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- #
- # Makefile for IGC.lib
- #
- # Environment variable Requirements:
- #
- # INCLUDE=foo // can be set to anything, must be set
- # PATH= // must have proper nmake on path
- # FEDROOT=<path> // MUST point to base of fed src enlistment
- #
- # nmake args:
- #
- # Clean // will delete all files in destination dir
- # Full // will Clean, then build all derived files
- # Shell // opens os-specific cmd/command shell (helps to debug build)
- # RETAIL= // builds a retail build (default is DEBUG)
- # // no argument is used for debug builds
- #
- #
- # All derived files (temp files, .res, output of midl, *.obj, *.exe/.dll...
- # are placed directly into the appropriate tree under $(FEDROOT)\Objs.
- # The $(FEDROOT)\Objs tree is created on demand.
- # Since no derived files are placed in the source tree, multiple builds
- # can be run SIMULTANEOUSLY.
- SRCROOT=IGC
- MAINTARGROOT=IGC
- INCLUDELOCAL=$(FEDSRC)\igc;$(FEDSRC)\_Utility;$(FEDSRC)\Engine;$(FEDSRC)\ZLib;$(FEDSRC)\inc;$(FEDSRC)\clintlib;$(FEDSRC)\SoundEngine;$(FEDSRC)\WinTrek;$(FEDSRC)\offline;$(DESTDIR)
- PCHINC=$(FEDSRC)\ZLib\*.h $(FEDSRC)\_Utility\*.h $(FEDSRC)\igc\*.h
- PCHROOT=pch
- MAINTARGEXT=lib
- !include "..\makefile.inc"
- OBJS= $(DESTDIR)\ClusterIGC.obj \
- $(DESTDIR)\missionIGC.obj \
- $(DESTDIR)\HullTypeIGC.obj \
- $(DESTDIR)\ModelIGC.obj \
- $(DESTDIR)\PartTypeIGC.obj \
- $(DESTDIR)\asteroidIGC.obj \
- $(DESTDIR)\ProjectileTypeIGC.obj \
- $(DESTDIR)\WeaponIGC.obj \
- $(DESTDIR)\Private.obj \
- $(DESTDIR)\ProjectileIGC.obj \
- $(DESTDIR)\ShipIGC.obj \
- $(DESTDIR)\WarpIGC.obj \
- $(DESTDIR)\BuoyIGC.obj \
- $(DESTDIR)\ShieldIGC.obj \
- $(DESTDIR)\CloakIGC.obj \
- $(DESTDIR)\StationIGC.obj \
- $(DESTDIR)\TreasureIGC.obj \
- $(DESTDIR)\AfterburnerIGC.obj \
- $(DESTDIR)\packigc.obj \
- $(DESTDIR)\magazineigc.obj \
- $(DESTDIR)\dispenserigc.obj \
- $(DESTDIR)\missileTypeigc.obj \
- $(DESTDIR)\probeigc.obj \
- $(DESTDIR)\probetypeigc.obj \
- $(DESTDIR)\mineigc.obj \
- $(DESTDIR)\mineTypeigc.obj \
- $(DESTDIR)\missileigc.obj \
- $(DESTDIR)\launchertypeigc.obj \
- $(DESTDIR)\chafftypeigc.obj \
- $(DESTDIR)\chaffigc.obj \
- $(DESTDIR)\common.obj \
- $(DESTDIR)\civilizationIGC.obj \
- $(DESTDIR)\sideIGC.obj \
- $(DESTDIR)\stationTypeIGC.obj \
- $(DESTDIR)\droneTypeIGC.obj \
- $(DESTDIR)\developmentIGC.obj \
- $(DESTDIR)\bucketIGC.obj \
- $(DESTDIR)\treasuresetigc.obj \
- $(DESTDIR)\mapmakerigc.obj \
- $(DESTDIR)\pch.obj
- LIBARGS= $(NOLOGO) /out:$(MAINTARGFULLPATH)
- #
- # Dependecies start here
- #
- $(MAINTARGFULLPATH): $(DESTDIR) $(OBJS)
- lib $(LIBARGS) $(OBJS)
- $(DESTDIR)\ClusterIGC.obj: $(PCHFILE)
- $(DESTDIR)\missionIGC.obj: $(PCHFILE)
- $(DESTDIR)\HullTypeIGC.obj: $(PCHFILE)
- $(DESTDIR)\ModelIGC.obj: $(PCHFILE)
- $(DESTDIR)\PartTypeIGC.obj: $(PCHFILE)
- $(DESTDIR)\asteroidIGC.obj: $(PCHFILE)
- $(DESTDIR)\ProjectileTypeIGC.obj: $(PCHFILE)
- $(DESTDIR)\WeaponIGC.obj: $(PCHFILE)
- $(DESTDIR)\Private.obj: $(PCHFILE)
- $(DESTDIR)\ProjectileIGC.obj: $(PCHFILE)
- $(DESTDIR)\ShipIGC.obj: $(PCHFILE)
- $(DESTDIR)\WarpIGC.obj: $(PCHFILE)
- $(DESTDIR)\BuoyIGC.obj: $(PCHFILE)
- $(DESTDIR)\ShieldIGC.obj: $(PCHFILE)
- $(DESTDIR)\CloakIGC.obj: $(PCHFILE)
- $(DESTDIR)\StationIGC.obj: $(PCHFILE)
- $(DESTDIR)\TreasureIGC.obj: $(PCHFILE)
- $(DESTDIR)\AfterburnerIGC.obj: $(PCHFILE)
- $(DESTDIR)\PackIGC.obj: $(PCHFILE)
- $(DESTDIR)\MagazineIGC.obj: $(PCHFILE)
- $(DESTDIR)\DispenserIGC.obj: $(PCHFILE)
- $(DESTDIR)\MissileTypeIGC.obj: $(PCHFILE)
- $(DESTDIR)\ProbeIGC.obj: $(PCHFILE)
- $(DESTDIR)\ProbeTypeIGC.obj: $(PCHFILE)
- $(DESTDIR)\MineIGC.obj: $(PCHFILE)
- $(DESTDIR)\MineTypeIGC.obj: $(PCHFILE)
- $(DESTDIR)\launcherTypeIGC.obj: $(PCHFILE)
- $(DESTDIR)\MissileIGC.obj: $(PCHFILE)
- $(DESTDIR)\common.obj: $(PCHFILE)
- $(DESTDIR)\BuildingEffectIGC.obj: $(PCHFILE)
- $(DESTDIR)\chaffTypeigc.obj: $(PCHFILE)
- $(DESTDIR)\chaffigc.obj: $(PCHFILE)
- $(DESTDIR)\civilizationIGC.obj: $(PCHFILE)
- $(DESTDIR)\stationTypeIGC.obj: $(PCHFILE)
- $(DESTDIR)\sideIGC.obj: $(PCHFILE)
- $(DESTDIR)\droneTypeIGC.obj: $(PCHFILE)
- $(DESTDIR)\bucketIGC.obj: $(PCHFILE)
- $(DESTDIR)\mapmakerIGC.obj: $(PCHFILE)
- $(DESTDIR)\treasuresetigc.obj: $(PCHFILE)
- $(DESTDIR)\developmentIGC.obj: $(PCHFILE)
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