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- /* Copyright (c) 2002-2012 Croteam Ltd.
- This program is free software; you can redistribute it and/or modify
- it under the terms of version 2 of the GNU General Public License as published by
- the Free Software Foundation
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
- // WndTerrainTilePalette.cpp : implementation file
- //
- #include "stdafx.h"
- #include "WorldEditor.h"
- #include "WndTerrainTilePalette.h"
- #ifdef _DEBUG
- #undef new
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- #define PIX_TILE_WIDTH 64
- #define PIX_TILE_HEIGHT 64
- /////////////////////////////////////////////////////////////////////////////
- // CWndTerrainTilePalette
- CWndTerrainTilePalette::CWndTerrainTilePalette()
- {
- m_ptd=NULL;
- m_pDrawPort = NULL;
- m_pViewPort = NULL;
- m_iTimerID = -1;
- }
- CWndTerrainTilePalette::~CWndTerrainTilePalette()
- {
- // free allocated tile info structures
- for(INDEX i=0; i<m_dcTileInfo.Count(); i++)
- {
- delete &m_dcTileInfo[i];
- }
- m_dcTileInfo.Clear();
- if( m_pViewPort != NULL)
- {
- _pGfx->DestroyWindowCanvas( m_pViewPort);
- m_pViewPort = NULL;
- }
- }
- BEGIN_MESSAGE_MAP(CWndTerrainTilePalette, CWnd)
- //{{AFX_MSG_MAP(CWndTerrainTilePalette)
- ON_WM_PAINT()
- ON_WM_KILLFOCUS()
- ON_WM_LBUTTONDOWN()
- ON_WM_TIMER()
- ON_WM_LBUTTONUP()
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CWndTerrainTilePalette message handlers
- PIXaabbox2D CWndTerrainTilePalette::GetTileBBox( INDEX iTile)
- {
- PIXaabbox2D boxScr=PIXaabbox2D(
- PIX2D( (iTile%m_ctPaletteTilesH)*PIX_TILE_WIDTH+1,
- (iTile/m_ctPaletteTilesH)*PIX_TILE_HEIGHT+1),
- PIX2D( (iTile%m_ctPaletteTilesH+1)*PIX_TILE_WIDTH+1,
- (iTile/m_ctPaletteTilesH+1)*PIX_TILE_HEIGHT+1) );
- // return calculated box
- return boxScr;
- }
- void CWndTerrainTilePalette::OnPaint()
- {
- CTerrainLayer *ptlLayer=GetLayer();
- if(ptlLayer==NULL) return;
- {
- CPaintDC dc(this); // device context for painting
- }
- if( m_iTimerID == -1)
- {
- m_iTimerID = (int) SetTimer( 1, 10, NULL);
- }
- POINT ptMouse;
- GetCursorPos( &ptMouse);
- ScreenToClient( &ptMouse);
- // if there is a valid drawport, and the drawport can be locked
- if( (m_pDrawPort != NULL) && (m_pDrawPort->Lock()) )
- {
- CWorldEditorView *pWorldEditorView = theApp.GetActiveView();
- ASSERT( pWorldEditorView != NULL);
- // clear background
- m_pDrawPort->Fill( C_BLACK|CT_OPAQUE);
- // erase z-buffer
- m_pDrawPort->FillZBuffer(ZBUF_BACK);
- CTextureObject to;
- to.SetData(m_ptd);
- PIX pixTexW=m_ptd->GetPixWidth();
- PIX pixTexH=m_ptd->GetPixHeight();
- PIX pixTileSize=pixTexW/m_ctTilesPerRaw;
- PIX pixdpw=m_pDrawPort->GetWidth();
- PIX pixdph=m_pDrawPort->GetHeight();
- for(INDEX iTile=0; iTile<m_dcTileInfo.Count(); iTile++)
- {
- CTileInfo &ti=m_dcTileInfo[iTile];
- MEXaabbox2D boxTex=MEXaabbox2D(
- MEX2D(ti.ti_ix*pixTileSize, ti.ti_iy*pixTileSize),
- MEX2D((ti.ti_ix+1)*pixTileSize, (ti.ti_iy+1)*pixTileSize) );
- PIXaabbox2D boxScr=GetTileBBox(iTile);
- // draw tile
- FLOAT fU0=boxTex.Min()(1)/(FLOAT)pixTexW;
- FLOAT fV0=boxTex.Min()(2)/(FLOAT)pixTexH;
- FLOAT fU1=boxTex.Min()(1)/(FLOAT)pixTexW;
- FLOAT fV1=boxTex.Max()(2)/(FLOAT)pixTexH;
- FLOAT fU2=boxTex.Max()(1)/(FLOAT)pixTexW;
- FLOAT fV2=boxTex.Max()(2)/(FLOAT)pixTexH;
- FLOAT fU3=boxTex.Max()(1)/(FLOAT)pixTexW;
- FLOAT fV3=boxTex.Min()(2)/(FLOAT)pixTexH;
- FLOAT fI0=boxScr.Min()(1);
- FLOAT fJ0=boxScr.Min()(2);
- FLOAT fI1=boxScr.Min()(1);
- FLOAT fJ1=boxScr.Max()(2);
- FLOAT fI2=boxScr.Max()(1);
- FLOAT fJ2=boxScr.Max()(2);
- FLOAT fI3=boxScr.Max()(1);
- FLOAT fJ3=boxScr.Min()(2);
- if(ti.ti_bFlipX)
- {
- Swap(fI0,fI3);
- Swap(fJ0,fJ3);
- Swap(fI1,fI2);
- Swap(fJ1,fJ2);
- }
- if(ti.ti_bFlipY)
- {
- Swap(fI0,fI1);
- Swap(fJ0,fJ1);
- Swap(fI2,fI3);
- Swap(fJ2,fJ3);
- }
- if(ti.ti_bSwapXY)
- {
- Swap(fI1,fI3);
- Swap(fJ1,fJ3);
- }
- m_pDrawPort->InitTexture( &to);
- COLOR col=C_WHITE|CT_OPAQUE;
- m_pDrawPort->AddTexture(fI0, fJ0, fU0, fV0, col,
- fI1, fJ1, fU1, fV1, col,
- fI2, fJ2, fU2, fV2, col,
- fI3, fJ3, fU3, fV3, col);
- m_pDrawPort->FlushRenderingQueue();
-
- // draw border
- m_pDrawPort->DrawBorder( boxScr.Min()(1), boxScr.Min()(2), boxScr.Size()(1), boxScr.Size()(2), C_lGRAY|CT_OPAQUE);
- }
- m_pDrawPort->DrawBorder( 0,0, m_pDrawPort->GetWidth(),m_pDrawPort->GetHeight(), C_vlGRAY|CT_OPAQUE);
- // draw selected tile
- CTileInfo &ti=m_dcTileInfo[ptlLayer->tl_iSelectedTile];
- MEXaabbox2D boxTex=MEXaabbox2D(
- MEX2D(ti.ti_ix*pixTileSize, ti.ti_iy*pixTileSize),
- MEX2D((ti.ti_ix+1)*pixTileSize, (ti.ti_iy+1)*pixTileSize) );
- PIXaabbox2D boxScr=GetTileBBox(ptlLayer->tl_iSelectedTile);
- TIME tm=_pTimer->GetRealTimeTick();
- FLOAT fFactor=sin(tm*8)/2.0f+0.5f;
- COLOR colSelected=LerpColor(C_vlGRAY,C_RED,fFactor);
- m_pDrawPort->DrawBorder(boxScr.Min()(1), boxScr.Min()(2),
- boxScr.Size()(1), boxScr.Size()(2),
- colSelected|CT_OPAQUE);
- // draw tile under mouse
- PIXaabbox2D boxPoint( PIX2D( ptMouse.x, ptMouse.y), PIX2D(ptMouse.x, ptMouse.y));
- for( INDEX itum=0; itum<m_dcTileInfo.Count(); itum++)
- {
- CTileInfo &ti=m_dcTileInfo[itum];
- PIXaabbox2D boxScr=GetTileBBox(itum);
- if( (boxScr & boxPoint) == boxPoint)
- {
- INDEX iRot=((ULONG)(tm*25.0f))&7;
- ULONG ulLineType=0x0f0f0f0f<<iRot;
- m_pDrawPort->DrawBorder(boxScr.Min()(1), boxScr.Min()(2),
- boxScr.Size()(1), boxScr.Size()(2),
- C_BLUE|CT_OPAQUE, ulLineType);
- break;
- }
- }
- // unlock the drawport
- m_pDrawPort->Unlock();
- // if there is a valid viewport
- if (m_pViewPort!=NULL)
- {
- m_pViewPort->SwapBuffers();
- }
- }
- }
- BOOL CWndTerrainTilePalette::Initialize(PIX pixX, PIX pixY, CTextureData *ptd, BOOL bCenter/*=TRUE*/)
- {
- m_ptd=ptd;
- // obtain tile info array
- ObtainLayerTileInfo( &m_dcTileInfo, ptd, m_ctTilesPerRaw);
- INDEX ctTiles=m_dcTileInfo.Count();
- if(ctTiles==0) return FALSE;
- m_ctPaletteTilesH=sqrt((FLOAT)ctTiles);
- // calculate window's size
- CRect rectWindow;
- PIX pixWidth=PIX_TILE_WIDTH*m_ctPaletteTilesH;
- PIX pixHeight=((ctTiles-1)/m_ctPaletteTilesH+1)*PIX_TILE_HEIGHT;
- if(bCenter)
- {
- rectWindow.left = pixX-pixWidth/2;
- rectWindow.top = pixY-pixHeight/2;
- }
- else
- {
- rectWindow.left = pixX;
- rectWindow.top = pixY;
- }
- PIX pixScreenWidth = ::GetSystemMetrics(SM_CXSCREEN);
- PIX pixScreenHeight = ::GetSystemMetrics(SM_CYSCREEN);
- if( rectWindow.left+pixWidth>pixScreenWidth)
- {
- rectWindow.left=pixScreenWidth-pixWidth;
- }
- if( rectWindow.top+pixHeight>pixScreenHeight)
- {
- rectWindow.top=pixScreenHeight-pixHeight;
- }
- rectWindow.right = rectWindow.left + pixWidth+2;
- rectWindow.bottom = rectWindow.top + pixHeight+2;
- if( IsWindow(m_hWnd))
- {
- SetWindowPos( NULL, rectWindow.left, rectWindow.top,
- rectWindow.right-rectWindow.left, rectWindow.top-rectWindow.bottom,
- SWP_NOZORDER | SWP_NOACTIVATE);
- ShowWindow(SW_SHOW);
- }
- else
- {
- // create window
- CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
- BOOL bResult = CreateEx( WS_EX_TOOLWINDOW,
- NULL, L"Terrain tile palette", WS_CHILD|WS_POPUP|WS_VISIBLE,
- rectWindow.left, rectWindow.top, rectWindow.Width(), rectWindow.Height(),
- pMainFrame->m_hWnd, NULL, NULL);
- if( !bResult)
- {
- AfxMessageBox( L"Error: Failed to create terrain tile palette window!");
- return FALSE;
- }
- _pGfx->CreateWindowCanvas( m_hWnd, &m_pViewPort, &m_pDrawPort);
- }
- return TRUE;
- }
- void CWndTerrainTilePalette::OnKillFocus(CWnd* pNewWnd)
- {
- CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
- if(pNewWnd!=pMainFrame->m_pwndToolTip && pNewWnd!=this)
- {
- DestroyWindow();
- DeleteTempMap();
- }
- }
- BOOL CWndTerrainTilePalette::PreTranslateMessage(MSG* pMsg)
- {
- if( pMsg->message==WM_KEYDOWN && pMsg->wParam==VK_ESCAPE)
- {
- DestroyWindow();
- DeleteTempMap();
- return TRUE;
- }
- return CWnd::PreTranslateMessage(pMsg);
- }
- void CWndTerrainTilePalette::OnLButtonDown(UINT nFlags, CPoint point)
- {
- }
- void CWndTerrainTilePalette::OnTimer(UINT nIDEvent)
- {
- POINT pt;
- GetCursorPos( &pt);
- CRect rectWnd;
- GetWindowRect(rectWnd);
- if(pt.x<rectWnd.left || pt.x>rectWnd.right ||
- pt.y<rectWnd.top || pt.y>rectWnd.bottom)
- {
- DestroyWindow();
- DeleteTempMap();
- return;
- }
- Invalidate(FALSE);
- CWnd::OnTimer(nIDEvent);
- }
- void CWndTerrainTilePalette::OnLButtonUp(UINT nFlags, CPoint point)
- {
- PIXaabbox2D boxPoint( PIX2D( point.x, point.y), PIX2D(point.x, point.y) );
- // for all tiles
- for( INDEX iTile=0; iTile<m_dcTileInfo.Count(); iTile++)
- {
- if( (GetTileBBox(iTile) & boxPoint) == boxPoint)
- {
- CTerrainLayer *ptlLayer=GetLayer();
- if(ptlLayer==NULL) return;
- if( ptlLayer->tl_ltType==LT_TILE)
- {
- ptlLayer->tl_iSelectedTile=iTile;
- }
- break;
- }
- }
- DestroyWindow();
- DeleteTempMap();
- }
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