DEFINES.H 178 KB

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  1. #define YES 1
  2. #define NO 0
  3. #define English 0
  4. #define French 1
  5. #define German 2
  6. #define American 3
  7. #define Canadian 4
  8. #define Norwegian 5
  9. #define ROLLING_DEMO Off // can be Off, German, English, American
  10. #define REAL_NAMES NO // can be YES or NO (used specifically for USA/Canadian versions).
  11. #define ON 1
  12. #define OFF 0
  13. #define DEMO_TIME 1000
  14. #define FILE_ERROR 1
  15. #define SOUND_ERROR 2
  16. #define CONFIG_ERROR 4
  17. #define MOUSE_ERROR 8
  18. #define MEMORY_PROBLEM 16
  19. #define FILE_MISSING 32
  20. #define WHEEL_ERROR 64
  21. #define MATCH_ERROR 256
  22. #define KEYS 0xff
  23. #define UP_KEY 0
  24. #define DN_KEY 1
  25. #define LF_KEY 2
  26. #define RT_KEY 3
  27. #define F1_KEY 4
  28. #define F2_KEY 5
  29. #define LF_RED 0
  30. #define RT_RED 1
  31. #define UP_RED 2
  32. #define DN_RED 3
  33. #define F1_RED 4
  34. #define F2_RED 5
  35. #define PI 3.1415
  36. #define SEQU_ADDR 0x3c4
  37. #define CRTC_ADDR 0x3d4
  38. #define REAL_SPEED 20
  39. #define MAX_USERS 20
  40. #define TIMER_FRAC 10
  41. #define TIMER_SPEED (TIMER_FRAC*REAL_SPEED)
  42. #define MEG4 0
  43. #define MEG8 1
  44. #define LO 0
  45. #define HI 1
  46. #define MED 1
  47. #define HIGH 2
  48. #define FRIENDLY 0
  49. #define LEAGUE 1
  50. #define CUP 2
  51. #define PRACTICE 3
  52. #define NETWORK 4
  53. #define MEM8 3500000
  54. #define FRAG 1000000
  55. #define ARCADE 0
  56. #define SIMULATION 1
  57. #define PLAYER1 1
  58. #define PLAYER2 2
  59. #define PLAYER3 4
  60. #define PLAYER4 8
  61. #define PEN 256
  62. #define O_G 512
  63. #define CREDIT_TEAMa 4
  64. #define CREDIT_TEAMb 8
  65. #define GOAL_DISPLAYED 16
  66. #define USA 0
  67. #define RUS 1
  68. #define SPN 2
  69. #define BUL 3
  70. #define BEL 4
  71. #define DEN 5
  72. #define NIR 6
  73. #define TUN 7
  74. #define ZAM 8
  75. #define SWZ 9
  76. #define CAM 10
  77. #define SKR 11
  78. #define ITA 12
  79. #define MOR 13
  80. #define ENG 14
  81. #define SCO 15
  82. #define WAL 16
  83. #define EGY 17
  84. #define COL 18
  85. #define SWE 19
  86. #define ARG 20
  87. #define EIR 21
  88. #define HOL 22
  89. #define FIN 23
  90. #define SLV 24
  91. #define IVR 25
  92. #define GHA 26
  93. #define ROM 27
  94. #define GER 28
  95. #define GRE 29
  96. #define NOR 30
  97. #define SAU 31
  98. #define FRA 32
  99. #define POL 33
  100. #define JAP 34
  101. #define URU 35
  102. #define BRA 36
  103. #define NIG 37
  104. #define MEX 38
  105. #define CZE 39
  106. #define ICE 40
  107. #define POR 41
  108. #define CHI 42
  109. #define BOL 43
  110. #define GRM 44
  111. #define WHT 45
  112. #define BLU 46
  113. #define F_4_3_3 0
  114. #define F_5_3_2 1
  115. #define F_6_3_1 2
  116. #define F_4_2_4 3
  117. #define F_5_1_4 4
  118. #define F_4_0_6 5
  119. #define F_3_1_6 6
  120. #define F_4_1_5 7
  121. #define F_5_2_3 8
  122. #define F_4_4_2 9
  123. #define TRUE 1
  124. #define FALSE 0
  125. #define LARGE 0
  126. #define SMALL 8
  127. #define SHADOW 2
  128. #define ACTIVE 1
  129. #define INACTIVE 0
  130. #define DELETE_OLD_SPRITE 2
  131. #define OLD_SPRITE_FLAG 4
  132. #define FREEZE 16*2
  133. #define REMOVE 32*2
  134. #define INVISIBLE 64*2
  135. #define HALF_SPIN 128*2
  136. #define START_SPIN 256*2
  137. #define SINGLE_SPIN 512*2
  138. #define BACK_SPIN 1024*2
  139. #define MINI_BUTTON 2048*2
  140. #define STANDARD_BUTTON 4096*2
  141. #define SpriteON 8192*2
  142. #define PALETTE_FADE_UP 1
  143. #define PALETTE_FADE_DOWN 3
  144. #define REPL_BKG 1
  145. #define EDIT_TEXT 2
  146. #define MOUSE_OFF 4
  147. #define MARK_TEXT 16
  148. #define ENTER_NUMBER 32
  149. #define LEFT_BUTTON 1
  150. #define RIGHT_BUTTON 2
  151. #define SHADOWtextOFF 0
  152. #define SHADOWtextON 1
  153. #define RIGHTjustifyTEXT 2
  154. #define SFONT 4
  155. #define MFONT 8
  156. #define BFONT 16
  157. #define CAPS 32
  158. #define TIGHTEN 64
  159. #define CHISEL 128
  160. #define SILVER_TEXTURE 512
  161. #define COPY_TO_BACK 1024
  162. #define CENTREjustifyTEXT 4096
  163. #define BUTTONcentreJUSTIFY 32768
  164. #define SHADOWimageON 1
  165. #define SHADOWimageOFF 0
  166. #define MENU_1 1
  167. #define MENU_2 2
  168. #define MENU_3 3
  169. #define MENU_4 4
  170. #define MENU_5 5
  171. #define MENU_6 6
  172. #define MENU_7 7
  173. #define MENU_8 8
  174. #define MENU_9 9
  175. #define MENU_10 10
  176. #define CURSOR_COLOUR ((9*16)+0)
  177. #define BLACK ((0*16)+1)
  178. #define GREY (((1*16)+0)-6)
  179. #define CYAN ((11*16)+12)
  180. #define GREEN ((11*16)+10)
  181. #define GREEN2 ((4*16)+4)
  182. #define BRIGHTER_GREEN2 ((4*16)+10)
  183. #define BRIGHT_WHITE ((1*16)+15)
  184. #define DULL_WHITE ((1*16)+10)
  185. #define BRIGHT_GRAY ((1*16)+5)
  186. #define DULL_GRAY ((1*16)+0)
  187. #define BRIGHT_GREEN ((11*16)+9)
  188. #define DULL_GREEN ((11*16)+10)
  189. #define BRIGHT_GREY ((1*16)+0)
  190. #define BRIGHT_YELLOW ((11*16)+7)
  191. #define BRIGHT_CYAN ((11*16)+11)
  192. #define BRIGHT_GREEN ((11*16)+9)
  193. #define BRIGHT_RED ((7*16)+12)
  194. #define RED_TEXT 130
  195. #define GREEN_STAR 75
  196. #define YELW_STAR 146
  197. #define RED_STAR 111
  198. #define MARK_TEXT_COLOUR 20
  199. #define SELECTED_TEXT_COLOUR BRIGHT_CYAN
  200. #define MAX_IMAGES 18
  201. #define MAX_STRINGS 44
  202. #define MAX_LABELS 40
  203. #define MAX_BUTTONS 11
  204. #define MAX_SPRITES 44
  205. #define MAX_FORMATIONS 10
  206. #define MAX_COPIES 128
  207. #define COACH_TEXT 1
  208. #define FLAIR_TEXT 2
  209. #define ACCURACY_TEXT 3
  210. #define CNTRL_TEXT 4
  211. #define PACE_TEXT 5
  212. #define VISION_TEXT 6
  213. #define POWER_TEXT 7
  214. #define STAMINA_TEXT 8
  215. #define DISCIPLINE_TEXT 9
  216. #define PLAY_STATS_TEXT 10
  217. #define SKILL_TEXT 11
  218. #define PERC_0_TEXT 12
  219. #define PERC_50_TEXT 13
  220. #define PERC_100_TEXT 14
  221. #define EDIT_DATA_TEXT 15
  222. #define SQUAD_CHOOSE_TEXT 16
  223. #define ONE_TXT 17
  224. #define TWO_TXT 18
  225. #define THREE_TXT 19
  226. #define FOUR_TXT 20
  227. #define FIVE_TXT 21
  228. #define SIX_TXT 22
  229. #define SEVEN_TXT 23
  230. #define EIGHT_TXT 24
  231. #define NINE_TXT 25
  232. #define TEN_TXT 26
  233. #define ELEVEN_TXT 27
  234. #define TWELVE_TXT 28
  235. #define THIRTEEN_TXT 29
  236. #define FOURTEEN_TXT 30
  237. #define FIFTEEN_TXT 31
  238. #define SIXTEEN_TXT 32
  239. #define SEVENTEEN_TXT 33
  240. #define EIGHTEEN_TXT 34
  241. #define NINETEEN_TXT 35
  242. #define TWENTY_TXT 36
  243. #define TWENTYONE_TXT 37
  244. #define TWENTYTWO_TXT 38
  245. #define ENVIRONMENT_TEXT 39
  246. #define PLY1_SELECT_TEXT 40
  247. #define PLY2_SELECT_TEXT 41
  248. #define PLY3_SELECT_TEXT 42
  249. #define PLY4_SELECT_TEXT 43
  250. #define COMMENTARY_TEXT 44
  251. #define PARTICIPATING_TEXT 45
  252. #define NO_TEAMS_TEXT 46
  253. #define SKY_TXT 47
  254. #define STADIUM_TXT 48
  255. #define LINE_TXT 49
  256. #define VIDEO_TXT 50
  257. #define PLY_DET_TEXT 51
  258. #define PTCH_DET_TEXT 52
  259. #define RES_TXT 53
  260. #define CAM_TEXT 54
  261. #define SCRN_TEXT 55
  262. #define CROWD_TEXT 56
  263. #define COMM_TEXT 57
  264. #define MSTR_TEXT 58
  265. #define PITCH_TXT 59
  266. #define MUSIC_TXT 60
  267. #define AUDIO_TXT 61
  268. #define AUDIO_SND_TEXT 62
  269. #define MATCH_TEXT 63
  270. #define VENUE_TXT 64
  271. #define LGE_TBL_TEXT 65
  272. #define RANK_A_TEXT 66
  273. #define RANK_B_TEXT 67
  274. #define RANK_C_TEXT 68
  275. #define RESULT_TEXT 69
  276. #define END_SEASON_TEXT 70
  277. #define CHAMPS_TEXT 71
  278. #define RELIGATED_TEXT 72
  279. #define PROMOTED_TEXT 73
  280. #define REL_B_TEXT 74
  281. #define PRO_C_TEXT 75
  282. #define NO_NET_PLAYS_TEXT 76
  283. #define CHOOSE_TEXT 77
  284. #define CUP_WINNERS_TEXT 78
  285. #define RUNNERS_UP_TEXT 79
  286. #define CONTROLS_TEXT 80
  287. #define MEDIA_TEXT 81
  288. #define RULES_TEXT 82
  289. #define CALIBRATION_TEXT 83
  290. #define OFFSIDE_TXT 84
  291. #define SUBS_TXT 85
  292. #define FREEKICKS_TXT 86
  293. #define GAME_LEN_TEXT 87
  294. #define BOOKING_TXT 88
  295. #define WIND_TXT 89
  296. //#define QUIT_TEXT 90
  297. #define DETAIL_TEXT 91
  298. #define START_TEXT 92
  299. #define CUSTOM_TEXT 93
  300. #define SAVE_TEXT 94
  301. #define LOAD_TEXT 95
  302. #define MATCH_SETUP_TXT 96
  303. #define CONTROL_TEXT 97
  304. #define SELECTION_TEXT 98
  305. #define NEXT_TEXT 99
  306. #define SETUP_TXT 101
  307. #define AUTOMAN_TEXT 102
  308. #define GROUP_A_TEXT 103
  309. #define GROUP_B_TEXT 104
  310. #define GROUP_C_TEXT 105
  311. #define SOUND_TEXT 106
  312. #define RANDOM_TEXT 107
  313. #define FRIENDLY_TEXT 108
  314. #define EXTRA_TIME_TEXT 109
  315. #define WON_TEXT 110
  316. #define ON_PENS_TEXT 111
  317. #define NETWORK_GAME_TEXT 112
  318. #define COMPUTER_TEXT 113
  319. #define PLAYER_ONE_TEXT 114
  320. #define PLAYER_TWO_TEXT 115
  321. #define PLAYER_THREE_TEXT 116
  322. #define PLAYER_FOUR_TEXT 117
  323. #define OFF_TEXT 118
  324. #define ON_TEXT 119
  325. #define LOW_TEXT 120
  326. #define HIGH_TEXT 121
  327. #define MED_TEXT 122
  328. #define WIRE_TEXT 123
  329. #define FAR_TEXT 124
  330. #define PLAN_TEXT 125
  331. #define GLINE_TEXT 126
  332. #define ISO_TEXT 127
  333. #define PLYR_TEXT 128
  334. #define REF_TEXT 129
  335. #define MONO_TEXT 130
  336. #define THREEd_TEXT 131
  337. #define ARCADE_TEXT 132
  338. #define SIMULATION_TEXT 133
  339. #define LEAGUE_TEXT 134
  340. #define CUP_TEXT 135
  341. #define DONE_TEXT2 136
  342. #define WAITING_TEXT 137
  343. #define KEY1_TEXT 138
  344. #define KEY2_TEXT 139
  345. #define JOY1_TEXT 140
  346. #define JOY2_TEXT 141
  347. #define MOUSE_TEXT 142
  348. #define GRAV1_TEXT 143
  349. #define GRAV2_TEXT 144
  350. #define RND1_TEXT 145
  351. #define RND2_TEXT 146
  352. #define QUTR_TEXT 147
  353. #define SEMI_TEXT 148
  354. #define FINAL_TEXT 149
  355. #define DIVISION1_TEXT 150
  356. #define DIVISION2_TEXT 151
  357. #define DIVISION3_TEXT 152
  358. #define After_Extra_TEXT 153
  359. #define Pd_TEXT 154
  360. #define Won_TEXT 155
  361. #define Drew_TEXT 156
  362. #define Lost_TEXT 157
  363. #define For_TEXT 158
  364. #define Against_TEXT 159
  365. #define Pts_TEXT 160
  366. #define GoalDiff_TEXT 161
  367. #define TEXT1 162
  368. #define TEXT2 163
  369. #define TEXT3 164
  370. #define TEXT4 165
  371. #define TEXT5 166
  372. #define TEXT6 167
  373. #define TEXT7 168
  374. #define TEXT8 169
  375. #define TEXT9 170
  376. #define TEXT10 171
  377. #define TEXT11 172
  378. #define COACH_TEXT2 173
  379. #define TEAM_SELECT_TEXT 174
  380. #define SLOT_TITLE_TEXT 175
  381. #define PLAYR_TEXT 176
  382. #define CONTROL_METHOD_TEXT 177
  383. #define ROUND_UP_TEXT 178
  384. #define NET_SELECT_TEXT 179
  385. #define CENTRE_TEXT 180
  386. #define NEW_TEXT 181
  387. #define ON_PENALTIES_TEXT 182
  388. #define ON_PENALTIES_TEXT2 183
  389. #define CUP_WINNERS_TEXTa 184
  390. #define CUP_WINNERS_TEXTb 185
  391. #define NOT_USED_TEXT 186
  392. #define UNTITLED_TEXT 187
  393. #define NETWORK_ABORT_TEXT 188
  394. #define NETWORK_SYNC_TEXT 189
  395. #define LOADING_TEXT 190
  396. #define PRACTICE_TEXT 191
  397. #define REQUEST_DIR_TEXT 192 // 6 entries here
  398. #define CD_TEXT 198
  399. #define OVER10PEN_TEXT 199
  400. #define OVER10PEN_TEXT2 200
  401. #define MOUSE_ERROR_TEXT 201
  402. #define SOUND_ERROR_TEXT 202
  403. #define CONFG_ERROR_TEXT 203
  404. #define DFILE_ERROR_TEXT 204
  405. #define MFILE_ERROR_TEXT 205
  406. #define INI3d_ERROR_TEXT 206
  407. #define MEMOY_ERROR_TEXT 207
  408. #define REDEF_TEXT 208
  409. #define OG_TEXT 209
  410. #define PEN_TEXT 210
  411. #define DEMO1_TEXT 211
  412. #define DEMO2_TEXT 212
  413. #define DEMO3_TEXT 213
  414. #define DEMO4_TEXT 214
  415. #define DEMO5_TEXT 215
  416. #define DEMO6_TEXT 216
  417. #define DEMO7_TEXT 217
  418. #define DEMO8_TEXT 218
  419. #define DEMO9_TEXT 219
  420. #define DEMO10_TEXT 220
  421. #define DEMO11_TEXT 221
  422. #define DEMO12_TEXT 222
  423. #define DEMO13_TEXT 223
  424. #define DEMO14_TEXT 224
  425. #define DEMO15_TEXT 225
  426. #define DEMO16_TEXT 226
  427. #define DEMO17_TEXT 227
  428. #define DEMO18_TEXT 228
  429. #define DEMO19_TEXT 229
  430. #define WHEEL1_TEXT 230
  431. #define WHEEL2_TEXT 231
  432. #define WHEEL3_TEXT 232
  433. #define SECURITY_TEXT 233
  434. #define WHEEL_ERROR_TEXT 234
  435. #define MANUAL_PAGE_TEXT 235
  436. #define NoOfPLAYERS_TEXT 241
  437. #define GAMEtype_TEXT 242
  438. #define COMPETITION_TEXT 244
  439. #define TEAM_NAMEa 243
  440. #define TEAM_NAMEb 245
  441. #define VENUE_TEXT 246
  442. #define TEAM_NAMEa_SCORE 255
  443. #define TEAM_NAMEb_SCORE 256
  444. #define TEAMa_SCORER 257
  445. #define TEAMb_SCORER 258
  446. #define GAMETYPE_TEXT 259
  447. #define TEAM_SEASON_END 260
  448. #define PLAYER_NAME_TEAMa 261
  449. #define PLAYER_NAME_TEAMb 262
  450. #define NETWORK_TEXT 264
  451. #define WINNERS_NAME 265
  452. #define RUNNERS_UP_NAME 266
  453. #define ONE_TEXT 267
  454. #define TWO_TEXT 268
  455. #define THREE_TEXT 269
  456. #define FOUR_TEXT 270
  457. #define CONTROL_1_TEXT 271
  458. #define CONTROL_2_TEXT 272
  459. #define CONTROL_3_TEXT 273
  460. #define CONTROL_4_TEXT 274
  461. #define JOYSTICK_TEXT 276
  462. #define OFFSIDE_TEXT 277
  463. #define SUBS_TEXT 278
  464. #define FREEKICKS_TEXT 279
  465. #define TIME_TEXT 280
  466. #define BOOKING_TEXT 281
  467. #define WIND_TEXT 282
  468. #define REFEREE_NAME 283
  469. #define REFEREE_COUNTRY 284
  470. #define SLOT_NAME 285
  471. #define SLOT_STATE 286
  472. #define SLOT_TITLE 287
  473. #define PLAYER_LABEL 288
  474. #define CONTROL_STATE 289
  475. #define CALIBRATE_TEXT 290
  476. #define PLAYER_NAME 291
  477. #define KEY_TYPE 292
  478. #define COACH_NAME 293
  479. #define REQUEST_TEXT 294
  480. #define CHOSEN_KEY 295
  481. #define REDEFINE_TEXT 296
  482. #define RESULT_TEAM_NAMEa 297
  483. #define RESULT_TEAM_NAMEb 298
  484. #define RESULT_TEAMa 299
  485. #define RESULT_TEAMb 300
  486. #define ROUNDUP_CONCLUSION 301
  487. #define PLAYER_NAME_WITH_POSN 302
  488. #define PLAYER_STAT 303
  489. #define SELECTED_PLAYER_NAME 304
  490. #define SELECTED_TEAM_NAME 305
  491. #define PLAYER_FORMATION 306
  492. #define LEAGUE_TEAM 307
  493. #define PARTICIPATING_TEAM_NAME 308
  494. #define CHOOSE_TEAM_NAME 309
  495. #define FORMATION_TEXT 310
  496. #define SKY_TEXT 311
  497. #define STADIUM_TEXT 312
  498. #define PITCH_TEXT 313
  499. #define PLAYER_TEXT 314
  500. #define LINE_TEXT 315
  501. #define VIDI_TEXT 316
  502. #define RES_TEXT 317
  503. #define CAMERA_TEXT 318
  504. #define SIZE_TEXT 319
  505. #define AUDIO_TEXT 320
  506. #define WINDOW1_TEXT 321
  507. #define WINDOW2_TEXT 322
  508. #define WINDOW3_TEXT 323
  509. #define WHEEL_NUMBER 324
  510. #define MANUAL1_TEXT 325
  511. #define MANUAL2_TEXT 326
  512. #define MANUAL3_TEXT 327
  513. #define MANUAL4_TEXT 328
  514. #define MANUAL_NO1 329
  515. #define MANUAL_NO2 330
  516. #define MANUAL_NO3 331
  517. #define MANUAL_WORD 332
  518. #define RANK_HEADING 333
  519. #define DOS_TEXT 334
  520. #define CUSTOMISE_TEXT 335
  521. #define HIGHLIGHTED_TEXT 1
  522. #define EDITABLE_TEXT 2
  523. #define REPRINT_TEXT 4
  524. #define SELECTABLE_TEXT 8
  525. #define SKIP_PSUDO_RESTORE 16
  526. #define SKIP_COPY_DOWN 32
  527. #define TOGGLE_FLAG 64
  528. #define HOVERING_OVER_TEXT 128
  529. #define NET_FLAG 512
  530. // definitions used for special print stuff!!!
  531. #define LEAGUE_DATA 16384 //128
  532. #define SCORER_DATA 8192 //128
  533. #define PLAYER_NAME_LEN 19
  534. #define COACH_NAME_LEN 18+5
  535. #define PLAYER_MAX_PIXEL_LEN (240-28)
  536. #define COACH_MAX_PIXEL_LEN (300-18)+32
  537. #define TEAM_NAME_LEN 22
  538. #define NickNAME_LEN 12
  539. #define MAX_TEAMS 45
  540. #define MAX_GOALS 91
  541. #define MAX_LINES 5
  542. #define KIT_BUTTON 100
  543. #define ACTUA_BUTTON 101
  544. #define WAVE_BUTTON 102
  545. #define FLAG_BUTTON 103
  546. #define CLICK_BUTTON 104
  547. #define SILVER_CUP_BUTTON 105
  548. #define TEAMS_BUTTON 106
  549. #define TEST_BUTTON 107
  550. #define SLIDE_BAR 108
  551. #define SPIN_BUTTON 109
  552. #define UP_ARROW_BUTTON 110
  553. #define DOWN_ARROW_BUTTON 111
  554. #define SELECTION_BUTTON 112
  555. #define REF_BUTTON 113
  556. #define DEBOUNCE_BUTTONS 128
  557. #define NO_MOUSE 254
  558. #define QUIT 255
  559. #define UPDATE_DISPLAY 1
  560. struct button_info {
  561. int button_type;
  562. int button_index;
  563. int button_flags;
  564. short button_xposn;
  565. short button_yposn;
  566. short buttonShadow_xposn;
  567. short buttonShadow_yposn;
  568. int button_left_select;
  569. int button_right_select;
  570. short BoundingBoxLeft;
  571. short BoundingBoxTop;
  572. short BoundingBoxRight;
  573. short BoundingBoxBottom;
  574. int FrameCounter;
  575. int FrameSpeed;
  576. int NoOfFrames;
  577. short CopyWidth;
  578. short CopyHeight;
  579. int LastButtonNo;
  580. int border_frame;
  581. int button_text;
  582. };
  583. struct sprite_info {
  584. int sprite_state;
  585. int sprite_flags;
  586. int sprite_type;
  587. short sprite_xposn;
  588. short sprite_yposn;
  589. short spriteShadow_xposn;
  590. short spriteShadow_yposn;
  591. short CopyAreaX;
  592. short CopyAreaY;
  593. short CopyWidth;
  594. short CopyHeight;
  595. int LastSpriteNo;
  596. int FrameCounter;
  597. int FrameSpeed;
  598. int NoOfFrames;
  599. int NewSpriteFrame;
  600. };
  601. struct string_info {
  602. int string_type;
  603. int string_array;
  604. int stat_array;
  605. int string_flags;
  606. short string_xposn;
  607. short string_yposn;
  608. short string_colour;
  609. short string_mark_colour;
  610. int string_shadow;
  611. int max_string_chars;
  612. int max_string_size;
  613. short BoundingBoxLeft;
  614. short BoundingBoxTop;
  615. short BoundingBoxRight;
  616. short BoundingBoxBottom;
  617. short CopyAreaX;
  618. short CopyAreaY;
  619. short CopyWidth;
  620. short CopyHeight;
  621. };
  622. typedef struct {
  623. int BkgBITMAPfile;
  624. int HeaderBITMAPfile;
  625. short HeaderXposn;
  626. short HeaderYposn;
  627. int PaletteDATAfile;
  628. short ImageLIST[MAX_IMAGES];
  629. short LabelLIST[MAX_LABELS];
  630. string_info StringLIST[MAX_STRINGS];
  631. button_info ButtonLIST[MAX_BUTTONS];
  632. sprite_info SpriteTABLE[MAX_SPRITES];
  633. }menu;
  634. struct control_data {
  635. int control_type;
  636. short control_yoff;
  637. char control_mask;
  638. };
  639. typedef struct {
  640. control_data controlLIST[4];
  641. }controls;
  642. typedef struct {
  643. unsigned long offset;
  644. unsigned long size;
  645. }offset_file;
  646. typedef struct {
  647. short LabelXposn;
  648. short LabelYposn;
  649. short LabelColour;
  650. char TextLabel;
  651. int LabelShadow;
  652. }label;
  653. typedef struct {
  654. short ImageXposn;
  655. short ImageYposn;
  656. short ImageShadowXposn;
  657. short ImageShadowYposn;
  658. int ImageNumber;
  659. int ImageState;
  660. }image;
  661. typedef struct {
  662. int spriteWidth;
  663. int spriteHeight;
  664. long spriteOffset;
  665. }sprite;
  666. #define PACE 0
  667. #define POWER 1
  668. #define CONTROL 2
  669. #define FLAIR 3
  670. #define VISION 4
  671. #define ACCURACY 5
  672. #define STAMINA 6
  673. #define DISCIPLINE 7
  674. #define REFS_VISION 8
  675. #define REFS_DISCIPLINE 9
  676. #define SUBSTITUTE 1
  677. #define DISCIPLINARY_PTS 2
  678. typedef struct
  679. {
  680. char name[PLAYER_NAME_LEN+1];
  681. char goal_index;
  682. char pace;
  683. char power;
  684. char control;
  685. char flair;
  686. char vision;
  687. char accuracy;
  688. char stamina;
  689. char discipline;
  690. char flags;
  691. char squad_number;
  692. char position;
  693. char skin_tone;
  694. }player_info;
  695. struct referee_info
  696. {
  697. char name[PLAYER_NAME_LEN+1];
  698. char vision;
  699. char discipline;
  700. short country;
  701. };
  702. struct restore_data
  703. {
  704. int division;
  705. int position;
  706. };
  707. struct demo_struct
  708. {
  709. int team_a;
  710. int team_b;
  711. int random;
  712. int stadium;
  713. int referee;
  714. };
  715. struct team_info
  716. {
  717. char name[TEAM_NAME_LEN+1];
  718. char coachname[COACH_NAME_LEN+1];
  719. int division;
  720. int position;
  721. int played;
  722. int won;
  723. int drew;
  724. int lost;
  725. int goals_for;
  726. int goals_against;
  727. int points;
  728. int goal_diff;
  729. int team_no;
  730. char Nickname[NickNAME_LEN+1];
  731. int ranking,team_number;
  732. char player_control,fixture_no;
  733. int big_flag;
  734. int formation;
  735. int auto_formation;
  736. int cup_key;
  737. char country_code[3]; // Country Code for Samples
  738. int computer_formation;
  739. player_info players[22];
  740. };
  741. #define PITCH_WID 269
  742. #define PITCH_HI 169
  743. struct formation_info
  744. {
  745. char formation_no[3];
  746. short formation_xposn;
  747. short formation_yposn;
  748. int formation_flags;
  749. char position_type;
  750. };
  751. #define GK 0
  752. #define DF 1
  753. #define MD 2
  754. #define FD 3
  755. struct team_formation
  756. {
  757. formation_info formations[22];
  758. };
  759. struct swap_player_buffer
  760. {
  761. player_info players[1];
  762. };
  763. struct redefine_info
  764. {
  765. short string_xposn;
  766. short string_yposn;
  767. };
  768. //#define sprite1width 14
  769. //#define sprite1height 28
  770. //#define sprite1Bitmap 0
  771. //
  772. //#define sprite1awidth 14
  773. //#define sprite1aheight 28
  774. //#define sprite1aBitmap (sprite1width*sprite1height)+sprite1Bitmap
  775. //
  776. //#define sprite1bwidth 14
  777. //#define sprite1bheight 28
  778. //#define sprite1bBitmap (sprite1awidth*sprite1aheight)+sprite1aBitmap
  779. //
  780. //#define sprite2width 21
  781. //#define sprite2height 21
  782. //#define sprite2Bitmap (sprite1bwidth*sprite1bheight)+sprite1bBitmap
  783. //
  784. //#define sprite3width 21
  785. //#define sprite3height 19
  786. //#define sprite3Bitmap (sprite2width*sprite2height)+sprite2Bitmap
  787. //
  788. //#define sprite4width 21
  789. //#define sprite4height 19
  790. //#define sprite4Bitmap (sprite3width*sprite3height)+sprite3Bitmap
  791. //
  792. //#define sprite5width 21
  793. //#define sprite5height 19
  794. //#define sprite5Bitmap (sprite4width*sprite4height)+sprite4Bitmap
  795. //
  796. //#define sprite6width 21
  797. //#define sprite6height 19
  798. //#define sprite6Bitmap (sprite5width*sprite5height)+sprite5Bitmap
  799. //
  800. //#define sprite7width 21
  801. //#define sprite7height 19
  802. //#define sprite7Bitmap (sprite6width*sprite6height)+sprite6Bitmap
  803. //
  804. //#define sprite8width 21
  805. //#define sprite8height 19
  806. //#define sprite8Bitmap (sprite7width*sprite7height)+sprite7Bitmap
  807. //
  808. //#define sprite9width 23
  809. //#define sprite9height 19
  810. //#define sprite9Bitmap (sprite8width*sprite8height)+sprite8Bitmap
  811. //
  812. //
  813. //#define sprite10width 571
  814. //#define sprite10height 29
  815. //#define sprite10Bitmap (sprite9width*sprite9height)+sprite9Bitmap
  816. //
  817. //#define sprite11width 69
  818. //#define sprite11height 82
  819. //#define sprite11Bitmap (sprite10width*sprite10height)+sprite10Bitmap
  820. //
  821. //#define sprite12width 69
  822. //#define sprite12height 82
  823. //#define sprite12Bitmap (sprite11width*sprite11height)+sprite11Bitmap
  824. //
  825. //#define sprite13width 69
  826. //#define sprite13height 82
  827. //#define sprite13Bitmap (sprite12width*sprite12height)+sprite12Bitmap
  828. //
  829. //#define sprite14width 69
  830. //#define sprite14height 82
  831. //#define sprite14Bitmap (sprite13width*sprite13height)+sprite13Bitmap
  832. //
  833. //#define sprite15width 69
  834. //#define sprite15height 82
  835. //#define sprite15Bitmap (sprite14width*sprite14height)+sprite14Bitmap
  836. //
  837. //#define sprite16width 69
  838. //#define sprite16height 82
  839. //#define sprite16Bitmap (sprite15width*sprite15height)+sprite15Bitmap
  840. //
  841. //#define sprite17width 69
  842. //#define sprite17height 82
  843. //#define sprite17Bitmap (sprite16width*sprite16height)+sprite16Bitmap
  844. //
  845. //#define sprite18width 69
  846. //#define sprite18height 82
  847. //#define sprite18Bitmap (sprite17width*sprite17height)+sprite17Bitmap
  848. //
  849. //#define sprite19width 69
  850. //#define sprite19height 82
  851. //#define sprite19Bitmap (sprite18width*sprite18height)+sprite18Bitmap
  852. //
  853. //#define sprite20width 69
  854. //#define sprite20height 82
  855. //#define sprite20Bitmap (sprite19width*sprite19height)+sprite19Bitmap
  856. //
  857. //#define sprite21width 69
  858. //#define sprite21height 82
  859. //#define sprite21Bitmap (sprite20width*sprite20height)+sprite20Bitmap
  860. //
  861. //#define sprite22width 69
  862. //#define sprite22height 82
  863. //#define sprite22Bitmap (sprite21width*sprite21height)+sprite21Bitmap
  864. //
  865. //#define sprite23width 69
  866. //#define sprite23height 82
  867. //#define sprite23Bitmap (sprite22width*sprite22height)+sprite22Bitmap
  868. //
  869. //#define sprite24width 69
  870. //#define sprite24height 82
  871. //#define sprite24Bitmap (sprite23width*sprite23height)+sprite23Bitmap
  872. //
  873. //#define sprite25width 69
  874. //#define sprite25height 82
  875. //#define sprite25Bitmap (sprite24width*sprite24height)+sprite24Bitmap
  876. //
  877. //#define sprite26width 69
  878. //#define sprite26height 82
  879. //#define sprite26Bitmap (sprite25width*sprite25height)+sprite25Bitmap
  880. //
  881. //#define sprite27width 69
  882. //#define sprite27height 82
  883. //#define sprite27Bitmap (sprite26width*sprite26height)+sprite26Bitmap
  884. //
  885. //#define sprite28width 69
  886. //#define sprite28height 82
  887. //#define sprite28Bitmap (sprite27width*sprite27height)+sprite27Bitmap
  888. //
  889. //#define sprite29width 69
  890. //#define sprite29height 82
  891. //#define sprite29Bitmap (sprite28width*sprite28height)+sprite28Bitmap
  892. //
  893. //#define sprite30width 69
  894. //#define sprite30height 82
  895. //#define sprite30Bitmap (sprite29width*sprite29height)+sprite29Bitmap
  896. //
  897. //#define sprite31width 69
  898. //#define sprite31height 82
  899. //#define sprite31Bitmap (sprite30width*sprite30height)+sprite30Bitmap
  900. //
  901. //#define sprite32width 69
  902. //#define sprite32height 82
  903. //#define sprite32Bitmap (sprite31width*sprite31height)+sprite31Bitmap
  904. //
  905. //#define sprite33width 69
  906. //#define sprite33height 82
  907. //#define sprite33Bitmap (sprite32width*sprite32height)+sprite32Bitmap
  908. //
  909. //#define sprite34width 69
  910. //#define sprite34height 82
  911. //#define sprite34Bitmap (sprite33width*sprite33height)+sprite33Bitmap
  912. //
  913. //#define sprite35width 69
  914. //#define sprite35height 82
  915. //#define sprite35Bitmap (sprite34width*sprite34height)+sprite34Bitmap
  916. //
  917. //#define sprite36width 69
  918. //#define sprite36height 82
  919. //#define sprite36Bitmap (sprite35width*sprite35height)+sprite35Bitmap
  920. //
  921. //#define sprite37width 69
  922. //#define sprite37height 82
  923. //#define sprite37Bitmap (sprite36width*sprite36height)+sprite36Bitmap
  924. //
  925. //#define sprite38width 69
  926. //#define sprite38height 82
  927. //#define sprite38Bitmap (sprite37width*sprite37height)+sprite37Bitmap
  928. //
  929. //#define sprite39width 69
  930. //#define sprite39height 82
  931. //#define sprite39Bitmap (sprite38width*sprite38height)+sprite38Bitmap
  932. //
  933. //#define sprite40width 69
  934. //#define sprite40height 82
  935. //#define sprite40Bitmap (sprite39width*sprite39height)+sprite39Bitmap
  936. //
  937. //#define sprite41width 69
  938. //#define sprite41height 82
  939. //#define sprite41Bitmap (sprite40width*sprite40height)+sprite40Bitmap
  940. //
  941. //#define sprite42width 69
  942. //#define sprite42height 82
  943. //#define sprite42Bitmap (sprite41width*sprite41height)+sprite41Bitmap
  944. //
  945. //#define sprite43width 69
  946. //#define sprite43height 82
  947. //#define sprite43Bitmap (sprite42width*sprite42height)+sprite42Bitmap
  948. //
  949. //#define sprite44width 69
  950. //#define sprite44height 82
  951. //#define sprite44Bitmap (sprite43width*sprite43height)+sprite43Bitmap
  952. //
  953. //#define sprite45width 69
  954. //#define sprite45height 82
  955. //#define sprite45Bitmap (sprite44width*sprite44height)+sprite44Bitmap
  956. //
  957. //#define sprite46width 69
  958. //#define sprite46height 82
  959. //#define sprite46Bitmap (sprite45width*sprite45height)+sprite45Bitmap
  960. //
  961. //#define sprite47width 69
  962. //#define sprite47height 82
  963. //#define sprite47Bitmap (sprite46width*sprite46height)+sprite46Bitmap
  964. //
  965. //#define sprite48width 69
  966. //#define sprite48height 82
  967. //#define sprite48Bitmap (sprite47width*sprite47height)+sprite47Bitmap
  968. //
  969. //#define sprite49width 69
  970. //#define sprite49height 82
  971. //#define sprite49Bitmap (sprite48width*sprite48height)+sprite48Bitmap
  972. //
  973. //#define sprite50width 69
  974. //#define sprite50height 82
  975. //#define sprite50Bitmap (sprite49width*sprite49height)+sprite49Bitmap
  976. //
  977. //#define sprite51width 69
  978. //#define sprite51height 82
  979. //#define sprite51Bitmap (sprite50width*sprite50height)+sprite50Bitmap
  980. //
  981. //#define sprite52width 69
  982. //#define sprite52height 82
  983. //#define sprite52Bitmap (sprite51width*sprite51height)+sprite51Bitmap
  984. //
  985. //#define sprite53width 69
  986. //#define sprite53height 82
  987. //#define sprite53Bitmap (sprite52width*sprite52height)+sprite52Bitmap
  988. //
  989. //#define sprite54width 69
  990. //#define sprite54height 82
  991. //#define sprite54Bitmap (sprite53width*sprite53height)+sprite53Bitmap
  992. //
  993. //#define sprite55width 69
  994. //#define sprite55height 82
  995. //#define sprite55Bitmap (sprite54width*sprite54height)+sprite54Bitmap
  996. //
  997. //#define sprite55Bwidth 69
  998. //#define sprite55Bheight 82
  999. //#define sprite55BBitmap (sprite55width*sprite55height)+sprite55Bitmap
  1000. //
  1001. //#define sprite55Cwidth 69
  1002. //#define sprite55Cheight 82
  1003. //#define sprite55CBitmap (sprite55Bwidth*sprite55Bheight)+sprite55BBitmap
  1004. //
  1005. //#define sprite56width 571
  1006. //#define sprite56height 29
  1007. //#define sprite56Bitmap (sprite55Cwidth*sprite55Cheight)+sprite55CBitmap
  1008. //
  1009. //#define sprite57width 192 //161
  1010. //#define sprite57height 75 //51
  1011. //#define sprite57Bitmap (sprite56width*sprite56height)+sprite56Bitmap
  1012. //
  1013. //#define sprite58width 272
  1014. //#define sprite58height 176
  1015. //#define sprite58Bitmap (sprite57width*sprite57height)+sprite57Bitmap
  1016. //
  1017. //#define sprite59width 138
  1018. //#define sprite59height 75
  1019. //#define sprite59Bitmap (sprite58width*sprite58height)+sprite58Bitmap
  1020. //
  1021. //#define sprite60width 1
  1022. //#define sprite60height 1
  1023. //#define sprite60Bitmap (sprite59width*sprite59height)+sprite59Bitmap
  1024. //
  1025. //#define sprite61width 541
  1026. //#define sprite61height 5
  1027. //#define sprite61Bitmap (sprite60width*sprite60height)+sprite60Bitmap
  1028. //
  1029. //#define sprite62width 1
  1030. //#define sprite62height 1
  1031. //#define sprite62Bitmap (sprite61width*sprite61height)+sprite61Bitmap
  1032. //
  1033. //#define sprite63width 64
  1034. //#define sprite63height 88
  1035. //#define sprite63Bitmap (sprite62width*sprite62height)+sprite62Bitmap
  1036. //
  1037. //#define sprite64width 64
  1038. //#define sprite64height 88
  1039. //#define sprite64Bitmap (sprite63width*sprite63height)+sprite63Bitmap
  1040. //
  1041. //#define sprite65width 64
  1042. //#define sprite65height 88
  1043. //#define sprite65Bitmap (sprite64width*sprite64height)+sprite64Bitmap
  1044. //
  1045. //#define sprite66width 64
  1046. //#define sprite66height 88
  1047. //#define sprite66Bitmap (sprite65width*sprite65height)+sprite65Bitmap
  1048. //
  1049. //#define sprite67width 64
  1050. //#define sprite67height 88
  1051. //#define sprite67Bitmap (sprite66width*sprite66height)+sprite66Bitmap
  1052. //
  1053. //#define sprite68width 64
  1054. //#define sprite68height 88
  1055. //#define sprite68Bitmap (sprite67width*sprite67height)+sprite67Bitmap
  1056. //
  1057. //#define sprite69width 64
  1058. //#define sprite69height 88
  1059. //#define sprite69Bitmap (sprite68width*sprite68height)+sprite68Bitmap
  1060. //
  1061. //#define sprite70width 64
  1062. //#define sprite70height 88
  1063. //#define sprite70Bitmap (sprite69width*sprite69height)+sprite69Bitmap
  1064. //
  1065. //#define sprite71width 64
  1066. //#define sprite71height 88
  1067. //#define sprite71Bitmap (sprite70width*sprite70height)+sprite70Bitmap
  1068. //
  1069. //#define sprite72width 64
  1070. //#define sprite72height 88
  1071. //#define sprite72Bitmap (sprite71width*sprite71height)+sprite71Bitmap
  1072. //
  1073. //#define sprite73width 64
  1074. //#define sprite73height 88
  1075. //#define sprite73Bitmap (sprite72width*sprite72height)+sprite72Bitmap
  1076. //
  1077. //#define sprite74width 64
  1078. //#define sprite74height 88
  1079. //#define sprite74Bitmap (sprite73width*sprite73height)+sprite73Bitmap
  1080. //
  1081. //#define sprite75width 64
  1082. //#define sprite75height 88
  1083. //#define sprite75Bitmap (sprite74width*sprite74height)+sprite74Bitmap
  1084. //
  1085. //
  1086. //#define sprite76width 133
  1087. //#define sprite76height 144
  1088. //#define sprite76Bitmap (sprite75width*sprite75height)+sprite75Bitmap
  1089. //
  1090. //#define sprite77width 133
  1091. //#define sprite77height 144
  1092. //#define sprite77Bitmap (sprite76width*sprite76height)+sprite76Bitmap
  1093. //
  1094. //#define sprite78width 133
  1095. //#define sprite78height 144
  1096. //#define sprite78Bitmap (sprite77width*sprite77height)+sprite77Bitmap
  1097. //
  1098. //#define sprite79width 133
  1099. //#define sprite79height 144
  1100. //#define sprite79Bitmap (sprite78width*sprite78height)+sprite78Bitmap
  1101. //
  1102. //#define sprite80width 31
  1103. //#define sprite80height 33
  1104. //#define sprite80Bitmap (sprite79width*sprite79height)+sprite79Bitmap
  1105. //
  1106. //#define sprite81width 31
  1107. //#define sprite81height 35
  1108. //#define sprite81Bitmap (sprite80width*sprite80height)+sprite80Bitmap
  1109. //
  1110. //#define sprite82width 51
  1111. //#define sprite82height 33
  1112. //#define sprite82Bitmap (sprite81width*sprite81height)+sprite81Bitmap
  1113. //
  1114. //#define sprite83width 60
  1115. //#define sprite83height 35
  1116. //#define sprite83Bitmap (sprite82width*sprite82height)+sprite82Bitmap
  1117. //
  1118. //#define sprite84width 180
  1119. //#define sprite84height 45
  1120. //#define sprite84Bitmap (sprite83width*sprite83height)+sprite83Bitmap
  1121. //
  1122. //#define sprite85width 180
  1123. //#define sprite85height 45
  1124. //#define sprite85Bitmap (sprite84width*sprite84height)+sprite84Bitmap
  1125. //
  1126. //#define sprite86width 180
  1127. //#define sprite86height 45
  1128. //#define sprite86Bitmap (sprite85width*sprite85height)+sprite85Bitmap
  1129. //
  1130. //#define sprite87width 180
  1131. //#define sprite87height 45
  1132. //#define sprite87Bitmap (sprite86width*sprite86height)+sprite86Bitmap
  1133. //
  1134. //#define sprite88width 180
  1135. //#define sprite88height 45
  1136. //#define sprite88Bitmap (sprite87width*sprite87height)+sprite87Bitmap
  1137. //
  1138. //#define sprite89width 180
  1139. //#define sprite89height 45
  1140. //#define sprite89Bitmap (sprite88width*sprite88height)+sprite88Bitmap
  1141. //
  1142. //#define sprite90width 180
  1143. //#define sprite90height 45
  1144. //#define sprite90Bitmap (sprite89width*sprite89height)+sprite89Bitmap
  1145. //
  1146. //#define sprite91width 180
  1147. //#define sprite91height 45
  1148. //#define sprite91Bitmap (sprite90width*sprite90height)+sprite90Bitmap
  1149. //
  1150. //#define sprite92width 180
  1151. //#define sprite92height 45
  1152. //#define sprite92Bitmap (sprite91width*sprite91height)+sprite91Bitmap
  1153. //
  1154. //#define sprite93width 180
  1155. //#define sprite93height 45
  1156. //#define sprite93Bitmap (sprite92width*sprite92height)+sprite92Bitmap
  1157. //
  1158. //#define sprite94width 180
  1159. //#define sprite94height 45
  1160. //#define sprite94Bitmap (sprite93width*sprite93height)+sprite93Bitmap
  1161. //
  1162. //#define sprite95width 180
  1163. //#define sprite95height 45
  1164. //#define sprite95Bitmap (sprite94width*sprite94height)+sprite94Bitmap
  1165. //
  1166. //#define sprite96width 180
  1167. //#define sprite96height 45
  1168. //#define sprite96Bitmap (sprite95width*sprite95height)+sprite95Bitmap
  1169. //
  1170. //#define sprite97width 180
  1171. //#define sprite97height 45
  1172. //#define sprite97Bitmap (sprite96width*sprite96height)+sprite96Bitmap
  1173. //
  1174. //#define sprite98width 180
  1175. //#define sprite98height 45
  1176. //#define sprite98Bitmap (sprite97width*sprite97height)+sprite97Bitmap
  1177. //
  1178. //#define sprite99width 96
  1179. //#define sprite99height 44
  1180. //#define sprite99Bitmap (sprite98width*sprite98height)+sprite98Bitmap
  1181. //
  1182. //#define sprite100width 96
  1183. //#define sprite100height 44
  1184. //#define sprite100Bitmap (sprite99width*sprite99height)+sprite99Bitmap
  1185. //
  1186. //#define sprite101width 96
  1187. //#define sprite101height 44
  1188. //#define sprite101Bitmap (sprite100width*sprite100height)+sprite100Bitmap
  1189. //
  1190. //#define sprite102width 96
  1191. //#define sprite102height 44
  1192. //#define sprite102Bitmap (sprite101width*sprite101height)+sprite101Bitmap
  1193. //
  1194. //#define sprite103width 96
  1195. //#define sprite103height 44
  1196. //#define sprite103Bitmap (sprite102width*sprite102height)+sprite102Bitmap
  1197. //
  1198. //#define sprite104width 96
  1199. //#define sprite104height 44
  1200. //#define sprite104Bitmap (sprite103width*sprite103height)+sprite103Bitmap
  1201. //
  1202. //#define sprite105width 96
  1203. //#define sprite105height 44
  1204. //#define sprite105Bitmap (sprite104width*sprite104height)+sprite104Bitmap
  1205. //
  1206. //#define sprite106width 96
  1207. //#define sprite106height 44
  1208. //#define sprite106Bitmap (sprite105width*sprite105height)+sprite105Bitmap
  1209. //
  1210. //#define sprite107width 96
  1211. //#define sprite107height 44
  1212. //#define sprite107Bitmap (sprite106width*sprite106height)+sprite106Bitmap
  1213. //
  1214. //#define sprite108width 96
  1215. //#define sprite108height 44
  1216. //#define sprite108Bitmap (sprite107width*sprite107height)+sprite107Bitmap
  1217. //
  1218. //#define sprite109width 96
  1219. //#define sprite109height 44
  1220. //#define sprite109Bitmap (sprite108width*sprite108height)+sprite108Bitmap
  1221. //
  1222. //#define sprite110width 96
  1223. //#define sprite110height 44
  1224. //#define sprite110Bitmap (sprite109width*sprite109height)+sprite109Bitmap
  1225. //
  1226. //#define sprite111width 96
  1227. //#define sprite111height 44
  1228. //#define sprite111Bitmap (sprite110width*sprite110height)+sprite110Bitmap
  1229. //
  1230. //#define sprite112width 96
  1231. //#define sprite112height 44
  1232. //#define sprite112Bitmap (sprite111width*sprite111height)+sprite111Bitmap
  1233. //
  1234. //#define sprite113width 96
  1235. //#define sprite113height 44
  1236. //#define sprite113Bitmap (sprite112width*sprite112height)+sprite112Bitmap
  1237. //
  1238. //#define sprite114width 180
  1239. //#define sprite114height 43
  1240. //#define sprite114Bitmap (sprite113width*sprite113height)+sprite113Bitmap
  1241. //
  1242. //#define sprite115width 233
  1243. //#define sprite115height 44
  1244. //#define sprite115Bitmap (sprite114width*sprite114height)+sprite114Bitmap
  1245. //
  1246. //#define sprite116width 9
  1247. //#define sprite116height 20
  1248. //#define sprite116Bitmap (sprite115width*sprite115height)+sprite115Bitmap
  1249. //
  1250. //#define sprite117width 15
  1251. //#define sprite117height 15
  1252. //#define sprite117Bitmap (sprite116width*sprite116height)+sprite116Bitmap
  1253. //
  1254. //#define sprite118width 15
  1255. //#define sprite118height 15
  1256. //#define sprite118Bitmap (sprite117width*sprite117height)+sprite117Bitmap
  1257. //
  1258. //#define sprite119width 15
  1259. //#define sprite119height 15
  1260. //#define sprite119Bitmap (sprite118width*sprite118height)+sprite118Bitmap
  1261. //
  1262. //#define sprite120width 15
  1263. //#define sprite120height 15
  1264. //#define sprite120Bitmap (sprite119width*sprite119height)+sprite119Bitmap
  1265. //
  1266. //#define sprite121width 166
  1267. //#define sprite121height 167
  1268. //#define sprite121Bitmap (sprite120width*sprite120height)+sprite120Bitmap
  1269. //
  1270. //#define sprite122width 126
  1271. //#define sprite122height 163
  1272. //#define sprite122Bitmap (sprite121width*sprite121height)+sprite121Bitmap
  1273. //
  1274. //#define sprite123width 101
  1275. //#define sprite123height 100
  1276. //#define sprite123Bitmap (sprite122width*sprite122height)+sprite122Bitmap
  1277. //
  1278. //#define sprite124width 118
  1279. //#define sprite124height 164
  1280. //#define sprite124Bitmap (sprite123width*sprite123height)+sprite123Bitmap
  1281. //
  1282. //#define sprite125width 33
  1283. //#define sprite125height 36
  1284. //#define sprite125Bitmap (sprite124width*sprite124height)+sprite124Bitmap
  1285. //
  1286. //#define sprite126width 33
  1287. //#define sprite126height 36
  1288. //#define sprite126Bitmap (sprite125width*sprite125height)+sprite125Bitmap
  1289. //
  1290. //#define sprite127width 33
  1291. //#define sprite127height 33
  1292. //#define sprite127Bitmap (sprite126width*sprite126height)+sprite126Bitmap
  1293. //
  1294. //#define sprite128width 58
  1295. //#define sprite128height 87
  1296. //#define sprite128Bitmap (sprite127width*sprite127height)+sprite127Bitmap
  1297. //
  1298. //#define sprite129width 58
  1299. //#define sprite129height 87
  1300. //#define sprite129Bitmap (sprite128width*sprite128height)+sprite128Bitmap
  1301. //
  1302. //#define sprite130width 58
  1303. //#define sprite130height 87
  1304. //#define sprite130Bitmap (sprite129width*sprite129height)+sprite129Bitmap
  1305. //
  1306. //#define sprite131width 58
  1307. //#define sprite131height 87
  1308. //#define sprite131Bitmap (sprite130width*sprite130height)+sprite130Bitmap
  1309. //
  1310. //#define sprite132width 58
  1311. //#define sprite132height 87
  1312. //#define sprite132Bitmap (sprite131width*sprite131height)+sprite131Bitmap
  1313. //
  1314. //#define sprite133width 58
  1315. //#define sprite133height 87
  1316. //#define sprite133Bitmap (sprite132width*sprite132height)+sprite132Bitmap
  1317. //
  1318. //#define sprite134width 58
  1319. //#define sprite134height 87
  1320. //#define sprite134Bitmap (sprite133width*sprite133height)+sprite133Bitmap
  1321. //
  1322. //#define sprite135width 58
  1323. //#define sprite135height 87
  1324. //#define sprite135Bitmap (sprite134width*sprite134height)+sprite134Bitmap
  1325. //
  1326. //#define sprite136width 58
  1327. //#define sprite136height 87
  1328. //#define sprite136Bitmap (sprite135width*sprite135height)+sprite135Bitmap
  1329. //
  1330. //#define sprite137width 58
  1331. //#define sprite137height 87
  1332. //#define sprite137Bitmap (sprite136width*sprite136height)+sprite136Bitmap
  1333. //
  1334. //#define sprite138width 58
  1335. //#define sprite138height 87
  1336. //#define sprite138Bitmap (sprite137width*sprite137height)+sprite137Bitmap
  1337. //
  1338. //#define sprite139width 58
  1339. //#define sprite139height 87
  1340. //#define sprite139Bitmap (sprite138width*sprite138height)+sprite138Bitmap
  1341. //
  1342. //#define sprite140width 58
  1343. //#define sprite140height 87
  1344. //#define sprite140Bitmap (sprite139width*sprite139height)+sprite139Bitmap
  1345. //
  1346. //#define sprite141width 58
  1347. //#define sprite141height 87
  1348. //#define sprite141Bitmap (sprite140width*sprite140height)+sprite140Bitmap
  1349. //
  1350. //#define sprite142width 240
  1351. //#define sprite142height 57
  1352. //#define sprite142Bitmap (sprite141width*sprite141height)+sprite141Bitmap
  1353. //
  1354. //#define sprite143width 75
  1355. //#define sprite143height 76
  1356. //#define sprite143Bitmap (sprite142width*sprite142height)+sprite142Bitmap
  1357. //
  1358. //#define sprite144width 75
  1359. //#define sprite144height 80
  1360. //#define sprite144Bitmap (sprite143width*sprite143height)+sprite143Bitmap
  1361. //
  1362. //#define sprite145width 115
  1363. //#define sprite145height 96
  1364. //#define sprite145Bitmap (sprite144width*sprite144height)+sprite144Bitmap
  1365. //
  1366. //#define sprite146width 64
  1367. //#define sprite146height 48
  1368. //#define sprite146Bitmap (sprite145width*sprite145height)+sprite145Bitmap
  1369. //
  1370. //#define sprite147width 80
  1371. //#define sprite147height 46
  1372. //#define sprite147Bitmap (sprite146width*sprite146height)+sprite146Bitmap
  1373. //
  1374. //#define sprite148width 78
  1375. //#define sprite148height 86
  1376. //#define sprite148Bitmap (sprite147width*sprite147height)+sprite147Bitmap
  1377. //
  1378. //#define sprite149width 69
  1379. //#define sprite149height 82
  1380. //#define sprite149Bitmap (sprite148width*sprite148height)+sprite148Bitmap
  1381. //
  1382. //#define sprite150width 451
  1383. //#define sprite150height 29
  1384. //#define sprite150Bitmap (sprite149width*sprite149height)+sprite149Bitmap
  1385. //
  1386. ////#define sprite151width 136
  1387. ////#define sprite151height 74
  1388. ////#define sprite151Bitmap (sprite150width*sprite150height)+sprite150Bitmap
  1389. ////#define sprite152width 71
  1390. ////#define sprite152height 73
  1391. ////#define sprite152Bitmap (sprite151width*sprite151height)+sprite151Bitmap
  1392. //
  1393. //
  1394. //
  1395. //
  1396. //
  1397. //
  1398. //
  1399. //
  1400. //#define sprite1width_s 14
  1401. //#define sprite1height_s 28
  1402. //#define sprite1Bitmap_s 0
  1403. //
  1404. //#define sprite1awidth_s 14
  1405. //#define sprite1aheight_s 28
  1406. //#define sprite1aBitmap_s (sprite1width_s*sprite1height_s)+sprite1Bitmap_s
  1407. //
  1408. //#define sprite1bwidth_s 14
  1409. //#define sprite1bheight_s 28
  1410. //#define sprite1bBitmap_s (sprite1awidth_s*sprite1aheight_s)+sprite1aBitmap_s
  1411. //
  1412. //#define sprite2width_s 10
  1413. //#define sprite2height_s 10
  1414. //#define sprite2Bitmap_s (sprite1bwidth_s*sprite1bheight_s)+sprite1bBitmap_s
  1415. //
  1416. //#define sprite3width_s 10
  1417. //#define sprite3height_s 9
  1418. //#define sprite3Bitmap_s (sprite2width_s*sprite2height_s)+sprite2Bitmap_s
  1419. //
  1420. //#define sprite4width_s 10
  1421. //#define sprite4height_s 9
  1422. //#define sprite4Bitmap_s (sprite3width_s*sprite3height_s)+sprite3Bitmap_s
  1423. //
  1424. //#define sprite5width_s 10
  1425. //#define sprite5height_s 9
  1426. //#define sprite5Bitmap_s (sprite4width_s*sprite4height_s)+sprite4Bitmap_s
  1427. //
  1428. //#define sprite6width_s 10
  1429. //#define sprite6height_s 9
  1430. //#define sprite6Bitmap_s (sprite5width_s*sprite5height_s)+sprite5Bitmap_s
  1431. //
  1432. //#define sprite7width_s 10
  1433. //#define sprite7height_s 9
  1434. //#define sprite7Bitmap_s (sprite6width_s*sprite6height_s)+sprite6Bitmap_s
  1435. //
  1436. //#define sprite8width_s 10
  1437. //#define sprite8height_s 9
  1438. //#define sprite8Bitmap_s (sprite7width_s*sprite7height_s)+sprite7Bitmap_s
  1439. //
  1440. //#define sprite9width_s 11
  1441. //#define sprite9height_s 9
  1442. //#define sprite9Bitmap_s (sprite8width_s*sprite8height_s)+sprite8Bitmap_s
  1443. //
  1444. //#define sprite10width_s 285
  1445. //#define sprite10height_s 14
  1446. //#define sprite10Bitmap_s (sprite9width_s*sprite9height_s)+sprite9Bitmap_s
  1447. //
  1448. //#define sprite11width_s 35
  1449. //#define sprite11height_s 42
  1450. //#define sprite11Bitmap_s (sprite10width_s*sprite10height_s)+sprite10Bitmap_s
  1451. //
  1452. //#define sprite12width_s 35
  1453. //#define sprite12height_s 42
  1454. //#define sprite12Bitmap_s (sprite11width_s*sprite11height_s)+sprite11Bitmap_s
  1455. //
  1456. //#define sprite13width_s 35
  1457. //#define sprite13height_s 42
  1458. //#define sprite13Bitmap_s (sprite12width_s*sprite12height_s)+sprite12Bitmap_s
  1459. //
  1460. //#define sprite14width_s 35
  1461. //#define sprite14height_s 42
  1462. //#define sprite14Bitmap_s (sprite13width_s*sprite13height_s)+sprite13Bitmap_s
  1463. //
  1464. //#define sprite15width_s 35
  1465. //#define sprite15height_s 42
  1466. //#define sprite15Bitmap_s (sprite14width_s*sprite14height_s)+sprite14Bitmap_s
  1467. //
  1468. //#define sprite16width_s 35
  1469. //#define sprite16height_s 42
  1470. //#define sprite16Bitmap_s (sprite15width_s*sprite15height_s)+sprite15Bitmap_s
  1471. //
  1472. //#define sprite17width_s 35
  1473. //#define sprite17height_s 42
  1474. //#define sprite17Bitmap_s (sprite16width_s*sprite16height_s)+sprite16Bitmap_s
  1475. //
  1476. //#define sprite18width_s 35
  1477. //#define sprite18height_s 42
  1478. //#define sprite18Bitmap_s (sprite17width_s*sprite17height_s)+sprite17Bitmap_s
  1479. //
  1480. //#define sprite19width_s 35
  1481. //#define sprite19height_s 42
  1482. //#define sprite19Bitmap_s (sprite18width_s*sprite18height_s)+sprite18Bitmap_s
  1483. //
  1484. //#define sprite20width_s 35
  1485. //#define sprite20height_s 42
  1486. //#define sprite20Bitmap_s (sprite19width_s*sprite19height_s)+sprite19Bitmap_s
  1487. //
  1488. //#define sprite21width_s 35
  1489. //#define sprite21height_s 42
  1490. //#define sprite21Bitmap_s (sprite20width_s*sprite20height_s)+sprite20Bitmap_s
  1491. //
  1492. //#define sprite22width_s 35
  1493. //#define sprite22height_s 42
  1494. //#define sprite22Bitmap_s (sprite21width_s*sprite21height_s)+sprite21Bitmap_s
  1495. //
  1496. //#define sprite23width_s 35
  1497. //#define sprite23height_s 42
  1498. //#define sprite23Bitmap_s (sprite22width_s*sprite22height_s)+sprite22Bitmap_s
  1499. //
  1500. //#define sprite24width_s 35
  1501. //#define sprite24height_s 42
  1502. //#define sprite24Bitmap_s (sprite23width_s*sprite23height_s)+sprite23Bitmap_s
  1503. //
  1504. //#define sprite25width_s 35
  1505. //#define sprite25height_s 42
  1506. //#define sprite25Bitmap_s (sprite24width_s*sprite24height_s)+sprite24Bitmap_s
  1507. //
  1508. //#define sprite26width_s 35
  1509. //#define sprite26height_s 42
  1510. //#define sprite26Bitmap_s (sprite25width_s*sprite25height_s)+sprite25Bitmap_s
  1511. //
  1512. //#define sprite27width_s 35
  1513. //#define sprite27height_s 42
  1514. //#define sprite27Bitmap_s (sprite26width_s*sprite26height_s)+sprite26Bitmap_s
  1515. //
  1516. //#define sprite28width_s 35
  1517. //#define sprite28height_s 42
  1518. //#define sprite28Bitmap_s (sprite27width_s*sprite27height_s)+sprite27Bitmap_s
  1519. //
  1520. //#define sprite29width_s 35
  1521. //#define sprite29height_s 42
  1522. //#define sprite29Bitmap_s (sprite28width_s*sprite28height_s)+sprite28Bitmap_s
  1523. //
  1524. //#define sprite30width_s 35
  1525. //#define sprite30height_s 42
  1526. //#define sprite30Bitmap_s (sprite29width_s*sprite29height_s)+sprite29Bitmap_s
  1527. //
  1528. //#define sprite31width_s 35
  1529. //#define sprite31height_s 42
  1530. //#define sprite31Bitmap_s (sprite30width_s*sprite30height_s)+sprite30Bitmap_s
  1531. //
  1532. //#define sprite32width_s 35
  1533. //#define sprite32height_s 42
  1534. //#define sprite32Bitmap_s (sprite31width_s*sprite31height_s)+sprite31Bitmap_s
  1535. //
  1536. //#define sprite33width_s 35
  1537. //#define sprite33height_s 42
  1538. //#define sprite33Bitmap_s (sprite32width_s*sprite32height_s)+sprite32Bitmap_s
  1539. //
  1540. //#define sprite34width_s 35
  1541. //#define sprite34height_s 42
  1542. //#define sprite34Bitmap_s (sprite33width_s*sprite33height_s)+sprite33Bitmap_s
  1543. //
  1544. //#define sprite35width_s 35
  1545. //#define sprite35height_s 42
  1546. //#define sprite35Bitmap_s (sprite34width_s*sprite34height_s)+sprite34Bitmap_s
  1547. //
  1548. //#define sprite36width_s 35
  1549. //#define sprite36height_s 42
  1550. //#define sprite36Bitmap_s (sprite35width_s*sprite35height_s)+sprite35Bitmap_s
  1551. //
  1552. //#define sprite37width_s 35
  1553. //#define sprite37height_s 42
  1554. //#define sprite37Bitmap_s (sprite36width_s*sprite36height_s)+sprite36Bitmap_s
  1555. //
  1556. //#define sprite38width_s 35
  1557. //#define sprite38height_s 42
  1558. //#define sprite38Bitmap_s (sprite37width_s*sprite37height_s)+sprite37Bitmap_s
  1559. //
  1560. //#define sprite39width_s 35
  1561. //#define sprite39height_s 42
  1562. //#define sprite39Bitmap_s (sprite38width_s*sprite38height_s)+sprite38Bitmap_s
  1563. //
  1564. //#define sprite40width_s 35
  1565. //#define sprite40height_s 42
  1566. //#define sprite40Bitmap_s (sprite39width_s*sprite39height_s)+sprite39Bitmap_s
  1567. //
  1568. //#define sprite41width_s 35
  1569. //#define sprite41height_s 42
  1570. //#define sprite41Bitmap_s (sprite40width_s*sprite40height_s)+sprite40Bitmap_s
  1571. //
  1572. //#define sprite42width_s 35
  1573. //#define sprite42height_s 42
  1574. //#define sprite42Bitmap_s (sprite41width_s*sprite41height_s)+sprite41Bitmap_s
  1575. //
  1576. //#define sprite43width_s 35
  1577. //#define sprite43height_s 42
  1578. //#define sprite43Bitmap_s (sprite42width_s*sprite42height_s)+sprite42Bitmap_s
  1579. //
  1580. //#define sprite44width_s 35
  1581. //#define sprite44height_s 42
  1582. //#define sprite44Bitmap_s (sprite43width_s*sprite43height_s)+sprite43Bitmap_s
  1583. //
  1584. //#define sprite45width_s 35
  1585. //#define sprite45height_s 42
  1586. //#define sprite45Bitmap_s (sprite44width_s*sprite44height_s)+sprite44Bitmap_s
  1587. //
  1588. //#define sprite46width_s 35
  1589. //#define sprite46height_s 42
  1590. //#define sprite46Bitmap_s (sprite45width_s*sprite45height_s)+sprite45Bitmap_s
  1591. //
  1592. //#define sprite47width_s 35
  1593. //#define sprite47height_s 42
  1594. //#define sprite47Bitmap_s (sprite46width_s*sprite46height_s)+sprite46Bitmap_s
  1595. //
  1596. //#define sprite48width_s 35
  1597. //#define sprite48height_s 42
  1598. //#define sprite48Bitmap_s (sprite47width_s*sprite47height_s)+sprite47Bitmap_s
  1599. //
  1600. //#define sprite49width_s 35
  1601. //#define sprite49height_s 42
  1602. //#define sprite49Bitmap_s (sprite48width_s*sprite48height_s)+sprite48Bitmap_s
  1603. //
  1604. //#define sprite50width_s 35
  1605. //#define sprite50height_s 42
  1606. //#define sprite50Bitmap_s (sprite49width_s*sprite49height_s)+sprite49Bitmap_s
  1607. //
  1608. //#define sprite51width_s 35
  1609. //#define sprite51height_s 42
  1610. //#define sprite51Bitmap_s (sprite50width_s*sprite50height_s)+sprite50Bitmap_s
  1611. //
  1612. //#define sprite52width_s 35
  1613. //#define sprite52height_s 42
  1614. //#define sprite52Bitmap_s (sprite51width_s*sprite51height_s)+sprite51Bitmap_s
  1615. //
  1616. //#define sprite53width_s 35
  1617. //#define sprite53height_s 42
  1618. //#define sprite53Bitmap_s (sprite52width_s*sprite52height_s)+sprite52Bitmap_s
  1619. //
  1620. //#define sprite54width_s 35
  1621. //#define sprite54height_s 42
  1622. //#define sprite54Bitmap_s (sprite53width_s*sprite53height_s)+sprite53Bitmap_s
  1623. //
  1624. //#define sprite55width_s 35
  1625. //#define sprite55height_s 42
  1626. //#define sprite55Bitmap_s (sprite54width_s*sprite54height_s)+sprite54Bitmap_s
  1627. //
  1628. //#define sprite55Bwidth_s 35
  1629. //#define sprite55Bheight_s 42
  1630. //#define sprite55BBitmap_s (sprite55width_s*sprite55height_s)+sprite55Bitmap_s
  1631. //
  1632. //#define sprite55Cwidth_s 35
  1633. //#define sprite55Cheight_s 42
  1634. //#define sprite55CBitmap_s (sprite55Bwidth_s*sprite55Bheight_s)+sprite55BBitmap_s
  1635. //
  1636. //#define sprite56width_s 285
  1637. //#define sprite56height_s 14
  1638. //#define sprite56Bitmap_s (sprite55Cwidth_s*sprite55Cheight_s)+sprite55CBitmap_s
  1639. //
  1640. //#define sprite57width_s 96
  1641. //#define sprite57height_s 37
  1642. //#define sprite57Bitmap_s (sprite56width_s*sprite56height_s)+sprite56Bitmap_s
  1643. //
  1644. //#define sprite58width_s 136
  1645. //#define sprite58height_s 88
  1646. //#define sprite58Bitmap_s (sprite57width_s*sprite57height_s)+sprite57Bitmap_s
  1647. //
  1648. //#define sprite59width_s 68
  1649. //#define sprite59height_s 37
  1650. //#define sprite59Bitmap_s (sprite58width_s*sprite58height_s)+sprite58Bitmap_s
  1651. //
  1652. //#define sprite60width_s 1
  1653. //#define sprite60height_s 1
  1654. //#define sprite60Bitmap_s (sprite59width_s*sprite59height_s)+sprite59Bitmap_s
  1655. //
  1656. //#define sprite61width_s 271
  1657. //#define sprite61height_s 3
  1658. //#define sprite61Bitmap_s (sprite60width_s*sprite60height_s)+sprite60Bitmap_s
  1659. //
  1660. //#define sprite62width_s 1
  1661. //#define sprite62height_s 1
  1662. //#define sprite62Bitmap_s (sprite61width_s*sprite61height_s)+sprite61Bitmap_s
  1663. //
  1664. //#define sprite63width_s 32
  1665. //#define sprite63height_s 44
  1666. //#define sprite63Bitmap_s (sprite62width_s*sprite62height_s)+sprite62Bitmap_s
  1667. //
  1668. //#define sprite64width_s 32
  1669. //#define sprite64height_s 44
  1670. //#define sprite64Bitmap_s (sprite63width_s*sprite63height_s)+sprite63Bitmap_s
  1671. //
  1672. //#define sprite65width_s 32
  1673. //#define sprite65height_s 44
  1674. //#define sprite65Bitmap_s (sprite64width_s*sprite64height_s)+sprite64Bitmap_s
  1675. //
  1676. //#define sprite66width_s 32
  1677. //#define sprite66height_s 44
  1678. //#define sprite66Bitmap_s (sprite65width_s*sprite65height_s)+sprite65Bitmap_s
  1679. //
  1680. //#define sprite67width_s 32
  1681. //#define sprite67height_s 44
  1682. //#define sprite67Bitmap_s (sprite66width_s*sprite66height_s)+sprite66Bitmap_s
  1683. //
  1684. //#define sprite68width_s 32
  1685. //#define sprite68height_s 44
  1686. //#define sprite68Bitmap_s (sprite67width_s*sprite67height_s)+sprite67Bitmap_s
  1687. //
  1688. //#define sprite69width_s 32
  1689. //#define sprite69height_s 44
  1690. //#define sprite69Bitmap_s (sprite68width_s*sprite68height_s)+sprite68Bitmap_s
  1691. //
  1692. //#define sprite70width_s 32
  1693. //#define sprite70height_s 44
  1694. //#define sprite70Bitmap_s (sprite69width_s*sprite69height_s)+sprite69Bitmap_s
  1695. //
  1696. //#define sprite71width_s 32
  1697. //#define sprite71height_s 44
  1698. //#define sprite71Bitmap_s (sprite70width_s*sprite70height_s)+sprite70Bitmap_s
  1699. //
  1700. //#define sprite72width_s 32
  1701. //#define sprite72height_s 44
  1702. //#define sprite72Bitmap_s (sprite71width_s*sprite71height_s)+sprite71Bitmap_s
  1703. //
  1704. //#define sprite73width_s 32
  1705. //#define sprite73height_s 44
  1706. //#define sprite73Bitmap_s (sprite72width_s*sprite72height_s)+sprite72Bitmap_s
  1707. //
  1708. //#define sprite74width_s 32
  1709. //#define sprite74height_s 44
  1710. //#define sprite74Bitmap_s (sprite73width_s*sprite73height_s)+sprite73Bitmap_s
  1711. //
  1712. //#define sprite75width_s 32
  1713. //#define sprite75height_s 44
  1714. //#define sprite75Bitmap_s (sprite74width_s*sprite74height_s)+sprite74Bitmap_s
  1715. //
  1716. //#define sprite76width_s 66
  1717. //#define sprite76height_s 72
  1718. //#define sprite76Bitmap_s (sprite75width_s*sprite75height_s)+sprite75Bitmap_s
  1719. //
  1720. //#define sprite77width_s 66
  1721. //#define sprite77height_s 72
  1722. //#define sprite77Bitmap_s (sprite76width_s*sprite76height_s)+sprite76Bitmap_s
  1723. //
  1724. //#define sprite78width_s 66
  1725. //#define sprite78height_s 72
  1726. //#define sprite78Bitmap_s (sprite77width_s*sprite77height_s)+sprite77Bitmap_s
  1727. //
  1728. //#define sprite79width_s 66
  1729. //#define sprite79height_s 72
  1730. //#define sprite79Bitmap_s (sprite78width_s*sprite78height_s)+sprite78Bitmap_s
  1731. //
  1732. //#define sprite80width_s 16
  1733. //#define sprite80height_s 17
  1734. //#define sprite80Bitmap_s (sprite79width_s*sprite79height_s)+sprite79Bitmap_s
  1735. //
  1736. //#define sprite81width_s 15
  1737. //#define sprite81height_s 17
  1738. //#define sprite81Bitmap_s (sprite80width_s*sprite80height_s)+sprite80Bitmap_s
  1739. //
  1740. //#define sprite82width_s 25
  1741. //#define sprite82height_s 17
  1742. //#define sprite82Bitmap_s (sprite81width_s*sprite81height_s)+sprite81Bitmap_s
  1743. //
  1744. //#define sprite83width_s 29
  1745. //#define sprite83height_s 17
  1746. //#define sprite83Bitmap_s (sprite82width_s*sprite82height_s)+sprite82Bitmap_s
  1747. //
  1748. //#define sprite84width_s 90
  1749. //#define sprite84height_s 22
  1750. //#define sprite84Bitmap_s (sprite83width_s*sprite83height_s)+sprite83Bitmap_s
  1751. //
  1752. //#define sprite85width_s 90
  1753. //#define sprite85height_s 22
  1754. //#define sprite85Bitmap_s (sprite84width_s*sprite84height_s)+sprite84Bitmap_s
  1755. //
  1756. //#define sprite86width_s 90
  1757. //#define sprite86height_s 22
  1758. //#define sprite86Bitmap_s (sprite85width_s*sprite85height_s)+sprite85Bitmap_s
  1759. //
  1760. //#define sprite87width_s 90
  1761. //#define sprite87height_s 22
  1762. //#define sprite87Bitmap_s (sprite86width_s*sprite86height_s)+sprite86Bitmap_s
  1763. //
  1764. //#define sprite88width_s 90
  1765. //#define sprite88height_s 22
  1766. //#define sprite88Bitmap_s (sprite87width_s*sprite87height_s)+sprite87Bitmap_s
  1767. //
  1768. //#define sprite89width_s 90
  1769. //#define sprite89height_s 22
  1770. //#define sprite89Bitmap_s (sprite88width_s*sprite88height_s)+sprite88Bitmap_s
  1771. //
  1772. //#define sprite90width_s 90
  1773. //#define sprite90height_s 22
  1774. //#define sprite90Bitmap_s (sprite89width_s*sprite89height_s)+sprite89Bitmap_s
  1775. //
  1776. //#define sprite91width_s 90
  1777. //#define sprite91height_s 22
  1778. //#define sprite91Bitmap_s (sprite90width_s*sprite90height_s)+sprite90Bitmap_s
  1779. //
  1780. //#define sprite92width_s 90
  1781. //#define sprite92height_s 22
  1782. //#define sprite92Bitmap_s (sprite91width_s*sprite91height_s)+sprite91Bitmap_s
  1783. //
  1784. //#define sprite93width_s 90
  1785. //#define sprite93height_s 22
  1786. //#define sprite93Bitmap_s (sprite92width_s*sprite92height_s)+sprite92Bitmap_s
  1787. //
  1788. //#define sprite94width_s 90
  1789. //#define sprite94height_s 22
  1790. //#define sprite94Bitmap_s (sprite93width_s*sprite93height_s)+sprite93Bitmap_s
  1791. //
  1792. //#define sprite95width_s 90
  1793. //#define sprite95height_s 22
  1794. //#define sprite95Bitmap_s (sprite94width_s*sprite94height_s)+sprite94Bitmap_s
  1795. //
  1796. //#define sprite96width_s 90
  1797. //#define sprite96height_s 22
  1798. //#define sprite96Bitmap_s (sprite95width_s*sprite95height_s)+sprite95Bitmap_s
  1799. //
  1800. //#define sprite97width_s 90
  1801. //#define sprite97height_s 22
  1802. //#define sprite97Bitmap_s (sprite96width_s*sprite96height_s)+sprite96Bitmap_s
  1803. //
  1804. //#define sprite98width_s 90
  1805. //#define sprite98height_s 22
  1806. //#define sprite98Bitmap_s (sprite97width_s*sprite97height_s)+sprite97Bitmap_s
  1807. //
  1808. //
  1809. //#define sprite99width_s 48
  1810. //#define sprite99height_s 22
  1811. //#define sprite99Bitmap_s (sprite98width_s*sprite98height_s)+sprite98Bitmap_s
  1812. //
  1813. //#define sprite100width_s 48
  1814. //#define sprite100height_s 22
  1815. //#define sprite100Bitmap_s (sprite99width_s*sprite99height_s)+sprite99Bitmap_s
  1816. //
  1817. //#define sprite101width_s 48
  1818. //#define sprite101height_s 22
  1819. //#define sprite101Bitmap_s (sprite100width_s*sprite100height_s)+sprite100Bitmap_s
  1820. //
  1821. //#define sprite102width_s 48
  1822. //#define sprite102height_s 22
  1823. //#define sprite102Bitmap_s (sprite101width_s*sprite101height_s)+sprite101Bitmap_s
  1824. //
  1825. //#define sprite103width_s 48
  1826. //#define sprite103height_s 22
  1827. //#define sprite103Bitmap_s (sprite102width_s*sprite102height_s)+sprite102Bitmap_s
  1828. //
  1829. //#define sprite104width_s 48
  1830. //#define sprite104height_s 22
  1831. //#define sprite104Bitmap_s (sprite103width_s*sprite103height_s)+sprite103Bitmap_s
  1832. //
  1833. //#define sprite105width_s 48
  1834. //#define sprite105height_s 22
  1835. //#define sprite105Bitmap_s (sprite104width_s*sprite104height_s)+sprite104Bitmap_s
  1836. //
  1837. //#define sprite106width_s 48
  1838. //#define sprite106height_s 22
  1839. //#define sprite106Bitmap_s (sprite105width_s*sprite105height_s)+sprite105Bitmap_s
  1840. //
  1841. //#define sprite107width_s 48
  1842. //#define sprite107height_s 22
  1843. //#define sprite107Bitmap_s (sprite106width_s*sprite106height_s)+sprite106Bitmap_s
  1844. //
  1845. //#define sprite108width_s 48
  1846. //#define sprite108height_s 22
  1847. //#define sprite108Bitmap_s (sprite107width_s*sprite107height_s)+sprite107Bitmap_s
  1848. //
  1849. //#define sprite109width_s 48
  1850. //#define sprite109height_s 22
  1851. //#define sprite109Bitmap_s (sprite108width_s*sprite108height_s)+sprite108Bitmap_s
  1852. //
  1853. //#define sprite110width_s 48
  1854. //#define sprite110height_s 22
  1855. //#define sprite110Bitmap_s (sprite109width_s*sprite109height_s)+sprite109Bitmap_s
  1856. //
  1857. //#define sprite111width_s 48
  1858. //#define sprite111height_s 22
  1859. //#define sprite111Bitmap_s (sprite110width_s*sprite110height_s)+sprite110Bitmap_s
  1860. //
  1861. //#define sprite112width_s 48
  1862. //#define sprite112height_s 22
  1863. //#define sprite112Bitmap_s (sprite111width_s*sprite111height_s)+sprite111Bitmap_s
  1864. //
  1865. //#define sprite113width_s 48
  1866. //#define sprite113height_s 22
  1867. //#define sprite113Bitmap_s (sprite112width_s*sprite112height_s)+sprite112Bitmap_s
  1868. //
  1869. //
  1870. //
  1871. //
  1872. //#define sprite114width_s 90
  1873. //#define sprite114height_s 22
  1874. //#define sprite114Bitmap_s (sprite113width_s*sprite113height_s)+sprite113Bitmap_s
  1875. //
  1876. //#define sprite115width_s 115
  1877. //#define sprite115height_s 22
  1878. //#define sprite115Bitmap_s (sprite114width_s*sprite114height_s)+sprite114Bitmap_s
  1879. //
  1880. //#define sprite116width_s 4
  1881. //#define sprite116height_s 10
  1882. //#define sprite116Bitmap_s (sprite115width_s*sprite115height_s)+sprite115Bitmap_s
  1883. //
  1884. //#define sprite117width_s 9
  1885. //#define sprite117height_s 9
  1886. //#define sprite117Bitmap_s (sprite116width_s*sprite116height_s)+sprite116Bitmap_s
  1887. //
  1888. //#define sprite118width_s 9
  1889. //#define sprite118height_s 9
  1890. //#define sprite118Bitmap_s (sprite117width_s*sprite117height_s)+sprite117Bitmap_s
  1891. //
  1892. //#define sprite119width_s 9
  1893. //#define sprite119height_s 9
  1894. //#define sprite119Bitmap_s (sprite118width_s*sprite118height_s)+sprite118Bitmap_s
  1895. //
  1896. //#define sprite120width_s 9
  1897. //#define sprite120height_s 9
  1898. //#define sprite120Bitmap_s (sprite119width_s*sprite119height_s)+sprite119Bitmap_s
  1899. //
  1900. //#define sprite121width_s 82
  1901. //#define sprite121height_s 83
  1902. //#define sprite121Bitmap_s (sprite120width_s*sprite120height_s)+sprite120Bitmap_s
  1903. //
  1904. //#define sprite122width_s 63
  1905. //#define sprite122height_s 82
  1906. //#define sprite122Bitmap_s (sprite121width_s*sprite121height_s)+sprite121Bitmap_s
  1907. //
  1908. //#define sprite123width_s 52
  1909. //#define sprite123height_s 53
  1910. //#define sprite123Bitmap_s (sprite122width_s*sprite122height_s)+sprite122Bitmap_s
  1911. //
  1912. //#define sprite124width_s 59
  1913. //#define sprite124height_s 82
  1914. //#define sprite124Bitmap_s (sprite123width_s*sprite123height_s)+sprite123Bitmap_s
  1915. //
  1916. //#define sprite125width_s 17
  1917. //#define sprite125height_s 17
  1918. //#define sprite125Bitmap_s (sprite124width_s*sprite124height_s)+sprite124Bitmap_s
  1919. //
  1920. //#define sprite126width_s 17
  1921. //#define sprite126height_s 17
  1922. //#define sprite126Bitmap_s (sprite125width_s*sprite125height_s)+sprite125Bitmap_s
  1923. //
  1924. //#define sprite127width_s 17
  1925. //#define sprite127height_s 17
  1926. //#define sprite127Bitmap_s (sprite126width_s*sprite126height_s)+sprite126Bitmap_s
  1927. //
  1928. //
  1929. //#define sprite128width_s 29
  1930. //#define sprite128height_s 43
  1931. //#define sprite128Bitmap_s (sprite127width_s*sprite127height_s)+sprite127Bitmap_s
  1932. //
  1933. //#define sprite129width_s 29
  1934. //#define sprite129height_s 43
  1935. //#define sprite129Bitmap_s (sprite128width_s*sprite128height_s)+sprite128Bitmap_s
  1936. //
  1937. //#define sprite130width_s 29
  1938. //#define sprite130height_s 43
  1939. //#define sprite130Bitmap_s (sprite129width_s*sprite129height_s)+sprite129Bitmap_s
  1940. //
  1941. //#define sprite131width_s 29
  1942. //#define sprite131height_s 43
  1943. //#define sprite131Bitmap_s (sprite130width_s*sprite130height_s)+sprite130Bitmap_s
  1944. //
  1945. //#define sprite132width_s 29
  1946. //#define sprite132height_s 43
  1947. //#define sprite132Bitmap_s (sprite131width_s*sprite131height_s)+sprite131Bitmap_s
  1948. //
  1949. //#define sprite133width_s 29
  1950. //#define sprite133height_s 43
  1951. //#define sprite133Bitmap_s (sprite132width_s*sprite132height_s)+sprite132Bitmap_s
  1952. //
  1953. //#define sprite134width_s 29
  1954. //#define sprite134height_s 43
  1955. //#define sprite134Bitmap_s (sprite133width_s*sprite133height_s)+sprite133Bitmap_s
  1956. //
  1957. //#define sprite135width_s 29
  1958. //#define sprite135height_s 43
  1959. //#define sprite135Bitmap_s (sprite134width_s*sprite134height_s)+sprite134Bitmap_s
  1960. //
  1961. //#define sprite136width_s 29
  1962. //#define sprite136height_s 43
  1963. //#define sprite136Bitmap_s (sprite135width_s*sprite135height_s)+sprite135Bitmap_s
  1964. //
  1965. //#define sprite137width_s 29
  1966. //#define sprite137height_s 43
  1967. //#define sprite137Bitmap_s (sprite136width_s*sprite136height_s)+sprite136Bitmap_s
  1968. //
  1969. //#define sprite138width_s 29
  1970. //#define sprite138height_s 43
  1971. //#define sprite138Bitmap_s (sprite137width_s*sprite137height_s)+sprite137Bitmap_s
  1972. //
  1973. //#define sprite139width_s 29
  1974. //#define sprite139height_s 43
  1975. //#define sprite139Bitmap_s (sprite138width_s*sprite138height_s)+sprite138Bitmap_s
  1976. //
  1977. //#define sprite140width_s 29
  1978. //#define sprite140height_s 43
  1979. //#define sprite140Bitmap_s (sprite139width_s*sprite139height_s)+sprite139Bitmap_s
  1980. //
  1981. //#define sprite141width_s 29
  1982. //#define sprite141height_s 43
  1983. //#define sprite141Bitmap_s (sprite140width_s*sprite140height_s)+sprite140Bitmap_s
  1984. //
  1985. //
  1986. //
  1987. //
  1988. //#define sprite142width_s 1
  1989. //#define sprite142height_s 1
  1990. //#define sprite142Bitmap_s (sprite141width_s*sprite141height_s)+sprite141Bitmap_s
  1991. //
  1992. //#define sprite143width_s 35
  1993. //#define sprite143height_s 36
  1994. //#define sprite143Bitmap_s (sprite142width_s*sprite142height_s)+sprite142Bitmap_s
  1995. //
  1996. //#define sprite144width_s 36
  1997. //#define sprite144height_s 38
  1998. //#define sprite144Bitmap_s (sprite143width_s*sprite143height_s)+sprite143Bitmap_s
  1999. //
  2000. //#define sprite145width_s 57
  2001. //#define sprite145height_s 46
  2002. //#define sprite145Bitmap_s (sprite144width_s*sprite144height_s)+sprite144Bitmap_s
  2003. //
  2004. //#define sprite146width_s 1
  2005. //#define sprite146height_s 1
  2006. //#define sprite146Bitmap_s (sprite145width_s*sprite145height_s)+sprite145Bitmap_s
  2007. //
  2008. //#define sprite147width_s 1
  2009. //#define sprite147height_s 1
  2010. //#define sprite147Bitmap_s (sprite146width_s*sprite146height_s)+sprite146Bitmap_s
  2011. //
  2012. //#define sprite148width_s 38
  2013. //#define sprite148height_s 42
  2014. //#define sprite148Bitmap_s (sprite147width_s*sprite147height_s)+sprite147Bitmap_s
  2015. //
  2016. //#define sprite149width_s 35
  2017. //#define sprite149height_s 42
  2018. //#define sprite149Bitmap_s (sprite148width_s*sprite148height_s)+sprite148Bitmap_s
  2019. //
  2020. //#define sprite150width_s 225
  2021. //#define sprite150height_s 14
  2022. //#define sprite150Bitmap_s (sprite149width_s*sprite149height_s)+sprite149Bitmap_s
  2023. //
  2024. //
  2025. //#define sprite_S62width 100
  2026. //#define sprite_S62height 60
  2027. //#define sprite_S62Bitmap 0
  2028. //
  2029. //#define sprite_S63width 100
  2030. //#define sprite_S63height 60
  2031. //#define sprite_S63Bitmap (sprite_S62width*sprite_S62height)+sprite_S62Bitmap
  2032. //
  2033. //#define sprite_S64width 100
  2034. //#define sprite_S64height 60
  2035. //#define sprite_S64Bitmap (sprite_S63width*sprite_S63height)+sprite_S63Bitmap
  2036. //
  2037. //#define sprite_S65width 100
  2038. //#define sprite_S65height 60
  2039. //#define sprite_S65Bitmap (sprite_S64width*sprite_S64height)+sprite_S64Bitmap
  2040. //
  2041. //#define sprite_S66width 100
  2042. //#define sprite_S66height 60
  2043. //#define sprite_S66Bitmap (sprite_S65width*sprite_S65height)+sprite_S65Bitmap
  2044. //
  2045. //#define sprite_S67width 100
  2046. //#define sprite_S67height 60
  2047. //#define sprite_S67Bitmap (sprite_S66width*sprite_S66height)+sprite_S66Bitmap
  2048. //
  2049. //#define sprite_S68width 100
  2050. //#define sprite_S68height 60
  2051. //#define sprite_S68Bitmap (sprite_S67width*sprite_S67height)+sprite_S67Bitmap
  2052. //
  2053. //#define sprite_S69width 100
  2054. //#define sprite_S69height 60
  2055. //#define sprite_S69Bitmap (sprite_S68width*sprite_S68height)+sprite_S68Bitmap
  2056. //
  2057. //#define sprite_S70width 100
  2058. //#define sprite_S70height 60
  2059. //#define sprite_S70Bitmap 0
  2060. //
  2061. //#define sprite_S71width 100
  2062. //#define sprite_S71height 60
  2063. //#define sprite_S71Bitmap (sprite_S70width*sprite_S70height)+sprite_S70Bitmap
  2064. //
  2065. //#define sprite_S72width 100
  2066. //#define sprite_S72height 60
  2067. //#define sprite_S72Bitmap (sprite_S71width*sprite_S71height)+sprite_S71Bitmap
  2068. //
  2069. //#define sprite_S73width 100
  2070. //#define sprite_S73height 60
  2071. //#define sprite_S73Bitmap (sprite_S72width*sprite_S72height)+sprite_S72Bitmap
  2072. //
  2073. //#define sprite_S74width 100
  2074. //#define sprite_S74height 60
  2075. //#define sprite_S74Bitmap (sprite_S73width*sprite_S73height)+sprite_S73Bitmap
  2076. //
  2077. //#define sprite_S75width 100
  2078. //#define sprite_S75height 60
  2079. //#define sprite_S75Bitmap (sprite_S74width*sprite_S74height)+sprite_S74Bitmap
  2080. //
  2081. //#define sprite_S76width 100
  2082. //#define sprite_S76height 60
  2083. //#define sprite_S76Bitmap (sprite_S75width*sprite_S75height)+sprite_S75Bitmap
  2084. //
  2085. //#define sprite_S77width 100
  2086. //#define sprite_S77height 60
  2087. //#define sprite_S77Bitmap (sprite_S76width*sprite_S76height)+sprite_S76Bitmap
  2088. //
  2089. //#define sprite_S78width 100
  2090. //#define sprite_S78height 60
  2091. //#define sprite_S78Bitmap 0
  2092. //
  2093. //#define sprite_S79width 100
  2094. //#define sprite_S79height 60
  2095. //#define sprite_S79Bitmap (sprite_S78width*sprite_S78height)+sprite_S78Bitmap
  2096. //
  2097. //#define sprite_S80width 100
  2098. //#define sprite_S80height 60
  2099. //#define sprite_S80Bitmap (sprite_S79width*sprite_S79height)+sprite_S79Bitmap
  2100. //
  2101. //#define sprite_S81width 100
  2102. //#define sprite_S81height 60
  2103. //#define sprite_S81Bitmap (sprite_S80width*sprite_S80height)+sprite_S80Bitmap
  2104. //
  2105. //#define sprite_S82width 100
  2106. //#define sprite_S82height 60
  2107. //#define sprite_S82Bitmap (sprite_S81width*sprite_S81height)+sprite_S81Bitmap
  2108. //
  2109. //#define sprite_S83width 100
  2110. //#define sprite_S83height 60
  2111. //#define sprite_S83Bitmap (sprite_S82width*sprite_S82height)+sprite_S82Bitmap
  2112. //
  2113. //#define sprite_S84width 100
  2114. //#define sprite_S84height 60
  2115. //#define sprite_S84Bitmap (sprite_S83width*sprite_S83height)+sprite_S83Bitmap
  2116. //
  2117. //#define sprite_S85width 100
  2118. //#define sprite_S85height 60
  2119. //#define sprite_S85Bitmap (sprite_S84width*sprite_S84height)+sprite_S84Bitmap
  2120. //
  2121. //#define sprite_S86width 100
  2122. //#define sprite_S86height 60
  2123. //#define sprite_S86Bitmap 0
  2124. //
  2125. //#define sprite_S87width 100
  2126. //#define sprite_S87height 60
  2127. //#define sprite_S87Bitmap (sprite_S86width*sprite_S86height)+sprite_S86Bitmap
  2128. //
  2129. //#define sprite_S88width 100
  2130. //#define sprite_S88height 60
  2131. //#define sprite_S88Bitmap (sprite_S87width*sprite_S87height)+sprite_S87Bitmap
  2132. //
  2133. //#define sprite_S89width 100
  2134. //#define sprite_S89height 60
  2135. //#define sprite_S89Bitmap (sprite_S88width*sprite_S88height)+sprite_S88Bitmap
  2136. //
  2137. //#define sprite_S90width 100
  2138. //#define sprite_S90height 60
  2139. //#define sprite_S90Bitmap (sprite_S89width*sprite_S89height)+sprite_S89Bitmap
  2140. //
  2141. //#define sprite_S91width 100
  2142. //#define sprite_S91height 60
  2143. //#define sprite_S91Bitmap (sprite_S90width*sprite_S90height)+sprite_S90Bitmap
  2144. //
  2145. //#define sprite_S92width 100
  2146. //#define sprite_S92height 60
  2147. //#define sprite_S92Bitmap (sprite_S91width*sprite_S91height)+sprite_S91Bitmap
  2148. //
  2149. //#define sprite_S93width 100
  2150. //#define sprite_S93height 60
  2151. //#define sprite_S93Bitmap (sprite_S92width*sprite_S92height)+sprite_S92Bitmap
  2152. //
  2153. //#define sprite_S94width 100
  2154. //#define sprite_S94height 60
  2155. //#define sprite_S94Bitmap 0
  2156. //
  2157. //#define sprite_S95width 100
  2158. //#define sprite_S95height 60
  2159. //#define sprite_S95Bitmap (sprite_S94width*sprite_S94height)+sprite_S94Bitmap
  2160. //
  2161. //#define sprite_S96width 100
  2162. //#define sprite_S96height 60
  2163. //#define sprite_S96Bitmap (sprite_S95width*sprite_S95height)+sprite_S95Bitmap
  2164. //
  2165. //#define sprite_S97width 100
  2166. //#define sprite_S97height 60
  2167. //#define sprite_S97Bitmap (sprite_S96width*sprite_S96height)+sprite_S96Bitmap
  2168. //
  2169. //#define sprite_S98width 100
  2170. //#define sprite_S98height 60
  2171. //#define sprite_S98Bitmap (sprite_S97width*sprite_S97height)+sprite_S97Bitmap
  2172. //
  2173. //#define sprite_S99width 100
  2174. //#define sprite_S99height 60
  2175. //#define sprite_S99Bitmap (sprite_S98width*sprite_S98height)+sprite_S98Bitmap
  2176. //
  2177. //#define sprite_S100width 100
  2178. //#define sprite_S100height 60
  2179. //#define sprite_S100Bitmap (sprite_S99width*sprite_S99height)+sprite_S99Bitmap
  2180. //
  2181. //#define sprite_S101width 100
  2182. //#define sprite_S101height 60
  2183. //#define sprite_S101Bitmap (sprite_S100width*sprite_S100height)+sprite_S100Bitmap
  2184. //
  2185. //#define sprite_S102width 100
  2186. //#define sprite_S102height 60
  2187. //#define sprite_S102Bitmap 0
  2188. //
  2189. //#define sprite_S103width 100
  2190. //#define sprite_S103height 60
  2191. //#define sprite_S103Bitmap (sprite_S102width*sprite_S102height)+sprite_S102Bitmap
  2192. //
  2193. //#define sprite_S104width 100
  2194. //#define sprite_S104height 60
  2195. //#define sprite_S104Bitmap (sprite_S103width*sprite_S103height)+sprite_S103Bitmap
  2196. //
  2197. //#define sprite_S105width 100
  2198. //#define sprite_S105height 60
  2199. //#define sprite_S105Bitmap (sprite_S104width*sprite_S104height)+sprite_S104Bitmap
  2200. //
  2201. //#define sprite_S106width 100
  2202. //#define sprite_S106height 60
  2203. //#define sprite_S106Bitmap (sprite_S105width*sprite_S105height)+sprite_S105Bitmap
  2204. //
  2205. //#define sprite_S107width 100
  2206. //#define sprite_S107height 60
  2207. //#define sprite_S107Bitmap (sprite_S106width*sprite_S106height)+sprite_S106Bitmap
  2208. //
  2209. //#define sprite_S108width 100
  2210. //#define sprite_S108height 60
  2211. //#define sprite_S108Bitmap (sprite_S107width*sprite_S107height)+sprite_S107Bitmap
  2212. //
  2213. //#define sprite_S109width 100
  2214. //#define sprite_S109height 60
  2215. //#define sprite_S109Bitmap (sprite_S108width*sprite_S108height)+sprite_S108Bitmap
  2216. //
  2217. //#define sprite_S110width 100
  2218. //#define sprite_S110height 60
  2219. //#define sprite_S110Bitmap 0
  2220. //
  2221. //#define sprite_S111width 100
  2222. //#define sprite_S111height 60
  2223. //#define sprite_S111Bitmap (sprite_S110width*sprite_S110height)+sprite_S110Bitmap
  2224. //
  2225. //#define sprite_S112width 100
  2226. //#define sprite_S112height 60
  2227. //#define sprite_S112Bitmap (sprite_S111width*sprite_S111height)+sprite_S111Bitmap
  2228. //
  2229. //#define sprite_S113width 100
  2230. //#define sprite_S113height 60
  2231. //#define sprite_S113Bitmap (sprite_S112width*sprite_S112height)+sprite_S112Bitmap
  2232. //
  2233. //#define sprite_S114width 100
  2234. //#define sprite_S114height 60
  2235. //#define sprite_S114Bitmap (sprite_S113width*sprite_S113height)+sprite_S113Bitmap
  2236. //
  2237. //#define sprite_S115width 100
  2238. //#define sprite_S115height 60
  2239. //#define sprite_S115Bitmap (sprite_S114width*sprite_S114height)+sprite_S114Bitmap
  2240. //
  2241. //#define sprite_S116width 100
  2242. //#define sprite_S116height 60
  2243. //#define sprite_S116Bitmap (sprite_S115width*sprite_S115height)+sprite_S115Bitmap
  2244. //
  2245. //#define sprite_S117width 100
  2246. //#define sprite_S117height 60
  2247. //#define sprite_S117Bitmap (sprite_S116width*sprite_S116height)+sprite_S116Bitmap
  2248. //
  2249. //#define sprite_S118width 100
  2250. //#define sprite_S118height 60
  2251. //#define sprite_S118Bitmap 0
  2252. //
  2253. //#define sprite_S119width 100
  2254. //#define sprite_S119height 60
  2255. //#define sprite_S119Bitmap (sprite_S118width*sprite_S118height)+sprite_S118Bitmap
  2256. //
  2257. //#define sprite_S120width 100
  2258. //#define sprite_S120height 60
  2259. //#define sprite_S120Bitmap (sprite_S119width*sprite_S119height)+sprite_S119Bitmap
  2260. //
  2261. //#define sprite_S121width 100
  2262. //#define sprite_S121height 60
  2263. //#define sprite_S121Bitmap (sprite_S120width*sprite_S120height)+sprite_S120Bitmap
  2264. //
  2265. //#define sprite_S122width 100
  2266. //#define sprite_S122height 60
  2267. //#define sprite_S122Bitmap (sprite_S121width*sprite_S121height)+sprite_S121Bitmap
  2268. //
  2269. //#define sprite_S123width 100
  2270. //#define sprite_S123height 60
  2271. //#define sprite_S123Bitmap (sprite_S122width*sprite_S122height)+sprite_S122Bitmap
  2272. //
  2273. //#define sprite_S124width 100
  2274. //#define sprite_S124height 60
  2275. //#define sprite_S124Bitmap (sprite_S123width*sprite_S123height)+sprite_S123Bitmap
  2276. //
  2277. //#define sprite_S125width 100
  2278. //#define sprite_S125height 60
  2279. //#define sprite_S125Bitmap (sprite_S124width*sprite_S124height)+sprite_S124Bitmap
  2280. //
  2281. //#define sprite_S126width 100
  2282. //#define sprite_S126height 60
  2283. //#define sprite_S126Bitmap 0
  2284. //
  2285. //#define sprite_S127width 100
  2286. //#define sprite_S127height 60
  2287. //#define sprite_S127Bitmap (sprite_S126width*sprite_S126height)+sprite_S126Bitmap
  2288. //
  2289. //#define sprite_S128width 100
  2290. //#define sprite_S128height 60
  2291. //#define sprite_S128Bitmap (sprite_S127width*sprite_S127height)+sprite_S127Bitmap
  2292. //
  2293. //#define sprite_S129width 100
  2294. //#define sprite_S129height 60
  2295. //#define sprite_S129Bitmap (sprite_S128width*sprite_S128height)+sprite_S128Bitmap
  2296. //
  2297. //#define sprite_S130width 100
  2298. //#define sprite_S130height 60
  2299. //#define sprite_S130Bitmap (sprite_S129width*sprite_S129height)+sprite_S129Bitmap
  2300. //
  2301. //#define sprite_S131width 100
  2302. //#define sprite_S131height 60
  2303. //#define sprite_S131Bitmap (sprite_S130width*sprite_S130height)+sprite_S130Bitmap
  2304. //
  2305. //#define sprite_S132width 100
  2306. //#define sprite_S132height 60
  2307. //#define sprite_S132Bitmap (sprite_S131width*sprite_S131height)+sprite_S131Bitmap
  2308. //
  2309. //#define sprite_S133width 100
  2310. //#define sprite_S133height 60
  2311. //#define sprite_S133Bitmap (sprite_S132width*sprite_S132height)+sprite_S132Bitmap
  2312. //
  2313. //#define sprite_S134width 100
  2314. //#define sprite_S134height 60
  2315. //#define sprite_S134Bitmap 0
  2316. //
  2317. //#define sprite_S135width 100
  2318. //#define sprite_S135height 60
  2319. //#define sprite_S135Bitmap (sprite_S134width*sprite_S134height)+sprite_S134Bitmap
  2320. //
  2321. //#define sprite_S136width 100
  2322. //#define sprite_S136height 60
  2323. //#define sprite_S136Bitmap (sprite_S135width*sprite_S135height)+sprite_S135Bitmap
  2324. //
  2325. //#define sprite_S137width 100
  2326. //#define sprite_S137height 60
  2327. //#define sprite_S137Bitmap (sprite_S136width*sprite_S136height)+sprite_S136Bitmap
  2328. //
  2329. //#define sprite_S138width 100
  2330. //#define sprite_S138height 60
  2331. //#define sprite_S138Bitmap (sprite_S137width*sprite_S137height)+sprite_S137Bitmap
  2332. //
  2333. //#define sprite_S139width 100
  2334. //#define sprite_S139height 60
  2335. //#define sprite_S139Bitmap (sprite_S138width*sprite_S138height)+sprite_S138Bitmap
  2336. //
  2337. //#define sprite_S140width 100
  2338. //#define sprite_S140height 60
  2339. //#define sprite_S140Bitmap (sprite_S139width*sprite_S139height)+sprite_S139Bitmap
  2340. //
  2341. //#define sprite_S141width 100
  2342. //#define sprite_S141height 60
  2343. //#define sprite_S141Bitmap (sprite_S140width*sprite_S140height)+sprite_S140Bitmap
  2344. //
  2345. //#define sprite_S142width 100
  2346. //#define sprite_S142height 60
  2347. //#define sprite_S142Bitmap 0
  2348. //
  2349. //#define sprite_S143width 100
  2350. //#define sprite_S143height 60
  2351. //#define sprite_S143Bitmap (sprite_S142width*sprite_S142height)+sprite_S142Bitmap
  2352. //
  2353. //#define sprite_S144width 100
  2354. //#define sprite_S144height 60
  2355. //#define sprite_S144Bitmap (sprite_S143width*sprite_S143height)+sprite_S143Bitmap
  2356. //
  2357. //#define sprite_S145width 100
  2358. //#define sprite_S145height 60
  2359. //#define sprite_S145Bitmap (sprite_S144width*sprite_S144height)+sprite_S144Bitmap
  2360. //
  2361. //#define sprite_S146width 100
  2362. //#define sprite_S146height 60
  2363. //#define sprite_S146Bitmap (sprite_S145width*sprite_S145height)+sprite_S145Bitmap
  2364. //
  2365. //#define sprite_S147width 100
  2366. //#define sprite_S147height 60
  2367. //#define sprite_S147Bitmap (sprite_S146width*sprite_S146height)+sprite_S146Bitmap
  2368. //
  2369. //#define sprite_S148width 100
  2370. //#define sprite_S148height 60
  2371. //#define sprite_S148Bitmap (sprite_S147width*sprite_S147height)+sprite_S147Bitmap
  2372. //
  2373. //#define sprite_S149width 100
  2374. //#define sprite_S149height 60
  2375. //#define sprite_S149Bitmap (sprite_S148width*sprite_S148height)+sprite_S148Bitmap
  2376. //
  2377. //#define sprite_S150width 100
  2378. //#define sprite_S150height 60
  2379. //#define sprite_S150Bitmap 0
  2380. //
  2381. //#define sprite_S151width 100
  2382. //#define sprite_S151height 60
  2383. //#define sprite_S151Bitmap (sprite_S150width*sprite_S150height)+sprite_S150Bitmap
  2384. //
  2385. //#define sprite_S152width 100
  2386. //#define sprite_S152height 60
  2387. //#define sprite_S152Bitmap (sprite_S151width*sprite_S151height)+sprite_S151Bitmap
  2388. //
  2389. //#define sprite_S153width 100
  2390. //#define sprite_S153height 60
  2391. //#define sprite_S153Bitmap (sprite_S152width*sprite_S152height)+sprite_S152Bitmap
  2392. //
  2393. //#define sprite_S154width 100
  2394. //#define sprite_S154height 60
  2395. //#define sprite_S154Bitmap (sprite_S153width*sprite_S153height)+sprite_S153Bitmap
  2396. //
  2397. //#define sprite_S155width 100
  2398. //#define sprite_S155height 60
  2399. //#define sprite_S155Bitmap (sprite_S154width*sprite_S154height)+sprite_S154Bitmap
  2400. //
  2401. //#define sprite_S156width 100
  2402. //#define sprite_S156height 60
  2403. //#define sprite_S156Bitmap (sprite_S155width*sprite_S155height)+sprite_S155Bitmap
  2404. //
  2405. //#define sprite_S157width 100
  2406. //#define sprite_S157height 60
  2407. //#define sprite_S157Bitmap (sprite_S156width*sprite_S156height)+sprite_S156Bitmap
  2408. //
  2409. //#define sprite_S158width 100
  2410. //#define sprite_S158height 60
  2411. //#define sprite_S158Bitmap 0
  2412. //
  2413. //#define sprite_S159width 100
  2414. //#define sprite_S159height 60
  2415. //#define sprite_S159Bitmap (sprite_S158width*sprite_S158height)+sprite_S158Bitmap
  2416. //
  2417. //#define sprite_S160width 100
  2418. //#define sprite_S160height 60
  2419. //#define sprite_S160Bitmap (sprite_S159width*sprite_S159height)+sprite_S159Bitmap
  2420. //
  2421. //#define sprite_S161width 100
  2422. //#define sprite_S161height 60
  2423. //#define sprite_S161Bitmap (sprite_S160width*sprite_S160height)+sprite_S160Bitmap
  2424. //
  2425. //#define sprite_S162width 100
  2426. //#define sprite_S162height 60
  2427. //#define sprite_S162Bitmap (sprite_S161width*sprite_S161height)+sprite_S161Bitmap
  2428. //
  2429. //#define sprite_S163width 100
  2430. //#define sprite_S163height 60
  2431. //#define sprite_S163Bitmap (sprite_S162width*sprite_S162height)+sprite_S162Bitmap
  2432. //
  2433. //#define sprite_S164width 100
  2434. //#define sprite_S164height 60
  2435. //#define sprite_S164Bitmap (sprite_S163width*sprite_S163height)+sprite_S163Bitmap
  2436. //
  2437. //#define sprite_S165width 100
  2438. //#define sprite_S165height 60
  2439. //#define sprite_S165Bitmap (sprite_S164width*sprite_S164height)+sprite_S164Bitmap
  2440. //
  2441. //#define sprite_S166width 100
  2442. //#define sprite_S166height 60
  2443. //#define sprite_S166Bitmap 0
  2444. //
  2445. //#define sprite_S167width 100
  2446. //#define sprite_S167height 60
  2447. //#define sprite_S167Bitmap (sprite_S166width*sprite_S166height)+sprite_S166Bitmap
  2448. //
  2449. //#define sprite_S168width 100
  2450. //#define sprite_S168height 60
  2451. //#define sprite_S168Bitmap (sprite_S167width*sprite_S167height)+sprite_S167Bitmap
  2452. //
  2453. //#define sprite_S169width 100
  2454. //#define sprite_S169height 60
  2455. //#define sprite_S169Bitmap (sprite_S168width*sprite_S168height)+sprite_S168Bitmap
  2456. //
  2457. //#define sprite_S170width 100
  2458. //#define sprite_S170height 60
  2459. //#define sprite_S170Bitmap (sprite_S169width*sprite_S169height)+sprite_S169Bitmap
  2460. //
  2461. //#define sprite_S171width 100
  2462. //#define sprite_S171height 60
  2463. //#define sprite_S171Bitmap (sprite_S170width*sprite_S170height)+sprite_S170Bitmap
  2464. //
  2465. //#define sprite_S172width 100
  2466. //#define sprite_S172height 60
  2467. //#define sprite_S172Bitmap (sprite_S171width*sprite_S171height)+sprite_S171Bitmap
  2468. //
  2469. //#define sprite_S173width 100
  2470. //#define sprite_S173height 60
  2471. //#define sprite_S173Bitmap (sprite_S172width*sprite_S172height)+sprite_S172Bitmap
  2472. //
  2473. //#define sprite_S174width 100
  2474. //#define sprite_S174height 60
  2475. //#define sprite_S174Bitmap 0
  2476. //
  2477. //#define sprite_S175width 100
  2478. //#define sprite_S175height 60
  2479. //#define sprite_S175Bitmap (sprite_S174width*sprite_S174height)+sprite_S174Bitmap
  2480. //
  2481. //#define sprite_S176width 100
  2482. //#define sprite_S176height 60
  2483. //#define sprite_S176Bitmap (sprite_S175width*sprite_S175height)+sprite_S175Bitmap
  2484. //
  2485. //#define sprite_S177width 100
  2486. //#define sprite_S177height 60
  2487. //#define sprite_S177Bitmap (sprite_S176width*sprite_S176height)+sprite_S176Bitmap
  2488. //
  2489. //#define sprite_S178width 100
  2490. //#define sprite_S178height 60
  2491. //#define sprite_S178Bitmap (sprite_S177width*sprite_S177height)+sprite_S177Bitmap
  2492. //
  2493. //#define sprite_S179width 100
  2494. //#define sprite_S179height 60
  2495. //#define sprite_S179Bitmap (sprite_S178width*sprite_S178height)+sprite_S178Bitmap
  2496. //
  2497. //#define sprite_S180width 100
  2498. //#define sprite_S180height 60
  2499. //#define sprite_S180Bitmap (sprite_S179width*sprite_S179height)+sprite_S179Bitmap
  2500. //
  2501. //#define sprite_S181width 100
  2502. //#define sprite_S181height 60
  2503. //#define sprite_S181Bitmap (sprite_S180width*sprite_S180height)+sprite_S180Bitmap
  2504. //
  2505. //#define sprite_S182width 100
  2506. //#define sprite_S182height 60
  2507. //#define sprite_S182Bitmap 0
  2508. //
  2509. //#define sprite_S183width 100
  2510. //#define sprite_S183height 60
  2511. //#define sprite_S183Bitmap (sprite_S182width*sprite_S182height)+sprite_S182Bitmap
  2512. //
  2513. //#define sprite_S184width 100
  2514. //#define sprite_S184height 60
  2515. //#define sprite_S184Bitmap (sprite_S183width*sprite_S183height)+sprite_S183Bitmap
  2516. //
  2517. //#define sprite_S185width 100
  2518. //#define sprite_S185height 60
  2519. //#define sprite_S185Bitmap (sprite_S184width*sprite_S184height)+sprite_S184Bitmap
  2520. //
  2521. //#define sprite_S186width 100
  2522. //#define sprite_S186height 60
  2523. //#define sprite_S186Bitmap (sprite_S185width*sprite_S185height)+sprite_S185Bitmap
  2524. //
  2525. //#define sprite_S187width 100
  2526. //#define sprite_S187height 60
  2527. //#define sprite_S187Bitmap (sprite_S186width*sprite_S186height)+sprite_S186Bitmap
  2528. //
  2529. //#define sprite_S188width 100
  2530. //#define sprite_S188height 60
  2531. //#define sprite_S188Bitmap (sprite_S187width*sprite_S187height)+sprite_S187Bitmap
  2532. //
  2533. //#define sprite_S189width 100
  2534. //#define sprite_S189height 60
  2535. //#define sprite_S189Bitmap (sprite_S188width*sprite_S188height)+sprite_S188Bitmap
  2536. //
  2537. //#define sprite_S190width 100
  2538. //#define sprite_S190height 60
  2539. //#define sprite_S190Bitmap 0
  2540. //
  2541. //#define sprite_S191width 100
  2542. //#define sprite_S191height 60
  2543. //#define sprite_S191Bitmap (sprite_S190width*sprite_S190height)+sprite_S190Bitmap
  2544. //
  2545. //#define sprite_S192width 100
  2546. //#define sprite_S192height 60
  2547. //#define sprite_S192Bitmap (sprite_S191width*sprite_S191height)+sprite_S191Bitmap
  2548. //
  2549. //#define sprite_S193width 100
  2550. //#define sprite_S193height 60
  2551. //#define sprite_S193Bitmap (sprite_S192width*sprite_S192height)+sprite_S192Bitmap
  2552. //
  2553. //#define sprite_S194width 100
  2554. //#define sprite_S194height 60
  2555. //#define sprite_S194Bitmap (sprite_S193width*sprite_S193height)+sprite_S193Bitmap
  2556. //
  2557. //#define sprite_S195width 100
  2558. //#define sprite_S195height 60
  2559. //#define sprite_S195Bitmap (sprite_S194width*sprite_S194height)+sprite_S194Bitmap
  2560. //
  2561. //#define sprite_S196width 100
  2562. //#define sprite_S196height 60
  2563. //#define sprite_S196Bitmap (sprite_S195width*sprite_S195height)+sprite_S195Bitmap
  2564. //
  2565. //#define sprite_S197width 100
  2566. //#define sprite_S197height 60
  2567. //#define sprite_S197Bitmap (sprite_S196width*sprite_S196height)+sprite_S196Bitmap
  2568. //
  2569. //#define sprite_S198width 100
  2570. //#define sprite_S198height 60
  2571. //#define sprite_S198Bitmap 0
  2572. //
  2573. //#define sprite_S199width 100
  2574. //#define sprite_S199height 60
  2575. //#define sprite_S199Bitmap (sprite_S198width*sprite_S198height)+sprite_S198Bitmap
  2576. //
  2577. //#define sprite_S200width 100
  2578. //#define sprite_S200height 60
  2579. //#define sprite_S200Bitmap (sprite_S199width*sprite_S199height)+sprite_S199Bitmap
  2580. //
  2581. //#define sprite_S201width 100
  2582. //#define sprite_S201height 60
  2583. //#define sprite_S201Bitmap (sprite_S200width*sprite_S200height)+sprite_S200Bitmap
  2584. //
  2585. //#define sprite_S202width 100
  2586. //#define sprite_S202height 60
  2587. //#define sprite_S202Bitmap (sprite_S201width*sprite_S201height)+sprite_S201Bitmap
  2588. //
  2589. //#define sprite_S203width 100
  2590. //#define sprite_S203height 60
  2591. //#define sprite_S203Bitmap (sprite_S202width*sprite_S202height)+sprite_S202Bitmap
  2592. //
  2593. //#define sprite_S204width 100
  2594. //#define sprite_S204height 60
  2595. //#define sprite_S204Bitmap (sprite_S203width*sprite_S203height)+sprite_S203Bitmap
  2596. //
  2597. //#define sprite_S205width 100
  2598. //#define sprite_S205height 60
  2599. //#define sprite_S205Bitmap (sprite_S204width*sprite_S204height)+sprite_S204Bitmap
  2600. //
  2601. //
  2602. //
  2603. //
  2604. //
  2605. //
  2606. //
  2607. //
  2608. //#define sprite_S206width 100
  2609. //#define sprite_S206height 60
  2610. //#define sprite_S206Bitmap 0
  2611. //
  2612. //#define sprite_S207width 100
  2613. //#define sprite_S207height 60
  2614. //#define sprite_S207Bitmap (sprite_S206width*sprite_S206height)+sprite_S206Bitmap
  2615. //
  2616. //#define sprite_S208width 100
  2617. //#define sprite_S208height 60
  2618. //#define sprite_S208Bitmap (sprite_S207width*sprite_S207height)+sprite_S207Bitmap
  2619. //
  2620. //#define sprite_S209width 100
  2621. //#define sprite_S209height 60
  2622. //#define sprite_S209Bitmap (sprite_S208width*sprite_S208height)+sprite_S208Bitmap
  2623. //
  2624. //#define sprite_S210width 100
  2625. //#define sprite_S210height 60
  2626. //#define sprite_S210Bitmap (sprite_S209width*sprite_S209height)+sprite_S209Bitmap
  2627. //
  2628. //#define sprite_S211width 100
  2629. //#define sprite_S211height 60
  2630. //#define sprite_S211Bitmap (sprite_S210width*sprite_S210height)+sprite_S210Bitmap
  2631. //
  2632. //#define sprite_S212width 100
  2633. //#define sprite_S212height 60
  2634. //#define sprite_S212Bitmap (sprite_S211width*sprite_S211height)+sprite_S211Bitmap
  2635. //
  2636. //#define sprite_S213width 100
  2637. //#define sprite_S213height 60
  2638. //#define sprite_S213Bitmap (sprite_S212width*sprite_S212height)+sprite_S212Bitmap
  2639. //
  2640. //#define sprite_S214width 100
  2641. //#define sprite_S214height 60
  2642. //#define sprite_S214Bitmap 0
  2643. //
  2644. //#define sprite_S215width 100
  2645. //#define sprite_S215height 60
  2646. //#define sprite_S215Bitmap (sprite_S214width*sprite_S214height)+sprite_S214Bitmap
  2647. //
  2648. //#define sprite_S216width 100
  2649. //#define sprite_S216height 60
  2650. //#define sprite_S216Bitmap (sprite_S215width*sprite_S215height)+sprite_S215Bitmap
  2651. //
  2652. //#define sprite_S217width 100
  2653. //#define sprite_S217height 60
  2654. //#define sprite_S217Bitmap (sprite_S216width*sprite_S216height)+sprite_S216Bitmap
  2655. //
  2656. //#define sprite_S218width 100
  2657. //#define sprite_S218height 60
  2658. //#define sprite_S218Bitmap (sprite_S217width*sprite_S217height)+sprite_S217Bitmap
  2659. //
  2660. //#define sprite_S219width 100
  2661. //#define sprite_S219height 60
  2662. //#define sprite_S219Bitmap (sprite_S218width*sprite_S218height)+sprite_S218Bitmap
  2663. //
  2664. //#define sprite_S220width 100
  2665. //#define sprite_S220height 60
  2666. //#define sprite_S220Bitmap (sprite_S219width*sprite_S219height)+sprite_S219Bitmap
  2667. //
  2668. //#define sprite_S221width 100
  2669. //#define sprite_S221height 60
  2670. //#define sprite_S221Bitmap (sprite_S220width*sprite_S220height)+sprite_S220Bitmap
  2671. //
  2672. //#define sprite_S222width 100
  2673. //#define sprite_S222height 60
  2674. //#define sprite_S222Bitmap 0
  2675. //
  2676. //#define sprite_S223width 100
  2677. //#define sprite_S223height 60
  2678. //#define sprite_S223Bitmap (sprite_S222width*sprite_S222height)+sprite_S222Bitmap
  2679. //
  2680. //#define sprite_S224width 100
  2681. //#define sprite_S224height 60
  2682. //#define sprite_S224Bitmap (sprite_S223width*sprite_S223height)+sprite_S223Bitmap
  2683. //
  2684. //#define sprite_S225width 100
  2685. //#define sprite_S225height 60
  2686. //#define sprite_S225Bitmap (sprite_S224width*sprite_S224height)+sprite_S224Bitmap
  2687. //
  2688. //#define sprite_S226width 100
  2689. //#define sprite_S226height 60
  2690. //#define sprite_S226Bitmap (sprite_S225width*sprite_S225height)+sprite_S225Bitmap
  2691. //
  2692. //#define sprite_S227width 100
  2693. //#define sprite_S227height 60
  2694. //#define sprite_S227Bitmap (sprite_S226width*sprite_S226height)+sprite_S226Bitmap
  2695. //
  2696. //#define sprite_S228width 100
  2697. //#define sprite_S228height 60
  2698. //#define sprite_S228Bitmap (sprite_S227width*sprite_S227height)+sprite_S227Bitmap
  2699. //
  2700. //#define sprite_S229width 100
  2701. //#define sprite_S229height 60
  2702. //#define sprite_S229Bitmap (sprite_S228width*sprite_S228height)+sprite_S228Bitmap
  2703. //
  2704. //
  2705. //
  2706. //
  2707. //#define sprite_S230width 100
  2708. //#define sprite_S230height 60
  2709. //#define sprite_S230Bitmap 0
  2710. //
  2711. //#define sprite_S231width 100
  2712. //#define sprite_S231height 60
  2713. //#define sprite_S231Bitmap (sprite_S230width*sprite_S230height)+sprite_S230Bitmap
  2714. //
  2715. //#define sprite_S232width 100
  2716. //#define sprite_S232height 60
  2717. //#define sprite_S232Bitmap (sprite_S231width*sprite_S231height)+sprite_S231Bitmap
  2718. //
  2719. //#define sprite_S233width 100
  2720. //#define sprite_S233height 60
  2721. //#define sprite_S233Bitmap (sprite_S232width*sprite_S232height)+sprite_S232Bitmap
  2722. //
  2723. //#define sprite_S234width 100
  2724. //#define sprite_S234height 60
  2725. //#define sprite_S234Bitmap (sprite_S233width*sprite_S233height)+sprite_S233Bitmap
  2726. //
  2727. //#define sprite_S235width 100
  2728. //#define sprite_S235height 60
  2729. //#define sprite_S235Bitmap (sprite_S234width*sprite_S234height)+sprite_S234Bitmap
  2730. //
  2731. //#define sprite_S236width 100
  2732. //#define sprite_S236height 60
  2733. //#define sprite_S236Bitmap (sprite_S235width*sprite_S235height)+sprite_S235Bitmap
  2734. //
  2735. //#define sprite_S237width 100
  2736. //#define sprite_S237height 60
  2737. //#define sprite_S237Bitmap (sprite_S236width*sprite_S236height)+sprite_S236Bitmap
  2738. //
  2739. //#define sprite_S238width 100
  2740. //#define sprite_S238height 60
  2741. //#define sprite_S238Bitmap 0
  2742. //
  2743. //#define sprite_S239width 100
  2744. //#define sprite_S239height 60
  2745. //#define sprite_S239Bitmap (sprite_S238width*sprite_S238height)+sprite_S238Bitmap
  2746. //
  2747. //#define sprite_S240width 100
  2748. //#define sprite_S240height 60
  2749. //#define sprite_S240Bitmap (sprite_S239width*sprite_S239height)+sprite_S239Bitmap
  2750. //
  2751. //#define sprite_S241width 100
  2752. //#define sprite_S241height 60
  2753. //#define sprite_S241Bitmap (sprite_S240width*sprite_S240height)+sprite_S240Bitmap
  2754. //
  2755. //#define sprite_S242width 100
  2756. //#define sprite_S242height 60
  2757. //#define sprite_S242Bitmap (sprite_S241width*sprite_S241height)+sprite_S241Bitmap
  2758. //
  2759. //#define sprite_S243width 100
  2760. //#define sprite_S243height 60
  2761. //#define sprite_S243Bitmap (sprite_S242width*sprite_S242height)+sprite_S242Bitmap
  2762. //
  2763. //#define sprite_S244width 100
  2764. //#define sprite_S244height 60
  2765. //#define sprite_S244Bitmap (sprite_S243width*sprite_S243height)+sprite_S243Bitmap
  2766. //
  2767. //#define sprite_S245width 100
  2768. //#define sprite_S245height 60
  2769. //#define sprite_S245Bitmap (sprite_S244width*sprite_S244height)+sprite_S244Bitmap
  2770. //
  2771. //#define sprite_S246width 100
  2772. //#define sprite_S246height 60
  2773. //#define sprite_S246Bitmap 0
  2774. //
  2775. //#define sprite_S247width 100
  2776. //#define sprite_S247height 60
  2777. //#define sprite_S247Bitmap (sprite_S246width*sprite_S246height)+sprite_S246Bitmap
  2778. //
  2779. //#define sprite_S248width 100
  2780. //#define sprite_S248height 60
  2781. //#define sprite_S248Bitmap (sprite_S247width*sprite_S247height)+sprite_S247Bitmap
  2782. //
  2783. //#define sprite_S249width 100
  2784. //#define sprite_S249height 60
  2785. //#define sprite_S249Bitmap (sprite_S248width*sprite_S248height)+sprite_S248Bitmap
  2786. //
  2787. //#define sprite_S250width 100
  2788. //#define sprite_S250height 60
  2789. //#define sprite_S250Bitmap (sprite_S249width*sprite_S249height)+sprite_S249Bitmap
  2790. //
  2791. //#define sprite_S251width 100
  2792. //#define sprite_S251height 60
  2793. //#define sprite_S251Bitmap (sprite_S250width*sprite_S250height)+sprite_S250Bitmap
  2794. //
  2795. //#define sprite_S252width 100
  2796. //#define sprite_S252height 60
  2797. //#define sprite_S252Bitmap (sprite_S251width*sprite_S251height)+sprite_S251Bitmap
  2798. //
  2799. //#define sprite_S253width 100
  2800. //#define sprite_S253height 60
  2801. //#define sprite_S253Bitmap (sprite_S252width*sprite_S252height)+sprite_S252Bitmap
  2802. //
  2803. //#define sprite_S254width 100
  2804. //#define sprite_S254height 60
  2805. //#define sprite_S254Bitmap 0
  2806. //
  2807. //#define sprite_S255width 100
  2808. //#define sprite_S255height 60
  2809. //#define sprite_S255Bitmap (sprite_S254width*sprite_S254height)+sprite_S254Bitmap
  2810. //
  2811. //#define sprite_S256width 100
  2812. //#define sprite_S256height 60
  2813. //#define sprite_S256Bitmap (sprite_S255width*sprite_S255height)+sprite_S255Bitmap
  2814. //
  2815. //#define sprite_S257width 100
  2816. //#define sprite_S257height 60
  2817. //#define sprite_S257Bitmap (sprite_S256width*sprite_S256height)+sprite_S256Bitmap
  2818. //
  2819. //#define sprite_S258width 100
  2820. //#define sprite_S258height 60
  2821. //#define sprite_S258Bitmap (sprite_S257width*sprite_S257height)+sprite_S257Bitmap
  2822. //
  2823. //#define sprite_S259width 100
  2824. //#define sprite_S259height 60
  2825. //#define sprite_S259Bitmap (sprite_S258width*sprite_S258height)+sprite_S258Bitmap
  2826. //
  2827. //#define sprite_S260width 100
  2828. //#define sprite_S260height 60
  2829. //#define sprite_S260Bitmap (sprite_S259width*sprite_S259height)+sprite_S259Bitmap
  2830. //
  2831. //#define sprite_S261width 100
  2832. //#define sprite_S261height 60
  2833. //#define sprite_S261Bitmap (sprite_S260width*sprite_S260height)+sprite_S260Bitmap
  2834. //
  2835. //#define sprite_S262width 100
  2836. //#define sprite_S262height 60
  2837. //#define sprite_S262Bitmap 0
  2838. //
  2839. //#define sprite_S263width 100
  2840. //#define sprite_S263height 60
  2841. //#define sprite_S263Bitmap (sprite_S262width*sprite_S262height)+sprite_S262Bitmap
  2842. //
  2843. //#define sprite_S264width 100
  2844. //#define sprite_S264height 60
  2845. //#define sprite_S264Bitmap (sprite_S263width*sprite_S263height)+sprite_S263Bitmap
  2846. //
  2847. //#define sprite_S265width 100
  2848. //#define sprite_S265height 60
  2849. //#define sprite_S265Bitmap (sprite_S264width*sprite_S264height)+sprite_S264Bitmap
  2850. //
  2851. //#define sprite_S266width 100
  2852. //#define sprite_S266height 60
  2853. //#define sprite_S266Bitmap (sprite_S265width*sprite_S265height)+sprite_S265Bitmap
  2854. //
  2855. //#define sprite_S267width 100
  2856. //#define sprite_S267height 60
  2857. //#define sprite_S267Bitmap (sprite_S266width*sprite_S266height)+sprite_S266Bitmap
  2858. //
  2859. //#define sprite_S268width 100
  2860. //#define sprite_S268height 60
  2861. //#define sprite_S268Bitmap (sprite_S267width*sprite_S267height)+sprite_S267Bitmap
  2862. //
  2863. //#define sprite_S269width 100
  2864. //#define sprite_S269height 60
  2865. //#define sprite_S269Bitmap (sprite_S268width*sprite_S268height)+sprite_S268Bitmap
  2866. //
  2867. //#define sprite_S270width 100
  2868. //#define sprite_S270height 60
  2869. //#define sprite_S270Bitmap 0
  2870. //
  2871. //#define sprite_S271width 100
  2872. //#define sprite_S271height 60
  2873. //#define sprite_S271Bitmap (sprite_S270width*sprite_S270height)+sprite_S270Bitmap
  2874. //
  2875. //#define sprite_S272width 100
  2876. //#define sprite_S272height 60
  2877. //#define sprite_S272Bitmap (sprite_S271width*sprite_S271height)+sprite_S271Bitmap
  2878. //
  2879. //#define sprite_S273width 100
  2880. //#define sprite_S273height 60
  2881. //#define sprite_S273Bitmap (sprite_S272width*sprite_S272height)+sprite_S272Bitmap
  2882. //
  2883. //#define sprite_S274width 100
  2884. //#define sprite_S274height 60
  2885. //#define sprite_S274Bitmap (sprite_S273width*sprite_S273height)+sprite_S273Bitmap
  2886. //
  2887. //#define sprite_S275width 100
  2888. //#define sprite_S275height 60
  2889. //#define sprite_S275Bitmap (sprite_S274width*sprite_S274height)+sprite_S274Bitmap
  2890. //
  2891. //#define sprite_S276width 100
  2892. //#define sprite_S276height 60
  2893. //#define sprite_S276Bitmap (sprite_S275width*sprite_S275height)+sprite_S275Bitmap
  2894. //
  2895. //#define sprite_S277width 100
  2896. //#define sprite_S277height 60
  2897. //#define sprite_S277Bitmap (sprite_S276width*sprite_S276height)+sprite_S276Bitmap
  2898. //
  2899. //#define sprite_S278width 100
  2900. //#define sprite_S278height 60
  2901. //#define sprite_S278Bitmap 0
  2902. //
  2903. //#define sprite_S279width 100
  2904. //#define sprite_S279height 60
  2905. //#define sprite_S279Bitmap (sprite_S278width*sprite_S278height)+sprite_S278Bitmap
  2906. //
  2907. //#define sprite_S280width 100
  2908. //#define sprite_S280height 60
  2909. //#define sprite_S280Bitmap (sprite_S279width*sprite_S279height)+sprite_S279Bitmap
  2910. //
  2911. //#define sprite_S281width 100
  2912. //#define sprite_S281height 60
  2913. //#define sprite_S281Bitmap (sprite_S280width*sprite_S280height)+sprite_S280Bitmap
  2914. //
  2915. //#define sprite_S282width 100
  2916. //#define sprite_S282height 60
  2917. //#define sprite_S282Bitmap (sprite_S281width*sprite_S281height)+sprite_S281Bitmap
  2918. //
  2919. //#define sprite_S283width 100
  2920. //#define sprite_S283height 60
  2921. //#define sprite_S283Bitmap (sprite_S282width*sprite_S282height)+sprite_S282Bitmap
  2922. //
  2923. //#define sprite_S284width 100
  2924. //#define sprite_S284height 60
  2925. //#define sprite_S284Bitmap (sprite_S283width*sprite_S283height)+sprite_S283Bitmap
  2926. //
  2927. //#define sprite_S285width 100
  2928. //#define sprite_S285height 60
  2929. //#define sprite_S285Bitmap (sprite_S284width*sprite_S284height)+sprite_S284Bitmap
  2930. //
  2931. //#define sprite_S286width 100
  2932. //#define sprite_S286height 60
  2933. //#define sprite_S286Bitmap 0
  2934. //
  2935. //#define sprite_S287width 100
  2936. //#define sprite_S287height 60
  2937. //#define sprite_S287Bitmap (sprite_S286width*sprite_S286height)+sprite_S286Bitmap
  2938. //
  2939. //#define sprite_S288width 100
  2940. //#define sprite_S288height 60
  2941. //#define sprite_S288Bitmap (sprite_S287width*sprite_S287height)+sprite_S287Bitmap
  2942. //
  2943. //#define sprite_S289width 100
  2944. //#define sprite_S289height 60
  2945. //#define sprite_S289Bitmap (sprite_S288width*sprite_S288height)+sprite_S288Bitmap
  2946. //
  2947. //#define sprite_S290width 100
  2948. //#define sprite_S290height 60
  2949. //#define sprite_S290Bitmap (sprite_S289width*sprite_S289height)+sprite_S289Bitmap
  2950. //
  2951. //#define sprite_S291width 100
  2952. //#define sprite_S291height 60
  2953. //#define sprite_S291Bitmap (sprite_S290width*sprite_S290height)+sprite_S290Bitmap
  2954. //
  2955. //#define sprite_S292width 100
  2956. //#define sprite_S292height 60
  2957. //#define sprite_S292Bitmap (sprite_S291width*sprite_S291height)+sprite_S291Bitmap
  2958. //
  2959. //#define sprite_S293width 100
  2960. //#define sprite_S293height 60
  2961. //#define sprite_S293Bitmap (sprite_S292width*sprite_S292height)+sprite_S292Bitmap
  2962. //
  2963. //#define sprite_S294width 100
  2964. //#define sprite_S294height 60
  2965. //#define sprite_S294Bitmap 0
  2966. //
  2967. //#define sprite_S295width 100
  2968. //#define sprite_S295height 60
  2969. //#define sprite_S295Bitmap (sprite_S294width*sprite_S294height)+sprite_S294Bitmap
  2970. //
  2971. //#define sprite_S296width 100
  2972. //#define sprite_S296height 60
  2973. //#define sprite_S296Bitmap (sprite_S295width*sprite_S295height)+sprite_S295Bitmap
  2974. //
  2975. //#define sprite_S297width 100
  2976. //#define sprite_S297height 60
  2977. //#define sprite_S297Bitmap (sprite_S296width*sprite_S296height)+sprite_S296Bitmap
  2978. //
  2979. //#define sprite_S298width 100
  2980. //#define sprite_S298height 60
  2981. //#define sprite_S298Bitmap (sprite_S297width*sprite_S297height)+sprite_S297Bitmap
  2982. //
  2983. //#define sprite_S299width 100
  2984. //#define sprite_S299height 60
  2985. //#define sprite_S299Bitmap (sprite_S298width*sprite_S298height)+sprite_S298Bitmap
  2986. //
  2987. //#define sprite_S300width 100
  2988. //#define sprite_S300height 60
  2989. //#define sprite_S300Bitmap (sprite_S299width*sprite_S299height)+sprite_S299Bitmap
  2990. //
  2991. //#define sprite_S301width 100
  2992. //#define sprite_S301height 60
  2993. //#define sprite_S301Bitmap (sprite_S300width*sprite_S300height)+sprite_S300Bitmap
  2994. //
  2995. //#define sprite_S302width 100
  2996. //#define sprite_S302height 60
  2997. //#define sprite_S302Bitmap 0
  2998. //
  2999. //#define sprite_S303width 100
  3000. //#define sprite_S303height 60
  3001. //#define sprite_S303Bitmap (sprite_S302width*sprite_S302height)+sprite_S302Bitmap
  3002. //
  3003. //#define sprite_S304width 100
  3004. //#define sprite_S304height 60
  3005. //#define sprite_S304Bitmap (sprite_S303width*sprite_S303height)+sprite_S303Bitmap
  3006. //
  3007. //#define sprite_S305width 100
  3008. //#define sprite_S305height 60
  3009. //#define sprite_S305Bitmap (sprite_S304width*sprite_S304height)+sprite_S304Bitmap
  3010. //
  3011. //#define sprite_S306width 100
  3012. //#define sprite_S306height 60
  3013. //#define sprite_S306Bitmap (sprite_S305width*sprite_S305height)+sprite_S305Bitmap
  3014. //
  3015. //#define sprite_S307width 100
  3016. //#define sprite_S307height 60
  3017. //#define sprite_S307Bitmap (sprite_S306width*sprite_S306height)+sprite_S306Bitmap
  3018. //
  3019. //#define sprite_S308width 100
  3020. //#define sprite_S308height 60
  3021. //#define sprite_S308Bitmap (sprite_S307width*sprite_S307height)+sprite_S307Bitmap
  3022. //
  3023. //#define sprite_S309width 100
  3024. //#define sprite_S309height 60
  3025. //#define sprite_S309Bitmap (sprite_S308width*sprite_S308height)+sprite_S308Bitmap
  3026. //
  3027. //
  3028. //#define sprite_S310width 100
  3029. //#define sprite_S310height 60
  3030. //#define sprite_S310Bitmap 0
  3031. //
  3032. //#define sprite_S311width 100
  3033. //#define sprite_S311height 60
  3034. //#define sprite_S311Bitmap (sprite_S310width*sprite_S310height)+sprite_S310Bitmap
  3035. //
  3036. //#define sprite_S312width 100
  3037. //#define sprite_S312height 60
  3038. //#define sprite_S312Bitmap (sprite_S311width*sprite_S311height)+sprite_S311Bitmap
  3039. //
  3040. //#define sprite_S313width 100
  3041. //#define sprite_S313height 60
  3042. //#define sprite_S313Bitmap (sprite_S312width*sprite_S312height)+sprite_S312Bitmap
  3043. //
  3044. //#define sprite_S314width 100
  3045. //#define sprite_S314height 60
  3046. //#define sprite_S314Bitmap (sprite_S313width*sprite_S313height)+sprite_S313Bitmap
  3047. //
  3048. //#define sprite_S315width 100
  3049. //#define sprite_S315height 60
  3050. //#define sprite_S315Bitmap (sprite_S314width*sprite_S314height)+sprite_S314Bitmap
  3051. //
  3052. //#define sprite_S316width 100
  3053. //#define sprite_S316height 60
  3054. //#define sprite_S316Bitmap (sprite_S315width*sprite_S315height)+sprite_S315Bitmap
  3055. //
  3056. //#define sprite_S317width 100
  3057. //#define sprite_S317height 60
  3058. //#define sprite_S317Bitmap (sprite_S316width*sprite_S316height)+sprite_S316Bitmap
  3059. //
  3060. //#define sprite_S318width 100
  3061. //#define sprite_S318height 60
  3062. //#define sprite_S318Bitmap 0
  3063. //
  3064. //#define sprite_S319width 100
  3065. //#define sprite_S319height 60
  3066. //#define sprite_S319Bitmap (sprite_S318width*sprite_S318height)+sprite_S318Bitmap
  3067. //
  3068. //#define sprite_S320width 100
  3069. //#define sprite_S320height 60
  3070. //#define sprite_S320Bitmap (sprite_S319width*sprite_S319height)+sprite_S319Bitmap
  3071. //
  3072. //#define sprite_S321width 100
  3073. //#define sprite_S321height 60
  3074. //#define sprite_S321Bitmap (sprite_S320width*sprite_S320height)+sprite_S320Bitmap
  3075. //
  3076. //#define sprite_S322width 100
  3077. //#define sprite_S322height 60
  3078. //#define sprite_S322Bitmap (sprite_S321width*sprite_S321height)+sprite_S321Bitmap
  3079. //
  3080. //#define sprite_S323width 100
  3081. //#define sprite_S323height 60
  3082. //#define sprite_S323Bitmap (sprite_S322width*sprite_S322height)+sprite_S322Bitmap
  3083. //
  3084. //#define sprite_S324width 100
  3085. //#define sprite_S324height 60
  3086. //#define sprite_S324Bitmap (sprite_S323width*sprite_S323height)+sprite_S323Bitmap
  3087. //
  3088. //#define sprite_S325width 100
  3089. //#define sprite_S325height 60
  3090. //#define sprite_S325Bitmap (sprite_S324width*sprite_S324height)+sprite_S324Bitmap
  3091. //
  3092. //#define sprite_S326width 100
  3093. //#define sprite_S326height 60
  3094. //#define sprite_S326Bitmap 0
  3095. //
  3096. //#define sprite_S327width 100
  3097. //#define sprite_S327height 60
  3098. //#define sprite_S327Bitmap (sprite_S326width*sprite_S326height)+sprite_S326Bitmap
  3099. //
  3100. //#define sprite_S328width 100
  3101. //#define sprite_S328height 60
  3102. //#define sprite_S328Bitmap (sprite_S327width*sprite_S327height)+sprite_S327Bitmap
  3103. //
  3104. //#define sprite_S329width 100
  3105. //#define sprite_S329height 60
  3106. //#define sprite_S329Bitmap (sprite_S328width*sprite_S328height)+sprite_S328Bitmap
  3107. //
  3108. //#define sprite_S330width 100
  3109. //#define sprite_S330height 60
  3110. //#define sprite_S330Bitmap (sprite_S329width*sprite_S329height)+sprite_S329Bitmap
  3111. //
  3112. //#define sprite_S331width 100
  3113. //#define sprite_S331height 60
  3114. //#define sprite_S331Bitmap (sprite_S330width*sprite_S330height)+sprite_S330Bitmap
  3115. //
  3116. //#define sprite_S332width 100
  3117. //#define sprite_S332height 60
  3118. //#define sprite_S332Bitmap (sprite_S331width*sprite_S331height)+sprite_S331Bitmap
  3119. //
  3120. //#define sprite_S333width 100
  3121. //#define sprite_S333height 60
  3122. //#define sprite_S333Bitmap (sprite_S332width*sprite_S332height)+sprite_S332Bitmap
  3123. //
  3124. //
  3125. //
  3126. //#define sprite_S334width 100
  3127. //#define sprite_S334height 60
  3128. //#define sprite_S334Bitmap 0
  3129. //
  3130. //#define sprite_S335width 100
  3131. //#define sprite_S335height 60
  3132. //#define sprite_S335Bitmap (sprite_S334width*sprite_S334height)+sprite_S334Bitmap
  3133. //
  3134. //#define sprite_S336width 100
  3135. //#define sprite_S336height 60
  3136. //#define sprite_S336Bitmap (sprite_S335width*sprite_S335height)+sprite_S335Bitmap
  3137. //
  3138. //#define sprite_S337width 100
  3139. //#define sprite_S337height 60
  3140. //#define sprite_S337Bitmap (sprite_S336width*sprite_S336height)+sprite_S336Bitmap
  3141. //
  3142. //#define sprite_S338width 100
  3143. //#define sprite_S338height 60
  3144. //#define sprite_S338Bitmap (sprite_S337width*sprite_S337height)+sprite_S337Bitmap
  3145. //
  3146. //#define sprite_S339width 100
  3147. //#define sprite_S339height 60
  3148. //#define sprite_S339Bitmap (sprite_S338width*sprite_S338height)+sprite_S338Bitmap
  3149. //
  3150. //#define sprite_S340width 100
  3151. //#define sprite_S340height 60
  3152. //#define sprite_S340Bitmap (sprite_S339width*sprite_S339height)+sprite_S339Bitmap
  3153. //
  3154. //#define sprite_S341width 100
  3155. //#define sprite_S341height 60
  3156. //#define sprite_S341Bitmap (sprite_S340width*sprite_S340height)+sprite_S340Bitmap
  3157. //
  3158. //#define sprite_S342width 100
  3159. //#define sprite_S342height 60
  3160. //#define sprite_S342Bitmap 0
  3161. //
  3162. //#define sprite_S343width 100
  3163. //#define sprite_S343height 60
  3164. //#define sprite_S343Bitmap (sprite_S342width*sprite_S342height)+sprite_S342Bitmap
  3165. //
  3166. //#define sprite_S344width 100
  3167. //#define sprite_S344height 60
  3168. //#define sprite_S344Bitmap (sprite_S343width*sprite_S343height)+sprite_S343Bitmap
  3169. //
  3170. //#define sprite_S345width 100
  3171. //#define sprite_S345height 60
  3172. //#define sprite_S345Bitmap (sprite_S344width*sprite_S344height)+sprite_S344Bitmap
  3173. //
  3174. //#define sprite_S346width 100
  3175. //#define sprite_S346height 60
  3176. //#define sprite_S346Bitmap (sprite_S345width*sprite_S345height)+sprite_S345Bitmap
  3177. //
  3178. //#define sprite_S347width 100
  3179. //#define sprite_S347height 60
  3180. //#define sprite_S347Bitmap (sprite_S346width*sprite_S346height)+sprite_S346Bitmap
  3181. //
  3182. //#define sprite_S348width 100
  3183. //#define sprite_S348height 60
  3184. //#define sprite_S348Bitmap (sprite_S347width*sprite_S347height)+sprite_S347Bitmap
  3185. //
  3186. //#define sprite_S349width 100
  3187. //#define sprite_S349height 60
  3188. //#define sprite_S349Bitmap (sprite_S348width*sprite_S348height)+sprite_S348Bitmap
  3189. //
  3190. //#define sprite_S350width 100
  3191. //#define sprite_S350height 60
  3192. //#define sprite_S350Bitmap 0
  3193. //
  3194. //#define sprite_S351width 100
  3195. //#define sprite_S351height 60
  3196. //#define sprite_S351Bitmap (sprite_S350width*sprite_S350height)+sprite_S350Bitmap
  3197. //
  3198. //#define sprite_S352width 100
  3199. //#define sprite_S352height 60
  3200. //#define sprite_S352Bitmap (sprite_S351width*sprite_S351height)+sprite_S351Bitmap
  3201. //
  3202. //#define sprite_S353width 100
  3203. //#define sprite_S353height 60
  3204. //#define sprite_S353Bitmap (sprite_S352width*sprite_S352height)+sprite_S352Bitmap
  3205. //
  3206. //#define sprite_S354width 100
  3207. //#define sprite_S354height 60
  3208. //#define sprite_S354Bitmap (sprite_S353width*sprite_S353height)+sprite_S353Bitmap
  3209. //
  3210. //#define sprite_S355width 100
  3211. //#define sprite_S355height 60
  3212. //#define sprite_S355Bitmap (sprite_S354width*sprite_S354height)+sprite_S354Bitmap
  3213. //
  3214. //#define sprite_S356width 100
  3215. //#define sprite_S356height 60
  3216. //#define sprite_S356Bitmap (sprite_S355width*sprite_S355height)+sprite_S355Bitmap
  3217. //
  3218. //#define sprite_S357width 100
  3219. //#define sprite_S357height 60
  3220. //#define sprite_S357Bitmap (sprite_S356width*sprite_S356height)+sprite_S356Bitmap
  3221. //
  3222. //#define sprite_S358width 100
  3223. //#define sprite_S358height 60
  3224. //#define sprite_S358Bitmap 0
  3225. //
  3226. //#define sprite_S359width 100
  3227. //#define sprite_S359height 60
  3228. //#define sprite_S359Bitmap (sprite_S358width*sprite_S358height)+sprite_S358Bitmap
  3229. //
  3230. //#define sprite_S360width 100
  3231. //#define sprite_S360height 60
  3232. //#define sprite_S360Bitmap (sprite_S359width*sprite_S359height)+sprite_S359Bitmap
  3233. //
  3234. //#define sprite_S361width 100
  3235. //#define sprite_S361height 60
  3236. //#define sprite_S361Bitmap (sprite_S360width*sprite_S360height)+sprite_S360Bitmap
  3237. //
  3238. //#define sprite_S362width 100
  3239. //#define sprite_S362height 60
  3240. //#define sprite_S362Bitmap (sprite_S361width*sprite_S361height)+sprite_S361Bitmap
  3241. //
  3242. //#define sprite_S363width 100
  3243. //#define sprite_S363height 60
  3244. //#define sprite_S363Bitmap (sprite_S362width*sprite_S362height)+sprite_S362Bitmap
  3245. //
  3246. //#define sprite_S364width 100
  3247. //#define sprite_S364height 60
  3248. //#define sprite_S364Bitmap (sprite_S363width*sprite_S363height)+sprite_S363Bitmap
  3249. //
  3250. //#define sprite_S365width 100
  3251. //#define sprite_S365height 60
  3252. //#define sprite_S365Bitmap (sprite_S364width*sprite_S364height)+sprite_S364Bitmap
  3253. //
  3254. //#define sprite_S366width 100
  3255. //#define sprite_S366height 60
  3256. //#define sprite_S366Bitmap 0
  3257. //
  3258. //#define sprite_S367width 100
  3259. //#define sprite_S367height 60
  3260. //#define sprite_S367Bitmap (sprite_S366width*sprite_S366height)+sprite_S366Bitmap
  3261. //
  3262. //#define sprite_S368width 100
  3263. //#define sprite_S368height 60
  3264. //#define sprite_S368Bitmap (sprite_S367width*sprite_S367height)+sprite_S367Bitmap
  3265. //
  3266. //#define sprite_S369width 100
  3267. //#define sprite_S369height 60
  3268. //#define sprite_S369Bitmap (sprite_S368width*sprite_S368height)+sprite_S368Bitmap
  3269. //
  3270. //#define sprite_S370width 100
  3271. //#define sprite_S370height 60
  3272. //#define sprite_S370Bitmap (sprite_S369width*sprite_S369height)+sprite_S369Bitmap
  3273. //
  3274. //#define sprite_S371width 100
  3275. //#define sprite_S371height 60
  3276. //#define sprite_S371Bitmap (sprite_S370width*sprite_S370height)+sprite_S370Bitmap
  3277. //
  3278. //#define sprite_S372width 100
  3279. //#define sprite_S372height 60
  3280. //#define sprite_S372Bitmap (sprite_S371width*sprite_S371height)+sprite_S371Bitmap
  3281. //
  3282. //#define sprite_S373width 100
  3283. //#define sprite_S373height 60
  3284. //#define sprite_S373Bitmap (sprite_S372width*sprite_S372height)+sprite_S372Bitmap
  3285. //
  3286. //#define sprite_S374width 100
  3287. //#define sprite_S374height 60
  3288. //#define sprite_S374Bitmap 0
  3289. //
  3290. //#define sprite_S375width 100
  3291. //#define sprite_S375height 60
  3292. //#define sprite_S375Bitmap (sprite_S374width*sprite_S374height)+sprite_S374Bitmap
  3293. //
  3294. //#define sprite_S376width 100
  3295. //#define sprite_S376height 60
  3296. //#define sprite_S376Bitmap (sprite_S375width*sprite_S375height)+sprite_S375Bitmap
  3297. //
  3298. //#define sprite_S377width 100
  3299. //#define sprite_S377height 60
  3300. //#define sprite_S377Bitmap (sprite_S376width*sprite_S376height)+sprite_S376Bitmap
  3301. //
  3302. //#define sprite_S378width 100
  3303. //#define sprite_S378height 60
  3304. //#define sprite_S378Bitmap (sprite_S377width*sprite_S377height)+sprite_S377Bitmap
  3305. //
  3306. //#define sprite_S379width 100
  3307. //#define sprite_S379height 60
  3308. //#define sprite_S379Bitmap (sprite_S378width*sprite_S378height)+sprite_S378Bitmap
  3309. //
  3310. //#define sprite_S380width 100
  3311. //#define sprite_S380height 60
  3312. //#define sprite_S380Bitmap (sprite_S379width*sprite_S379height)+sprite_S379Bitmap
  3313. //
  3314. //#define sprite_S381width 100
  3315. //#define sprite_S381height 60
  3316. //#define sprite_S381Bitmap (sprite_S380width*sprite_S380height)+sprite_S380Bitmap
  3317. //
  3318. //#define sprite_S382width 100
  3319. //#define sprite_S382height 60
  3320. //#define sprite_S382Bitmap 0
  3321. //
  3322. //#define sprite_S383width 100
  3323. //#define sprite_S383height 60
  3324. //#define sprite_S383Bitmap (sprite_S382width*sprite_S382height)+sprite_S382Bitmap
  3325. //
  3326. //#define sprite_S384width 100
  3327. //#define sprite_S384height 60
  3328. //#define sprite_S384Bitmap (sprite_S383width*sprite_S383height)+sprite_S383Bitmap
  3329. //
  3330. //#define sprite_S385width 100
  3331. //#define sprite_S385height 60
  3332. //#define sprite_S385Bitmap (sprite_S384width*sprite_S384height)+sprite_S384Bitmap
  3333. //
  3334. //#define sprite_S386width 100
  3335. //#define sprite_S386height 60
  3336. //#define sprite_S386Bitmap (sprite_S385width*sprite_S385height)+sprite_S385Bitmap
  3337. //
  3338. //#define sprite_S387width 100
  3339. //#define sprite_S387height 60
  3340. //#define sprite_S387Bitmap (sprite_S386width*sprite_S386height)+sprite_S386Bitmap
  3341. //
  3342. //#define sprite_S388width 100
  3343. //#define sprite_S388height 60
  3344. //#define sprite_S388Bitmap (sprite_S387width*sprite_S387height)+sprite_S387Bitmap
  3345. //
  3346. //#define sprite_S389width 100
  3347. //#define sprite_S389height 60
  3348. //#define sprite_S389Bitmap (sprite_S388width*sprite_S388height)+sprite_S388Bitmap
  3349. //
  3350. //#define sprite_S390width 100
  3351. //#define sprite_S390height 60
  3352. //#define sprite_S390Bitmap 0
  3353. //
  3354. //#define sprite_S391width 100
  3355. //#define sprite_S391height 60
  3356. //#define sprite_S391Bitmap (sprite_S390width*sprite_S390height)+sprite_S390Bitmap
  3357. //
  3358. //#define sprite_S392width 100
  3359. //#define sprite_S392height 60
  3360. //#define sprite_S392Bitmap (sprite_S391width*sprite_S391height)+sprite_S391Bitmap
  3361. //
  3362. //#define sprite_S393width 100
  3363. //#define sprite_S393height 60
  3364. //#define sprite_S393Bitmap (sprite_S392width*sprite_S392height)+sprite_S392Bitmap
  3365. //
  3366. //#define sprite_S394width 100
  3367. //#define sprite_S394height 60
  3368. //#define sprite_S394Bitmap (sprite_S393width*sprite_S393height)+sprite_S393Bitmap
  3369. //
  3370. //#define sprite_S395width 100
  3371. //#define sprite_S395height 60
  3372. //#define sprite_S395Bitmap (sprite_S394width*sprite_S394height)+sprite_S394Bitmap
  3373. //
  3374. //#define sprite_S396width 100
  3375. //#define sprite_S396height 60
  3376. //#define sprite_S396Bitmap (sprite_S395width*sprite_S395height)+sprite_S395Bitmap
  3377. //
  3378. //#define sprite_S397width 100
  3379. //#define sprite_S397height 60
  3380. //#define sprite_S397Bitmap (sprite_S396width*sprite_S396height)+sprite_S396Bitmap
  3381. //
  3382. //#define sprite_S398width 100
  3383. //#define sprite_S398height 60
  3384. //#define sprite_S398Bitmap 0
  3385. //
  3386. //#define sprite_S399width 100
  3387. //#define sprite_S399height 60
  3388. //#define sprite_S399Bitmap (sprite_S398width*sprite_S398height)+sprite_S398Bitmap
  3389. //
  3390. //#define sprite_S400width 100
  3391. //#define sprite_S400height 60
  3392. //#define sprite_S400Bitmap (sprite_S399width*sprite_S399height)+sprite_S399Bitmap
  3393. //
  3394. //#define sprite_S401width 100
  3395. //#define sprite_S401height 60
  3396. //#define sprite_S401Bitmap (sprite_S400width*sprite_S400height)+sprite_S400Bitmap
  3397. //
  3398. //#define sprite_S402width 100
  3399. //#define sprite_S402height 60
  3400. //#define sprite_S402Bitmap (sprite_S401width*sprite_S401height)+sprite_S401Bitmap
  3401. //
  3402. //#define sprite_S403width 100
  3403. //#define sprite_S403height 60
  3404. //#define sprite_S403Bitmap (sprite_S402width*sprite_S402height)+sprite_S402Bitmap
  3405. //
  3406. //#define sprite_S404width 100
  3407. //#define sprite_S404height 60
  3408. //#define sprite_S404Bitmap (sprite_S403width*sprite_S403height)+sprite_S403Bitmap
  3409. //
  3410. //#define sprite_S405width 100
  3411. //#define sprite_S405height 60
  3412. //#define sprite_S405Bitmap (sprite_S404width*sprite_S404height)+sprite_S404Bitmap
  3413. //
  3414. //#define sprite_S406width 100
  3415. //#define sprite_S406height 60
  3416. //#define sprite_S406Bitmap 0
  3417. //
  3418. //#define sprite_S407width 100
  3419. //#define sprite_S407height 60
  3420. //#define sprite_S407Bitmap (sprite_S406width*sprite_S406height)+sprite_S406Bitmap
  3421. //
  3422. //#define sprite_S408width 100
  3423. //#define sprite_S408height 60
  3424. //#define sprite_S408Bitmap (sprite_S407width*sprite_S407height)+sprite_S407Bitmap
  3425. //
  3426. //#define sprite_S409width 100
  3427. //#define sprite_S409height 60
  3428. //#define sprite_S409Bitmap (sprite_S408width*sprite_S408height)+sprite_S408Bitmap
  3429. //
  3430. //#define sprite_S410width 100
  3431. //#define sprite_S410height 60
  3432. //#define sprite_S410Bitmap (sprite_S409width*sprite_S409height)+sprite_S409Bitmap
  3433. //
  3434. //#define sprite_S411width 100
  3435. //#define sprite_S411height 60
  3436. //#define sprite_S411Bitmap (sprite_S410width*sprite_S410height)+sprite_S410Bitmap
  3437. //
  3438. //#define sprite_S412width 100
  3439. //#define sprite_S412height 60
  3440. //#define sprite_S412Bitmap (sprite_S411width*sprite_S411height)+sprite_S411Bitmap
  3441. //
  3442. //#define sprite_S413width 100
  3443. //#define sprite_S413height 60
  3444. //#define sprite_S413Bitmap (sprite_S412width*sprite_S412height)+sprite_S412Bitmap
  3445. //
  3446. //#define sprite_S414width 100
  3447. //#define sprite_S414height 60
  3448. //#define sprite_S414Bitmap 0
  3449. //
  3450. //#define sprite_S415width 100
  3451. //#define sprite_S415height 60
  3452. //#define sprite_S415Bitmap (sprite_S414width*sprite_S414height)+sprite_S414Bitmap
  3453. //
  3454. //#define sprite_S416width 100
  3455. //#define sprite_S416height 60
  3456. //#define sprite_S416Bitmap (sprite_S415width*sprite_S415height)+sprite_S415Bitmap
  3457. //
  3458. //#define sprite_S417width 100
  3459. //#define sprite_S417height 60
  3460. //#define sprite_S417Bitmap (sprite_S416width*sprite_S416height)+sprite_S416Bitmap
  3461. //
  3462. //#define sprite_S418width 100
  3463. //#define sprite_S418height 60
  3464. //#define sprite_S418Bitmap (sprite_S417width*sprite_S417height)+sprite_S417Bitmap
  3465. //
  3466. //#define sprite_S419width 100
  3467. //#define sprite_S419height 60
  3468. //#define sprite_S419Bitmap (sprite_S418width*sprite_S418height)+sprite_S418Bitmap
  3469. //
  3470. //#define sprite_S420width 100
  3471. //#define sprite_S420height 60
  3472. //#define sprite_S420Bitmap (sprite_S419width*sprite_S419height)+sprite_S419Bitmap
  3473. //
  3474. //#define sprite_S421width 100
  3475. //#define sprite_S421height 60
  3476. //#define sprite_S421Bitmap (sprite_S420width*sprite_S420height)+sprite_S420Bitmap
  3477. //
  3478. //#define sprite_999width 190
  3479. //#define sprite_999height 107
  3480. //#define sprite_999Bitmap 0
  3481. //
  3482. //
  3483. //
  3484. //
  3485. //#define spool_index1 0
  3486. //#define spool_index2 (spool_index1+0x53F4)
  3487. //#define spool_index3 (spool_index2+0x21E8)
  3488. //#define spool_index4 (spool_index3+0x225E)
  3489. //#define spool_index5 (spool_index4+0x26AF)
  3490. //#define spool_index6 (spool_index5+0x29FE)
  3491. //#define spool_index7 (spool_index6+0x293C)
  3492. //#define spool_index8 (spool_index7+0x2AAB)
  3493. //#define spool_index9 (spool_index8+0x3253)
  3494. //#define spool_index10 (spool_index9+0x2EAC)
  3495. //#define spool_index11 (spool_index10+0x2622)
  3496. //#define spool_index12 (spool_index11+0x2C8F)
  3497. //#define spool_index13 (spool_index12+0x49A5)
  3498. //#define spool_index14 (spool_index13+0x274F)
  3499. //#define spool_index15 (spool_index14+0x20D1)
  3500. //#define spool_index16 (spool_index15+0x2AAB)
  3501. //#define spool_index17 (spool_index16+0x360C)
  3502. //#define spool_index18 (spool_index17+0x47B6)
  3503. //#define spool_index19 (spool_index18+0x23CB)
  3504. //#define spool_index20 (spool_index19+0x2BF4)
  3505. //#define spool_index21 (spool_index20+0x2D3A)
  3506. //#define spool_index22 (spool_index21+0x1DEB)
  3507. //#define spool_index23 (spool_index22+0x2AD6)
  3508. //#define spool_index24 (spool_index23+0x26DF)
  3509. //#define spool_index25 (spool_index24+0x2CAE)
  3510. //#define spool_index26 (spool_index25+0x32AF)
  3511. //#define spool_index27 (spool_index26+0x2940)
  3512. //#define spool_index28 (spool_index27+0x2756)
  3513. //#define spool_index29 (spool_index28+0x2AFD)
  3514. //#define spool_index30 (spool_index29+0x22EC)
  3515. //#define spool_index31 (spool_index30+0x42B2)
  3516. //#define spool_index32 (spool_index31+0x381E)
  3517. //#define spool_index33 (spool_index32+0x3E92)
  3518. //#define spool_index34 (spool_index33+0x2C63)
  3519. //#define spool_index35 (spool_index34+0x21B9)
  3520. //#define spool_index36 (spool_index35+0x268F)
  3521. //#define spool_index37 (spool_index36+0x49E2)
  3522. //#define spool_index38 (spool_index37+0x3A64)
  3523. //#define spool_index39 (spool_index38+0x2684)
  3524. //#define spool_index40 (spool_index39+0x3184)
  3525. //#define spool_index41 (spool_index40+0x2B05)
  3526. //#define spool_index42 (spool_index41+0x32C0)
  3527. //#define spool_index43 (spool_index42+0x2D77)
  3528. //#define spool_index44 (spool_index43+0x21F6)
  3529. //#define spool_index45 (spool_index44+0x2579)
  3530. //
  3531. //
  3532. //#define spool_index1s 0
  3533. //#define spool_index2s (spool_index1s+6949)
  3534. //#define spool_index3s (spool_index2s+3358)
  3535. //#define spool_index4s (spool_index3s+3146)
  3536. //#define spool_index5s (spool_index4s+3615)
  3537. //#define spool_index6s (spool_index5s+4083)
  3538. //#define spool_index7s (spool_index6s+3856)
  3539. //#define spool_index8s (spool_index7s+4131)
  3540. //#define spool_index9s (spool_index8s+4347)
  3541. //#define spool_index10s (spool_index9s+4176)
  3542. //#define spool_index11s (spool_index10s+3459)
  3543. //#define spool_index12s (spool_index11s+4099)
  3544. //#define spool_index13s (spool_index12s+6110)
  3545. //#define spool_index14s (spool_index13s+3834)
  3546. //#define spool_index15s (spool_index14s+2969)
  3547. //#define spool_index16s (spool_index15s+4131)
  3548. //#define spool_index17s (spool_index16s+4736)
  3549. //#define spool_index18s (spool_index17s+5856)
  3550. //#define spool_index19s (spool_index18s+3328)
  3551. //#define spool_index20s (spool_index19s+4091)
  3552. //#define spool_index21s (spool_index20s+4140)
  3553. //#define spool_index22s (spool_index21s+3045)
  3554. //#define spool_index23s (spool_index22s+4178)
  3555. //#define spool_index24s (spool_index23s+3541)
  3556. //#define spool_index25s (spool_index24s+4163)
  3557. //#define spool_index26s (spool_index25s+4535)
  3558. //#define spool_index27s (spool_index26s+3962)
  3559. //#define spool_index28s (spool_index27s+3572)
  3560. //#define spool_index29s (spool_index28s+4163)
  3561. //#define spool_index30s (spool_index29s+3420)
  3562. //#define spool_index31s (spool_index30s+6003)
  3563. //#define spool_index32s (spool_index31s+4915)
  3564. //#define spool_index33s (spool_index32s+4844)
  3565. //#define spool_index34s (spool_index33s+4245)
  3566. //#define spool_index35s (spool_index34s+3059)
  3567. //#define spool_index36s (spool_index35s+3553)
  3568. //#define spool_index37s (spool_index36s+6339)
  3569. //#define spool_index38s (spool_index37s+4843)
  3570. //#define spool_index39s (spool_index38s+3731)
  3571. //#define spool_index40s (spool_index39s+4504)
  3572. //#define spool_index41s (spool_index40s+4058)
  3573. //#define spool_index42s (spool_index41s+4719)
  3574. //#define spool_index43s (spool_index42s+3964)
  3575. //#define spool_index44s (spool_index43s+3055)
  3576. //#define spool_index45s (spool_index44s+3422)
  3577. //
  3578. //
  3579. //#define sprite_S62width_s 50
  3580. //#define sprite_S62height_s 30
  3581. //#define sprite_S62Bitmap_s 0
  3582. //
  3583. //#define sprite_S63width_s 50
  3584. //#define sprite_S63height_s 30
  3585. //#define sprite_S63Bitmap_s (sprite_S62width_s*sprite_S62height_s)+sprite_S62Bitmap_s
  3586. //
  3587. //#define sprite_S64width_s 50
  3588. //#define sprite_S64height_s 30
  3589. //#define sprite_S64Bitmap_s (sprite_S63width_s*sprite_S63height_s)+sprite_S63Bitmap_s
  3590. //
  3591. //#define sprite_S65width_s 50
  3592. //#define sprite_S65height_s 30
  3593. //#define sprite_S65Bitmap_s (sprite_S64width_s*sprite_S64height_s)+sprite_S64Bitmap_s
  3594. //
  3595. //#define sprite_S66width_s 50
  3596. //#define sprite_S66height_s 30
  3597. //#define sprite_S66Bitmap_s (sprite_S65width_s*sprite_S65height_s)+sprite_S65Bitmap_s
  3598. //
  3599. //#define sprite_S67width_s 50
  3600. //#define sprite_S67height_s 30
  3601. //#define sprite_S67Bitmap_s (sprite_S66width_s*sprite_S66height_s)+sprite_S66Bitmap_s
  3602. //
  3603. //#define sprite_S68width_s 50
  3604. //#define sprite_S68height_s 30
  3605. //#define sprite_S68Bitmap_s (sprite_S67width_s*sprite_S67height_s)+sprite_S67Bitmap_s
  3606. //
  3607. //#define sprite_S69width_s 50
  3608. //#define sprite_S69height_s 30
  3609. //#define sprite_S69Bitmap_s (sprite_S68width_s*sprite_S68height_s)+sprite_S68Bitmap_s
  3610. //
  3611. //#define sprite_S70width_s 50
  3612. //#define sprite_S70height_s 30
  3613. //#define sprite_S70Bitmap_s 0
  3614. //
  3615. //#define sprite_S71width_s 50
  3616. //#define sprite_S71height_s 30
  3617. //#define sprite_S71Bitmap_s (sprite_S70width_s*sprite_S70height_s)+sprite_S70Bitmap_s
  3618. //
  3619. //#define sprite_S72width_s 50
  3620. //#define sprite_S72height_s 30
  3621. //#define sprite_S72Bitmap_s (sprite_S71width_s*sprite_S71height_s)+sprite_S71Bitmap_s
  3622. //
  3623. //#define sprite_S73width_s 50
  3624. //#define sprite_S73height_s 30
  3625. //#define sprite_S73Bitmap_s (sprite_S72width_s*sprite_S72height_s)+sprite_S72Bitmap_s
  3626. //
  3627. //#define sprite_S74width_s 50
  3628. //#define sprite_S74height_s 30
  3629. //#define sprite_S74Bitmap_s (sprite_S73width_s*sprite_S73height_s)+sprite_S73Bitmap_s
  3630. //
  3631. //#define sprite_S75width_s 50
  3632. //#define sprite_S75height_s 30
  3633. //#define sprite_S75Bitmap_s (sprite_S74width_s*sprite_S74height_s)+sprite_S74Bitmap_s
  3634. //
  3635. //#define sprite_S76width_s 50
  3636. //#define sprite_S76height_s 30
  3637. //#define sprite_S76Bitmap_s (sprite_S75width_s*sprite_S75height_s)+sprite_S75Bitmap_s
  3638. //
  3639. //#define sprite_S77width_s 50
  3640. //#define sprite_S77height_s 30
  3641. //#define sprite_S77Bitmap_s (sprite_S76width_s*sprite_S76height_s)+sprite_S76Bitmap_s
  3642. //
  3643. //#define sprite_S78width_s 50
  3644. //#define sprite_S78height_s 30
  3645. //#define sprite_S78Bitmap_s 0
  3646. //
  3647. //#define sprite_S79width_s 50
  3648. //#define sprite_S79height_s 30
  3649. //#define sprite_S79Bitmap_s (sprite_S78width_s*sprite_S78height_s)+sprite_S78Bitmap_s
  3650. //
  3651. //#define sprite_S80width_s 50
  3652. //#define sprite_S80height_s 30
  3653. //#define sprite_S80Bitmap_s (sprite_S79width_s*sprite_S79height_s)+sprite_S79Bitmap_s
  3654. //
  3655. //#define sprite_S81width_s 50
  3656. //#define sprite_S81height_s 30
  3657. //#define sprite_S81Bitmap_s (sprite_S80width_s*sprite_S80height_s)+sprite_S80Bitmap_s
  3658. //
  3659. //#define sprite_S82width_s 50
  3660. //#define sprite_S82height_s 30
  3661. //#define sprite_S82Bitmap_s (sprite_S81width_s*sprite_S81height_s)+sprite_S81Bitmap_s
  3662. //
  3663. //#define sprite_S83width_s 50
  3664. //#define sprite_S83height_s 30
  3665. //#define sprite_S83Bitmap_s (sprite_S82width_s*sprite_S82height_s)+sprite_S82Bitmap_s
  3666. //
  3667. //#define sprite_S84width_s 50
  3668. //#define sprite_S84height_s 30
  3669. //#define sprite_S84Bitmap_s (sprite_S83width_s*sprite_S83height_s)+sprite_S83Bitmap_s
  3670. //
  3671. //#define sprite_S85width_s 50
  3672. //#define sprite_S85height_s 30
  3673. //#define sprite_S85Bitmap_s (sprite_S84width_s*sprite_S84height_s)+sprite_S84Bitmap_s
  3674. //
  3675. //#define sprite_S86width_s 50
  3676. //#define sprite_S86height_s 30
  3677. //#define sprite_S86Bitmap_s 0
  3678. //
  3679. //#define sprite_S87width_s 50
  3680. //#define sprite_S87height_s 30
  3681. //#define sprite_S87Bitmap_s (sprite_S86width_s*sprite_S86height_s)+sprite_S86Bitmap_s
  3682. //
  3683. //#define sprite_S88width_s 50
  3684. //#define sprite_S88height_s 30
  3685. //#define sprite_S88Bitmap_s (sprite_S87width_s*sprite_S87height_s)+sprite_S87Bitmap_s
  3686. //
  3687. //#define sprite_S89width_s 50
  3688. //#define sprite_S89height_s 30
  3689. //#define sprite_S89Bitmap_s (sprite_S88width_s*sprite_S88height_s)+sprite_S88Bitmap_s
  3690. //
  3691. //#define sprite_S90width_s 50
  3692. //#define sprite_S90height_s 30
  3693. //#define sprite_S90Bitmap_s (sprite_S89width_s*sprite_S89height_s)+sprite_S89Bitmap_s
  3694. //
  3695. //#define sprite_S91width_s 50
  3696. //#define sprite_S91height_s 30
  3697. //#define sprite_S91Bitmap_s (sprite_S90width_s*sprite_S90height_s)+sprite_S90Bitmap_s
  3698. //
  3699. //#define sprite_S92width_s 50
  3700. //#define sprite_S92height_s 30
  3701. //#define sprite_S92Bitmap_s (sprite_S91width_s*sprite_S91height_s)+sprite_S91Bitmap_s
  3702. //
  3703. //#define sprite_S93width_s 50
  3704. //#define sprite_S93height_s 30
  3705. //#define sprite_S93Bitmap_s (sprite_S92width_s*sprite_S92height_s)+sprite_S92Bitmap_s
  3706. //
  3707. //#define sprite_S94width_s 50
  3708. //#define sprite_S94height_s 30
  3709. //#define sprite_S94Bitmap_s 0
  3710. //
  3711. //#define sprite_S95width_s 50
  3712. //#define sprite_S95height_s 30
  3713. //#define sprite_S95Bitmap_s (sprite_S94width_s*sprite_S94height_s)+sprite_S94Bitmap_s
  3714. //
  3715. //#define sprite_S96width_s 50
  3716. //#define sprite_S96height_s 30
  3717. //#define sprite_S96Bitmap_s (sprite_S95width_s*sprite_S95height_s)+sprite_S95Bitmap_s
  3718. //
  3719. //#define sprite_S97width_s 50
  3720. //#define sprite_S97height_s 30
  3721. //#define sprite_S97Bitmap_s (sprite_S96width_s*sprite_S96height_s)+sprite_S96Bitmap_s
  3722. //
  3723. //#define sprite_S98width_s 50
  3724. //#define sprite_S98height_s 30
  3725. //#define sprite_S98Bitmap_s (sprite_S97width_s*sprite_S97height_s)+sprite_S97Bitmap_s
  3726. //
  3727. //#define sprite_S99width_s 50
  3728. //#define sprite_S99height_s 30
  3729. //#define sprite_S99Bitmap_s (sprite_S98width_s*sprite_S98height_s)+sprite_S98Bitmap_s
  3730. //
  3731. //#define sprite_S100width_s 50
  3732. //#define sprite_S100height_s 30
  3733. //#define sprite_S100Bitmap_s (sprite_S99width_s*sprite_S99height_s)+sprite_S99Bitmap_s
  3734. //
  3735. //#define sprite_S101width_s 50
  3736. //#define sprite_S101height_s 30
  3737. //#define sprite_S101Bitmap_s (sprite_S100width_s*sprite_S100height_s)+sprite_S100Bitmap_s
  3738. //
  3739. //#define sprite_S102width_s 50
  3740. //#define sprite_S102height_s 30
  3741. //#define sprite_S102Bitmap_s 0
  3742. //
  3743. //#define sprite_S103width_s 50
  3744. //#define sprite_S103height_s 30
  3745. //#define sprite_S103Bitmap_s (sprite_S102width_s*sprite_S102height_s)+sprite_S102Bitmap_s
  3746. //
  3747. //#define sprite_S104width_s 50
  3748. //#define sprite_S104height_s 30
  3749. //#define sprite_S104Bitmap_s (sprite_S103width_s*sprite_S103height_s)+sprite_S103Bitmap_s
  3750. //
  3751. //#define sprite_S105width_s 50
  3752. //#define sprite_S105height_s 30
  3753. //#define sprite_S105Bitmap_s (sprite_S104width_s*sprite_S104height_s)+sprite_S104Bitmap_s
  3754. //
  3755. //#define sprite_S106width_s 50
  3756. //#define sprite_S106height_s 30
  3757. //#define sprite_S106Bitmap_s (sprite_S105width_s*sprite_S105height_s)+sprite_S105Bitmap_s
  3758. //
  3759. //#define sprite_S107width_s 50
  3760. //#define sprite_S107height_s 30
  3761. //#define sprite_S107Bitmap_s (sprite_S106width_s*sprite_S106height_s)+sprite_S106Bitmap_s
  3762. //
  3763. //#define sprite_S108width_s 50
  3764. //#define sprite_S108height_s 30
  3765. //#define sprite_S108Bitmap_s (sprite_S107width_s*sprite_S107height_s)+sprite_S107Bitmap_s
  3766. //
  3767. //#define sprite_S109width_s 50
  3768. //#define sprite_S109height_s 30
  3769. //#define sprite_S109Bitmap_s (sprite_S108width_s*sprite_S108height_s)+sprite_S108Bitmap_s
  3770. //
  3771. //#define sprite_S110width_s 50
  3772. //#define sprite_S110height_s 30
  3773. //#define sprite_S110Bitmap_s 0
  3774. //
  3775. //#define sprite_S111width_s 50
  3776. //#define sprite_S111height_s 30
  3777. //#define sprite_S111Bitmap_s (sprite_S110width_s*sprite_S110height_s)+sprite_S110Bitmap_s
  3778. //
  3779. //#define sprite_S112width_s 50
  3780. //#define sprite_S112height_s 30
  3781. //#define sprite_S112Bitmap_s (sprite_S111width_s*sprite_S111height_s)+sprite_S111Bitmap_s
  3782. //
  3783. //#define sprite_S113width_s 50
  3784. //#define sprite_S113height_s 30
  3785. //#define sprite_S113Bitmap_s (sprite_S112width_s*sprite_S112height_s)+sprite_S112Bitmap_s
  3786. //
  3787. //#define sprite_S114width_s 50
  3788. //#define sprite_S114height_s 30
  3789. //#define sprite_S114Bitmap_s (sprite_S113width_s*sprite_S113height_s)+sprite_S113Bitmap_s
  3790. //
  3791. //#define sprite_S115width_s 50
  3792. //#define sprite_S115height_s 30
  3793. //#define sprite_S115Bitmap_s (sprite_S114width_s*sprite_S114height_s)+sprite_S114Bitmap_s
  3794. //
  3795. //#define sprite_S116width_s 50
  3796. //#define sprite_S116height_s 30
  3797. //#define sprite_S116Bitmap_s (sprite_S115width_s*sprite_S115height_s)+sprite_S115Bitmap_s
  3798. //
  3799. //#define sprite_S117width_s 50
  3800. //#define sprite_S117height_s 30
  3801. //#define sprite_S117Bitmap_s (sprite_S116width_s*sprite_S116height_s)+sprite_S116Bitmap_s
  3802. //
  3803. //#define sprite_S118width_s 50
  3804. //#define sprite_S118height_s 30
  3805. //#define sprite_S118Bitmap_s 0
  3806. //
  3807. //#define sprite_S119width_s 50
  3808. //#define sprite_S119height_s 30
  3809. //#define sprite_S119Bitmap_s (sprite_S118width_s*sprite_S118height_s)+sprite_S118Bitmap_s
  3810. //
  3811. //#define sprite_S120width_s 50
  3812. //#define sprite_S120height_s 30
  3813. //#define sprite_S120Bitmap_s (sprite_S119width_s*sprite_S119height_s)+sprite_S119Bitmap_s
  3814. //
  3815. //#define sprite_S121width_s 50
  3816. //#define sprite_S121height_s 30
  3817. //#define sprite_S121Bitmap_s (sprite_S120width_s*sprite_S120height_s)+sprite_S120Bitmap_s
  3818. //
  3819. //#define sprite_S122width_s 50
  3820. //#define sprite_S122height_s 30
  3821. //#define sprite_S122Bitmap_s (sprite_S121width_s*sprite_S121height_s)+sprite_S121Bitmap_s
  3822. //
  3823. //#define sprite_S123width_s 50
  3824. //#define sprite_S123height_s 30
  3825. //#define sprite_S123Bitmap_s (sprite_S122width_s*sprite_S122height_s)+sprite_S122Bitmap_s
  3826. //
  3827. //#define sprite_S124width_s 50
  3828. //#define sprite_S124height_s 30
  3829. //#define sprite_S124Bitmap_s (sprite_S123width_s*sprite_S123height_s)+sprite_S123Bitmap_s
  3830. //
  3831. //#define sprite_S125width_s 50
  3832. //#define sprite_S125height_s 30
  3833. //#define sprite_S125Bitmap_s (sprite_S124width_s*sprite_S124height_s)+sprite_S124Bitmap_s
  3834. //
  3835. //#define sprite_S126width_s 50
  3836. //#define sprite_S126height_s 30
  3837. //#define sprite_S126Bitmap_s 0
  3838. //
  3839. //#define sprite_S127width_s 50
  3840. //#define sprite_S127height_s 30
  3841. //#define sprite_S127Bitmap_s (sprite_S126width_s*sprite_S126height_s)+sprite_S126Bitmap_s
  3842. //
  3843. //#define sprite_S128width_s 50
  3844. //#define sprite_S128height_s 30
  3845. //#define sprite_S128Bitmap_s (sprite_S127width_s*sprite_S127height_s)+sprite_S127Bitmap_s
  3846. //
  3847. //#define sprite_S129width_s 50
  3848. //#define sprite_S129height_s 30
  3849. //#define sprite_S129Bitmap_s (sprite_S128width_s*sprite_S128height_s)+sprite_S128Bitmap_s
  3850. //
  3851. //#define sprite_S130width_s 50
  3852. //#define sprite_S130height_s 30
  3853. //#define sprite_S130Bitmap_s (sprite_S129width_s*sprite_S129height_s)+sprite_S129Bitmap_s
  3854. //
  3855. //#define sprite_S131width_s 50
  3856. //#define sprite_S131height_s 30
  3857. //#define sprite_S131Bitmap_s (sprite_S130width_s*sprite_S130height_s)+sprite_S130Bitmap_s
  3858. //
  3859. //#define sprite_S132width_s 50
  3860. //#define sprite_S132height_s 30
  3861. //#define sprite_S132Bitmap_s (sprite_S131width_s*sprite_S131height_s)+sprite_S131Bitmap_s
  3862. //
  3863. //#define sprite_S133width_s 50
  3864. //#define sprite_S133height_s 30
  3865. //#define sprite_S133Bitmap_s (sprite_S132width_s*sprite_S132height_s)+sprite_S132Bitmap_s
  3866. //
  3867. //#define sprite_S134width_s 50
  3868. //#define sprite_S134height_s 30
  3869. //#define sprite_S134Bitmap_s 0
  3870. //
  3871. //#define sprite_S135width_s 50
  3872. //#define sprite_S135height_s 30
  3873. //#define sprite_S135Bitmap_s (sprite_S134width_s*sprite_S134height_s)+sprite_S134Bitmap_s
  3874. //
  3875. //#define sprite_S136width_s 50
  3876. //#define sprite_S136height_s 30
  3877. //#define sprite_S136Bitmap_s (sprite_S135width_s*sprite_S135height_s)+sprite_S135Bitmap_s
  3878. //
  3879. //#define sprite_S137width_s 50
  3880. //#define sprite_S137height_s 30
  3881. //#define sprite_S137Bitmap_s (sprite_S136width_s*sprite_S136height_s)+sprite_S136Bitmap_s
  3882. //
  3883. //#define sprite_S138width_s 50
  3884. //#define sprite_S138height_s 30
  3885. //#define sprite_S138Bitmap_s (sprite_S137width_s*sprite_S137height_s)+sprite_S137Bitmap_s
  3886. //
  3887. //#define sprite_S139width_s 50
  3888. //#define sprite_S139height_s 30
  3889. //#define sprite_S139Bitmap_s (sprite_S138width_s*sprite_S138height_s)+sprite_S138Bitmap_s
  3890. //
  3891. //#define sprite_S140width_s 50
  3892. //#define sprite_S140height_s 30
  3893. //#define sprite_S140Bitmap_s (sprite_S139width_s*sprite_S139height_s)+sprite_S139Bitmap_s
  3894. //
  3895. //#define sprite_S141width_s 50
  3896. //#define sprite_S141height_s 30
  3897. //#define sprite_S141Bitmap_s (sprite_S140width_s*sprite_S140height_s)+sprite_S140Bitmap_s
  3898. //
  3899. //#define sprite_S142width_s 50
  3900. //#define sprite_S142height_s 30
  3901. //#define sprite_S142Bitmap_s 0
  3902. //
  3903. //#define sprite_S143width_s 50
  3904. //#define sprite_S143height_s 30
  3905. //#define sprite_S143Bitmap_s (sprite_S142width_s*sprite_S142height_s)+sprite_S142Bitmap_s
  3906. //
  3907. //#define sprite_S144width_s 50
  3908. //#define sprite_S144height_s 30
  3909. //#define sprite_S144Bitmap_s (sprite_S143width_s*sprite_S143height_s)+sprite_S143Bitmap_s
  3910. //
  3911. //#define sprite_S145width_s 50
  3912. //#define sprite_S145height_s 30
  3913. //#define sprite_S145Bitmap_s (sprite_S144width_s*sprite_S144height_s)+sprite_S144Bitmap_s
  3914. //
  3915. //#define sprite_S146width_s 50
  3916. //#define sprite_S146height_s 30
  3917. //#define sprite_S146Bitmap_s (sprite_S145width_s*sprite_S145height_s)+sprite_S145Bitmap_s
  3918. //
  3919. //#define sprite_S147width_s 50
  3920. //#define sprite_S147height_s 30
  3921. //#define sprite_S147Bitmap_s (sprite_S146width_s*sprite_S146height_s)+sprite_S146Bitmap_s
  3922. //
  3923. //#define sprite_S148width_s 50
  3924. //#define sprite_S148height_s 30
  3925. //#define sprite_S148Bitmap_s (sprite_S147width_s*sprite_S147height_s)+sprite_S147Bitmap_s
  3926. //
  3927. //#define sprite_S149width_s 50
  3928. //#define sprite_S149height_s 30
  3929. //#define sprite_S149Bitmap_s (sprite_S148width_s*sprite_S148height_s)+sprite_S148Bitmap_s
  3930. //
  3931. //#define sprite_S150width_s 50
  3932. //#define sprite_S150height_s 30
  3933. //#define sprite_S150Bitmap_s 0
  3934. //
  3935. //#define sprite_S151width_s 50
  3936. //#define sprite_S151height_s 30
  3937. //#define sprite_S151Bitmap_s (sprite_S150width_s*sprite_S150height_s)+sprite_S150Bitmap_s
  3938. //
  3939. //#define sprite_S152width_s 50
  3940. //#define sprite_S152height_s 30
  3941. //#define sprite_S152Bitmap_s (sprite_S151width_s*sprite_S151height_s)+sprite_S151Bitmap_s
  3942. //
  3943. //#define sprite_S153width_s 50
  3944. //#define sprite_S153height_s 30
  3945. //#define sprite_S153Bitmap_s (sprite_S152width_s*sprite_S152height_s)+sprite_S152Bitmap_s
  3946. //
  3947. //#define sprite_S154width_s 50
  3948. //#define sprite_S154height_s 30
  3949. //#define sprite_S154Bitmap_s (sprite_S153width_s*sprite_S153height_s)+sprite_S153Bitmap_s
  3950. //
  3951. //#define sprite_S155width_s 50
  3952. //#define sprite_S155height_s 30
  3953. //#define sprite_S155Bitmap_s (sprite_S154width_s*sprite_S154height_s)+sprite_S154Bitmap_s
  3954. //
  3955. //#define sprite_S156width_s 50
  3956. //#define sprite_S156height_s 30
  3957. //#define sprite_S156Bitmap_s (sprite_S155width_s*sprite_S155height_s)+sprite_S155Bitmap_s
  3958. //
  3959. //#define sprite_S157width_s 50
  3960. //#define sprite_S157height_s 30
  3961. //#define sprite_S157Bitmap_s (sprite_S156width_s*sprite_S156height_s)+sprite_S156Bitmap_s
  3962. //
  3963. //#define sprite_S158width_s 50
  3964. //#define sprite_S158height_s 30
  3965. //#define sprite_S158Bitmap_s 0
  3966. //
  3967. //#define sprite_S159width_s 50
  3968. //#define sprite_S159height_s 30
  3969. //#define sprite_S159Bitmap_s (sprite_S158width_s*sprite_S158height_s)+sprite_S158Bitmap_s
  3970. //
  3971. //#define sprite_S160width_s 50
  3972. //#define sprite_S160height_s 30
  3973. //#define sprite_S160Bitmap_s (sprite_S159width_s*sprite_S159height_s)+sprite_S159Bitmap_s
  3974. //
  3975. //#define sprite_S161width_s 50
  3976. //#define sprite_S161height_s 30
  3977. //#define sprite_S161Bitmap_s (sprite_S160width_s*sprite_S160height_s)+sprite_S160Bitmap_s
  3978. //
  3979. //#define sprite_S162width_s 50
  3980. //#define sprite_S162height_s 30
  3981. //#define sprite_S162Bitmap_s (sprite_S161width_s*sprite_S161height_s)+sprite_S161Bitmap_s
  3982. //
  3983. //#define sprite_S163width_s 50
  3984. //#define sprite_S163height_s 30
  3985. //#define sprite_S163Bitmap_s (sprite_S162width_s*sprite_S162height_s)+sprite_S162Bitmap_s
  3986. //
  3987. //#define sprite_S164width_s 50
  3988. //#define sprite_S164height_s 30
  3989. //#define sprite_S164Bitmap_s (sprite_S163width_s*sprite_S163height_s)+sprite_S163Bitmap_s
  3990. //
  3991. //#define sprite_S165width_s 50
  3992. //#define sprite_S165height_s 30
  3993. //#define sprite_S165Bitmap_s (sprite_S164width_s*sprite_S164height_s)+sprite_S164Bitmap_s
  3994. //
  3995. //#define sprite_S166width_s 50
  3996. //#define sprite_S166height_s 30
  3997. //#define sprite_S166Bitmap_s 0
  3998. //
  3999. //#define sprite_S167width_s 50
  4000. //#define sprite_S167height_s 30
  4001. //#define sprite_S167Bitmap_s (sprite_S166width_s*sprite_S166height_s)+sprite_S166Bitmap_s
  4002. //
  4003. //#define sprite_S168width_s 50
  4004. //#define sprite_S168height_s 30
  4005. //#define sprite_S168Bitmap_s (sprite_S167width_s*sprite_S167height_s)+sprite_S167Bitmap_s
  4006. //
  4007. //#define sprite_S169width_s 50
  4008. //#define sprite_S169height_s 30
  4009. //#define sprite_S169Bitmap_s (sprite_S168width_s*sprite_S168height_s)+sprite_S168Bitmap_s
  4010. //
  4011. //#define sprite_S170width_s 50
  4012. //#define sprite_S170height_s 30
  4013. //#define sprite_S170Bitmap_s (sprite_S169width_s*sprite_S169height_s)+sprite_S169Bitmap_s
  4014. //
  4015. //#define sprite_S171width_s 50
  4016. //#define sprite_S171height_s 30
  4017. //#define sprite_S171Bitmap_s (sprite_S170width_s*sprite_S170height_s)+sprite_S170Bitmap_s
  4018. //
  4019. //#define sprite_S172width_s 50
  4020. //#define sprite_S172height_s 30
  4021. //#define sprite_S172Bitmap_s (sprite_S171width_s*sprite_S171height_s)+sprite_S171Bitmap_s
  4022. //
  4023. //#define sprite_S173width_s 50
  4024. //#define sprite_S173height_s 30
  4025. //#define sprite_S173Bitmap_s (sprite_S172width_s*sprite_S172height_s)+sprite_S172Bitmap_s
  4026. //
  4027. //#define sprite_S174width_s 50
  4028. //#define sprite_S174height_s 30
  4029. //#define sprite_S174Bitmap_s 0
  4030. //
  4031. //#define sprite_S175width_s 50
  4032. //#define sprite_S175height_s 30
  4033. //#define sprite_S175Bitmap_s (sprite_S174width_s*sprite_S174height_s)+sprite_S174Bitmap_s
  4034. //
  4035. //#define sprite_S176width_s 50
  4036. //#define sprite_S176height_s 30
  4037. //#define sprite_S176Bitmap_s (sprite_S175width_s*sprite_S175height_s)+sprite_S175Bitmap_s
  4038. //
  4039. //#define sprite_S177width_s 50
  4040. //#define sprite_S177height_s 30
  4041. //#define sprite_S177Bitmap_s (sprite_S176width_s*sprite_S176height_s)+sprite_S176Bitmap_s
  4042. //
  4043. //#define sprite_S178width_s 50
  4044. //#define sprite_S178height_s 30
  4045. //#define sprite_S178Bitmap_s (sprite_S177width_s*sprite_S177height_s)+sprite_S177Bitmap_s
  4046. //
  4047. //#define sprite_S179width_s 50
  4048. //#define sprite_S179height_s 30
  4049. //#define sprite_S179Bitmap_s (sprite_S178width_s*sprite_S178height_s)+sprite_S178Bitmap_s
  4050. //
  4051. //#define sprite_S180width_s 50
  4052. //#define sprite_S180height_s 30
  4053. //#define sprite_S180Bitmap_s (sprite_S179width_s*sprite_S179height_s)+sprite_S179Bitmap_s
  4054. //
  4055. //#define sprite_S181width_s 50
  4056. //#define sprite_S181height_s 30
  4057. //#define sprite_S181Bitmap_s (sprite_S180width_s*sprite_S180height_s)+sprite_S180Bitmap_s
  4058. //
  4059. //#define sprite_S182width_s 50
  4060. //#define sprite_S182height_s 30
  4061. //#define sprite_S182Bitmap_s 0
  4062. //
  4063. //#define sprite_S183width_s 50
  4064. //#define sprite_S183height_s 30
  4065. //#define sprite_S183Bitmap_s (sprite_S182width_s*sprite_S182height_s)+sprite_S182Bitmap_s
  4066. //
  4067. //#define sprite_S184width_s 50
  4068. //#define sprite_S184height_s 30
  4069. //#define sprite_S184Bitmap_s (sprite_S183width_s*sprite_S183height_s)+sprite_S183Bitmap_s
  4070. //
  4071. //#define sprite_S185width_s 50
  4072. //#define sprite_S185height_s 30
  4073. //#define sprite_S185Bitmap_s (sprite_S184width_s*sprite_S184height_s)+sprite_S184Bitmap_s
  4074. //
  4075. //#define sprite_S186width_s 50
  4076. //#define sprite_S186height_s 30
  4077. //#define sprite_S186Bitmap_s (sprite_S185width_s*sprite_S185height_s)+sprite_S185Bitmap_s
  4078. //
  4079. //#define sprite_S187width_s 50
  4080. //#define sprite_S187height_s 30
  4081. //#define sprite_S187Bitmap_s (sprite_S186width_s*sprite_S186height_s)+sprite_S186Bitmap_s
  4082. //
  4083. //#define sprite_S188width_s 50
  4084. //#define sprite_S188height_s 30
  4085. //#define sprite_S188Bitmap_s (sprite_S187width_s*sprite_S187height_s)+sprite_S187Bitmap_s
  4086. //
  4087. //#define sprite_S189width_s 50
  4088. //#define sprite_S189height_s 30
  4089. //#define sprite_S189Bitmap_s (sprite_S188width_s*sprite_S188height_s)+sprite_S188Bitmap_s
  4090. //
  4091. //#define sprite_S190width_s 50
  4092. //#define sprite_S190height_s 30
  4093. //#define sprite_S190Bitmap_s 0
  4094. //
  4095. //#define sprite_S191width_s 50
  4096. //#define sprite_S191height_s 30
  4097. //#define sprite_S191Bitmap_s (sprite_S190width_s*sprite_S190height_s)+sprite_S190Bitmap_s
  4098. //
  4099. //#define sprite_S192width_s 50
  4100. //#define sprite_S192height_s 30
  4101. //#define sprite_S192Bitmap_s (sprite_S191width_s*sprite_S191height_s)+sprite_S191Bitmap_s
  4102. //
  4103. //#define sprite_S193width_s 50
  4104. //#define sprite_S193height_s 30
  4105. //#define sprite_S193Bitmap_s (sprite_S192width_s*sprite_S192height_s)+sprite_S192Bitmap_s
  4106. //
  4107. //#define sprite_S194width_s 50
  4108. //#define sprite_S194height_s 30
  4109. //#define sprite_S194Bitmap_s (sprite_S193width_s*sprite_S193height_s)+sprite_S193Bitmap_s
  4110. //
  4111. //#define sprite_S195width_s 50
  4112. //#define sprite_S195height_s 30
  4113. //#define sprite_S195Bitmap_s (sprite_S194width_s*sprite_S194height_s)+sprite_S194Bitmap_s
  4114. //
  4115. //#define sprite_S196width_s 50
  4116. //#define sprite_S196height_s 30
  4117. //#define sprite_S196Bitmap_s (sprite_S195width_s*sprite_S195height_s)+sprite_S195Bitmap_s
  4118. //
  4119. //#define sprite_S197width_s 50
  4120. //#define sprite_S197height_s 30
  4121. //#define sprite_S197Bitmap_s (sprite_S196width_s*sprite_S196height_s)+sprite_S196Bitmap_s
  4122. //
  4123. //#define sprite_S198width_s 50
  4124. //#define sprite_S198height_s 30
  4125. //#define sprite_S198Bitmap_s 0
  4126. //
  4127. //#define sprite_S199width_s 50
  4128. //#define sprite_S199height_s 30
  4129. //#define sprite_S199Bitmap_s (sprite_S198width_s*sprite_S198height_s)+sprite_S198Bitmap_s
  4130. //
  4131. //#define sprite_S200width_s 50
  4132. //#define sprite_S200height_s 30
  4133. //#define sprite_S200Bitmap_s (sprite_S199width_s*sprite_S199height_s)+sprite_S199Bitmap_s
  4134. //
  4135. //#define sprite_S201width_s 50
  4136. //#define sprite_S201height_s 30
  4137. //#define sprite_S201Bitmap_s (sprite_S200width_s*sprite_S200height_s)+sprite_S200Bitmap_s
  4138. //
  4139. //#define sprite_S202width_s 50
  4140. //#define sprite_S202height_s 30
  4141. //#define sprite_S202Bitmap_s (sprite_S201width_s*sprite_S201height_s)+sprite_S201Bitmap_s
  4142. //
  4143. //#define sprite_S203width_s 50
  4144. //#define sprite_S203height_s 30
  4145. //#define sprite_S203Bitmap_s (sprite_S202width_s*sprite_S202height_s)+sprite_S202Bitmap_s
  4146. //
  4147. //#define sprite_S204width_s 50
  4148. //#define sprite_S204height_s 30
  4149. //#define sprite_S204Bitmap_s (sprite_S203width_s*sprite_S203height_s)+sprite_S203Bitmap_s
  4150. //
  4151. //#define sprite_S205width_s 50
  4152. //#define sprite_S205height_s 30
  4153. //#define sprite_S205Bitmap_s (sprite_S204width_s*sprite_S204height_s)+sprite_S204Bitmap_s
  4154. //
  4155. //
  4156. //
  4157. //
  4158. //
  4159. //
  4160. //
  4161. //
  4162. //#define sprite_S206width_s 50
  4163. //#define sprite_S206height_s 30
  4164. //#define sprite_S206Bitmap_s 0
  4165. //
  4166. //#define sprite_S207width_s 50
  4167. //#define sprite_S207height_s 30
  4168. //#define sprite_S207Bitmap_s (sprite_S206width_s*sprite_S206height_s)+sprite_S206Bitmap_s
  4169. //
  4170. //#define sprite_S208width_s 50
  4171. //#define sprite_S208height_s 30
  4172. //#define sprite_S208Bitmap_s (sprite_S207width_s*sprite_S207height_s)+sprite_S207Bitmap_s
  4173. //
  4174. //#define sprite_S209width_s 50
  4175. //#define sprite_S209height_s 30
  4176. //#define sprite_S209Bitmap_s (sprite_S208width_s*sprite_S208height_s)+sprite_S208Bitmap_s
  4177. //
  4178. //#define sprite_S210width_s 50
  4179. //#define sprite_S210height_s 30
  4180. //#define sprite_S210Bitmap_s (sprite_S209width_s*sprite_S209height_s)+sprite_S209Bitmap_s
  4181. //
  4182. //#define sprite_S211width_s 50
  4183. //#define sprite_S211height_s 30
  4184. //#define sprite_S211Bitmap_s (sprite_S210width_s*sprite_S210height_s)+sprite_S210Bitmap_s
  4185. //
  4186. //#define sprite_S212width_s 50
  4187. //#define sprite_S212height_s 30
  4188. //#define sprite_S212Bitmap_s (sprite_S211width_s*sprite_S211height_s)+sprite_S211Bitmap_s
  4189. //
  4190. //#define sprite_S213width_s 50
  4191. //#define sprite_S213height_s 30
  4192. //#define sprite_S213Bitmap_s (sprite_S212width_s*sprite_S212height_s)+sprite_S212Bitmap_s
  4193. //
  4194. //#define sprite_S214width_s 50
  4195. //#define sprite_S214height_s 30
  4196. //#define sprite_S214Bitmap_s 0
  4197. //
  4198. //#define sprite_S215width_s 50
  4199. //#define sprite_S215height_s 30
  4200. //#define sprite_S215Bitmap_s (sprite_S214width_s*sprite_S214height_s)+sprite_S214Bitmap_s
  4201. //
  4202. //#define sprite_S216width_s 50
  4203. //#define sprite_S216height_s 30
  4204. //#define sprite_S216Bitmap_s (sprite_S215width_s*sprite_S215height_s)+sprite_S215Bitmap_s
  4205. //
  4206. //#define sprite_S217width_s 50
  4207. //#define sprite_S217height_s 30
  4208. //#define sprite_S217Bitmap_s (sprite_S216width_s*sprite_S216height_s)+sprite_S216Bitmap_s
  4209. //
  4210. //#define sprite_S218width_s 50
  4211. //#define sprite_S218height_s 30
  4212. //#define sprite_S218Bitmap_s (sprite_S217width_s*sprite_S217height_s)+sprite_S217Bitmap_s
  4213. //
  4214. //#define sprite_S219width_s 50
  4215. //#define sprite_S219height_s 30
  4216. //#define sprite_S219Bitmap_s (sprite_S218width_s*sprite_S218height_s)+sprite_S218Bitmap_s
  4217. //
  4218. //#define sprite_S220width_s 50
  4219. //#define sprite_S220height_s 30
  4220. //#define sprite_S220Bitmap_s (sprite_S219width_s*sprite_S219height_s)+sprite_S219Bitmap_s
  4221. //
  4222. //#define sprite_S221width_s 50
  4223. //#define sprite_S221height_s 30
  4224. //#define sprite_S221Bitmap_s (sprite_S220width_s*sprite_S220height_s)+sprite_S220Bitmap_s
  4225. //
  4226. //#define sprite_S222width_s 50
  4227. //#define sprite_S222height_s 30
  4228. //#define sprite_S222Bitmap_s 0
  4229. //
  4230. //#define sprite_S223width_s 50
  4231. //#define sprite_S223height_s 30
  4232. //#define sprite_S223Bitmap_s (sprite_S222width_s*sprite_S222height_s)+sprite_S222Bitmap_s
  4233. //
  4234. //#define sprite_S224width_s 50
  4235. //#define sprite_S224height_s 30
  4236. //#define sprite_S224Bitmap_s (sprite_S223width_s*sprite_S223height_s)+sprite_S223Bitmap_s
  4237. //
  4238. //#define sprite_S225width_s 50
  4239. //#define sprite_S225height_s 30
  4240. //#define sprite_S225Bitmap_s (sprite_S224width_s*sprite_S224height_s)+sprite_S224Bitmap_s
  4241. //
  4242. //#define sprite_S226width_s 50
  4243. //#define sprite_S226height_s 30
  4244. //#define sprite_S226Bitmap_s (sprite_S225width_s*sprite_S225height_s)+sprite_S225Bitmap_s
  4245. //
  4246. //#define sprite_S227width_s 50
  4247. //#define sprite_S227height_s 30
  4248. //#define sprite_S227Bitmap_s (sprite_S226width_s*sprite_S226height_s)+sprite_S226Bitmap_s
  4249. //
  4250. //#define sprite_S228width_s 50
  4251. //#define sprite_S228height_s 30
  4252. //#define sprite_S228Bitmap_s (sprite_S227width_s*sprite_S227height_s)+sprite_S227Bitmap_s
  4253. //
  4254. //#define sprite_S229width_s 50
  4255. //#define sprite_S229height_s 30
  4256. //#define sprite_S229Bitmap_s (sprite_S228width_s*sprite_S228height_s)+sprite_S228Bitmap_s
  4257. //
  4258. //
  4259. //
  4260. //
  4261. //#define sprite_S230width_s 50
  4262. //#define sprite_S230height_s 30
  4263. //#define sprite_S230Bitmap_s 0
  4264. //
  4265. //#define sprite_S231width_s 50
  4266. //#define sprite_S231height_s 30
  4267. //#define sprite_S231Bitmap_s (sprite_S230width_s*sprite_S230height_s)+sprite_S230Bitmap_s
  4268. //
  4269. //#define sprite_S232width_s 50
  4270. //#define sprite_S232height_s 30
  4271. //#define sprite_S232Bitmap_s (sprite_S231width_s*sprite_S231height_s)+sprite_S231Bitmap_s
  4272. //
  4273. //#define sprite_S233width_s 50
  4274. //#define sprite_S233height_s 30
  4275. //#define sprite_S233Bitmap_s (sprite_S232width_s*sprite_S232height_s)+sprite_S232Bitmap_s
  4276. //
  4277. //#define sprite_S234width_s 50
  4278. //#define sprite_S234height_s 30
  4279. //#define sprite_S234Bitmap_s (sprite_S233width_s*sprite_S233height_s)+sprite_S233Bitmap_s
  4280. //
  4281. //#define sprite_S235width_s 50
  4282. //#define sprite_S235height_s 30
  4283. //#define sprite_S235Bitmap_s (sprite_S234width_s*sprite_S234height_s)+sprite_S234Bitmap_s
  4284. //
  4285. //#define sprite_S236width_s 50
  4286. //#define sprite_S236height_s 30
  4287. //#define sprite_S236Bitmap_s (sprite_S235width_s*sprite_S235height_s)+sprite_S235Bitmap_s
  4288. //
  4289. //#define sprite_S237width_s 50
  4290. //#define sprite_S237height_s 30
  4291. //#define sprite_S237Bitmap_s (sprite_S236width_s*sprite_S236height_s)+sprite_S236Bitmap_s
  4292. //
  4293. //#define sprite_S238width_s 50
  4294. //#define sprite_S238height_s 30
  4295. //#define sprite_S238Bitmap_s 0
  4296. //
  4297. //#define sprite_S239width_s 50
  4298. //#define sprite_S239height_s 30
  4299. //#define sprite_S239Bitmap_s (sprite_S238width_s*sprite_S238height_s)+sprite_S238Bitmap_s
  4300. //
  4301. //#define sprite_S240width_s 50
  4302. //#define sprite_S240height_s 30
  4303. //#define sprite_S240Bitmap_s (sprite_S239width_s*sprite_S239height_s)+sprite_S239Bitmap_s
  4304. //
  4305. //#define sprite_S241width_s 50
  4306. //#define sprite_S241height_s 30
  4307. //#define sprite_S241Bitmap_s (sprite_S240width_s*sprite_S240height_s)+sprite_S240Bitmap_s
  4308. //
  4309. //#define sprite_S242width_s 50
  4310. //#define sprite_S242height_s 30
  4311. //#define sprite_S242Bitmap_s (sprite_S241width_s*sprite_S241height_s)+sprite_S241Bitmap_s
  4312. //
  4313. //#define sprite_S243width_s 50
  4314. //#define sprite_S243height_s 30
  4315. //#define sprite_S243Bitmap_s (sprite_S242width_s*sprite_S242height_s)+sprite_S242Bitmap_s
  4316. //
  4317. //#define sprite_S244width_s 50
  4318. //#define sprite_S244height_s 30
  4319. //#define sprite_S244Bitmap_s (sprite_S243width_s*sprite_S243height_s)+sprite_S243Bitmap_s
  4320. //
  4321. //#define sprite_S245width_s 50
  4322. //#define sprite_S245height_s 30
  4323. //#define sprite_S245Bitmap_s (sprite_S244width_s*sprite_S244height_s)+sprite_S244Bitmap_s
  4324. //
  4325. //#define sprite_S246width_s 50
  4326. //#define sprite_S246height_s 30
  4327. //#define sprite_S246Bitmap_s 0
  4328. //
  4329. //#define sprite_S247width_s 50
  4330. //#define sprite_S247height_s 30
  4331. //#define sprite_S247Bitmap_s (sprite_S246width_s*sprite_S246height_s)+sprite_S246Bitmap_s
  4332. //
  4333. //#define sprite_S248width_s 50
  4334. //#define sprite_S248height_s 30
  4335. //#define sprite_S248Bitmap_s (sprite_S247width_s*sprite_S247height_s)+sprite_S247Bitmap_s
  4336. //
  4337. //#define sprite_S249width_s 50
  4338. //#define sprite_S249height_s 30
  4339. //#define sprite_S249Bitmap_s (sprite_S248width_s*sprite_S248height_s)+sprite_S248Bitmap_s
  4340. //
  4341. //#define sprite_S250width_s 50
  4342. //#define sprite_S250height_s 30
  4343. //#define sprite_S250Bitmap_s (sprite_S249width_s*sprite_S249height_s)+sprite_S249Bitmap_s
  4344. //
  4345. //#define sprite_S251width_s 50
  4346. //#define sprite_S251height_s 30
  4347. //#define sprite_S251Bitmap_s (sprite_S250width_s*sprite_S250height_s)+sprite_S250Bitmap_s
  4348. //
  4349. //#define sprite_S252width_s 50
  4350. //#define sprite_S252height_s 30
  4351. //#define sprite_S252Bitmap_s (sprite_S251width_s*sprite_S251height_s)+sprite_S251Bitmap_s
  4352. //
  4353. //#define sprite_S253width_s 50
  4354. //#define sprite_S253height_s 30
  4355. //#define sprite_S253Bitmap_s (sprite_S252width_s*sprite_S252height_s)+sprite_S252Bitmap_s
  4356. //
  4357. //#define sprite_S254width_s 50
  4358. //#define sprite_S254height_s 30
  4359. //#define sprite_S254Bitmap_s 0
  4360. //
  4361. //#define sprite_S255width_s 50
  4362. //#define sprite_S255height_s 30
  4363. //#define sprite_S255Bitmap_s (sprite_S254width_s*sprite_S254height_s)+sprite_S254Bitmap_s
  4364. //
  4365. //#define sprite_S256width_s 50
  4366. //#define sprite_S256height_s 30
  4367. //#define sprite_S256Bitmap_s (sprite_S255width_s*sprite_S255height_s)+sprite_S255Bitmap_s
  4368. //
  4369. //#define sprite_S257width_s 50
  4370. //#define sprite_S257height_s 30
  4371. //#define sprite_S257Bitmap_s (sprite_S256width_s*sprite_S256height_s)+sprite_S256Bitmap_s
  4372. //
  4373. //#define sprite_S258width_s 50
  4374. //#define sprite_S258height_s 30
  4375. //#define sprite_S258Bitmap_s (sprite_S257width_s*sprite_S257height_s)+sprite_S257Bitmap_s
  4376. //
  4377. //#define sprite_S259width_s 50
  4378. //#define sprite_S259height_s 30
  4379. //#define sprite_S259Bitmap_s (sprite_S258width_s*sprite_S258height_s)+sprite_S258Bitmap_s
  4380. //
  4381. //#define sprite_S260width_s 50
  4382. //#define sprite_S260height_s 30
  4383. //#define sprite_S260Bitmap_s (sprite_S259width_s*sprite_S259height_s)+sprite_S259Bitmap_s
  4384. //
  4385. //#define sprite_S261width_s 50
  4386. //#define sprite_S261height_s 30
  4387. //#define sprite_S261Bitmap_s (sprite_S260width_s*sprite_S260height_s)+sprite_S260Bitmap_s
  4388. //
  4389. //#define sprite_S262width_s 50
  4390. //#define sprite_S262height_s 30
  4391. //#define sprite_S262Bitmap_s 0
  4392. //
  4393. //#define sprite_S263width_s 50
  4394. //#define sprite_S263height_s 30
  4395. //#define sprite_S263Bitmap_s (sprite_S262width_s*sprite_S262height_s)+sprite_S262Bitmap_s
  4396. //
  4397. //#define sprite_S264width_s 50
  4398. //#define sprite_S264height_s 30
  4399. //#define sprite_S264Bitmap_s (sprite_S263width_s*sprite_S263height_s)+sprite_S263Bitmap_s
  4400. //
  4401. //#define sprite_S265width_s 50
  4402. //#define sprite_S265height_s 30
  4403. //#define sprite_S265Bitmap_s (sprite_S264width_s*sprite_S264height_s)+sprite_S264Bitmap_s
  4404. //
  4405. //#define sprite_S266width_s 50
  4406. //#define sprite_S266height_s 30
  4407. //#define sprite_S266Bitmap_s (sprite_S265width_s*sprite_S265height_s)+sprite_S265Bitmap_s
  4408. //
  4409. //#define sprite_S267width_s 50
  4410. //#define sprite_S267height_s 30
  4411. //#define sprite_S267Bitmap_s (sprite_S266width_s*sprite_S266height_s)+sprite_S266Bitmap_s
  4412. //
  4413. //#define sprite_S268width_s 50
  4414. //#define sprite_S268height_s 30
  4415. //#define sprite_S268Bitmap_s (sprite_S267width_s*sprite_S267height_s)+sprite_S267Bitmap_s
  4416. //
  4417. //#define sprite_S269width_s 50
  4418. //#define sprite_S269height_s 30
  4419. //#define sprite_S269Bitmap_s (sprite_S268width_s*sprite_S268height_s)+sprite_S268Bitmap_s
  4420. //
  4421. //#define sprite_S270width_s 50
  4422. //#define sprite_S270height_s 30
  4423. //#define sprite_S270Bitmap_s 0
  4424. //
  4425. //#define sprite_S271width_s 50
  4426. //#define sprite_S271height_s 30
  4427. //#define sprite_S271Bitmap_s (sprite_S270width_s*sprite_S270height_s)+sprite_S270Bitmap_s
  4428. //
  4429. //#define sprite_S272width_s 50
  4430. //#define sprite_S272height_s 30
  4431. //#define sprite_S272Bitmap_s (sprite_S271width_s*sprite_S271height_s)+sprite_S271Bitmap_s
  4432. //
  4433. //#define sprite_S273width_s 50
  4434. //#define sprite_S273height_s 30
  4435. //#define sprite_S273Bitmap_s (sprite_S272width_s*sprite_S272height_s)+sprite_S272Bitmap_s
  4436. //
  4437. //#define sprite_S274width_s 50
  4438. //#define sprite_S274height_s 30
  4439. //#define sprite_S274Bitmap_s (sprite_S273width_s*sprite_S273height_s)+sprite_S273Bitmap_s
  4440. //
  4441. //#define sprite_S275width_s 50
  4442. //#define sprite_S275height_s 30
  4443. //#define sprite_S275Bitmap_s (sprite_S274width_s*sprite_S274height_s)+sprite_S274Bitmap_s
  4444. //
  4445. //#define sprite_S276width_s 50
  4446. //#define sprite_S276height_s 30
  4447. //#define sprite_S276Bitmap_s (sprite_S275width_s*sprite_S275height_s)+sprite_S275Bitmap_s
  4448. //
  4449. //#define sprite_S277width_s 50
  4450. //#define sprite_S277height_s 30
  4451. //#define sprite_S277Bitmap_s (sprite_S276width_s*sprite_S276height_s)+sprite_S276Bitmap_s
  4452. //
  4453. //#define sprite_S278width_s 50
  4454. //#define sprite_S278height_s 30
  4455. //#define sprite_S278Bitmap_s 0
  4456. //
  4457. //#define sprite_S279width_s 50
  4458. //#define sprite_S279height_s 30
  4459. //#define sprite_S279Bitmap_s (sprite_S278width_s*sprite_S278height_s)+sprite_S278Bitmap_s
  4460. //
  4461. //#define sprite_S280width_s 50
  4462. //#define sprite_S280height_s 30
  4463. //#define sprite_S280Bitmap_s (sprite_S279width_s*sprite_S279height_s)+sprite_S279Bitmap_s
  4464. //
  4465. //#define sprite_S281width_s 50
  4466. //#define sprite_S281height_s 30
  4467. //#define sprite_S281Bitmap_s (sprite_S280width_s*sprite_S280height_s)+sprite_S280Bitmap_s
  4468. //
  4469. //#define sprite_S282width_s 50
  4470. //#define sprite_S282height_s 30
  4471. //#define sprite_S282Bitmap_s (sprite_S281width_s*sprite_S281height_s)+sprite_S281Bitmap_s
  4472. //
  4473. //#define sprite_S283width_s 50
  4474. //#define sprite_S283height_s 30
  4475. //#define sprite_S283Bitmap_s (sprite_S282width_s*sprite_S282height_s)+sprite_S282Bitmap_s
  4476. //
  4477. //#define sprite_S284width_s 50
  4478. //#define sprite_S284height_s 30
  4479. //#define sprite_S284Bitmap_s (sprite_S283width_s*sprite_S283height_s)+sprite_S283Bitmap_s
  4480. //
  4481. //#define sprite_S285width_s 50
  4482. //#define sprite_S285height_s 30
  4483. //#define sprite_S285Bitmap_s (sprite_S284width_s*sprite_S284height_s)+sprite_S284Bitmap_s
  4484. //
  4485. //#define sprite_S286width_s 50
  4486. //#define sprite_S286height_s 30
  4487. //#define sprite_S286Bitmap_s 0
  4488. //
  4489. //#define sprite_S287width_s 50
  4490. //#define sprite_S287height_s 30
  4491. //#define sprite_S287Bitmap_s (sprite_S286width_s*sprite_S286height_s)+sprite_S286Bitmap_s
  4492. //
  4493. //#define sprite_S288width_s 50
  4494. //#define sprite_S288height_s 30
  4495. //#define sprite_S288Bitmap_s (sprite_S287width_s*sprite_S287height_s)+sprite_S287Bitmap_s
  4496. //
  4497. //#define sprite_S289width_s 50
  4498. //#define sprite_S289height_s 30
  4499. //#define sprite_S289Bitmap_s (sprite_S288width_s*sprite_S288height_s)+sprite_S288Bitmap_s
  4500. //
  4501. //#define sprite_S290width_s 50
  4502. //#define sprite_S290height_s 30
  4503. //#define sprite_S290Bitmap_s (sprite_S289width_s*sprite_S289height_s)+sprite_S289Bitmap_s
  4504. //
  4505. //#define sprite_S291width_s 50
  4506. //#define sprite_S291height_s 30
  4507. //#define sprite_S291Bitmap_s (sprite_S290width_s*sprite_S290height_s)+sprite_S290Bitmap_s
  4508. //
  4509. //#define sprite_S292width_s 50
  4510. //#define sprite_S292height_s 30
  4511. //#define sprite_S292Bitmap_s (sprite_S291width_s*sprite_S291height_s)+sprite_S291Bitmap_s
  4512. //
  4513. //#define sprite_S293width_s 50
  4514. //#define sprite_S293height_s 30
  4515. //#define sprite_S293Bitmap_s (sprite_S292width_s*sprite_S292height_s)+sprite_S292Bitmap_s
  4516. //
  4517. //#define sprite_S294width_s 50
  4518. //#define sprite_S294height_s 30
  4519. //#define sprite_S294Bitmap_s 0
  4520. //
  4521. //#define sprite_S295width_s 50
  4522. //#define sprite_S295height_s 30
  4523. //#define sprite_S295Bitmap_s (sprite_S294width_s*sprite_S294height_s)+sprite_S294Bitmap_s
  4524. //
  4525. //#define sprite_S296width_s 50
  4526. //#define sprite_S296height_s 30
  4527. //#define sprite_S296Bitmap_s (sprite_S295width_s*sprite_S295height_s)+sprite_S295Bitmap_s
  4528. //
  4529. //#define sprite_S297width_s 50
  4530. //#define sprite_S297height_s 30
  4531. //#define sprite_S297Bitmap_s (sprite_S296width_s*sprite_S296height_s)+sprite_S296Bitmap_s
  4532. //
  4533. //#define sprite_S298width_s 50
  4534. //#define sprite_S298height_s 30
  4535. //#define sprite_S298Bitmap_s (sprite_S297width_s*sprite_S297height_s)+sprite_S297Bitmap_s
  4536. //
  4537. //#define sprite_S299width_s 50
  4538. //#define sprite_S299height_s 30
  4539. //#define sprite_S299Bitmap_s (sprite_S298width_s*sprite_S298height_s)+sprite_S298Bitmap_s
  4540. //
  4541. //#define sprite_S300width_s 50
  4542. //#define sprite_S300height_s 30
  4543. //#define sprite_S300Bitmap_s (sprite_S299width_s*sprite_S299height_s)+sprite_S299Bitmap_s
  4544. //
  4545. //#define sprite_S301width_s 50
  4546. //#define sprite_S301height_s 30
  4547. //#define sprite_S301Bitmap_s (sprite_S300width_s*sprite_S300height_s)+sprite_S300Bitmap_s
  4548. //
  4549. //#define sprite_S302width_s 50
  4550. //#define sprite_S302height_s 30
  4551. //#define sprite_S302Bitmap_s 0
  4552. //
  4553. //#define sprite_S303width_s 50
  4554. //#define sprite_S303height_s 30
  4555. //#define sprite_S303Bitmap_s (sprite_S302width_s*sprite_S302height_s)+sprite_S302Bitmap_s
  4556. //
  4557. //#define sprite_S304width_s 50
  4558. //#define sprite_S304height_s 30
  4559. //#define sprite_S304Bitmap_s (sprite_S303width_s*sprite_S303height_s)+sprite_S303Bitmap_s
  4560. //
  4561. //#define sprite_S305width_s 50
  4562. //#define sprite_S305height_s 30
  4563. //#define sprite_S305Bitmap_s (sprite_S304width_s*sprite_S304height_s)+sprite_S304Bitmap_s
  4564. //
  4565. //#define sprite_S306width_s 50
  4566. //#define sprite_S306height_s 30
  4567. //#define sprite_S306Bitmap_s (sprite_S305width_s*sprite_S305height_s)+sprite_S305Bitmap_s
  4568. //
  4569. //#define sprite_S307width_s 50
  4570. //#define sprite_S307height_s 30
  4571. //#define sprite_S307Bitmap_s (sprite_S306width_s*sprite_S306height_s)+sprite_S306Bitmap_s
  4572. //
  4573. //#define sprite_S308width_s 50
  4574. //#define sprite_S308height_s 30
  4575. //#define sprite_S308Bitmap_s (sprite_S307width_s*sprite_S307height_s)+sprite_S307Bitmap_s
  4576. //
  4577. //#define sprite_S309width_s 50
  4578. //#define sprite_S309height_s 30
  4579. //#define sprite_S309Bitmap_s (sprite_S308width_s*sprite_S308height_s)+sprite_S308Bitmap_s
  4580. //
  4581. //
  4582. //#define sprite_S310width_s 50
  4583. //#define sprite_S310height_s 30
  4584. //#define sprite_S310Bitmap_s 0
  4585. //
  4586. //#define sprite_S311width_s 50
  4587. //#define sprite_S311height_s 30
  4588. //#define sprite_S311Bitmap_s (sprite_S310width_s*sprite_S310height_s)+sprite_S310Bitmap_s
  4589. //
  4590. //#define sprite_S312width_s 50
  4591. //#define sprite_S312height_s 30
  4592. //#define sprite_S312Bitmap_s (sprite_S311width_s*sprite_S311height_s)+sprite_S311Bitmap_s
  4593. //
  4594. //#define sprite_S313width_s 50
  4595. //#define sprite_S313height_s 30
  4596. //#define sprite_S313Bitmap_s (sprite_S312width_s*sprite_S312height_s)+sprite_S312Bitmap_s
  4597. //
  4598. //#define sprite_S314width_s 50
  4599. //#define sprite_S314height_s 30
  4600. //#define sprite_S314Bitmap_s (sprite_S313width_s*sprite_S313height_s)+sprite_S313Bitmap_s
  4601. //
  4602. //#define sprite_S315width_s 50
  4603. //#define sprite_S315height_s 30
  4604. //#define sprite_S315Bitmap_s (sprite_S314width_s*sprite_S314height_s)+sprite_S314Bitmap_s
  4605. //
  4606. //#define sprite_S316width_s 50
  4607. //#define sprite_S316height_s 30
  4608. //#define sprite_S316Bitmap_s (sprite_S315width_s*sprite_S315height_s)+sprite_S315Bitmap_s
  4609. //
  4610. //#define sprite_S317width_s 50
  4611. //#define sprite_S317height_s 30
  4612. //#define sprite_S317Bitmap_s (sprite_S316width_s*sprite_S316height_s)+sprite_S316Bitmap_s
  4613. //
  4614. //#define sprite_S318width_s 50
  4615. //#define sprite_S318height_s 30
  4616. //#define sprite_S318Bitmap_s 0
  4617. //
  4618. //#define sprite_S319width_s 50
  4619. //#define sprite_S319height_s 30
  4620. //#define sprite_S319Bitmap_s (sprite_S318width_s*sprite_S318height_s)+sprite_S318Bitmap_s
  4621. //
  4622. //#define sprite_S320width_s 50
  4623. //#define sprite_S320height_s 30
  4624. //#define sprite_S320Bitmap_s (sprite_S319width_s*sprite_S319height_s)+sprite_S319Bitmap_s
  4625. //
  4626. //#define sprite_S321width_s 50
  4627. //#define sprite_S321height_s 30
  4628. //#define sprite_S321Bitmap_s (sprite_S320width_s*sprite_S320height_s)+sprite_S320Bitmap_s
  4629. //
  4630. //#define sprite_S322width_s 50
  4631. //#define sprite_S322height_s 30
  4632. //#define sprite_S322Bitmap_s (sprite_S321width_s*sprite_S321height_s)+sprite_S321Bitmap_s
  4633. //
  4634. //#define sprite_S323width_s 50
  4635. //#define sprite_S323height_s 30
  4636. //#define sprite_S323Bitmap_s (sprite_S322width_s*sprite_S322height_s)+sprite_S322Bitmap_s
  4637. //
  4638. //#define sprite_S324width_s 50
  4639. //#define sprite_S324height_s 30
  4640. //#define sprite_S324Bitmap_s (sprite_S323width_s*sprite_S323height_s)+sprite_S323Bitmap_s
  4641. //
  4642. //#define sprite_S325width_s 50
  4643. //#define sprite_S325height_s 30
  4644. //#define sprite_S325Bitmap_s (sprite_S324width_s*sprite_S324height_s)+sprite_S324Bitmap_s
  4645. //
  4646. //#define sprite_S326width_s 50
  4647. //#define sprite_S326height_s 30
  4648. //#define sprite_S326Bitmap_s 0
  4649. //
  4650. //#define sprite_S327width_s 50
  4651. //#define sprite_S327height_s 30
  4652. //#define sprite_S327Bitmap_s (sprite_S326width_s*sprite_S326height_s)+sprite_S326Bitmap_s
  4653. //
  4654. //#define sprite_S328width_s 50
  4655. //#define sprite_S328height_s 30
  4656. //#define sprite_S328Bitmap_s (sprite_S327width_s*sprite_S327height_s)+sprite_S327Bitmap_s
  4657. //
  4658. //#define sprite_S329width_s 50
  4659. //#define sprite_S329height_s 30
  4660. //#define sprite_S329Bitmap_s (sprite_S328width_s*sprite_S328height_s)+sprite_S328Bitmap_s
  4661. //
  4662. //#define sprite_S330width_s 50
  4663. //#define sprite_S330height_s 30
  4664. //#define sprite_S330Bitmap_s (sprite_S329width_s*sprite_S329height_s)+sprite_S329Bitmap_s
  4665. //
  4666. //#define sprite_S331width_s 50
  4667. //#define sprite_S331height_s 30
  4668. //#define sprite_S331Bitmap_s (sprite_S330width_s*sprite_S330height_s)+sprite_S330Bitmap_s
  4669. //
  4670. //#define sprite_S332width_s 50
  4671. //#define sprite_S332height_s 30
  4672. //#define sprite_S332Bitmap_s (sprite_S331width_s*sprite_S331height_s)+sprite_S331Bitmap_s
  4673. //
  4674. //#define sprite_S333width_s 50
  4675. //#define sprite_S333height_s 30
  4676. //#define sprite_S333Bitmap_s (sprite_S332width_s*sprite_S332height_s)+sprite_S332Bitmap_s
  4677. //
  4678. //
  4679. //
  4680. //#define sprite_S334width_s 50
  4681. //#define sprite_S334height_s 30
  4682. //#define sprite_S334Bitmap_s 0
  4683. //
  4684. //#define sprite_S335width_s 50
  4685. //#define sprite_S335height_s 30
  4686. //#define sprite_S335Bitmap_s (sprite_S334width_s*sprite_S334height_s)+sprite_S334Bitmap_s
  4687. //
  4688. //#define sprite_S336width_s 50
  4689. //#define sprite_S336height_s 30
  4690. //#define sprite_S336Bitmap_s (sprite_S335width_s*sprite_S335height_s)+sprite_S335Bitmap_s
  4691. //
  4692. //#define sprite_S337width_s 50
  4693. //#define sprite_S337height_s 30
  4694. //#define sprite_S337Bitmap_s (sprite_S336width_s*sprite_S336height_s)+sprite_S336Bitmap_s
  4695. //
  4696. //#define sprite_S338width_s 50
  4697. //#define sprite_S338height_s 30
  4698. //#define sprite_S338Bitmap_s (sprite_S337width_s*sprite_S337height_s)+sprite_S337Bitmap_s
  4699. //
  4700. //#define sprite_S339width_s 50
  4701. //#define sprite_S339height_s 30
  4702. //#define sprite_S339Bitmap_s (sprite_S338width_s*sprite_S338height_s)+sprite_S338Bitmap_s
  4703. //
  4704. //#define sprite_S340width_s 50
  4705. //#define sprite_S340height_s 30
  4706. //#define sprite_S340Bitmap_s (sprite_S339width_s*sprite_S339height_s)+sprite_S339Bitmap_s
  4707. //
  4708. //#define sprite_S341width_s 50
  4709. //#define sprite_S341height_s 30
  4710. //#define sprite_S341Bitmap_s (sprite_S340width_s*sprite_S340height_s)+sprite_S340Bitmap_s
  4711. //
  4712. //#define sprite_S342width_s 50
  4713. //#define sprite_S342height_s 30
  4714. //#define sprite_S342Bitmap_s 0
  4715. //
  4716. //#define sprite_S343width_s 50
  4717. //#define sprite_S343height_s 30
  4718. //#define sprite_S343Bitmap_s (sprite_S342width_s*sprite_S342height_s)+sprite_S342Bitmap_s
  4719. //
  4720. //#define sprite_S344width_s 50
  4721. //#define sprite_S344height_s 30
  4722. //#define sprite_S344Bitmap_s (sprite_S343width_s*sprite_S343height_s)+sprite_S343Bitmap_s
  4723. //
  4724. //#define sprite_S345width_s 50
  4725. //#define sprite_S345height_s 30
  4726. //#define sprite_S345Bitmap_s (sprite_S344width_s*sprite_S344height_s)+sprite_S344Bitmap_s
  4727. //
  4728. //#define sprite_S346width_s 50
  4729. //#define sprite_S346height_s 30
  4730. //#define sprite_S346Bitmap_s (sprite_S345width_s*sprite_S345height_s)+sprite_S345Bitmap_s
  4731. //
  4732. //#define sprite_S347width_s 50
  4733. //#define sprite_S347height_s 30
  4734. //#define sprite_S347Bitmap_s (sprite_S346width_s*sprite_S346height_s)+sprite_S346Bitmap_s
  4735. //
  4736. //#define sprite_S348width_s 50
  4737. //#define sprite_S348height_s 30
  4738. //#define sprite_S348Bitmap_s (sprite_S347width_s*sprite_S347height_s)+sprite_S347Bitmap_s
  4739. //
  4740. //#define sprite_S349width_s 50
  4741. //#define sprite_S349height_s 30
  4742. //#define sprite_S349Bitmap_s (sprite_S348width_s*sprite_S348height_s)+sprite_S348Bitmap_s
  4743. //
  4744. //#define sprite_S350width_s 50
  4745. //#define sprite_S350height_s 30
  4746. //#define sprite_S350Bitmap_s 0
  4747. //
  4748. //#define sprite_S351width_s 50
  4749. //#define sprite_S351height_s 30
  4750. //#define sprite_S351Bitmap_s (sprite_S350width_s*sprite_S350height_s)+sprite_S350Bitmap_s
  4751. //
  4752. //#define sprite_S352width_s 50
  4753. //#define sprite_S352height_s 30
  4754. //#define sprite_S352Bitmap_s (sprite_S351width_s*sprite_S351height_s)+sprite_S351Bitmap_s
  4755. //
  4756. //#define sprite_S353width_s 50
  4757. //#define sprite_S353height_s 30
  4758. //#define sprite_S353Bitmap_s (sprite_S352width_s*sprite_S352height_s)+sprite_S352Bitmap_s
  4759. //
  4760. //#define sprite_S354width_s 50
  4761. //#define sprite_S354height_s 30
  4762. //#define sprite_S354Bitmap_s (sprite_S353width_s*sprite_S353height_s)+sprite_S353Bitmap_s
  4763. //
  4764. //#define sprite_S355width_s 50
  4765. //#define sprite_S355height_s 30
  4766. //#define sprite_S355Bitmap_s (sprite_S354width_s*sprite_S354height_s)+sprite_S354Bitmap_s
  4767. //
  4768. //#define sprite_S356width_s 50
  4769. //#define sprite_S356height_s 30
  4770. //#define sprite_S356Bitmap_s (sprite_S355width_s*sprite_S355height_s)+sprite_S355Bitmap_s
  4771. //
  4772. //#define sprite_S357width_s 50
  4773. //#define sprite_S357height_s 30
  4774. //#define sprite_S357Bitmap_s (sprite_S356width_s*sprite_S356height_s)+sprite_S356Bitmap_s
  4775. //
  4776. //#define sprite_S358width_s 50
  4777. //#define sprite_S358height_s 30
  4778. //#define sprite_S358Bitmap_s 0
  4779. //
  4780. //#define sprite_S359width_s 50
  4781. //#define sprite_S359height_s 30
  4782. //#define sprite_S359Bitmap_s (sprite_S358width_s*sprite_S358height_s)+sprite_S358Bitmap_s
  4783. //
  4784. //#define sprite_S360width_s 50
  4785. //#define sprite_S360height_s 30
  4786. //#define sprite_S360Bitmap_s (sprite_S359width_s*sprite_S359height_s)+sprite_S359Bitmap_s
  4787. //
  4788. //#define sprite_S361width_s 50
  4789. //#define sprite_S361height_s 30
  4790. //#define sprite_S361Bitmap_s (sprite_S360width_s*sprite_S360height_s)+sprite_S360Bitmap_s
  4791. //
  4792. //#define sprite_S362width_s 50
  4793. //#define sprite_S362height_s 30
  4794. //#define sprite_S362Bitmap_s (sprite_S361width_s*sprite_S361height_s)+sprite_S361Bitmap_s
  4795. //
  4796. //#define sprite_S363width_s 50
  4797. //#define sprite_S363height_s 30
  4798. //#define sprite_S363Bitmap_s (sprite_S362width_s*sprite_S362height_s)+sprite_S362Bitmap_s
  4799. //
  4800. //#define sprite_S364width_s 50
  4801. //#define sprite_S364height_s 30
  4802. //#define sprite_S364Bitmap_s (sprite_S363width_s*sprite_S363height_s)+sprite_S363Bitmap_s
  4803. //
  4804. //#define sprite_S365width_s 50
  4805. //#define sprite_S365height_s 30
  4806. //#define sprite_S365Bitmap_s (sprite_S364width_s*sprite_S364height_s)+sprite_S364Bitmap_s
  4807. //
  4808. //#define sprite_S366width_s 50
  4809. //#define sprite_S366height_s 30
  4810. //#define sprite_S366Bitmap_s 0
  4811. //
  4812. //#define sprite_S367width_s 50
  4813. //#define sprite_S367height_s 30
  4814. //#define sprite_S367Bitmap_s (sprite_S366width_s*sprite_S366height_s)+sprite_S366Bitmap_s
  4815. //
  4816. //#define sprite_S368width_s 50
  4817. //#define sprite_S368height_s 30
  4818. //#define sprite_S368Bitmap_s (sprite_S367width_s*sprite_S367height_s)+sprite_S367Bitmap_s
  4819. //
  4820. //#define sprite_S369width_s 50
  4821. //#define sprite_S369height_s 30
  4822. //#define sprite_S369Bitmap_s (sprite_S368width_s*sprite_S368height_s)+sprite_S368Bitmap_s
  4823. //
  4824. //#define sprite_S370width_s 50
  4825. //#define sprite_S370height_s 30
  4826. //#define sprite_S370Bitmap_s (sprite_S369width_s*sprite_S369height_s)+sprite_S369Bitmap_s
  4827. //
  4828. //#define sprite_S371width_s 50
  4829. //#define sprite_S371height_s 30
  4830. //#define sprite_S371Bitmap_s (sprite_S370width_s*sprite_S370height_s)+sprite_S370Bitmap_s
  4831. //
  4832. //#define sprite_S372width_s 50
  4833. //#define sprite_S372height_s 30
  4834. //#define sprite_S372Bitmap_s (sprite_S371width_s*sprite_S371height_s)+sprite_S371Bitmap_s
  4835. //
  4836. //#define sprite_S373width_s 50
  4837. //#define sprite_S373height_s 30
  4838. //#define sprite_S373Bitmap_s (sprite_S372width_s*sprite_S372height_s)+sprite_S372Bitmap_s
  4839. //
  4840. //#define sprite_S374width_s 50
  4841. //#define sprite_S374height_s 30
  4842. //#define sprite_S374Bitmap_s 0
  4843. //
  4844. //#define sprite_S375width_s 50
  4845. //#define sprite_S375height_s 30
  4846. //#define sprite_S375Bitmap_s (sprite_S374width_s*sprite_S374height_s)+sprite_S374Bitmap_s
  4847. //
  4848. //#define sprite_S376width_s 50
  4849. //#define sprite_S376height_s 30
  4850. //#define sprite_S376Bitmap_s (sprite_S375width_s*sprite_S375height_s)+sprite_S375Bitmap_s
  4851. //
  4852. //#define sprite_S377width_s 50
  4853. //#define sprite_S377height_s 30
  4854. //#define sprite_S377Bitmap_s (sprite_S376width_s*sprite_S376height_s)+sprite_S376Bitmap_s
  4855. //
  4856. //#define sprite_S378width_s 50
  4857. //#define sprite_S378height_s 30
  4858. //#define sprite_S378Bitmap_s (sprite_S377width_s*sprite_S377height_s)+sprite_S377Bitmap_s
  4859. //
  4860. //#define sprite_S379width_s 50
  4861. //#define sprite_S379height_s 30
  4862. //#define sprite_S379Bitmap_s (sprite_S378width_s*sprite_S378height_s)+sprite_S378Bitmap_s
  4863. //
  4864. //#define sprite_S380width_s 50
  4865. //#define sprite_S380height_s 30
  4866. //#define sprite_S380Bitmap_s (sprite_S379width_s*sprite_S379height_s)+sprite_S379Bitmap_s
  4867. //
  4868. //#define sprite_S381width_s 50
  4869. //#define sprite_S381height_s 30
  4870. //#define sprite_S381Bitmap_s (sprite_S380width_s*sprite_S380height_s)+sprite_S380Bitmap_s
  4871. //
  4872. //#define sprite_S382width_s 50
  4873. //#define sprite_S382height_s 30
  4874. //#define sprite_S382Bitmap_s 0
  4875. //
  4876. //#define sprite_S383width_s 50
  4877. //#define sprite_S383height_s 30
  4878. //#define sprite_S383Bitmap_s (sprite_S382width_s*sprite_S382height_s)+sprite_S382Bitmap_s
  4879. //
  4880. //#define sprite_S384width_s 50
  4881. //#define sprite_S384height_s 30
  4882. //#define sprite_S384Bitmap_s (sprite_S383width_s*sprite_S383height_s)+sprite_S383Bitmap_s
  4883. //
  4884. //#define sprite_S385width_s 50
  4885. //#define sprite_S385height_s 30
  4886. //#define sprite_S385Bitmap_s (sprite_S384width_s*sprite_S384height_s)+sprite_S384Bitmap_s
  4887. //
  4888. //#define sprite_S386width_s 50
  4889. //#define sprite_S386height_s 30
  4890. //#define sprite_S386Bitmap_s (sprite_S385width_s*sprite_S385height_s)+sprite_S385Bitmap_s
  4891. //
  4892. //#define sprite_S387width_s 50
  4893. //#define sprite_S387height_s 30
  4894. //#define sprite_S387Bitmap_s (sprite_S386width_s*sprite_S386height_s)+sprite_S386Bitmap_s
  4895. //
  4896. //#define sprite_S388width_s 50
  4897. //#define sprite_S388height_s 30
  4898. //#define sprite_S388Bitmap_s (sprite_S387width_s*sprite_S387height_s)+sprite_S387Bitmap_s
  4899. //
  4900. //#define sprite_S389width_s 50
  4901. //#define sprite_S389height_s 30
  4902. //#define sprite_S389Bitmap_s (sprite_S388width_s*sprite_S388height_s)+sprite_S388Bitmap_s
  4903. //
  4904. //#define sprite_S390width_s 50
  4905. //#define sprite_S390height_s 30
  4906. //#define sprite_S390Bitmap_s 0
  4907. //
  4908. //#define sprite_S391width_s 50
  4909. //#define sprite_S391height_s 30
  4910. //#define sprite_S391Bitmap_s (sprite_S390width_s*sprite_S390height_s)+sprite_S390Bitmap_s
  4911. //
  4912. //#define sprite_S392width_s 50
  4913. //#define sprite_S392height_s 30
  4914. //#define sprite_S392Bitmap_s (sprite_S391width_s*sprite_S391height_s)+sprite_S391Bitmap_s
  4915. //
  4916. //#define sprite_S393width_s 50
  4917. //#define sprite_S393height_s 30
  4918. //#define sprite_S393Bitmap_s (sprite_S392width_s*sprite_S392height_s)+sprite_S392Bitmap_s
  4919. //
  4920. //#define sprite_S394width_s 50
  4921. //#define sprite_S394height_s 30
  4922. //#define sprite_S394Bitmap_s (sprite_S393width_s*sprite_S393height_s)+sprite_S393Bitmap_s
  4923. //
  4924. //#define sprite_S395width_s 50
  4925. //#define sprite_S395height_s 30
  4926. //#define sprite_S395Bitmap_s (sprite_S394width_s*sprite_S394height_s)+sprite_S394Bitmap_s
  4927. //
  4928. //#define sprite_S396width_s 50
  4929. //#define sprite_S396height_s 30
  4930. //#define sprite_S396Bitmap_s (sprite_S395width_s*sprite_S395height_s)+sprite_S395Bitmap_s
  4931. //
  4932. //#define sprite_S397width_s 50
  4933. //#define sprite_S397height_s 30
  4934. //#define sprite_S397Bitmap_s (sprite_S396width_s*sprite_S396height_s)+sprite_S396Bitmap_s
  4935. //
  4936. //#define sprite_S398width_s 50
  4937. //#define sprite_S398height_s 30
  4938. //#define sprite_S398Bitmap_s 0
  4939. //
  4940. //#define sprite_S399width_s 50
  4941. //#define sprite_S399height_s 30
  4942. //#define sprite_S399Bitmap_s (sprite_S398width_s*sprite_S398height_s)+sprite_S398Bitmap_s
  4943. //
  4944. //#define sprite_S400width_s 50
  4945. //#define sprite_S400height_s 30
  4946. //#define sprite_S400Bitmap_s (sprite_S399width_s*sprite_S399height_s)+sprite_S399Bitmap_s
  4947. //
  4948. //#define sprite_S401width_s 50
  4949. //#define sprite_S401height_s 30
  4950. //#define sprite_S401Bitmap_s (sprite_S400width_s*sprite_S400height_s)+sprite_S400Bitmap_s
  4951. //
  4952. //#define sprite_S402width_s 50
  4953. //#define sprite_S402height_s 30
  4954. //#define sprite_S402Bitmap_s (sprite_S401width_s*sprite_S401height_s)+sprite_S401Bitmap_s
  4955. //
  4956. //#define sprite_S403width_s 50
  4957. //#define sprite_S403height_s 30
  4958. //#define sprite_S403Bitmap_s (sprite_S402width_s*sprite_S402height_s)+sprite_S402Bitmap_s
  4959. //
  4960. //#define sprite_S404width_s 50
  4961. //#define sprite_S404height_s 30
  4962. //#define sprite_S404Bitmap_s (sprite_S403width_s*sprite_S403height_s)+sprite_S403Bitmap_s
  4963. //
  4964. //#define sprite_S405width_s 50
  4965. //#define sprite_S405height_s 30
  4966. //#define sprite_S405Bitmap_s (sprite_S404width_s*sprite_S404height_s)+sprite_S404Bitmap_s
  4967. //
  4968. //#define sprite_S406width_s 50
  4969. //#define sprite_S406height_s 30
  4970. //#define sprite_S406Bitmap_s 0
  4971. //
  4972. //#define sprite_S407width_s 50
  4973. //#define sprite_S407height_s 30
  4974. //#define sprite_S407Bitmap_s (sprite_S406width_s*sprite_S406height_s)+sprite_S406Bitmap_s
  4975. //
  4976. //#define sprite_S408width_s 50
  4977. //#define sprite_S408height_s 30
  4978. //#define sprite_S408Bitmap_s (sprite_S407width_s*sprite_S407height_s)+sprite_S407Bitmap_s
  4979. //
  4980. //#define sprite_S409width_s 50
  4981. //#define sprite_S409height_s 30
  4982. //#define sprite_S409Bitmap_s (sprite_S408width_s*sprite_S408height_s)+sprite_S408Bitmap_s
  4983. //
  4984. //#define sprite_S410width_s 50
  4985. //#define sprite_S410height_s 30
  4986. //#define sprite_S410Bitmap_s (sprite_S409width_s*sprite_S409height_s)+sprite_S409Bitmap_s
  4987. //
  4988. //#define sprite_S411width_s 50
  4989. //#define sprite_S411height_s 30
  4990. //#define sprite_S411Bitmap_s (sprite_S410width_s*sprite_S410height_s)+sprite_S410Bitmap_s
  4991. //
  4992. //#define sprite_S412width_s 50
  4993. //#define sprite_S412height_s 30
  4994. //#define sprite_S412Bitmap_s (sprite_S411width_s*sprite_S411height_s)+sprite_S411Bitmap_s
  4995. //
  4996. //#define sprite_S413width_s 50
  4997. //#define sprite_S413height_s 30
  4998. //#define sprite_S413Bitmap_s (sprite_S412width_s*sprite_S412height_s)+sprite_S412Bitmap_s
  4999. //
  5000. //#define sprite_S414width_s 50
  5001. //#define sprite_S414height_s 30
  5002. //#define sprite_S414Bitmap_s 0
  5003. //
  5004. //#define sprite_S415width_s 50
  5005. //#define sprite_S415height_s 30
  5006. //#define sprite_S415Bitmap_s (sprite_S414width_s*sprite_S414height_s)+sprite_S414Bitmap_s
  5007. //
  5008. //#define sprite_S416width_s 50
  5009. //#define sprite_S416height_s 30
  5010. //#define sprite_S416Bitmap_s (sprite_S415width_s*sprite_S415height_s)+sprite_S415Bitmap_s
  5011. //
  5012. //#define sprite_S417width_s 50
  5013. //#define sprite_S417height_s 30
  5014. //#define sprite_S417Bitmap_s (sprite_S416width_s*sprite_S416height_s)+sprite_S416Bitmap_s
  5015. //
  5016. //#define sprite_S418width_s 50
  5017. //#define sprite_S418height_s 30
  5018. //#define sprite_S418Bitmap_s (sprite_S417width_s*sprite_S417height_s)+sprite_S417Bitmap_s
  5019. //
  5020. //#define sprite_S419width_s 50
  5021. //#define sprite_S419height_s 30
  5022. //#define sprite_S419Bitmap_s (sprite_S418width_s*sprite_S418height_s)+sprite_S418Bitmap_s
  5023. //
  5024. //#define sprite_S420width_s 50
  5025. //#define sprite_S420height_s 30
  5026. //#define sprite_S420Bitmap_s (sprite_S419width_s*sprite_S419height_s)+sprite_S419Bitmap_s
  5027. //
  5028. //#define sprite_S421width_s 50
  5029. //#define sprite_S421height_s 30
  5030. //#define sprite_S421Bitmap_s (sprite_S420width_s*sprite_S420height_s)+sprite_S420Bitmap_s
  5031. //
  5032. //#define sprite_999width_s 96
  5033. //#define sprite_999height_s 54
  5034. //#define sprite_999Bitmap_s 0
  5035. //
  5036. struct choose_setup
  5037. {
  5038. int str_flags;
  5039. int spr_flags;
  5040. short type;
  5041. short xposn;
  5042. short yposn;
  5043. short spr_xposn;
  5044. short spr_yposn;
  5045. short BoundingBoxLeft;
  5046. short BoundingBoxTop;
  5047. short BoundingBoxRight;
  5048. short BoundingBoxBottom;
  5049. short CopyAreaX;
  5050. short CopyAreaY;
  5051. short CopyWidth;
  5052. short CopyHeight;
  5053. };
  5054. struct choose_offsets
  5055. {
  5056. short x_off;
  5057. short y_off;
  5058. };
  5059. struct choose_info
  5060. {
  5061. choose_offsets offsets[3];
  5062. choose_setup choose[44];
  5063. };
  5064. // DATA STRUCTURES TO BE SAVED
  5065. typedef struct {
  5066. int cheat_mode;
  5067. int Port_toggle;
  5068. int Ranking_Division;
  5069. int PointsForWin;
  5070. int match_number;
  5071. int round_up_page;
  5072. char roundup_games;
  5073. char league_rndup;
  5074. int cup_tie;
  5075. int Round_index;
  5076. int Round_counter;
  5077. int RoundPrint;
  5078. int cup_match_number;
  5079. char GDVres;
  5080. char winners;
  5081. char runners_up;
  5082. short cup_team_a;
  5083. short cup_team_b;
  5084. int OldCTRL1, OldCTRL2;
  5085. int number_of_cup_teams;
  5086. int gdv_gran;
  5087. char which_gdv;
  5088. int keys_used[12];
  5089. char DEMOflag;
  5090. int PlayerCount;
  5091. char floppy;
  5092. char rolling_demo;
  5093. }batch_data;
  5094. typedef struct {
  5095. short sky_toggle;
  5096. short stadium_toggle;
  5097. short line_toggle;
  5098. short vidi_toggle;
  5099. short players_toggle;
  5100. short pitch_toggle;
  5101. short res_toggle;
  5102. short camera_toggle;
  5103. short size_toggle;
  5104. short audio_toggle;
  5105. short menu_res;
  5106. short camera;
  5107. short audio;
  5108. int crowd;
  5109. int pitch;
  5110. int commentary;
  5111. int music;
  5112. int master;
  5113. short timeit;
  5114. short vidi;
  5115. char match_number; // match/league week number. -1 = needs initialising.
  5116. int team_a_score; // score for team_a
  5117. int team_b_score; // score for team_b
  5118. int penalties;
  5119. int extra;
  5120. int team_a_penalties;
  5121. int team_b_penalties;
  5122. int venue;
  5123. char tac_1;
  5124. char tac_2;
  5125. short offside;
  5126. short substitutes;
  5127. short freekicks;
  5128. short time;
  5129. short bookings;
  5130. short wind;
  5131. short offside_toggle;
  5132. short substitutes_toggle;
  5133. short freekicks_toggle;
  5134. short time_toggle;
  5135. short bookings_toggle;
  5136. short wind_toggle;
  5137. int CompetitionType;
  5138. int CompetitionType_toggle;
  5139. int NoOfPlayers;
  5140. int NoOfPlayers_toggle;
  5141. int GameType;
  5142. int GameType_toggle;
  5143. int CROWD;
  5144. int COMMENTRY;
  5145. int MASTER;
  5146. int PITCH;
  5147. int MUSIC;
  5148. int referee;
  5149. int match_referee;
  5150. int referee_vision;
  5151. int referee_discipline;
  5152. char control_methods[4];
  5153. char tga_enable;
  5154. int return_mins;
  5155. int rand;
  5156. char language;
  5157. }match_data;
  5158. struct fixture_info1 {
  5159. int home_team;
  5160. int away_team;
  5161. int league_table;
  5162. };
  5163. typedef struct {
  5164. fixture_info1 fixture_data;
  5165. }fixture_table;
  5166. struct result_info {
  5167. // int team_a_score;
  5168. // int team_b_score;
  5169. // int team_a;
  5170. // int team_b;
  5171. // int penalties;
  5172. // int extra;
  5173. // int team_a_penalties;
  5174. // int team_b_penalties;
  5175. char team_a_score;
  5176. char team_b_score;
  5177. char team_a;
  5178. char team_b;
  5179. char penalties;
  5180. char extra;
  5181. char team_a_penalties;
  5182. char team_b_penalties;
  5183. };
  5184. typedef struct {
  5185. result_info result_data;
  5186. }result_table;
  5187. struct goal_info {
  5188. char used;
  5189. int scorer;
  5190. int time;
  5191. };
  5192. typedef struct {
  5193. goal_info goal_data;
  5194. }goal_table;
  5195. typedef struct {
  5196. int control_p1;
  5197. int control_p2;
  5198. int control_p3;
  5199. int control_p4;
  5200. }a_control_table;