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- #
- # Makefile for WinTrek.exe
- #
- # Environment variable Requirements:
- #
- # INCLUDE=foo // can be set to anything, must be set
- # PATH= // must have proper nmake on path
- # FEDROOT=<path> // MUST point to base of fed src enlistment
- #
- # nmake args:
- #
- # Clean // will delete all files in destination dir
- # Full // will Clean, then build all derived files
- # Shell // opens os-specific cmd/command shell (helps to debug build)
- # RETAIL= // builds a retail build (default is DEBUG)
- # // no argument is used for debug builds
- #
- #
- # All derived files (temp files, .res, output of midl, *.obj, *.exe/.dll...
- # are placed directly into the appropriate tree under $(FEDROOT)\Objs.
- # The $(FEDROOT)\Objs tree is created on demand.
- # Since no derived files are placed in the source tree, multiple builds
- # can be run SIMULTANEOUSLY.
- # use _BCHK=1 if you want to do a boundschecker build.
- # note: you must have BC already installed locally and define BCBINDIR to
- # point to the directory where nmcl.exe and nmlink.exe reside. You
- # can use the BCOPTS variable to add options to the BC compile.
- # keep the debug info in the exe for retail builds, so we can strip it out and leave the FPO info
- !IFDEF retail
- SPLITSYMBOLS=1
- !endif
- SRCROOT=Wintrek
- MAINTARGROOT=Allegiance
- MAINTARGEXT=exe
- CARGSLOCAL=/D"WINTREK" /D "igc_static" /D "IGC_SHIP" /D "_USRDLL" /D"DLL" /I$(FEDROOT)\Objs\$(FLAVOR)\AGC /I$(FEDROOT)\Objs\$(FLAVOR)\AllSrv32
- INCLUDELOCAL=$(FEDEXT)\vc\mfc\inc;$(FEDSRC)\Effect;$(FEDSRC)\Engine;$(FEDSRC)\ZLib;$(FEDSRC)\_Utility;$(FEDSRC)\Igc;$(DESTDIR)\..\igc;$(FEDSRC)\clintlib;$(FEDSRC)\SoundEngine;$(FEDSRC)\agc;$(FEDSRC)\FedSrv;$(FEDSRC)\Training;$(FEDSRC)\lobby;$(FEDSRC)\test\inc;$(FEDROOT)\Objs\$(FLAVOR)\AGC;$(FEDROOT)\Objs\$(FLAVOR)\AllSrv32
- PCHROOT=pch
- PCHINC= \
- $(FEDSRC)\Effect\*.h \
- $(FEDSRC)\Engine\*.h \
- $(FEDSRC)\ZLib\*.h \
- $(FEDSRC)\_Utility\*.h \
- $(FEDSRC)\Igc\*.h \
- $(FEDSRC)\inc\*.h \
- $(FEDSRC)\clintlib\*.h \
- $(FEDSRC)\soundengine\redbooksound.h \
- $(FEDSRC)\soundengine\soundbase.h \
- $(FEDSRC)\soundengine\soundengine.h \
- $(FEDSRC)\soundengine\soundtemplates.h \
- $(FEDSRC)\soundengine\soundutil.h \
- $(FEDSRC)\zone\*.h \
- $(FEDSRC)\lobby\messagesAll.h \
- $(FEDSRC)\lobby\messagesLC.h \
- $(FEDSRC)\Club\ClubMessages.h
- !include "../makefile.inc"
- # library of utility func's
- OBJS= \
- $(DESTDIR)\soundinit.obj \
- $(DESTDIR)\treksound.obj \
- $(DESTDIR)\WinTrek.obj \
- $(DESTDIR)\CharInfoScreen.obj \
- $(DESTDIR)\gamesite.obj \
- $(DESTDIR)\trekigc.obj \
- $(DESTDIR)\TeamScreen.obj \
- $(DESTDIR)\TeamPane.obj \
- $(DESTDIR)\TeleportPane.obj \
- $(DESTDIR)\Load.obj \
- $(DESTDIR)\GameScreen.obj \
- $(DESTDIR)\IntroScreen.obj \
- $(DESTDIR)\NewGameScreen.obj \
- $(DESTDIR)\GameOverScreen.obj \
- $(DESTDIR)\GameStartingScreen.obj \
- $(DESTDIR)\ZoneClubScreen.obj \
- $(DESTDIR)\SquadsScreen.obj \
- $(DESTDIR)\TrekCtrls.obj \
- $(DESTDIR)\Loadout.obj \
- $(DESTDIR)\hangarscreen.obj \
- $(DESTDIR)\LeaderBoardScreen.obj \
- $(DESTDIR)\TrekApp.obj \
- $(DESTDIR)\consoledata.obj \
- $(DESTDIR)\console.obj \
- $(DESTDIR)\selpane.obj \
- $(DESTDIR)\indicator.obj \
- $(DESTDIR)\inventoryimage.obj \
- $(DESTDIR)\trekmdl.obj \
- $(DESTDIR)\RadarImage.obj \
- $(DESTDIR)\trekInput.obj \
- $(DESTDIR)\cmdview.obj \
- $(DESTDIR)\sectormap.obj \
- $(DESTDIR)\chatpane.obj \
- $(DESTDIR)\logon.obj \
- $(DESTDIR)\passworddialog.obj \
- $(DESTDIR)\cdkeydialog.obj \
- $(DESTDIR)\videoscreen.obj \
- $(DESTDIR)\trainingscreen.obj \
- $(DESTDIR)\Slideshow.obj \
- $(DESTDIR)\TrainingSlideshow.obj \
- $(DESTDIR)\PostTrainingSlideshow.obj \
- $(DESTDIR)\ZoneSquad.obj \
- $(DESTDIR)\ZoneEventsScreen.obj \
- $(DESTDIR)\netinfo.obj \
- $(DESTDIR)\GameTypes.obj
- USERLIBS= \
- $(DESTDIR)\..\zlib\zlib.lib \
- $(DESTDIR)\..\soundengine\soundengine.lib \
- $(DESTDIR)\..\_utility\Utility.lib \
- $(DESTDIR)\..\engine\Engine.lib \
- $(DESTDIR)\..\effect\Effect.lib \
- $(DESTDIR)\..\igc\igc.lib \
- $(DESTDIR)\..\clintlib\clintlib.lib \
- $(DESTDIR)\..\agc\AGCGuid.lib \
- $(DESTDIR)\..\training\training.lib \
- $(DESTDIR)\$(MAINTARGROOT).res
- !include "../makeexe.inc"
- CopyClient: First
- copy $(DESTDIR)\allegiance.exe $(DESTDIR)\..\..\artwork
- copy $(DESTDIR)\allegiance.pdb $(DESTDIR)\..\..\artwork
- $(DESTDIR)\netinfo.obj: $(PCHFILE)
- $(DESTDIR)\CharInfoScreen.obj: $(PCHFILE)
- $(DESTDIR)\gamesite.obj: $(PCHFILE)
- $(DESTDIR)\trekigc.obj: $(PCHFILE)
- $(DESTDIR)\WinTrek.obj: $(PCHFILE)
- $(DESTDIR)\soundinit.obj: $(PCHFILE)
- $(DESTDIR)\treksound.obj: $(PCHFILE)
- $(DESTDIR)\TeamScreen.obj: $(PCHFILE)
- $(DESTDIR)\TeamPane.obj: $(PCHFILE)
- $(DESTDIR)\TeleportPane.obj: $(PCHFILE)
- $(DESTDIR)\Load.obj: $(PCHFILE)
- $(DESTDIR)\GameScreen.obj: $(PCHFILE)
- $(DESTDIR)\IntroScreen.obj: $(PCHFILE)
- $(DESTDIR)\NewGameScreen.obj: $(PCHFILE)
- $(DESTDIR)\GameOverScreen.obj: $(PCHFILE)
- $(DESTDIR)\GameStartingScreen.obj: $(PCHFILE)
- $(DESTDIR)\ZoneClubScreen.obj: $(PCHFILE)
- $(DESTDIR)\SquadsScreen.obj: $(PCHFILE)
- $(DESTDIR)\TrekCtrls.obj: $(PCHFILE)
- $(DESTDIR)\Loadout.obj: $(PCHFILE)
- $(DESTDIR)\hangarscreen.obj: $(PCHFILE)
- $(DESTDIR)\LeaderBoardScreen.obj: $(PCHFILE)
- $(DESTDIR)\TrekApp.obj: $(PCHFILE)
- $(DESTDIR)\consoledata.obj: $(PCHFILE)
- $(DESTDIR)\console.obj: $(PCHFILE)
- $(DESTDIR)\selpane.obj: $(PCHFILE)
- $(DESTDIR)\indicator.obj: $(PCHFILE)
- $(DESTDIR)\inventoryimage.obj: $(PCHFILE)
- $(DESTDIR)\trekmdl.obj: $(PCHFILE)
- $(DESTDIR)\RadarImage.obj: $(PCHFILE)
- $(DESTDIR)\trekInput.obj: $(PCHFILE)
- $(DESTDIR)\cmdview.obj: $(PCHFILE)
- $(DESTDIR)\sectormap.obj: $(PCHFILE)
- $(DESTDIR)\chatpane.obj: $(PCHFILE)
- $(DESTDIR)\logon.obj: $(PCHFILE)
- $(DESTDIR)\passworddialog.obj: $(PCHFILE)
- $(DESTDIR)\cdkeydialog.obj: $(PCHFILE)
- $(DESTDIR)\videoscreen.obj: $(PCHFILE)
- $(DESTDIR)\trainingscreen.obj: $(PCHFILE)
- $(DESTDIR)\Slideshow.obj: $(PCHFILE)
- $(DESTDIR)\TrainingSlideshow.obj: $(PCHFILE)
- $(DESTDIR)\PostTrainingSlideshow.obj:$(PCHFILE)
- $(DESTDIR)\ZoneSquad.obj: $(PCHFILE)
- $(DESTDIR)\ZoneEventsScreen.obj: $(PCHFILE)
- $(DESTDIR)\GameTypes.obj: $(PCHFILE)
- RARGS = /l 0x409 $(RARGSFLAVOR) /d"WINTREK" /I$(FEDSRC)\Lang\NonIntl\$(MAINTARGROOT) /i$(FEDSRC)\Lang\$(LANG)\$(MAINTARGROOT)
- $(DESTDIR)\$(MAINTARGROOT).res: $(FEDSRC)\Lang\$(LANG)\$(MAINTARGROOT)\$(MAINTARGROOT).rc \
- $(FEDSRC)\Inc\VerRes.rc
- copy $(FEDSRC)\Lang\$(LANG)\$(MAINTARGROOT)\$(MAINTARGROOT).rc $(DESTDIR)
- echo #define FLAVOR "$(FLAVOR)" >>$(DESTDIR)\$(MAINTARGROOT).rc
- type $(FEDSRC)\Inc\VerRes.rc >>$(DESTDIR)\$(MAINTARGROOT).rc
- $(RC) $(RARGS) /Fo$(DESTDIR)\$(MAINTARGROOT).res $(DESTDIR)\$(MAINTARGROOT).rc
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