoney* pVal);
- STDMETHODIMP put_GoalTeamMoney(AGCMoney pVal);
- STDMETHODIMP get_CivIDs(short element, short* pVal);
- STDMETHODIMP put_CivIDs(short element, short pVal);
- STDMETHODIMP get_ShowHomeSector(VARIANT_BOOL* pVal);
- STDMETHODIMP put_ShowHomeSector(VARIANT_BOOL pVal);
- STDMETHODIMP get_NoTeams(VARIANT_BOOL* pVal);
- STDMETHODIMP put_NoTeams(VARIANT_BOOL pVal);
- STDMETHODIMP get_RandomWormholes(VARIANT_BOOL* pVal);
- STDMETHODIMP put_RandomWormholes(VARIANT_BOOL pVal);
- STDMETHODIMP get_ResourceAmountsVisible(VARIANT_BOOL* pVal);
- STDMETHODIMP put_ResourceAmountsVisible(VARIANT_BOOL pVal);
- STDMETHODIMP get_Resources(VARIANT_BOOL* pVal);
- STDMETHODIMP put_Resources(VARIANT_BOOL pVal);
- STDMETHODIMP get_IsGoalTeamKills(VARIANT_BOOL* pVal);
- STDMETHODIMP put_IsGoalTeamKills(VARIANT_BOOL pVal);
- STDMETHODIMP get_IsGoalTeamMoney(VARIANT_BOOL* pVal);
- STDMETHODIMP put_IsGoalTeamMoney(VARIANT_BOOL pVal);
- STDMETHODIMP get_IsGoalArtifacts(VARIANT_BOOL* pVal);
- STDMETHODIMP put_IsGoalArtifacts(VARIANT_BOOL pVal);
- STDMETHODIMP get_IsGoalConquest(VARIANT_BOOL* pVal);
- STDMETHODIMP put_IsGoalConquest(VARIANT_BOOL pVal);
- STDMETHODIMP get_Drones(VARIANT_BOOL* pVal);
- STDMETHODIMP put_Drones(VARIANT_BOOL pVal);
- STDMETHODIMP get_ScoresCount(VARIANT_BOOL* pVal);
- STDMETHODIMP put_ScoresCount(VARIANT_BOOL pVal);
- STDMETHODIMP get_Stations(VARIANT_BOOL* pVal);
- STDMETHODIMP put_Stations(VARIANT_BOOL pVal);
- STDMETHODIMP get_AllowJoiners(VARIANT_BOOL* pVal);
- STDMETHODIMP put_AllowJoiners(VARIANT_BOOL pVal);
- STDMETHODIMP get_PowerUps(VARIANT_BOOL* pVal);
- STDMETHODIMP put_PowerUps(VARIANT_BOOL pVal);
- STDMETHODIMP get_AllowPrivateTeams(VARIANT_BOOL* pVal);
- STDMETHODIMP put_AllowPrivateTeams(VARIANT_BOOL pVal);
- STDMETHODIMP get_EjectPods(VARIANT_BOOL* pVal);
- STDMETHODIMP put_EjectPods(VARIANT_BOOL pVal);
- STDMETHODIMP get_GameName(BSTR* pVal);
- STDMETHODIMP put_GameName(BSTR pVal);
- STDMETHODIMP get_IGCStaticFile(BSTR *pVal);
- STDMETHODIMP put_IGCStaticFile(BSTR newVal);
- STDMETHODIMP get_GamePassword(BSTR *pVal);
- STDMETHODIMP put_GamePassword(BSTR newVal);
- STDMETHODIMP get_InvulnerableStations(VARIANT_BOOL *pVal);
- STDMETHODIMP put_InvulnerableStations(VARIANT_BOOL newVal);
- STDMETHODIMP get_ShowMap(VARIANT_BOOL *pVal);
- STDMETHODIMP put_ShowMap(VARIANT_BOOL newVal);
- STDMETHODIMP get_AllowDevelopments(VARIANT_BOOL *pVal);
- STDMETHODIMP put_AllowDevelopments(VARIANT_BOOL newVal);
- STDMETHODIMP get_AllowDefections(VARIANT_BOOL *pVal);
- STDMETHODIMP put_AllowDefections(VARIANT_BOOL newVal);
- STDMETHODIMP get_SquadGame(VARIANT_BOOL *pVal);
- STDMETHODIMP put_SquadGame(VARIANT_BOOL newVal);
- STDMETHODIMP get_AllowFriendlyFire(VARIANT_BOOL *pVal);
- STDMETHODIMP put_AllowFriendlyFire(VARIANT_BOOL newVal);
- STDMETHODIMP get_IGCcoreVersion(long *pVal);
- STDMETHODIMP get_GameLength(float *pVal);
- STDMETHODIMP put_GameLength(float newVal);
- STDMETHODIMP get_He3Density(float *pVal);
- STDMETHODIMP put_He3Density(float newVal);
- STDMETHODIMP get_KillPenalty(AGCMoney *pVal);
- STDMETHODIMP put_KillPenalty(AGCMoney newVal);
- STDMETHODIMP get_KillReward(AGCMoney *pVal);
- STDMETHODIMP put_KillReward(AGCMoney newVal);
- STDMETHODIMP get_EjectPenalty(AGCMoney *pVal);
- STDMETHODIMP put_EjectPenalty(AGCMoney newVal);
- STDMETHODIMP get_EjectReward(AGCMoney *pVal);
- STDMETHODIMP put_EjectReward(AGCMoney newVal);
- STDMETHODIMP get_TimeStart(double *pVal);
- STDMETHODIMP get_TimeStartClock(long *pVal);
- STDMETHODIMP get_GoalArtifactsCount(short *pVal);
- STDMETHODIMP put_GoalArtifactsCount(short newVal);
- STDMETHODIMP get_AutoRestart(VARIANT_BOOL *pVal);
- STDMETHODIMP put_AutoRestart(VARIANT_BOOL newVal);
- STDMETHODIMP get_DefaultCountdown(float *pVal);
- STDMETHODIMP put_DefaultCountdown(float newVal);
- STDMETHODIMP get_InitialMinersPerTeam(unsigned char *pVal);
- STDMETHODIMP put_InitialMinersPerTeam(unsigned char newVal);
- STDMETHODIMP get_MaxMinersPerTeam(unsigned char *pVal);
- STDMETHODIMP put_MaxMinersPerTeam(unsigned char newVal);
- STDMETHODIMP get_CustomMap(BSTR* pVal);
- STDMETHODIMP put_CustomMap(BSTR pVal);
- STDMETHODIMP get_RestartCountdown(float *pVal);
- STDMETHODIMP put_RestartCountdown(float newVal);
- STDMETHODIMP get_TotalMaxPlayers(short* pVal);
- STDMETHODIMP put_TotalMaxPlayers(short newVal);
- STDMETHODIMP get_LockTeamSettings(VARIANT_BOOL* pVal);
- STDMETHODIMP put_LockTeamSettings(VARIANT_BOOL newVal);
- STDMETHODIMP get_InvitationListID(int* pVal);
- STDMETHODIMP put_InvitationListID(int newVal);
- STDMETHODIMP get_IsSquadGame(VARIANT_BOOL* pVal);
- STDMETHODIMP put_IsSquadGame(VARIANT_BOOL newVal);
- STDMETHODIMP get_LockGameOpen(VARIANT_BOOL* pVal);
- STDMETHODIMP put_LockGameOpen(VARIANT_BOOL newVal);
- STDMETHODIMP get_TeamName(short iTeam, BSTR* pVal);
- STDMETHODIMP put_TeamName(short iTeam, BSTR pVal);
- STDMETHODIMP get_IsTechBitOverridden(short iTeam, short iBitID, VARIANT_BOOL* pVal);
- STDMETHODIMP get_OverriddenTechBit(short iTeam, short iBitID, VARIANT_BOOL* pVal);
- STDMETHODIMP put_OverriddenTechBit(short iTeam, short iBitID, VARIANT_BOOL newVal);
- STDMETHODIMP put_SetOverriddenTechBitRange(short iTeam, short iBitID_First, short iBitID_Last, VARIANT_BOOL newVal);
- STDMETHODIMP get_IsGoalFlags(VARIANT_BOOL* pVal);
- STDMETHODIMP put_IsGoalFlags(VARIANT_BOOL newVal);
- STDMETHODIMP get_GoalFlagsCount(short* pVal);
- STDMETHODIMP put_GoalFlagsCount(short pVal);
- STDMETHODIMP get_StoryText(BSTR* pbstrStory);
- STDMETHODIMP put_StoryText(BSTR bstrStory);
- STDMETHODIMP get_AllowEmptyTeams(VARIANT_BOOL* pVal);
- STDMETHODIMP put_AllowEmptyTeams(VARIANT_BOOL pVal);
- STDMETHODIMP get_AutoStart(VARIANT_BOOL *pVal);
- STDMETHODIMP put_AutoStart(VARIANT_BOOL newVal);
- STDMETHODIMP get_AllowRestart(VARIANT_BOOL *pVal);
- STDMETHODIMP put_AllowRestart(VARIANT_BOOL newVal);
- STDMETHODIMP get_AllowShipyardPath(VARIANT_BOOL* pVal);
- STDMETHODIMP put_AllowShipyardPath(VARIANT_BOOL pVal);
- STDMETHODIMP get_AllowSupremacyPath(VARIANT_BOOL* pVal);
- STDMETHODIMP put_AllowSupremacyPath(VARIANT_BOOL pVal);
- STDMETHODIMP get_AllowTacticalPath(VARIANT_BOOL* pVal);
- STDMETHODIMP put_AllowTacticalPath(VARIANT_BOOL pVal);
- STDMETHODIMP get_AllowExpansionPath(VARIANT_BOOL* pVal);
- STDMETHODIMP put_AllowExpansionPath(VARIANT_BOOL pVal);
- STDMETHODIMP get_MaxImbalance(short* pVal);
- STDMETHODIMP put_MaxImbalance(short Val);
- // Types
- protected:
- typedef TCObjectLock<CAGCGameParameters> XLock;
- // Data Members
- public:
- CComPtr<IUnknown> m_punkMBV; // for custom marshalling
- // Enumerations
- protected:
- // Indicates that the version is specified in the stream
- enum {c_cHasVersion = -1};
- // Increment this if stream format changes
- enum {c_cCurrentVersion = 0};
- // Data Members
- protected:
- CGameParamData m_mp;
- DATE m_timestart;
- CComBSTR m_bstrStoryText;
- };
- /////////////////////////////////////////////////////////////////////////////
- #endif //__AGCGameParameters_h__
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