resource.h 59 KB

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  1. /* Copyright (c) 2002-2012 Croteam Ltd.
  2. This program is free software; you can redistribute it and/or modify
  3. it under the terms of version 2 of the GNU General Public License as published by
  4. the Free Software Foundation
  5. This program is distributed in the hope that it will be useful,
  6. but WITHOUT ANY WARRANTY; without even the implied warranty of
  7. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  8. GNU General Public License for more details.
  9. You should have received a copy of the GNU General Public License along
  10. with this program; if not, write to the Free Software Foundation, Inc.,
  11. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
  12. //{{NO_DEPENDENCIES}}
  13. // Microsoft Developer Studio generated include file.
  14. // Used by WorldEditor.rc
  15. //
  16. #define ID_LOAD_PREFERENCES 3
  17. #define ID_SELECT_ALL 3
  18. #define ID_SAVE_GAME_SETTINGS 3
  19. #define ID_GENERATE_TERRAIN_BRUSH 3
  20. #define ID_SAVE_PREFERENCES 4
  21. #define ID_DESELECT_ALL 4
  22. #define ID_RESTORE_GAME_SETTINGS 4
  23. #define ID_SAVE_ANIMATION 4
  24. #define ID_FEED_VOLUME 4
  25. #define ID_LOAD_ANIMATION 5
  26. #define ID_REVERT 5
  27. #define ID_SAVE_AS_ANIMATION 6
  28. #define ID_CLOSE 7
  29. #define ID_ADD_ANIMATION 8
  30. #define ID_DELETE_ANIMATION 9
  31. #define IDD_ABOUTBOX 100
  32. #define CG_IDD_BROWSEDIALOGBAR 102
  33. #define CG_IDD_PROPERTYCOMBO 105
  34. #define IDC_CUT_LINE 105
  35. #define IDC_MIRROR 107
  36. #define IDC_TE_HEIGHTMAP 108
  37. #define IDC_TE_LAYER_PAINT 109
  38. #define IDC_TE_ERASE 110
  39. #define IDC_TE_SMOOTH 111
  40. #define IDC_TE_RND_NOISE 112
  41. #define IDC_TE_MIN 113
  42. #define IDC_TE_MAX 114
  43. #define IDC_TE_FLATTEN 115
  44. #define IDC_TE_POSTERIZE 116
  45. #define IDC_TE_FILTER 117
  46. #define IDC_TE_PICK 118
  47. #define IDC_TE_CONTINOUS_NOISE 119
  48. #define IDC_TE_TILE_PAINTING 120
  49. #define IDR_MAINFRAME 128
  50. #define IDR_WEDTYPE 129
  51. #define IDR_SELECTION_TOOLS 129
  52. #define IDR_WORK_TOOLS 129
  53. #define IDR_BROWSERPOPUP 130
  54. #define IDS_DEFAULT_FONT 130
  55. #define IDR_ICONS_STOCK 130
  56. #define IDD_CREATE_VIRTUAL_DIRECTORY 131
  57. #define IDR_VTREEPOPUP 131
  58. #define IDR_PROJECTIONS 131
  59. #define IDS_WED_ARIAL_FONT 131
  60. #define IDR_WED_POPUP 132
  61. #define IDR_CSG_TOOLS 132
  62. #define IDR_ENTITY_POPUP 132
  63. #define IDB_DIRECTORY_ICONS 139
  64. #define CG_IDD_INFOWINDOW 143
  65. #define IDD_PREFERENCES 145
  66. #define IDD_REMOVE_WORKING_TEXTURE 147
  67. #define IDD_TEST_MODE_DIALOG 148
  68. #define IDD_CREATE_TEXTURE 148
  69. #define IDD_CHOOSE_COLOR 149
  70. #define IDD_PG_PRIMITIVE 150
  71. #define IDD_PG_POSITION 152
  72. #define IDD_RENDERING_PREFERENCES 154
  73. #define IDD_SELECT_BY_NAME 156
  74. #define IDD_BACKGROUND_SETTINGS 157
  75. #define IDD_WORLD_SETTINGS 157
  76. #define IDD_AUTO_DELTA_CSG 158
  77. #define IDD_PG_GLOBAL 161
  78. #define IDD_PROGRESS_DIALOG 162
  79. #define IDD_PG_RENDERING_STATISTICS 163
  80. #define IDD_PG_POLYGON 164
  81. #define IDD_GAME_SETTINGS 165
  82. #define IDR_SETTINGS_AND_UTILITY 166
  83. #define IDR_VIEW_TOOLS 168
  84. #define IDD_SELECT_PLAYER 177
  85. #define IDD_DIALOG1 178
  86. #define IDD_TREE_SHORTCUTS 180
  87. #define IDD_PG_SECTOR 182
  88. #define IDR_SHORTCUTS_POPUP 183
  89. #define IDD_BROWSE_BY_CLASS 184
  90. #define IDR_POLYGON_POPUP 184
  91. #define IDD_FILE_REQUESTER 185
  92. #define IDR_SECTOR_POPUP 185
  93. #define IDD_TREE_SHORTCUTS1 186
  94. #define IDR_CSG_PRIMITIVE_POPUP 186
  95. #define IDD_LIGHT_ANIMATION_EDITOR 186
  96. #define IDR_MIP_TOOLS 187
  97. #define IDR_CSG_TEMPLATE_POPUP 187
  98. #define IDD_PG_TEXTURE 195
  99. #define IDR_THUMBNAIL_TEXTURE_POPUP 197
  100. #define IDR_SHADOW_AND_TEXTURE 200
  101. #define IDR_SHADOWS_AND_TEXTURE 200
  102. #define IDR_SELECT_ENTITY 202
  103. #define IDR_VIEW_TOOLS2 203
  104. #define IDR_COLOR_BUTTON 204
  105. #define IDD_NUMERIC_ALPHA 205
  106. #define IDR_PRIMITIVE_SETTINGS 206
  107. #define IDD_PG_SHADOW 206
  108. #define IDR_ICON_CONUS 207
  109. #define IDR_ICON_TORUS 208
  110. #define IDR_ICON_SPIRAL_STAIRCASES 209
  111. #define IDR_ICON_LINEAR_STAIRCASES 210
  112. #define IDR_ICON_SPHERE 211
  113. #define IDD_MIRROR_AND_STRETCH 211
  114. #define IDR_ICON_TERRAIN 212
  115. #define IDD_FILTER_POLYGON_SELECTION 212
  116. #define IDR_ICON_ADD 213
  117. #define IDR_INFO_POLYGON_POPUP 213
  118. #define IDR_ICON_ADD_REVERSE 214
  119. #define IDD_TIPOFTHEDAY 214
  120. #define IDR_VERTEX_POPUP 214
  121. #define IDR_ICON_REMOVE 215
  122. #define IDB_TIPOFTHEDAY 215
  123. #define IDR_ICON_REMOVE_REVERSE 216
  124. #define IDD_DISPLACE_MAP_SIZE 216
  125. #define IDR_ICON_SPLIT_SECTORS 217
  126. #define IDR_ICON_SPLIT_POLYGONS 218
  127. #define IDR_ICON_JOIN_LAYERS 219
  128. #define IDR_ICON_ROOM 220
  129. #define IDR_ICON_MATERIAL 221
  130. #define IDR_ICON_INNER 222
  131. #define IDR_ICON_OUTER 223
  132. #define IDR_ICON_TOP_STAIRS 224
  133. #define IDR_ICON_TOP_SLOPE 225
  134. #define IDR_ICON_TOP_CEILING 226
  135. #define IDR_ICON_BOTTOM_FLOOR 227
  136. #define IDR_ICON_BOTTOM_SLOPE 228
  137. #define IDR_ICON_BOTTOM_STAIRS 229
  138. #define IDR_ICON_PANE_CSG 230
  139. #define IDR_ICON_PANE_POLYGON 231
  140. #define IDR_ICON_PANE_SECTOR 232
  141. #define IDR_ICON_PANE_ENTITY 233
  142. #define IDR_ICON_PANE_VERTEX 234
  143. #define IDR_ICON_PANE_TERRAIN 235
  144. #define IDR_STOCK 236
  145. #define IDD_COMMENT 237
  146. #define IDR_LINK_TREE_POPUP 237
  147. #define IDR_TERRAIN_POPUP 238
  148. #define IDD_LINK_TREE 241
  149. #define IDD_FILTER_VERTEX_SELECTION 244
  150. #define IDD_SNAP_VERTEX 245
  151. #define IDD_ALLIGN_VERTICES 246
  152. #define IDD_AUTO_TEXTURIZE 247
  153. #define IDD_STRETCH_CHILD_OFFSET 248
  154. #define IDD_DIALOG2 249
  155. #define IDD_DIALOG3 250
  156. #define IDD_PG_TERRAIN 251
  157. #define IDD_EDIT_TERRAIN_BRUSH 252
  158. #define IDD_EDIT_FLOAT 253
  159. #define IDD_TERRAIN_SIZE 255
  160. #define IDD_BCG_PICTURE_SIZE 255
  161. #define IDD_TERRAIN_HEIGHTMAP_SIZE 256
  162. #define IDD_EDIT_TERRAIN_LAYER 257
  163. #define IDD_TE_OPTION_SETTINGS 258
  164. #define IDD_TERRAIN_PROPERTIES 261
  165. #define IDD_GENERATE_FBM 262
  166. #define IDC_VIRTUALTREE 1000
  167. #define IDC_LIST1 1000
  168. #define IDC_BROWSEWND 1002
  169. #define IDC_EDIT1 1003
  170. #define IDC_TOP_VIEW_HEIGHT 1004
  171. #define IDC_DIRECTORY_ICON_LIST 1005
  172. #define IDC_FRONT_VIEW_HEIGHT 1005
  173. #define IDC_RIGHT_VIEW_HEIGHT 1006
  174. #define IDC_TOP_VIEW_CENTER_X 1007
  175. #define IDC_TOP_VIEW_CENTER_Y 1008
  176. #define IDW_BROWSER 1009
  177. #define IDC_FRONT_VIEW_CENTER_X 1009
  178. #define IDW_COLOR_PALETTE 1010
  179. #define IDC_FRONT_VIEW_CENTER_Y 1010
  180. #define IDC_PROPERTYCOMBO 1011
  181. #define IDC_RIGHT_VIEW_CENTER_X 1011
  182. #define IDW_ACTIVE_TEXTURE 1012
  183. #define IDC_RIGHT_VIEW_CENTER_Y 1012
  184. #define IDW_ANIMATION_FRAMES 1013
  185. #define IDW_THUMBNAIL 1013
  186. #define ID_OK_BUTTON 1014
  187. #define IDW_TEST_EFFECT_TEXTURE 1014
  188. #define IDC_BUTTON1 1015
  189. #define IDC_BROWSE_FILE 1015
  190. #define IDC_BROWSE_EFFECT_TEXTURE 1015
  191. #define IDC_SETINGS_STORE 1015
  192. #define IDC_BROWSE_HYPER_TEXTURE 1015
  193. #define IDC_DISPLACE_BROWSE 1015
  194. #define IDC_ALLIGN_X 1015
  195. #define IDC_VIEW_NOISE_TEXTURE 1015
  196. #define IDC_FBM_RANDOMIZE 1015
  197. #define IDC_BUTTON2 1016
  198. #define IDC_OK 1016
  199. #define IDC_DELETE_MARKER 1016
  200. #define IDC_SETINGS_RESTORE 1016
  201. #define IDC_BROWSE_TOP_VIEW_PICTURE 1016
  202. #define IDC_REMOVE_HYPER_TEXTURE 1016
  203. #define IDC_DISPLACE_NONE 1016
  204. #define IDC_NO_FILE 1016
  205. #define IDC_ALLIGN_Y 1016
  206. #define IDC_BROWSE_CONTINOUS_NOISE 1016
  207. #define IDC_FBM_EXPORT 1016
  208. #define IDC_BUTTON3 1017
  209. #define IDC_BASE_VERTICES 1017
  210. #define IDC_CANCEL 1017
  211. #define IDC_DELETE_EFFECT_TEXTURE 1017
  212. #define IDC_EDIT3 1017
  213. #define IDC_BROWSE_FRONT_VIEW_PICTURE 1017
  214. #define IDC_NO_TARGET 1017
  215. #define IDC_ALLIGN_Z 1017
  216. #define IDC_BROWSE_DISTRIBUTION_NOISE 1017
  217. #define IDC_BUTTON4 1018
  218. #define IDC_WIDTH 1018
  219. #define IDC_SCROLL_RIGHT 1018
  220. #define IDC_BROWSE_RIGHT_VIEW_PICTURE 1018
  221. #define IDC_VIEW_DISTRIBUTION_NOISE_TEXTURE 1018
  222. #define IDC_BUTTON5 1019
  223. #define IDC_HEIGHT 1019
  224. #define IDC_SCROLL_LEFT 1019
  225. #define IDC_GENERATION_SETTINGS 1019
  226. #define IDC_BUTTON6 1020
  227. #define IDC_LENGHT 1020
  228. #define IDC_SCROLL_PG_LEFT 1020
  229. #define IDC_BUTTON7 1021
  230. #define IDC_SHEARX 1021
  231. #define IDC_SCROLL_PG_RIGHT 1021
  232. #define IDC_BUTTON8 1022
  233. #define IDC_SHEARZ 1022
  234. #define IDC_EDIT2 1022
  235. #define IDC_BUTTON9 1023
  236. #define IDC_JOIN_ON_TOP 1023
  237. #define IDC_BUTTON10 1024
  238. #define IDC_CLOSED 1024
  239. #define IDC_BUTTON11 1025
  240. #define IDC_APPLY 1025
  241. #define IDC_STRETCH 1025
  242. #define IDC_STRETCH_X 1025
  243. #define IDC_EDIT4 1025
  244. #define IDC_STRETCH_U 1025
  245. #define IDC_BUTTON12 1026
  246. #define IDC_RENDERING_PREFS01 1026
  247. #define IDC_STRETCH_Y 1026
  248. #define IDC_EDIT5 1026
  249. #define IDC_SHEAR_U 1026
  250. #define IDC_SHEAR 1026
  251. #define IDC_ROTATION_V 1026
  252. #define IDC_BUTTON13 1027
  253. #define IDC_RENDERING_PREFS02 1027
  254. #define IDC_VERTEX_FILL_TYPE 1027
  255. #define IDC_DIRECTIONAL_SHADOWS 1027
  256. #define IDC_STRENGTH 1027
  257. #define IDC_AUTO_CREATE_MIP_BRUSHES 1027
  258. #define IDC_BUTTON14 1028
  259. #define IDC_RENDERING_PREFS03 1028
  260. #define IDC_EDGES_FILL_TYPE 1028
  261. #define IDC_BUTTON15 1029
  262. #define IDC_RENDERING_PREFS04 1029
  263. #define IDC_POLYGON_FILL_TYPE 1029
  264. #define IDC_BUTTON16 1030
  265. #define IDC_RENDERING_PREFS05 1030
  266. #define IDC_VERTEX_COLORS 1030
  267. #define IDC_BUTTON17 1031
  268. #define IDC_RENDERING_PREFS06 1031
  269. #define IDC_BBOX 1031
  270. #define IDC_BUTTON18 1032
  271. #define IDC_RENDERING_PREFS07 1032
  272. #define IDC_SHADOWS 1032
  273. #define IDC_EDIT_HEADING 1032
  274. #define IDC_BUTTON19 1033
  275. #define IDC_RENDERING_PREFS08 1033
  276. #define IDC_WIRE_FRAME 1033
  277. #define IDC_EDIT_PITCH 1033
  278. #define IDC_BUTTON20 1034
  279. #define IDC_RENDERING_PREFS09 1034
  280. #define IDC_HIDEN_LINES 1034
  281. #define IDC_EDIT_BANKING 1034
  282. #define IDC_BUTTON21 1035
  283. #define IDC_TEXTURE_FILL_TYPE 1035
  284. #define IDC_RENDERING_PREFS10 1035
  285. #define IDC_STATIC_HEADING 1035
  286. #define IDC_SELECTED_POLYGONS 1035
  287. #define IDC_BUTTON22 1036
  288. #define IDC_STATIC_PITCH 1036
  289. #define IDC_SELECTED_SECTORS 1036
  290. #define IDC_FLARE_FX 1036
  291. #define IDC_BUTTON23 1037
  292. #define IDC_STATIC_BANKING 1037
  293. #define IDC_SELECTED_ENTITIES 1037
  294. #define IDC_POLYGONS_IN_SECTORS 1037
  295. #define IDC_APPLY_CLIP_FOR_ISOMETRIC 1037
  296. #define IDC_BUTTON24 1038
  297. #define IDC_EDIT_X 1038
  298. #define IDC_EDGES_IN_SECTORS 1038
  299. #define IDC_BUTTON25 1039
  300. #define IDC_EDIT_Y 1039
  301. #define IDC_VERTICES_IN_SECTORS 1039
  302. #define IDC_BUTTON26 1040
  303. #define IDC_EDIT_Z 1040
  304. #define IDC_PLANES_IN_SECTORS 1040
  305. #define IDC_BUTTON27 1041
  306. #define IDC_STATIC_X 1041
  307. #define IDC_API 1041
  308. #define IDC_BUTTON28 1042
  309. #define IDC_STATIC_Y 1042
  310. #define IDC_TERRAIN_SELECTON_VISIBLE 1042
  311. #define IDC_BUTTON29 1043
  312. #define IDC_STATIC_Z 1043
  313. #define IDC_RENDERING_RANGE 1043
  314. #define IDC_TERRAIN_SELECTION_HIDDEN 1043
  315. #define IDC_BUTTON30 1044
  316. #define IDC_UNDO_LEVELS 1044
  317. #define IDC_FAR_CLIP_PLANE 1044
  318. #define IDC_BUTTON31 1045
  319. #define IDC_USE_BCG_PICTURE 1045
  320. #define IDC_CSG_PRECISSION 1045
  321. #define IDC_BUTTON32 1046
  322. #define IDC_CHECK1 1046
  323. #define IDC_RENDER_EDITOR_MODELS 1046
  324. #define IDC_IS_PORTAL 1046
  325. #define IDC_USE_TEXTURE_FOR_BACKGROUND 1046
  326. #define IDC_CLAMP_U 1046
  327. #define IDC_SHOWTIPSATSTARTUP 1046
  328. #define IDC_DISPLAY_VOLUME 1046
  329. #define IDC_EDIT_DISPLACE_MIDPIXELSAMPLING 1046
  330. #define IDC_LT_CLASS 1046
  331. #define IDC_EXPAND_EDGES 1046
  332. #define IDC_AUTO_GENERATE_LAYER_DISTRIBUTION 1046
  333. #define IDC_ADD_NEGATIVE_VALUES 1046
  334. #define IDC_TEXTURE_INFO 1047
  335. #define IDC_AUTO_RENDERING_RANGE 1047
  336. #define IDC_IS_PASSABLE 1047
  337. #define IDC_CLAMP_V 1047
  338. #define IDC_EDIT_DISPLACE_16BITRESOLUTION 1047
  339. #define IDC_LT_PROPERTY 1047
  340. #define IDC_DISPLAY_IMPORTANTS 1047
  341. #define IDC_RANDOM_OFFSET 1047
  342. #define ID_SECTOR_COLOR 1048
  343. #define IDC_USE_TEXTURE_FOR_BCG 1048
  344. #define IDC_REFLECTIVE 1048
  345. #define IDC_STAIRS 1048
  346. #define IDC_LT_NAME 1048
  347. #define ID_SECTOR_COLOR2 1049
  348. #define ID_POLYGON_COLOR 1049
  349. #define ID_COLOR_OF_POLYGONS_IN_SECTORS 1049
  350. #define ID_COMBINE_COLOR 1049
  351. #define IDC_RENDER_FIELDS 1049
  352. #define ID_VISIBILITY_FLAGS 1049
  353. #define IDC_LT_WHO 1049
  354. #define IDC_SHOOTTROUGH 1049
  355. #define IDC_EASY 1050
  356. #define IDC_IS_TRANSLUSCENT 1050
  357. #define ID_SELECT_POLIGONS_IN_SECTORS 1050
  358. #define IDC_AFTER_SHADOW 1050
  359. #define IDC_RENDER_MIRRORS 1050
  360. #define ID_CLASSIFICATION_FLAGS 1050
  361. #define IDC_EDIT_SELECTION 1051
  362. #define IDC_EDIT_ENUM 1051
  363. #define IDC_INVISIBLE 1051
  364. #define IDC_RENDER_FOG 1051
  365. #define IDC_MEDIUM 1052
  366. #define IDC_NORMAL 1052
  367. #define IDC_RENDER_HAZE 1052
  368. #define IDC_IS_RECEIVING_SHADOWS2 1052
  369. #define IDC_DOUBLESIDED 1052
  370. #define IDC_HARD 1053
  371. #define IDC_HAS_DIRECTIONAL_SHADOWS2 1053
  372. #define IDC_EXTREME 1054
  373. #define IDC_CLAMP_TEXTURE 1054
  374. #define IDC_SINGLE 1055
  375. #define ID_SHADOW_COLOR 1055
  376. #define IDC_CLAMP_U2 1055
  377. #define IDC_COOPERATIVE 1056
  378. #define IDC_IS_DETAIL 1056
  379. #define IDC_DEATHMATCH 1057
  380. #define IDC_IS_OLD_PORTAL 1057
  381. #define IDC_EDIT_BOOL 1058
  382. #define IDC_DYNAMIC_LIGHTS_ONLY2 1058
  383. #define IDC_IS_OCCLUDER 1058
  384. #define IDC_EDIT_STRING 1059
  385. #define IDC_IF_SPIRAL 1059
  386. #define IDC_NO_DYNAMIC_LIGHTS2 1059
  387. #define IDC_IS_TRANSPARENT 1059
  388. #define IDC_EDIT_FLOAT 1060
  389. #define IDC_IF_OUTER 1060
  390. #define IDC_HAS_PRECISE_SHADOWS2 1060
  391. #define IDC_EDIT_FLOAT_RANGE 1061
  392. #define IDC_EDIT_DESCRIPTION_T 1061
  393. #define IDC_FLOAT_RANGE_T 1061
  394. #define IDC_HAS_DIRECTIONAL_AMBIENT2 1061
  395. #define IDC_EDIT_COLOR 1062
  396. #define IDC_DARK_CORNERS2 1062
  397. #define IDC_ENTITY_LIST 1063
  398. #define IDC_CHOOSE_COLOR_T 1063
  399. #define IDC_CLAMP_V2 1063
  400. #define IDC_FILE_NAME_T 1064
  401. #define IDC_REFLECTIVE2 1064
  402. #define IDC_EASY_T 1065
  403. #define IDC_AFTER_SHADOW2 1065
  404. #define IDC_NORMAL_T 1066
  405. #define IDC_HARD_T 1067
  406. #define IDC_EXTREME_T 1068
  407. #define IDC_SINGLE_T 1069
  408. #define IDC_COOPERATIVE_T 1070
  409. #define IDC_DEATHMATCH_T 1071
  410. #define IDC_PICTURE_FILE_T 1072
  411. #define IDC_EDIT_INDEX 1072
  412. #define ID_REMOVE 1073
  413. #define IDC_BACKGROUND_COLOR 1073
  414. #define IDC_INDEX_RANGE_T 1073
  415. #define IDC_EDIT_BBOX_MIN 1074
  416. #define IDC_TOP_VIEW_PICTURE_T 1074
  417. #define ID_LEAVE 1074
  418. #define IDC_EDIT_BBOX_MAX 1075
  419. #define IDC_FRONT_VIEW_PICTURE_T 1075
  420. #define IDC_RENDERING_STATISTICS 1076
  421. #define IDC_RIGHT_VIEW_PICTURE_T 1076
  422. #define IDC_DIFFICULTY_1 1076
  423. #define IDC_EDIT_U 1077
  424. #define IDC_ADD_TO_BROWSER 1077
  425. #define IDC_BACKDROP_OBJECT_T 1077
  426. #define IDC_DIFFICULTY_1_T 1077
  427. #define IDC_EDIT_V 1078
  428. #define IDC_SOURCE_SIZE 1078
  429. #define IDC_DIFFICULTY_2 1078
  430. #define IDC_STATIC_U 1079
  431. #define IDC_CREATED_SIZE 1079
  432. #define IDC_DIFFICULTY_2_T 1079
  433. #define IDC_DIFFICULTY_1_T2 1079
  434. #define IDC_STATIC_V 1080
  435. #define IDC_STATIC_STRETCH 1080
  436. #define IDC_DIFFICULTY_3 1080
  437. #define IDC_STATIC_ROTATION 1081
  438. #define IDC_DIFFICULTY_3_T 1081
  439. #define IDC_DIFFICULTY_2_T2 1081
  440. #define IDC_SPIN1 1082
  441. #define IDC_DIFFICULTY_4 1082
  442. #define IDC_NO_OF_CLONES 1083
  443. #define IDC_STRETCH_V 1083
  444. #define IDC_DIFFICULTY_4_T 1083
  445. #define IDC_DIFFICULTY_3_T2 1083
  446. #define IDC_STATIC_SHEAR 1084
  447. #define IDC_STATIC_ROTATION_SHEAR 1084
  448. #define IDC_DIFFICULTY_5 1084
  449. #define IDC_DIFFICULTY_5_T 1085
  450. #define IDC_DIFFICULTY_4_T2 1085
  451. #define IDC_GAME_MODE_1 1086
  452. #define IDC_DIFFICULTY_5B 1086
  453. #define IDC_PROGRESS_MESSAGE 1087
  454. #define IDC_GAME_MODE_1_T 1087
  455. #define IDC_DIFFICULTY_5_T2 1087
  456. #define IDC_PROGRESS 1088
  457. #define IDC_CREATED_TEXTURE_NAME_T 1088
  458. #define IDC_GAME_MODE_2 1088
  459. #define IDC_GAME_MODE_2_T 1089
  460. #define IDC_GAME_MODE_1_T2 1089
  461. #define IDC_MISSION_DESCRIPTION 1090
  462. #define IDC_GAME_MODE_3 1090
  463. #define IDC_MATERIAL_COMBO 1091
  464. #define IDC_CLUSTER_SIZE_COMBO 1091
  465. #define IDC_GAME_MODE_3_T 1091
  466. #define IDC_GAME_MODE_2B 1091
  467. #define IDC_STATIC_MATERIAL 1092
  468. #define IDC_STATIC_CLUSTER_SIZE 1092
  469. #define IDC_GAME_MODE_4 1092
  470. #define IDC_GAME_MODE_2_T2 1092
  471. #define IDC_FRICTION_COMBO 1093
  472. #define IDC_GAME_MODE_4_T 1093
  473. #define IDC_GAME_MODE_3B 1093
  474. #define IDC_STATIC_FRICTION 1094
  475. #define IDC_SURFACE_FRICTION 1094
  476. #define IDC_GAME_MODE_5 1094
  477. #define IDC_GAME_MODE_3_T2 1094
  478. #define IDC_EFFECT_COMBO 1095
  479. #define IDC_SURFACE_NAME_COMBO 1095
  480. #define IDC_STATIC_SHADOW_BLEND 1095
  481. #define IDC_STATIC_MIRROR 1095
  482. #define IDC_GAME_MODE_5_T 1095
  483. #define IDC_GAME_MODE_4B 1095
  484. #define IDC_STATIC_EFFECT 1096
  485. #define IDC_EFFECT_TEXTURE 1096
  486. #define IDC_SHADOW_BLEND_COMBO 1096
  487. #define IDC_MIRROR_COMBO 1096
  488. #define IDC_GAME_MODE_6 1096
  489. #define IDC_GAME_MODE_4_T2 1096
  490. #define IDC_ILLUMINATION_COMBO 1097
  491. #define IDC_GAME_MODE_6_T 1097
  492. #define IDC_GAME_MODE_5B 1097
  493. #define IDC_STATIC_PRETENDER_DISTANCE 1097
  494. #define IDC_STATIC_ILLUMINATION 1098
  495. #define IDC_EFFECT_NAME_COMBO 1098
  496. #define IDC_GAME_MODE_5_T2 1098
  497. #define IDC_LIGHT_ANIMATION_SPEED 1099
  498. #define IDC_STATIC_SCROLL 1099
  499. #define IDC_GAME_MODE_6B 1099
  500. #define IDC_LIGHT_ANIMATION_NAME_COMBO 1100
  501. #define IDC_SCROLL_COMBO 1100
  502. #define IDC_GAME_MODE_6_T2 1100
  503. #define IDC_LIGHT_ANIMATION_FRAMES 1101
  504. #define IDC_HYPER_MAP_T 1101
  505. #define IDC_STATIC_BLEND 1101
  506. #define IDC_FRAMES_SPIN 1102
  507. #define IDC_BLEND_TYPE 1102
  508. #define IDC_ILLUMINATION_NAMES_COMBO 1103
  509. #define IDC_LIGHT_ANIMATION_NAME 1103
  510. #define IDC_CURRENT_FRAME 1105
  511. #define IDC_FRAMES_AREA 1106
  512. #define IDC_TEST_AREA 1107
  513. #define IDC_AXIS_X 1108
  514. #define IDC_EFFECT_TEXTURE_ANIMATION_COMBO 1109
  515. #define IDC_AXIS_Y 1109
  516. #define IDC_COMBO_AVAILABLE_PLAYERS 1109
  517. #define IDC_TEST_EFFECT_TEXTURE 1110
  518. #define IDC_AXIS_Z 1110
  519. #define IDC_ENTITY_CLASS 1111
  520. #define IDC_SHORTCUT01 1112
  521. #define IDC_ENTITIES_IN_VOLUME_T 1113
  522. #define IDC_SHORTCUT02 1113
  523. #define IDC_SHORTCUT03 1114
  524. #define IDC_R_OR_H 1114
  525. #define IDC_SHORTCUT04 1115
  526. #define IDC_G_OR_S 1115
  527. #define IDC_SHORTCUT05 1116
  528. #define IDC_B_OR_V 1116
  529. #define IDC_SHORTCUT06 1117
  530. #define IDC_ENTITY_CLASS_DESCRIPTION 1117
  531. #define IDC_ENTITY_NAME 1117
  532. #define IDC_SHORTCUT07 1118
  533. #define IDC_PREFS_COPY 1118
  534. #define IDC_ENTITY_DESCRIPTION 1118
  535. #define IDC_SHORTCUT08 1119
  536. #define IDC_PREFS_MAXIMIZE 1119
  537. #define IDC_SHORTCUT09 1120
  538. #define IDC_PREFS_UPDATE_ALLWAYS 1120
  539. #define IDC_SHORTCUT10 1121
  540. #define IDC_PREFS_AUTOMATIC_INFO 1121
  541. #define IDC_PREFS_SET_DEFAULT_COLORS 1122
  542. #define IDC_BOTTOM_SHAPE 1122
  543. #define IDC_PAPER_COLOR 1123
  544. #define IDC_PREFS_BINARY_GRID_BY_DEFAULT 1123
  545. #define IDC_TOP_SHAPE 1123
  546. #define IDC_INK_COLOR 1124
  547. #define IDC_EDGES_COLORS 1124
  548. #define IDC_EDIT1_T 1124
  549. #define IDC_PREFS_SAVE_UNDO_FOR_DELETE 1124
  550. #define IDC_POLYGON_COLORS 1125
  551. #define IDC_EDIT2_T 1125
  552. #define IDC_PREFS_AUTO_COLORIZE 1125
  553. #define IDC_SELECTION_COLOR 1126
  554. #define IDC_EDIT3_T 1126
  555. #define IDC_PREFS_SHOW_ALL_ON_OPEN 1126
  556. #define IDC_GRID_COLOR 1127
  557. #define IDC_EDIT4_T 1127
  558. #define IDC_PREFS_AUTO_UPDATE_DISPLACEMAP 1127
  559. #define IDC_EDIT5_T 1128
  560. #define IDC_PREFS_HIDE_SHADOWS_ON_START 1128
  561. #define IDC_COMBO_WIN_BCG_TEXTURE 1129
  562. #define IDC_WIDTH_T 1129
  563. #define IDC_PREFS_AUTO_GENERATE_TD 1129
  564. #define IDC_ADD_WORKING_TEXTURE 1130
  565. #define IDC_LENGHT_T 1130
  566. #define IDC_REMOVE_WORKING_TEXTURE 1131
  567. #define IDC_HEIGHT_T 1131
  568. #define IDC_WED_STARTUP_MODE 1132
  569. #define IDC_CHANGE_APPLICATION_DISPLAY_MODE 1132
  570. #define IDC_IF_ROOM 1132
  571. #define IDC_FULL_SCREEN_MODE 1133
  572. #define IDC_CHANGE_FULL_SCREEN_DISPLAY_MODE 1133
  573. #define IDC_TOP_VIEW_WIDTH 1133
  574. #define IDC_PRIMITIVE_HISTORY 1133
  575. #define IDC_TEST_STARTUP_MODE 1134
  576. #define IDC_FRONT_VIEW_WIDTH 1134
  577. #define IDC_TEST_FULL_SCREEN_MODE 1135
  578. #define IDC_RIGHT_VIEW_WIDTH 1135
  579. #define IDC_BROWSE_BACKGROUND_PICTURE 1136
  580. #define IDC_BROWSE_BACKDROP_OBJECT 1137
  581. #define IDC_TEXTURE_FILE_T 1137
  582. #define IDC_RADIO_TEXTURE 1138
  583. #define IDC_TEXTURE_2 1139
  584. #define IDC_TEXTURE_3 1140
  585. #define IDC_OFFSET_U 1141
  586. #define IDC_OFFSET_V 1142
  587. #define IDC_ROTATION 1143
  588. #define IDC_ROTATION_U 1143
  589. #define IDC_BROWSE_TEXTURE 1144
  590. #define IDC_REMOVE_TEXTURE 1145
  591. #define IDC_STATIC_OFFSET 1146
  592. #define IDC_PREVIEW_FRAME 1147
  593. #define IDC_DISPLACE_FILE 1149
  594. #define IDC_TEXTURE_DIM_T 1149
  595. #define IDC_DISPLACE_T 1150
  596. #define IDC_ANGLE3D_T 1151
  597. #define ID_CENTER 1153
  598. #define ID_DELETE_BROWSE_BY_CLASS 1153
  599. #define IDC_STATIC_SHADOW_COLOR 1154
  600. #define ID_SELECT_SECTORS 1154
  601. #define IDC_ALPHA 1155
  602. #define IDC_STATIC_CONTENT_TYPE_T 1156
  603. #define IDC_CONTENT_TYPE_COMBO 1157
  604. #define IDC_STATIC_SECTOR_NAME 1158
  605. #define IDC_SECTOR_NAME 1159
  606. #define IDC_AMBIENT_COLOR_T 1160
  607. #define IDC_STATIC_FORCE_FIELD_T 1161
  608. #define ID_APPLY 1161
  609. #define IDC_FORCE_FIELD_COMBO 1162
  610. #define IDC_MIRROR_NONE 1162
  611. #define IDC_MIRROR_X 1163
  612. #define IDC_STATIC_FOG_T 1163
  613. #define IDC_FOG_COMBO 1164
  614. #define IDC_IS_TRANSLUSCENT2 1164
  615. #define IDC_STATIC_HAZE_T 1165
  616. #define IDC_IS_PORTAL2 1165
  617. #define IDC_MIRROR_Y 1166
  618. #define IDC_HAZE_COMBO 1166
  619. #define IDC_IS_PASSABLE2 1166
  620. #define IDC_MIRROR_Z 1167
  621. #define IDC_INVISIBLE2 1167
  622. #define IDC_STATIC_GRADIENT_T 1167
  623. #define IDC_STATIC_GRADIENT 1167
  624. #define IDC_STATIC_ENVIRONMENT_TYPE_T 1167
  625. #define IDC_IS_DETAIL2 1168
  626. #define IDC_GRADIENT_COMBO 1168
  627. #define IDC_STATIC_ENVIRONMENT_TYPE 1168
  628. #define IDC_IS_OLD_PORTAL2 1169
  629. #define IDC_IS_LIGHT_BEAM_PASSABLLE2 1170
  630. #define IDC_NO_SHADOW2 1171
  631. #define IDC_NO_PLANE_DIFFUSION2 1172
  632. #define IDC_BCG_PICTURE_T 1173
  633. #define IDC_IS_OCCLUDER2 1173
  634. #define IDC_BROWSE_BCG_PICTURE 1174
  635. #define IDC_WND_STARTUP_CFG 1175
  636. #define IDC_NEXTTIP 1176
  637. #define IDC_FLY_MODE_SPEED 1176
  638. #define IDC_COMBO1 1178
  639. #define IDC_PREVTIP 1178
  640. #define IDC_COMBO2 1179
  641. #define IDC_TIPTEXT 1179
  642. #define IDC_EDIT_LEVEL_NAME 1180
  643. #define IDC_GAME_MODE_1B 1181
  644. #define IDC_DIFFICULTY_1B 1182
  645. #define IDC_DIFFICULTY_2B 1183
  646. #define IDC_DIFFICULTY_3B 1184
  647. #define IDC_DIFFICULTY_4B 1185
  648. #define IDC_EDIT_DISPLACE_X_SIZE 1186
  649. #define IDC_EDIT_DISPLACE_Y_SIZE 1187
  650. #define IDC_PRETENDER_DISTANCE 1187
  651. #define IDC_EDIT_SS_PROJECT 1189
  652. #define IDC_COMMENT 1190
  653. #define IDC_MEMORY_FOR_UNDO 1190
  654. #define IDC_STATIC_SOURCE_SAFE_PROJECT 1191
  655. #define IDC_STATIC_SOURCE_SAFE_BORDER 1192
  656. #define IDC_FILTER_CLUSTER_SIZE 1193
  657. #define IDC_MISC_BORDER 1193
  658. #define IDC_FILTER_CLUSTER_MEMORY 1194
  659. #define ID_FLAGS_PROPERTY 1194
  660. #define IDC_CSG_PRECISSION_T 1195
  661. #define IDC_FILTER_POLYGON_SURFACE 1195
  662. #define IDC_PLUGGINS 1196
  663. #define IDC_FILTER_POLYGON_MIRROR 1196
  664. #define IDC_PLUGGINS_T 1197
  665. #define IDC_LINK_TREE 1198
  666. #define IDC_SECTOR_INCLUDE 1199
  667. #define IDC_SECTOR_EXCLUDE 1200
  668. #define IDC_MIN_H 1200
  669. #define IDC_MIN_P 1201
  670. #define IDC_VTX_SNAP_X 1201
  671. #define IDC_VTX_SNAP_Y 1202
  672. #define IDC_MAX_H 1203
  673. #define IDC_VTX_SNAP_Z 1203
  674. #define IDC_MAX_P 1204
  675. #define IDC_PRETENDER_TEXTURE_SIZE 1204
  676. #define IDC_PRETENDER_TEXTURE_STYLE 1205
  677. #define IDC_CHILD_STRETCH 1205
  678. #define IDC_MIN_X 1206
  679. #define IDC_MIN_Y 1207
  680. #define IDC_MIN_Z 1208
  681. #define IDC_MAX_X 1209
  682. #define IDC_MAX_Y 1210
  683. #define IDC_MAX_Z 1211
  684. #define IDW_TERRAIN_INTERFACE 1212
  685. #define IDC_FALLOFF 1212
  686. #define IDC_HOTSPOT 1213
  687. #define IDC_IMPORT_TERRAIN_BRUSH 1214
  688. #define IDC_TRL_LAYER_NAME 1214
  689. #define IDC_EDIT_FLOAT_T 1215
  690. #define IDC_TRL_OFFSET_X 1215
  691. #define IDC_TERRAIN_WIDTH 1216
  692. #define IDC_TRL_OFFSET_Y 1216
  693. #define IDC_TERRAIN_HEIGHT 1217
  694. #define IDC_TRL_STRETCH_X 1217
  695. #define IDC_TERRAIN_LENGTH 1218
  696. #define IDC_TRL_STRETCH_Y 1218
  697. #define IDC_HEIGHTMAP_WIDTH 1219
  698. #define IDC_HEIGHTMAP_HEIGHT 1220
  699. #define IDC_TRL_ROTATE_U 1221
  700. #define IDC_TERRAIN_LOD_SWITCH 1221
  701. #define IDC_TRL_ROTATE_V 1222
  702. #define IDC_TERRAIN_FIRST_TOPMAP_LOD 1222
  703. #define IDC_TRL_ALTITUDE_MIN 1223
  704. #define IDC_TRL_ALTITUDE_MAX 1224
  705. #define IDC_TRL_ALTITUDE_MIN_FADE 1225
  706. #define IDC_TRL_ALTITUDE_MAX_FADE 1226
  707. #define IDC_TRL_SLOPE_MIN 1227
  708. #define IDC_TRL_SLOPE_MAX 1228
  709. #define IDC_TRL_SLOPE_MIN_FADE 1229
  710. #define IDC_TRL_SLOPE_MAX_FADE 1230
  711. #define IDC_TRL_LAYER_COVERAGE 1231
  712. #define IDC_TRL_ALTITUDE_MIN_NOISE 1232
  713. #define IDC_TRL_ALTITUDE_MAX_NOISE 1233
  714. #define IDC_APPLY_MIN_ALTITUDE_DISTRIBUTION 1234
  715. #define IDC_APPLY_MAX_ALTITUDE_DISTRIBUTION 1235
  716. #define IDC_PAINT_POWER 1235
  717. #define IDC_TRL_COVERAGE_FADE 1236
  718. #define IDC_SMOOTH_POWER 1236
  719. #define IDC_TRL_SLOPE_MIN_NOISE 1237
  720. #define IDC_EQUALIZE_VALUE 1237
  721. #define IDC_TRL_SLOPE_MAX_NOISE 1238
  722. #define IDC_POSTERIZE_STEP 1238
  723. #define IDC_APPLY_MIN_SLOPE_DISTRIBUTION 1239
  724. #define IDC_NOISE_STRENGTH 1239
  725. #define IDC_APPLY_MAX_SLOPE_DISTRIBUTION 1240
  726. #define IDC_FILTER_POWER 1241
  727. #define IDC_FILTER_COMBO 1242
  728. #define IDC_GENERATION_ALGORITHM 1243
  729. #define IDC_CONTINOUS_NOISE_T 1245
  730. #define IDC_DISTRIBUTION_NOISE_T 1246
  731. #define IDC_SHADING_MAP 1246
  732. #define IDC_SHADOW_MAP 1247
  733. #define IDC_TERRAIN_PRETENDER 1248
  734. #define IDC_SHADOW_MAP_T 1249
  735. #define IDC_SHADING_MAP_T 1250
  736. #define IDC_TERRAIN_PRETENDER_T 1251
  737. #define IDC_HEIGHTIMAP_SIZE_T 1252
  738. #define IDC_TERRAIN_HM_WIDTH 1253
  739. #define IDC_TERRAIN_HM_HEIGHT 1254
  740. #define IDC_TERRAIN_QUADS_PER_TILE 1255
  741. #define IDC_TILE_PRETENDER 1256
  742. #define IDC_TILE_PRETENDER_T 1257
  743. #define IDC_FBM_OCTAVES 1257
  744. #define IDC_TERRAIN_MEMORY_T 1258
  745. #define IDC_FBM_OCTAVE_STEP 1258
  746. #define IDC_LAYER_MEMORY_T 1259
  747. #define IDC_FBM_MAX_ALTITUDE 1259
  748. #define IDC_TERRAIN_EDGE_MEMORY_T 1260
  749. #define IDC_FBM_OCTAVE_AMPLITUDE_DECREASE 1260
  750. #define IDC_FBM_HIGH_FREQUENCY_STEP 1261
  751. #define IDC_CT_OCTAVES_SPIN 1262
  752. #define IDC_GLOBAL_PRETENDER 1263
  753. #define IDC_BCG_PICTURE_SIZE 1264
  754. #define IDC_FBM_PREVIEW_FRAME 1284
  755. #define IDC_IS_LIGHT_BEAM_PASSABLLE 11048
  756. #define IDC_NO_SHADOW 11049
  757. #define IDC_IS_RECEIVING_SHADOWS 11050
  758. #define IDC_HAS_DIRECTIONAL_SHADOWS 11052
  759. #define IDC_NO_PLANE_DIFFUSION 11054
  760. #define IDC_DYNAMIC_LIGHTS_ONLY 11056
  761. #define IDC_NO_DYNAMIC_LIGHTS 11057
  762. #define IDC_HAS_PRECISE_SHADOWS 11058
  763. #define IDC_HAS_DIRECTIONAL_AMBIENT 11059
  764. #define IDC_DARK_CORNERS 11060
  765. #define IDC_APPLY_GRADIENT 11061
  766. #define ID_SAVE_VIRTUAL_TREE 32771
  767. #define ID_LOAD_VIRTUAL_TREE 32772
  768. #define ID_DELETE_DIRECTORY 32773
  769. #define ID_INSERT_DIRECTORY 32774
  770. #define ID_CREATE_DIRECTORY 32775
  771. #define ID_INSERT_OBJECTS 32777
  772. #define ID_RENAME_DIRECTORY 32778
  773. #define ID_VIRTUAL_TREE 32779
  774. #define ID_INSERT_ITEMS 32780
  775. #define ID_SMALL_ICONS 32781
  776. #define ID_BIG_ICONS 32782
  777. #define ID_DELETE_ITEMS 32785
  778. #define ID_MEDIUM_ICONS 32786
  779. #define ID_SHOW_DESCRIPTION 32787
  780. #define ID_SHOW_FILENAME 32788
  781. #define ID_VIEW_INFOWINDOW 32790
  782. #define ID_FILE_PREFERENCES 32791
  783. #define ID_CHOOSE_COLOR 32792
  784. #define ID_LOAD_BAR_STATUSES 32793
  785. #define ID_CREATE_PRIMITIVE 32794
  786. #define ID_SAVE_THUMBNAIL 32801
  787. #define ID_ISOMETRIC_TOP 32802
  788. #define ID_ISOMETRIC_BOTTOM 32803
  789. #define ID_ISOMETRIC_RIGHT 32804
  790. #define ID_ISOMETRIC_LEFT 32805
  791. #define ID_ISOMETRIC_FRONT 32806
  792. #define ID_ISOMETRIC_BACK 32807
  793. #define ID_PERSPECTIVE 32808
  794. #define ID_CSG_ADD_ROOMS 32809
  795. #define ID_CSG_ADD_MATERIAL 32810
  796. #define ID_CSG_REMOVE_MATERIAL 32811
  797. #define ID_CSG_SPLIT_SECTORS 32813
  798. #define ID_CSG_DESTINATION 32814
  799. #define ID_CSG_CANCEL 32815
  800. #define ID_GRID_ON_OFF 32817
  801. #define ID_VIEW_CSGTOOLS 32818
  802. #define ID_SHOW_ORIENTATION 32820
  803. #define ID_ZOOM_MORE 32822
  804. #define ID_ZOOM_LESS 32823
  805. #define ID_MOVE_RIGHT 32824
  806. #define ID_MOVE_LEFT 32825
  807. #define ID_MOVE_UP 32826
  808. #define ID_MOVE_DOWN 32827
  809. #define ID_TOP 32828
  810. #define ID_PROJECTION_TOP 32829
  811. #define ID_PROJECTION_BOTTOM 32830
  812. #define ID_PROJECTION_LEFT 32831
  813. #define ID_PROJECTION_RIGHT 32832
  814. #define ID_PROJECTION_FRONT 32833
  815. #define ID_PROJECTION_BACK 32834
  816. #define ID_PROJECTION_ISOMETRIC 32835
  817. #define ID_IMPORT_LWO 32837
  818. #define ID_MEASUREMENT_LENT 32838
  819. #define ID_MEASUREMENT_TAPE 32839
  820. #define ID_FRAME_RATE 32840
  821. #define ID_BUFFER01 32841
  822. #define ID_BUFFER02 32842
  823. #define ID_BUFFER03 32843
  824. #define ID_BUFFER04 32844
  825. #define ID_BUFFER05 32845
  826. #define ID_BUFFER06 32846
  827. #define ID_BUFFER07 32847
  828. #define ID_BUFFER08 32848
  829. #define ID_BUFFER09 32849
  830. #define ID_BUFFER10 32850
  831. #define ID_EDIT_BUFFER01 32851
  832. #define ID_EDIT_BUFFER02 32852
  833. #define ID_EDIT_BUFFER03 32853
  834. #define ID_EDIT_BUFFER04 32854
  835. #define ID_EDIT_BUFFER05 32855
  836. #define ID_EDIT_BUFFER06 32856
  837. #define ID_EDIT_BUFFER07 32857
  838. #define ID_EDIT_BUFFER08 32858
  839. #define ID_EDIT_BUFFER09 32859
  840. #define ID_EDIT_BUFFER10 32860
  841. #define ID_TOGGLE_MODES 32862
  842. #define ID_CIRCLE_MODES 32863
  843. #define ID_SELECT_BY_NAME 32864
  844. #define ID_VIEW_PROJECTIONS_BAR 32865
  845. #define ID_VIEW_SELECTON_BAR 32866
  846. #define ID_BCG_SETTINGS 32867
  847. #define ID_VIEW_SELECTION 32868
  848. #define ID_DELETE_ENTITY 32869
  849. #define ID_DELETE_ENTITIES 32870
  850. #define ID_COPY_TEXTURE 32871
  851. #define ID_TAKE_SS 32872
  852. #define ID_ENTITY_MODE 32873
  853. #define ID_POLYGON_MODE 32874
  854. #define ID_SECTOR_MODE 32875
  855. #define ID_REMOVE_MATERIAL 32876
  856. #define ID_JOIN_SECTORS 32877
  857. #define ID_CSG_JOIN_SECTORS 32878
  858. #define ID_TEST_GAME 32879
  859. #define ID_AUTO_SNAP 32880
  860. #define ID_CSG_ADD 32881
  861. #define ID_CSG_REMOVE 32882
  862. #define ID_SPLIT_POLYGONS 32883
  863. #define ID_JOIN_POLYGONS 32884
  864. #define ID_CSG_SPLIT_POLYGONS 32887
  865. #define ID_CSG_JOIN_POLYGONS 32888
  866. #define ID_AUTO_DELTA_PRIMITIVE 32890
  867. #define ID_CLONE_CSG 32891
  868. #define ID_CREATE_PRIMITIVE_POPUP 32892
  869. #define ID_BUTTON32893 32893
  870. #define ID_BUTTON32894 32894
  871. #define ID_BUTTON32895 32895
  872. #define ID_BUTTON32896 32896
  873. #define ID_BUTTON32899 32899
  874. #define ID_BUTTON32900 32900
  875. #define ID_BUTTON32901 32901
  876. #define ID_BUTTON32902 32902
  877. #define ID_BUTTON32905 32905
  878. #define ID_BUTTON32906 32906
  879. #define ID_BUTTON32908 32908
  880. #define ID_BUTTON32909 32909
  881. #define ID_BUTTON32910 32910
  882. #define ID_BUTTON32911 32911
  883. #define ID_BUTTON32912 32912
  884. #define ID_MEASURE_ON 32914
  885. #define ID_BUTTON32916 32916
  886. #define ID_BUTTON32917 32917
  887. #define ID_WORLD_SETTINGS 32918
  888. #define ID_SHOW_PANE_INFO 32919
  889. #define ID_BUTTON32920 32920
  890. #define ID_RESET_VIEWER 32921
  891. #define ID_CREATE_TEXTURE 32922
  892. #define ID_CALCULATESHADOWS 32923
  893. #define ID_EDIT_COPY_MAPPING 32924
  894. #define ID_EDIT_PASTE_MAPPING 32925
  895. #define ID_GLOBAL_SETTINGS 32926
  896. #define ID_GAME_SETTINGS 32928
  897. #define ID_HIDE_SELECTED_SECTORS 32930
  898. #define ID_SHOW_ALL_SECTORS 32931
  899. #define ID_HIDE_UNSELECTED_SECTORS 32932
  900. #define ID_BUTTON32933 32933
  901. #define ID_BUTTON32934 32934
  902. #define ID_BUTTON32935 32935
  903. #define ID_RENDER_TARGETS 32936
  904. #define ID_CALL_MODELER 32938
  905. #define ID_CALL_TEXMAKER 32939
  906. #define ID_VIEW_SETTINGS_AND_UTILITY_BAR 32940
  907. #define ID_VIEW_VIEW_TOOLS_BAR 32941
  908. #define ID_GAME_PLAYER 32943
  909. #define ID_GAME_AUDIO 32944
  910. #define ID_GAME_VIDEO 32945
  911. #define ID_GAME_SELECT_PLAYER 32946
  912. #define ID_SHADOWS_NONE 32947
  913. #define ID_SHADOWS_NO_FX 32948
  914. #define ID_SHADOWS_WITH_EFFECTS 32949
  915. #define ID_SHADOWS_CIRCLE -32586
  916. #define ID_SAVE_AS_VIRTUAL_TREE 32952
  917. #define ID_BUTTON32953 32953
  918. #define ID_MOVE_ANCHORED 32954
  919. #define ID_PASTE_TEXTURE 32957
  920. #define ID_BUTTON32961 32961
  921. #define ID_BUTTON32963 32963
  922. #define ID_BUTTON32964 32964
  923. #define ID_CENTER_ENTITY 32966
  924. #define ID_BROWSE_ENTITIES_MODE 32968
  925. #define ID_NEXT_SELECTED_ENTITY 32970
  926. #define ID_PREVIOUS_SELECTED_ENTITY 32973
  927. #define ID_SCENE_STATISTICS 32974
  928. #define ID_SCENE_RENDERING_TIME 32975
  929. #define ID_RECREATE_TEXTURE 32976
  930. #define ID_SELECT_ALL_IN_VOLUME 32977
  931. #define ID_DROP_MARKER 32979
  932. #define ID_TEST_CONNECTIONS 32980
  933. #define ID_JOIN_LAYERS 32981
  934. #define ID_ALIGN_VOLUME 32983
  935. #define ID_SHOW_TREE_SHORTCUTS 32984
  936. #define ID_MENU_SHORTCUT01 32985
  937. #define ID_MENU_SHORTCUT02 32986
  938. #define ID_MENU_SHORTCUT03 32987
  939. #define ID_MENU_SHORTCUT04 32988
  940. #define ID_MENU_SHORTCUT05 32989
  941. #define ID_MENU_SHORTCUT06 32990
  942. #define ID_MENU_SHORTCUT07 32991
  943. #define ID_MENU_SHORTCUT08 32992
  944. #define ID_MENU_SHORTCUT09 32993
  945. #define ID_MENU_SHORTCUT10 32994
  946. #define ID_STORE_MENU_SHORTCUT01 32995
  947. #define ID_TAKE_SCREEN_SHOOT 32996
  948. #define ID_STORE_MENU_SHORTCUT02 32996
  949. #define ID_STORE_MENU_SHORTCUT03 32997
  950. #define ID_STORE_MENU_SHORTCUT04 32998
  951. #define ID_STORE_MENU_SHORTCUT05 32999
  952. #define ID_STORE_MENU_SHORTCUT06 33000
  953. #define ID_STORE_MENU_SHORTCUT07 33001
  954. #define ID_STORE_MENU_SHORTCUT08 33002
  955. #define ID_STORE_MENU_SHORTCUT09 33003
  956. #define ID_STORE_MENU_SHORTCUT10 33004
  957. #define ID_SELECT_BY_CLASS 33005
  958. #define ID_CURRENT_VIEW_PROPERTIES 33007
  959. #define ID_AUTO_MIP_LEVELING 33008
  960. #define ID_DECADIC_GRID 33009
  961. #define ID_ADD_MORE_PRECISE_MIP 33010
  962. #define ID_ADD_ROUGHER_MIP_LEVEL 33011
  963. #define ID_DELETE_MIP 33012
  964. #define ID_CONSOLE 33015
  965. #define ID_PREVIOUS_MIP 33016
  966. #define ID_NEXT_MIP 33017
  967. #define ID_PREVIOUS_MIP_BRUSH 33019
  968. #define ID_NEXT_MIP_BRUSH 33020
  969. #define ID_VIEW_MIP_TOOLS_BAR 33021
  970. #define ID_WINDOW_CLOSE 33022
  971. #define ID_TOOL_RECREATE_TEXTURE 33024
  972. #define ID_CROSSROAD_FOR_C 33025
  973. #define ID_SET_AS_CSG_TARGET 33027
  974. #define ID_RECREATE_CURRENT_TEXTURE 33028
  975. #define ID_COPY_MAPPING 33029
  976. #define ID_KEY_COPY 33029
  977. #define ID_PASTE_MAPPING 33030
  978. #define ID_KEY_PASTE 33030
  979. #define ID_CREATE_AND_ADD_TEXTURE 33031
  980. #define ID_SELECT_POLYGONS 33033
  981. #define ID_SELECT_POLYGONS_IN_SECTOR 33034
  982. #define ID_SELECT_POLYGONS_IN_WORLD 33035
  983. #define ID_FIND_TEXTURE 33036
  984. #define ID_SELECT_BY_TEXTURE_IN_SECTOR 33037
  985. #define ID_SELECT_BY_TEXTURE_ADJACENT 33038
  986. #define ID_SELECT_POLYGONS_BY_TEXTURE_IN_SELECTED_SECTORS 33039
  987. #define ID_SELECT_POLYGONS_BY_TEXTURE_IN_WORLD 33040
  988. #define ID_SELECT_BY_TEXTURE_IN_SELECTED_SECTORS 33041
  989. #define ID_SELECT_BY_TEXTURE_IN_WORLD 33042
  990. #define ID_CSG_JOIN_ALL_POLYGONS 33044
  991. #define ID_SELECT_BY_COLOR_IN_SECTOR 33045
  992. #define ID_MAXIMIZE_VIEW 33046
  993. #define IDS_BROWSER_TOOL_TIP 33047
  994. #define ID_TRIANGULARIZE 33048
  995. #define ID_CREATE_TORUS 33050
  996. #define ID_STAIRCASE_PRIMITIVE 33051
  997. #define ID_TERRAIN_PRIMITIVE 33052
  998. #define ID_SPHERE_PRIMITIVE 33053
  999. #define ID_CONUS_PRIMITIVE 33054
  1000. #define ID_TORUS_PRIMITIVE 33055
  1001. #define ID_POPOUP_CONUS 33056
  1002. #define ID_POPUP_CONUS 33057
  1003. #define ID_POPUP_TORUS 33058
  1004. #define ID_POPUP_STAIRS 33059
  1005. #define ID_POPUP_SPHERE 33060
  1006. #define ID_POPUP_TERRAIN 33061
  1007. #define ID_TOGGLE_VIEW_PICTURES 33062
  1008. #define ID_SELECT_FOR_DROP_MARKER 33063
  1009. #define ID_LIGHT_ANIMATION 33064
  1010. #define ID_VIEW_FROM_ENTITY 33065
  1011. #define ID_SET_AS_CURRENT_TEXTURE 33066
  1012. #define ID_SELECT_LIGHTS 33067
  1013. #define ID_DISCARD_SHADOWS 33068
  1014. #define ID_COPY_SECTOR_AMBIENT 33069
  1015. #define ID_PASTE_SECTOR_AMBIENT 33070
  1016. #define ID_SELECT_ALL_POLYGONS 33071
  1017. #define ID_TOGGLE_LIGHT_SIZE 33072
  1018. #define ID_COPY_SECTORS 33073
  1019. #define ID_PASTE_SECTORS 33074
  1020. #define ID_DELETE_SECTORS 33075
  1021. #define ID_CENTER_BCG_VIEWER -32460
  1022. #define ID_CONVERT_WORLDS 33078
  1023. #define ID_TOGGLE_TOOL_TIPS 33079
  1024. #define ID_BUTTON33084 33084
  1025. #define ID_TEXTURE_1 33084
  1026. #define ID_BUTTON33085 33085
  1027. #define ID_TEXTURE_2 33085
  1028. #define ID_BUTTON33086 33086
  1029. #define ID_TEXTURE_3 33086
  1030. #define ID_BUTTON33087 33087
  1031. #define ID_TOGGLE_SHADOWS 33088
  1032. #define ID_BUTTON33089 33089
  1033. #define ID_BUTTON33093 33093
  1034. #define ID_VIEW_SHADOWS_AND_TEXTURE_BAR 33094
  1035. #define ID_VIEW_SELECT_ENTITY_BAR 33095
  1036. #define ID_VIEW_WORK_BAR 33096
  1037. #define ID_PASTE_TEXTURE_AS_PROJECTED 33097
  1038. #define ID_EDIT_PASTE_AS_PROJECTED_MAPPING 33098
  1039. #define ID_MENU_COPY_MAPPING 33099
  1040. #define ID_MENU_PASTE_MAPPING 33100
  1041. #define ID_MENU_PASTE_AS_PROJECTED_MAPPING 33101
  1042. #define ID_KEY_PASTE_AS_PROJECTED -32434
  1043. #define ID_BUTTON33104 33104
  1044. #define ID_TEXTURE_MODE_1 33105
  1045. #define ID_TEXTURE_MODE_2 -32430
  1046. #define ID_TEXTURE_MODE_3 -32429
  1047. #define ID_SELECT_ALL_SECTORS 33108
  1048. #define ID_SELECT_ALL_ENTITIES 33109
  1049. #define ID_LAST_PRIMITIVE 33110
  1050. #define ID_COPY_COLOR 33111
  1051. #define ID_PASTE_COLOR 33112
  1052. #define ID_NUMERIC_ALPHA 33113
  1053. #define ID_CREATE_EMPTY_ROUGHER_MIP 33114
  1054. #define ID_CREATE_EMPTY_MORE_PRECISE_MIP 33117
  1055. #define ID_CLONE_TO_MORE_PRECISE_MIP 33118
  1056. #define ID_CLONE_TO_ROUGHER_MIP_LEVEL 33119
  1057. #define ID_LOAD_PRIMITIVE_SETTINGS 33120
  1058. #define ID_SAVE_PRIMITIVE_SETTINGS 33121
  1059. #define ID_SAVE_AS_PRIMITIVE_SETTINGS 33122
  1060. #define ID_EDIT_PASTE_ALTERNATIVE 33123
  1061. #define ID_CALCULATE_SHADOWS_ONOFF 33126
  1062. #define ID_BUTTON33127 33127
  1063. #define ID_VIEW_SHADOWS 33128
  1064. #define ID_VIEW_SHADOWS_ONOFF 33129
  1065. #define ID_BUTTON33130 33130
  1066. #define ID_BUTTON33131 33131
  1067. #define ID_BUTTON33132 33132
  1068. #define ID_SELECT_ALL_ENTITIES_IN_WORLD 33134
  1069. #define ID_EDIT_PASTE_INTO_LAYER 33135
  1070. #define ID_SELECT_SECTORS_WITH_SAME_NAME 33136
  1071. #define ID_SELECT_SECTORS_ARROUND_ENTITY 33137
  1072. #define ID_CHANGE_CLASS 33138
  1073. #define ID_CONVERT_CLASS 33139
  1074. #define ID_RESET_PRIMITIVE 33140
  1075. #define ID_MENU_PASTE_TEXTURE 33141
  1076. #define ID_MENU_COPY_TEXTURE 33142
  1077. #define ID_INSERT_VERTEX 33143
  1078. #define ID_DELETE_VERTEX 33144
  1079. #define ID_SELECT_TARGET 33145
  1080. #define ID_SAVE_PICTURES_FOR_ENVIRONMENT 33146
  1081. #define ID_SELECT_SECTOR 33147
  1082. #define ID_CSG_SELECT_SECTOR 33148
  1083. #define ID_UPDATE_LINKS 33154
  1084. #define ID_MENU_ALIGN_MAPPING 33155
  1085. #define ID_MENU_ALIGN_MAPPING_U -32380
  1086. #define ID_MENU_ALIGN_MAPPING_V -32379
  1087. #define ID_MICRO_ICONS 33158
  1088. #define ID_FALL_DOWN 33159
  1089. #define ID_PREVIOUS -32375
  1090. #define ID_NEXT -32374
  1091. #define ID_EXCEPT_TEXTURES_IN_WORLD 33163
  1092. #define ID_SELECT_EXCEPT_TEXTURES 33164
  1093. #define ID_REMOVE_UNUSED_TEXTURES 33165
  1094. #define ID_ROTATE 33166
  1095. #define ID_ROTATE_BACK -32369
  1096. #define ID_SELECT_VISIBLE_SECTORS 33168
  1097. #define ID_SNAPSHOT 33170
  1098. #define ID_EDIT_COPY_ALTERNATIVE 33171
  1099. #define ID_STORE_POSITION01 33172
  1100. #define ID_STORE_POSITION02 33173
  1101. #define ID_RESTORE_POSITION01 33174
  1102. #define ID_RESTORE_POSITION02 33175
  1103. #define ID_MIRROR_AND_STRETCH 33176
  1104. #define ID_DESELECT_BY_ORIENTATION 33177
  1105. #define ID_ADD_TEXTURES_FROM_WORLD 33178
  1106. #define ID_FLIP_LAYER 33179
  1107. #define ID_ROTATE_RIGHT 33180
  1108. #define ID_ROTATE_LEFT 33181
  1109. #define ID_ROTATE_UP 33182
  1110. #define ID_ROTATE_DOWN 33183
  1111. #define ID_SELECT_WHO_TARGETS 33184
  1112. #define ID_SELECT_INVALIDTRIS 33185
  1113. #define ID_FILTER_SELECTION 33186
  1114. #define ID_TEST_CONNECTIONS_BACK 33187
  1115. #define ID_SET_AS_DEFAULT 33188
  1116. #define ID_HELP_SHOWTIPOFTHEDAY 33189
  1117. #define ID_UPDATE_CLONES 33190
  1118. #define ID_EDIT_MIP_SWITCH_DISTANCE 33191
  1119. #define ID_SELECT_SECTORS_OTHER_SIDE 33192
  1120. #define ID_SELECT_LINKS_TO_SECTOR 33193
  1121. #define ID_REMAIN_SELECTEDBY_ORIENTATION 33194
  1122. #define ID_VERTEX_MODE 33195
  1123. #define ID_REOPTIMIZE_BRUSHES 33196
  1124. #define ID_MERGE_POINTS 33197
  1125. #define ID_MERGE_VERTICES 33198
  1126. #define ID_EXPORT_DISPLACE_MAP 33199
  1127. #define ID_CUT_MODE 33200
  1128. #define ID_SELECT_ALL_TARGETS 33203
  1129. #define ID_SELECT_ALL_TARGETS_ON_CONTEXT 33205
  1130. #define ID_TEST_GAME_FULLSCREEN 33206
  1131. #define ID_SELECT_CLONES 33207
  1132. #define ID_SELECT_CLONES_ON_CONTEXT 33208
  1133. #define ID_FUNCTION 33210
  1134. #define ID_SELECT_ALL_VERTICES 33212
  1135. #define ID_HIDE_UNSELECTED 33213
  1136. #define ID_HIDE_SELECTED 33214
  1137. #define ID_SHOW_ALL 33215
  1138. #define ID_SELECT_OF_SAME_CLASS 33216
  1139. #define ID_SELECT_OF_SAME_CLASS_ON_CONTEXT 33217
  1140. #define ID_ALTERNATIVE_MOVING_MODE 33218
  1141. #define ID_VIEW_AXIS 33219
  1142. #define ID_RE_TRIPLE 33220
  1143. #define ID_SELECT_WHO_TARGETS_ON_CONTEXT 33222
  1144. #define ID_SELECT_SECTORS_ARROUND_ENTITY_ON_CONTEXT 33223
  1145. #define ID_DISCARD_ALL_TARGETS 33224
  1146. #define ID_CLEAR_ALL_TARGETS 33225
  1147. #define ID_EXPORT_TEXTURES 33226
  1148. #define ID_EXPORT_TEXTURE 33227
  1149. #define ID_CHECK_EDIT 33228
  1150. #define ID_CHECK_ADD 33229
  1151. #define ID_CHECK_DELETE 33230
  1152. #define ID_UNDO_CHECK_OUT 33231
  1153. #define ID_SELECT_CSG_TARGET 33232
  1154. #define ID_REMAIN_SELECTEDBY_ORIENTATION_SINGLE 33233
  1155. #define ID_TRIANGULARIZE_POLYGON 33235
  1156. #define ID_BROWSER_HELP 33236
  1157. #define ID_BROWSER_CONTEXT_HELP 33237
  1158. #define ID_ENTITY_CONTEXT_HELP 33238
  1159. #define ID_FIT_TEXTURE 33239
  1160. #define ID_FIT_MAPPING 33240
  1161. #define ID_AUTO_FIT_MAPPING 33241
  1162. #define ID_POPUP_AUTO_FIT_MAPPING 33242
  1163. #define ID_TRIANGULARIZE_SELECTION 33243
  1164. #define ID_POPUP_AUTO_FIT_MAPPING_SMALL 33245
  1165. #define ID_POPUP_AUTO_FIT_MAPPING_BOTH 33246
  1166. #define ID_RESET_ROTATION 33247
  1167. #define ID_RESET_OFFSET 33248
  1168. #define ID_RESET_MAPPING_ROTATION 33249
  1169. #define ID_RESET_MAPPING_OFFSET 33250
  1170. #define ID_RESET_MAPPING_STRETCH 33251
  1171. #define ID_TOGGLE_ENTITY_NAMES 33252
  1172. #define ID_VIEW_VIEW_TOOLS_BAR2 33253
  1173. #define ID_CROSSROAD_FOR_L 33254
  1174. #define ID_VIEW_TARGET_TREE 33255
  1175. #define ID_SELECT_USING_TARGET_TREE 33256
  1176. #define ID_LT_EXPAND_ALL 33257
  1177. #define ID_LT_CONTRACT_BRANCH 33258
  1178. #define ID_LT_EXPAND_BRANCH 33259
  1179. #define ID_LT_CONTRACT_LEVEL 33260
  1180. #define ID_LT_EXPAND_LEVEL 33261
  1181. #define ID_LT_CONTRACT_ALL 33262
  1182. #define ID_LT_LEAVE_BRANCH 33263
  1183. #define ID_LT_LAST_LEVEL 33264
  1184. #define ID_TARGET_LIST 33265
  1185. #define ID_TARGET_TREE 33266
  1186. #define ID_UPDATE_BRUSHES 33267
  1187. #define ID_SELECT_BY_CLASS_IMPORTANT -32268
  1188. #define ID_TOGGLE_VISIBILITY_TWEAKS 33269
  1189. #define ID_SWAP_LAYERS_12 33270
  1190. #define ID_SWAP_LAYERS_23 33271
  1191. #define ID_IMPORT_3D_SERIES 33272
  1192. #define ID_IMPORT_3D_OBJECT 33273
  1193. #define ID_INSERT_3D_OBJECT 33274
  1194. #define ID_EXPORT_3D_OBJECT 33275
  1195. #define ID_CROSSROAD_FOR_N 33276
  1196. #define ID_POPUP_VTX_NUMERIC 33277
  1197. #define ID_POPUP_VTX_ALLIGN 33278
  1198. #define ID_POPUP_VTX_FILTER 33279
  1199. #define ID_SELECT_DESCENDANTS 33280
  1200. #define ID_CROSSROAD_FOR_CTRL_F -32255
  1201. #define ID_ENABLE_VISIBILITY_TWEAKS 33284
  1202. #define ID_RESTORE_POSITION03 -32251
  1203. #define ID_STORE_POSITION03 -32250
  1204. #define ID_STORE_POSITION04 -32249
  1205. #define ID_RESTORE_POSITION04 -32248
  1206. #define ID_IMPORT_VIRTUAL_TREE 33289
  1207. #define ID_EXPORT_VIRTUAL_TREE 33290
  1208. #define ID_DUMP_VT 33291
  1209. #define ID_TARGET_ENTITY 33293
  1210. #define ID_ROTATE_TO_TARGET_ORIGIN 33294
  1211. #define ID_ROTATE_TO_TARGET_CENTER 33295
  1212. #define ID_COPY_PLACEMENT 33296
  1213. #define ID_PASTE_PLACEMENT 33297
  1214. #define ID_COPY_POSITION 33298
  1215. #define ID_PASTE_POSITION 33299
  1216. #define ID_COPY_ORIENTATION 33300
  1217. #define ID_PASTE_ORIENTATION 33301
  1218. #define ID_ALIGN_X 33302
  1219. #define ID_ALIGN_Y 33303
  1220. #define ID_ALIGN_Z 33304
  1221. #define ID_ALIGN_H 33305
  1222. #define ID_ALIGN_P 33306
  1223. #define ID_ALIGN_B 33307
  1224. #define ID_AUTOTEXTURIZE_MIPS 33309
  1225. #define ID_RANDOM_OFFSET_U 33310
  1226. #define ID_RANDOM_OFFSET_V 33311
  1227. #define ID_STRETCH_RELATIVE_OFFSET 33312
  1228. #define ID_DESELECT_HIDDEN 33313
  1229. #define ID_SELECT_HIDDEN 33314
  1230. #define ID_SECTORS_TO_BRUSH 33315
  1231. #define ID_POLYGONS_TO_BRUSH 33316
  1232. #define ID_CLONE_POLYGONS 33317
  1233. #define ID_DELETE_POLYGONS 33318
  1234. #define ID_KEY_U 33319
  1235. #define ID_KEY_D 33320
  1236. #define ID_FLIP_POLYGON 33322
  1237. #define ID_CREATE_POLYGON 33323
  1238. #define ID_TERRAIN_MODE -32211
  1239. #define ID_SELECT_TERRAIN_ENTITY 33326
  1240. #define ID_RECALCULATE_TERRAIN_SHADOWS 33327
  1241. #define ID_OPTIMIZE_TERRAIN 33328
  1242. #define ID_KEY_B -32207
  1243. #define ID_KEY_M -32206
  1244. #define ID_KEY_BACKSLASH -32204
  1245. #define ID_SELECT_BRUSH 33333
  1246. #define ID_SELECT_LAYER 33334
  1247. #define ID_PICK_LAYER 33335
  1248. #define ID_TOGGLE_EDIT_MODE 33336
  1249. #define ID_ALTITUDE_EDIT_MODE 33338
  1250. #define ID_LAYER_TEXTURE_EDIT_MODE 33339
  1251. #define ID_CHANGE_TERRAIN_SIZE 33340
  1252. #define ID_EXPORT_HEIGHTMAP 33341
  1253. #define ID_IMPORT_HEIGHTMAP 33342
  1254. #define ID_LAYER_OPTIONS 33343
  1255. #define ID_SELECT_TERRAIN 33344
  1256. #define ID_TBRUSH_HEIGHT 33345
  1257. #define ID_TBRUSH_ALTITUDE 33346
  1258. #define ID_TBRUSH_SMOOTH 33347
  1259. #define ID_TBRUSH_EQUILAZE 33348
  1260. #define ID_TBRUSH_ERASE 33349
  1261. #define ID_TBRUSH_UNERASE 33350
  1262. #define ID_TBRUSH_FLATTEN 33351
  1263. #define ID_TBRUSH_NOISE 33352
  1264. #define ID_VIEW_HEIGHTMAP 33353
  1265. #define ID_IMPORT_HEIGHTMAP16 33354
  1266. #define ID_EXPORT_HEIGHTMAP16 33355
  1267. #define ID_CHANGE_HIEGHTMAP_SIZE 33356
  1268. #define ID_CHANGE_HEIGHTMAP_SIZE 33357
  1269. #define ID_TEXTURE_MODE_4 -32178
  1270. #define ID_TEXTURE_MODE_5 -32177
  1271. #define ID_TEXTURE_MODE_6 -32176
  1272. #define ID_TEXTURE_MODE_7 -32175
  1273. #define ID_TEXTURE_MODE_8 -32174
  1274. #define ID_TEXTURE_MODE_9 -32173
  1275. #define ID_TEXTURE_MODE_10 -32172
  1276. #define ID_KEY_O -32171
  1277. #define ID_EQUILIZE 33366
  1278. #define ID_POSTERIZE 33367
  1279. #define ID_KEY_G -32168
  1280. #define ID_KEY_Y -32167
  1281. #define ID_TE_SMOOTH 33370
  1282. #define ID_APPLY_FILTER 33371
  1283. #define ID_EDIT_TERRAIN_PREFS -32164
  1284. #define ID_KEY_CTRL_G -32163
  1285. #define ID_KEY_CTRL_SHIFT_E -32162
  1286. #define ID_KEY_CTRL_SHIFT_G -32161
  1287. #define ID_TERRAIN_LAYER_OPTIONS -32160
  1288. #define ID_KEY_CTRL_SHIFT_K -32159
  1289. #define ID_APPLY_CONTINOUS_NOISE 33378
  1290. #define ID_APPLY_MINIMUM 33379
  1291. #define ID_APPLY_MAXIMUM 33380
  1292. #define ID_APPLY_FLATTEN 33381
  1293. #define ID_APPLY_POSTERIZE 33382
  1294. #define ID_OPTIMIZE_LAYERS 33383
  1295. #define ID_TBRUSH_FILTER 33384
  1296. #define ID_TBRUSH_MINIMUM 33385
  1297. #define ID_TBRUSH_MAXIMUM 33386
  1298. #define ID_TBRUSH_POSTERIZE 33387
  1299. #define ID_TBRUSH_CONTINOUS_NOISE 33388
  1300. #define ID_TERRAIN_PROPERTIES 33389
  1301. #define ID_EXPORT_PLACEMENTS 33391
  1302. #define ID_EXPORT_ENTITIES 33392
  1303. #define ID_ACCELERATOR33402 33402
  1304. #define IDW_TOOLBAR_MAIN 0xE800
  1305. #define IDW_STATUSBAR 0xE801
  1306. #define IDW_TOOLBAR_CSG 0xE802
  1307. #define IDW_TOOLBAR_WORK 0xE803
  1308. #define IDW_TOOLBAR_PROJECTIONS 0xE804
  1309. #define IDW_TOOLBAR_SETTINGS_AND_UTILITY 0xE805
  1310. #define IDW_TOOLBAR_VIEW_TOOLS 0xE806
  1311. #define IDW_TOOLBAR_MIP 0xE807
  1312. #define ID_VIEW_BROWSEDIALOGBAR 0xE808
  1313. #define ID_VIEW_PROPERTYCOMBO 0xE809
  1314. #define IDW_TOOLBAR_SHADOWS_AND_TEXTURE 0xE80A
  1315. #define IDW_TOOLBAR_SELECT_ENTITY 0xE80B
  1316. #define IDW_TOOLBAR_VIEW_TOOLS2 0xE80C
  1317. #define IDW_SHOW_TEXTURE 61216
  1318. #define IDW_FBM_PREVIEW 61217
  1319. #define ID_STATIC 65535
  1320. // Next default values for new objects
  1321. //
  1322. #ifdef APSTUDIO_INVOKED
  1323. #ifndef APSTUDIO_READONLY_SYMBOLS
  1324. #define _APS_3D_CONTROLS 1
  1325. #define _APS_NEXT_RESOURCE_VALUE 255
  1326. #define _APS_NEXT_COMMAND_VALUE 33391
  1327. #define _APS_NEXT_CONTROL_VALUE 1264
  1328. #define _APS_NEXT_SYMED_VALUE 111
  1329. #endif
  1330. #endif