text_routines_data.s 1.3 KB

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  1. Game_Over_Text
  2. dc.b CENTER_LINE,"G A M E",-1
  3. dc.b CENTER_LINE,"O V E R",-1
  4. dc.b 0
  5. even
  6. Continue_Text
  7. dc.b CENTER_LINE,"CHEAT MODE ENABLED",-1
  8. Number_Of_Continues
  9. dc.b CENTER_LINE,"CREDITS LEFT 0",-1
  10. dc.b CENTER_LINE,"CONTINUE (Y/N)",-1
  11. dc.b 0
  12. even
  13. Level_Over_Text
  14. dc.b -1
  15. dc.b CENTER_LINE,"* LEVEL COMPLETE! *",-1,-1
  16. score_line
  17. dc.b CENTER_LINE,"* SCORE : 00000000 *",-1
  18. cash_line
  19. dc.b CENTER_LINE,"* CASH : 00000 *",-1,-1
  20. dc.b CENTER_LINE,"Press FIRE to continue",-1
  21. dc.b 0
  22. even
  23. store_nums
  24. ds.w 32*6
  25. store_text_nums
  26. ds.w 32*6
  27. text_bpr
  28. dc.w BPR
  29. copy_store_area
  30. dc.l 0
  31. malfont_mask_table
  32. dc.l %00000000000000000000000000000000
  33. dc.l %10000000000000000000000000000000
  34. dc.l %11000000000000000000000000000000
  35. dc.l %11100000000000000000000000000000
  36. dc.l %11110000000000000000000000000000
  37. dc.l %11111000000000000000000000000000
  38. dc.l %11111100000000000000000000000000
  39. dc.l %11111110000000000000000000000000
  40. dc.l %11111111000000000000000000000000
  41. dc.l %11111111100000000000000000000000
  42. dc.l %11111111110000000000000000000000
  43. dc.l %11111111111000000000000000000000
  44. dc.l %11111111111100000000000000000000
  45. dc.l %11111111111110000000000000000000
  46. dc.l %11111111111111000000000000000000
  47. dc.l %11111111111111100000000000000000
  48. dc.l %11111111111111110000000000000000
  49. white_list
  50. dcb.w 32,$fff
  51. black_list
  52. ds.w 32
  53. game_list
  54. ds.w 32