123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849 |
- *--------------------------Data Functions---------------------*
- Display_Alien_Name
- tst.w edit_data_flag
- beq.s dont_display_name
- move.w mouse_y,d0
- cmp.w max_map_screen_pos,d0
- bge dont_display_name
-
- move.l current_map_ptr,a2
- move.l map_alien_mem(a2),a0
-
- moveq #0,d1
- move.w last_posx,d1
- move.w last_posy,d2
- add.l d1,a0
- move.w map_xsize(a2),d6
- mulu d6,d2
- add.l d2,a0 ;map position
- move.b (a0),d0
- ext.w d0
- cmp.w last_alien_displayed,d0
- beq.s dont_display_name
- move.w d0,-(sp)
- clr.w d3 ;delete
- bsr Draw_Alien_Name
- move.w (sp)+,d0
-
- move.w d0,last_alien_displayed
- move.w #1,d3
- bsr Draw_Alien_Name
- dont_display_name
- rts
- Draw_Alien_Name
- *send d3 for delete or draw
- move.w last_alien_displayed,d0
- beq.s dont_draw_name
- mulu #17,d0
- move.l #alien_names,a1
- add.l d0,a1
- move.l #button_window_struct,a0
- move.w #180,d0
- move.w #THIRD_ROW-FONT_HEIGHT,d1
- move.w #4,d2
- jsr write_button_text
- clr.w d3
- bsr Display_Alien_Menu
- move.w #1,d3
- move.w last_alien_displayed,d0
- move.w d0,Alien_Menu_Number
- bsr Display_Alien_Menu
- dont_draw_name
- rts
- last_alien_displayed
- dc.w 0
- bring_up_data_function
- tst.w fullscreen_mode
- bne.s ad_not_in_fs_mode
- move.w #BUTTON_WINDOW_OFFSET,max_map_screen_pos
- move.w #BUTTON_WINDOW_OFFSET,map_screen_custom_y
- ad_not_in_fs_mode
- clr.w last_alien_displayed
- move.w #1,edit_data_flag
- move.l #top_level_list,a0
- bsr remove_button_list
- move.l #data_main_list,a0
- bsr display_button_list
- bsr display_map_on_screen
- bsr display_edit_text
- bsr display_edit_nums
- move.w #1,d3
- bsr display_alien_string
- bsr display_alien_menu
- bsr display_alien_numbers
- rts
- exit_data_function
-
- move.w #0,edit_data_flag
- move.l #data_main_list,a0
- bsr remove_button_list
- bsr remove_edit_text
- bsr remove_edit_nums
- clr.w d3
- bsr display_alien_string
- bsr display_alien_menu
- clr.w edit_mode
- move.l #top_level_list,a0
- bsr display_button_list
- bsr clear_screen
- clr.w d3
- bsr Draw_Alien_Name
-
- tst.w fullscreen_mode
- bne.s exit_ad_not_in_fs_mode
- move.w #BUTTON_WINDOW_OFFSET-32,max_map_screen_pos
- move.w #BUTTON_WINDOW_OFFSET-32,map_screen_custom_y
- exit_ad_not_in_fs_mode
-
- rts
- edit_data_flag
- dc.w 0
- scroll_dat_left
- bsr scroll_map_left
- bsr display_alien_numbers
- rts
- scroll_dat_right
- bsr scroll_map_right
- bsr display_alien_numbers
- rts
- scroll_dat_up
- bsr scroll_map_up
- bsr display_alien_numbers
- rts
- scroll_dat_down
- bsr scroll_map_down
- bsr display_alien_numbers
- rts
-
-
- *******************************************
- ****** DISPLAY ALIEN STRING ******
- *******************************************
- Display_Alien_String
- *delete or draw in d3
- move.w current_alien_number,d0
- mulu #17,d0
- move.l #alien_names,a1
- add.l d0,a1
- move.l #button_window_struct,a0
- move.w #180,d0
- move.w #THIRD_ROW+FONT_HEIGHT,d1
- move.w #4,d2
- jsr write_button_text
- rts
- *******************************************
- ****** DISPLAY ALIEN MENU ******
- *******************************************
- Display_Alien_Menu
- *send delete or draw in d3
- move.w Alien_Menu_Number,d0
- mulu #17,d0
- move.l #alien_names,a1
- add.l d0,a1
- move.l #button_window_struct,a0
- move.w #385,d0
- move.w #FIRST_ROW+2,d1
- move.w #4,d2
- move.w #6-1,d7
- draw_up_alien_menu
- jsr write_button_text
- add.l #17,a1
- add.w #FONT_HEIGHT,d1
- dbra d7,draw_up_alien_menu
- rts
- Alien_Menu_Number dc.w 0
- *******************************************
- ****** SELECT ALIEN ******
- *******************************************
- Select_Alien
- moveq #0,d3
- bsr Display_Alien_String
- move.l clicked_button,a0
- move.w Alien_Menu_Number,d0
- add.b button_data(a0),d0
- move.w d0,current_alien_number
- move.w #1,d3
- bsr Display_Alien_String
- rts
- *******************************************
- ****** ADD ALIEN DATA ******
- *******************************************
- add_alien_data
- move.w current_alien_number,d7
- bsr put_in_alien_map
-
- bsr Convert_mouse_and_store
- move.w current_alien_number,d2
- bsr Draw_Number
-
- rts
-
- *******************************************
- ****** REMOVE ALIEN DATA ******
- *******************************************
- remove_alien_data
- bsr Convert_mouse_and_store
- moveq.w #0,d7
- bsr put_in_alien_map
- bsr display_map_on_screen
- bsr Display_Alien_Numbers
- rts
-
-
- *******************************************
- ****** PUT IN ALIEN MAP ******
- *******************************************
- put_in_alien_map
- move.l current_map_ptr,a2
- move.l map_alien_mem(a2),a0
-
- moveq #0,d1
- move.w map_x_position,d1
- add.l d1,a0
- move.w map_y_position,d1
- move.w map_xsize(a2),d6
- mulu d6,d1
- add.l d1,a0 ;map position
-
- bsr convert_mouse_and_store
-
- divu map_block_size(a2),d0
- swap d0
- clr.w d0
- swap d0
- move.w d0,d2
- add.w map_x_position,d2
- addq.w #1,d2
- add.l d0,a0
-
- divu map_block_size(a2),d1
- move.w d1,d0
- add.w map_y_position,d0
- addq.w #1,d0
- mulu d6,d1
- add.l d1,a0 ;got it !!!!
- move.b d7,(a0)
-
- rts
-
- *******************************************
- ****** ALIEN UP ******
- *******************************************
- alien_up
- cmp.w #127-6,Alien_Menu_Number
- beq.s no_higher
- move.w #0,d3
- bsr display_alien_menu
- addq.w #1,Alien_Menu_Number
- move.w #1,d3
- bsr display_alien_menu
- no_higher
- rts
-
- *******************************************
- ****** ALIEN DOWN ******
- *******************************************
- alien_down
- tst Alien_Menu_Number
- beq.s no_lower
- move.w #0,d3
- bsr display_alien_menu
- subq.w #1,Alien_Menu_Number
- move.w #1,d3
- bsr display_alien_menu
- no_lower
- rts
-
- *******************************************
- ****** DISPLAY ALIEN NUMBERS ******
- *******************************************
- Display_Alien_Numbers
- *bodgy routine that just updates whole map with alien numbers
- move.l current_map_ptr,a0
-
-
- moveq #0,d3
- moveq #0,d1
- move.l #main_screen_struct,a1
- move.w screen_x_size(a1),d3
- divu map_block_size(a0),d3 ;number of blocks in x
-
- move.w max_map_screen_pos,d1
- divu map_block_size(a0),d1 ;number of blocks in y
-
- move.l map_alien_mem(a0),a2
-
- move.w map_y_position,d4
- mulu map_xsize(a0),d4
- add.l d4,a2
-
- move.w map_x_position,d4
- ext.l d4
- add.l d4,a2
-
- move.w map_block_size(a0),d5
- moveq #0,d7 ;y pos
-
- add_alien_num_y
- move.l a2,a3
- moveq #0,d6 ;x pos
- move.w d3,d0
- add_alien_num_x
- moveq #0,d2
- move.b (a3)+,d2
- beq.s skip_draw
- movem.l d0-d7/a0-a3,-(sp)
- move.w d6,d0
- move.w d7,d1
- bsr Draw_Number
- movem.l (sp)+,d0-d7/a0-a3
- skip_draw
- add.w d5,d6
-
- subq.w #1,d0
- bne.s add_alien_num_x
-
-
- add.w d5,d7
-
- *add whole line
- moveq #0,d2
- move.w map_xsize(a0),d2
- add.l d2,a2
-
- subq.w #1,d1
- bne add_alien_num_y
-
- rts
-
- *******************************************
- ****** CLEAR ALIEN DATA ******
- *******************************************
- Clear_Alien_Data
- bsr display_map_on_screen
- move.l current_map_ptr,a0
-
- move.w map_xsize(a0),d0
- mulu map_ysize(a0),d0
- subq.w #1,d0
-
- move.l map_alien_mem(a0),a0
- clear_al_l
- clr.b (a0)+
- dbra d0,clear_al_l
-
-
-
- rts
-
-
- *******************************************
- ****** DRAW NUMBER ******
- *******************************************
- Draw_Number
- *send x and y in d0 and d1
- *send number in d2
- move.l #100,d6 ;divider
- ext.l d2
-
- move.l #main_screen_struct,a0
- move.w screen_x_size(a0),d7
- asr.w #3,d7 ;bytes per row
-
- output_num_loop
- divu d6,d2
-
- move.w d2,d3
- clr.w d2
- swap d2 ;next number to output
- mulu #(5*2),d3
- add.l #small_numbers,d3 ;graphics
- move.l screen_mem(a0),a1
- move.w d1,d5
- mulu d7,d5
-
- add.l d5,a1
-
-
- move.w d0,d5
- move.w d5,d4
- andi.w #$fff0,d4
- andi.w #$000f,d5
- asr.w #3,d4
-
- ext.l d4
- add.l d4,a1 ;screen mem pos
-
- ror #4,d5
- move.w d5,d4
- or.w #$fca,d5
- swap d5
- move.w d4,d5
-
- move.w d7,d4
- subq.w #4,d4 ;mod
-
- wait_for_num1
- btst #14,dmaconr(a6)
- bne.s wait_for_num1
- move.l d5,bltcon0(a6) ;shifts etc
- move.l a1,bltcpt(a6) ;scr pos
- move.l a1,bltdpt(a6) ;dest
- move.l d3,bltbpt(a6)
- move.l d3,bltapt(a6)
- move.w d4,bltcmod(a6)
- move.w d4,bltdmod(a6)
- move.l #$ffff0000,bltafwm(a6)
- move.w #-2,bltbmod(a6)
- move.w #-2,bltamod(a6)
- move.w #5<<6+2,bltsize(a6)
- move.w screen_y_size(a0),d4
- mulu d7,d4
-
- add.l d4,a1
-
- wait_for_num2
- btst #14,dmaconr(a6)
- bne.s wait_for_num2
- move.l a1,bltcpt(a6) ;scr pos
- move.l a1,bltdpt(a6) ;dest
- move.l d3,bltbpt(a6)
- move.l d3,bltapt(a6)
- move.w #5<<6+2,bltsize(a6)
- add.l d4,a1
- wait_for_num3
- btst #14,dmaconr(a6)
- bne.s wait_for_num3
- move.l a1,bltcpt(a6) ;scr pos
- move.l a1,bltdpt(a6) ;dest
- move.l d3,bltbpt(a6)
- move.l d3,bltapt(a6)
- move.w #5<<6+2,bltsize(a6)
- add.l d4,a1
-
- wait_for_num4
- btst #14,dmaconr(a6)
- bne.s wait_for_num4
- move.l a1,bltcpt(a6) ;scr pos
- move.l a1,bltdpt(a6) ;dest
- move.l d3,bltbpt(a6)
- move.l d3,bltapt(a6)
- move.w #5<<6+2,bltsize(a6)
- wait_for_num_fin
- btst #14,dmaconr(a6)
- bne.s wait_for_num_fin
- add.w #5,d0
-
- cmp.w #1,d6
- beq.s done_all_num
- divu #10,d6
- bra output_num_loop
- done_all_num
- rts
- current_alien_number dc.w 1
- *-------------------------Data function buttons
- data_main_list
- dc.l data_alien_list,data_quit
- dc.l data_scrollup_map_button,data_scrolldown_map_button
- dc.l data_scrollleft_map_button,data_scrollright_map_button
- dc.l data_hit_on_map
- dc.l down_alien_number,up_alien_number
- dc.l AlienMenu1,AlienMenu2,AlienMenu3,AlienMenu4,AlienMenu5,AlienMenu6
- dc.l $ffffffff
- data_hit_on_map
- dc.w 0
- dc.w 0
- dc.w MAIN_SCREEN ;frame type
- dc.b CUSTOM_BUTTON+NO_WAIT_BUTTON+HOLD_BUTTON
- dc.b NOT_DEPRESSED
- dc.b 0
- dc.b 0 ;not used
- dc.l map_screen_custom_button
- dc.l 0 ;not used
- dc.l Add_Alien_Data
- dc.b 0
- EVEN
- data_alien_list
- dc.w BUTTON_1
- dc.w FIRST_ROW
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b STANDARD_BUTTON ;standard
- dc.b NOT_DEPRESSED
- dc.b 0
- dc.b 0 ;not used
- dc.l 0 ;not used
- dc.l 0 ;not used
- dc.l change_colour
- dc.b "ALIEN LIST",0
- EVEN
- data_quit
- dc.w BUTTON_1
- dc.w FOURTH_ROW
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b STANDARD_BUTTON ;standard
- dc.b NOT_DEPRESSED
- dc.b 0
- dc.b 0 ;not used
- dc.l 0 ;not used
- dc.l 0 ;not used
- dc.l exit_data_function
- dc.b "EXIT",0
- EVEN
- up_alien_number
- dc.w BUTTON_4+18
- dc.w SECOND_ROW+4-10
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b CUSTOM_BUTTON+HOLD_BUTTON
- dc.b NOT_DEPRESSED
- dc.b 0
- dc.b 0 ;not used
- dc.l arrow_up
- dc.l 0 ;not used
- dc.l alien_down
- dc.b 0
- EVEN
-
- down_alien_number
- dc.w BUTTON_4+18
- dc.w SECOND_ROW+20+10
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b CUSTOM_BUTTON+HOLD_BUTTON
- dc.b NOT_DEPRESSED
- dc.b 0
- dc.b 0 ;not used
- dc.l arrow_down
- dc.l 0 ;not used
- dc.l alien_up
- dc.b 0
- EVEN
- data_scrollup_map_button
- dc.w BUTTON_5+140
- dc.w SECOND_ROW+5
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b CUSTOM_BUTTON+HOLD_BUTTON
- dc.b NOT_DEPRESSED
- dc.b 0
- dc.b 0 ;not used
- dc.l arrow_up
- dc.l 0 ;not used
- dc.l scroll_dat_up
- dc.b 0
- EVEN
- data_scrolldown_map_button
- dc.w BUTTON_5+140
- dc.w SECOND_ROW+35
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b CUSTOM_BUTTON+HOLD_BUTTON
- dc.b NOT_DEPRESSED
- dc.b 0
- dc.b 0 ;not used
- dc.l arrow_down
- dc.l 0 ;not used
- dc.l scroll_dat_down
- dc.b 0
- EVEN
- data_scrollleft_map_button
- dc.w BUTTON_5+110
- dc.w SECOND_ROW+20
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b CUSTOM_BUTTON+HOLD_BUTTON
- dc.b NOT_DEPRESSED
- dc.b 0
- dc.b 0 ;not used
- dc.l arrow_left
- dc.l 0 ;not used
- dc.l scroll_dat_right
- dc.b 0
- EVEN
-
- data_scrollright_map_button
- dc.w BUTTON_5+167
- dc.w SECOND_ROW+20
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b CUSTOM_BUTTON+HOLD_BUTTON
- dc.b NOT_DEPRESSED
- dc.b 0
- dc.b 0 ;not used
- dc.l arrow_right
- dc.l 0 ;not used
- dc.l scroll_dat_left
- dc.b 0
- EVEN
- alien_names
- dc.b "000 ------------",0
- dc.b "001 ------------",0
- dc.b "002 Smoke Object",0
- dc.b "003 ------------",0
- dc.b "004 ------------",0
- dc.b "005 ------------",0
- dc.b "006 ------------",0
- dc.b "007 ------------",0
- dc.b "008 ------------",0
- dc.b "009 ------------",0
- dc.b "010 ------------",0 ;10
- dc.b "011 ------------",0
- dc.b "012 ------------",0
- dc.b "013 Hostage ",0
- dc.b "014 Normal Pig ",0
- dc.b "015 ------------",0
- dc.b "016 Grenade Pack",0
- dc.b "017 Missile Pack",0
- dc.b "018 ------------",0
- dc.b "019 Extra Life P",0 ;19
- dc.b "020 Extra Energy",0
- dc.b "021 ------------",0
- dc.b "022 ------------",0
- dc.b "023 Red Flower ",0
- dc.b "024 Blue Flower ",0
- dc.b "025 Standard Key",0
- dc.b "026 PigMissile ",0
- dc.b "027 Pig Skull ",0
- dc.b "028 Spikey Mine ",0
- dc.b "029 ------------",0
- dc.b "030 Gold Coin ",0
- dc.b "031 Gold Chest ",0
- dc.b "032 GC 4 ",0
- dc.b "033 GC 3 ",0
- dc.b "034 GC 2 ",0
- dc.b "035 GC 1 ",0 ;35
- dc.b "036 GC 0 ",0
- dc.b "037 Silver Coin ",0
- dc.b "038 Silver Chest",0
- dc.b "039 SC 4 ",0
- dc.b "040 SC 3 ",0
- dc.b "041 SC 2 ",0
- dc.b "042 SC 1 ",0
- dc.b "043 SC 0 ",0
- dc.b "044 Fish Bob Lef",0
- dc.b "045 Fish Bob Rig",0
- dc.b "046 ------------",0
- dc.b "047 ------------",0
- dc.b "048 Statue Head ",0
- dc.b "049 Wasp Nest ",0
- dc.b "050 ------------",0
- dc.b "051 Fish Up Bob ",0
- dc.b "052 ------------",0
- dc.b "053 ------------",0 ;53
- dc.b "054 ------------",0
- dc.b "055 Pig Generato",0
- dc.b "056 Pig gen 2 ",0
- dc.b "057 Pig gen 3 ",0
- dc.b "058 Pig gen 4 ",0
- dc.b "059 Pig gen 5 ",0
- dc.b "060 Pig gen no s",0
- dc.b "061 Maggot ",0
- dc.b "062 Maggot spd 2",0
- dc.b "063 Maggot spd 3",0
- dc.b "064 Maggot Gener",0
- dc.b "065 Added maggot",0
- dc.b "066 The Generato",0
- dc.b "067 Key Chest ",0
- dc.b "068 Fire Key ",0
- dc.b "069 Gold Money 1",0
- dc.b "070 Silver Money",0
- dc.b "071 Gold Money 2",0
- dc.b "072 Silver Money",0
- dc.b "073 Swamp Anim ",0
- dc.b "074 Pig guard ",0
- dc.b "075 Small potion",0
- dc.b "076 Butterfly ",0
- dc.b "077 Torch Flame ",0
- dc.b "078 No Shoot Pig",0
- dc.b "079 Counter Magg",0
- dc.b "080 Speed Pig ",0
- dc.b "081 Spore Right ",0
- dc.b "082 Spore Left ",0
- dc.b "083 Spore Up ",0
- dc.b "084 Spore Down ",0
- dc.b "085 Spore Frag ",0
- dc.b "086 Bush Gener ",0
- dc.b "087 ------------",0
- dc.b "088 ExploPig Gen",0
- dc.b "089 Explo Pig ",0
- dc.b "090 Counter Gen ",0
- dc.b "091 Fly ",0
- dc.b "092 Fly 2 ",0
- dc.b "093 Spider ",0
- dc.b "094 Spider Bulle",0
- dc.b "095 Fly 3 ",0
- dc.b "096 Fly 4 ",0
- dc.b "097 Red Flip Flo",0
- dc.b "098 Chain Gen ",0
- max_alien_names equ (*-alien_names)/17
- ds.b 17*(127-max_alien_names)
- dc.b "127 END OF LIST ",0
- even
-
- AlienMenu1
- dc.w 385
- dc.w FIRST_ROW+2
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b CUSTOM_BUTTON ;standard
- dc.b NOT_DEPRESSED
- dc.b 0
- dc.b 0 ;not used
- dc.l FileButton ;not used
- dc.l 0 ;not used
- dc.l Select_Alien
- dc.b 0
- EVEN
- AlienMenu2
- dc.w 385
- dc.w FIRST_ROW+2+FONT_HEIGHT
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b CUSTOM_BUTTON ;standard
- dc.b NOT_DEPRESSED
- dc.b 1
- dc.b 0 ;not used
- dc.l FileButton ;not used
- dc.l 0 ;not used
- dc.l Select_Alien
- dc.b 0
- EVEN
-
- AlienMenu3
- dc.w 385
- dc.w FIRST_ROW+2+FONT_HEIGHT*2
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b CUSTOM_BUTTON ;standard
- dc.b NOT_DEPRESSED
- dc.b 2
- dc.b 0 ;not used
- dc.l FileButton ;not used
- dc.l 0 ;not used
- dc.l Select_Alien
- dc.b 0
- EVEN
- AlienMenu4
- dc.w 385
- dc.w FIRST_ROW+2+FONT_HEIGHT*3
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b CUSTOM_BUTTON ;standard
- dc.b NOT_DEPRESSED
- dc.b 3
- dc.b 0 ;not used
- dc.l FileButton ;not used
- dc.l 0 ;not used
- dc.l Select_Alien
- dc.b 0
- EVEN
- AlienMenu5
- dc.w 385
- dc.w FIRST_ROW+2+FONT_HEIGHT*4
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b CUSTOM_BUTTON ;standard
- dc.b NOT_DEPRESSED
- dc.b 4
- dc.b 0 ;not used
- dc.l FileButton ;not used
- dc.l 0 ;not used
- dc.l Select_Alien
- dc.b 0
- EVEN
- AlienMenu6
- dc.w 385
- dc.w FIRST_ROW+2+FONT_HEIGHT*5
- dc.w MAIN_BUTTON_SCREEN ;frame type
- dc.b CUSTOM_BUTTON ;standard
- dc.b NOT_DEPRESSED
- dc.b 5
- dc.b 0 ;not used
- dc.l FileButton ;not used
- dc.l 0 ;not used
- dc.l Select_Alien
- dc.b 0
- EVEN
|