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- /* Copyright (c) 2002-2012 Croteam Ltd.
- This program is free software; you can redistribute it and/or modify
- it under the terms of version 2 of the GNU General Public License as published by
- the Free Software Foundation
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
- // ViewTexture.cpp : implementation file
- //
- #include "stdafx.h"
- #include "WorldEditor.h"
- #include "ViewTexture.h"
- #ifdef _DEBUG
- #undef new
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CViewTexture
- CViewTexture::CViewTexture()
- {
- m_pViewPort = NULL;
- m_pDrawPort = NULL;
- }
- CViewTexture::~CViewTexture()
- {
- }
- BEGIN_MESSAGE_MAP(CViewTexture, CWnd)
- //{{AFX_MSG_MAP(CViewTexture)
- ON_WM_PAINT()
- ON_WM_LBUTTONDOWN()
- ON_WM_LBUTTONDBLCLK()
- ON_WM_CONTEXTMENU()
- ON_COMMAND(ID_RECREATE_TEXTURE, OnRecreateTexture)
- ON_WM_DESTROY()
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CViewTexture message handlers
- void CViewTexture::OnPaint()
- {
- {
- CPaintDC dc(this); // device context for painting
- }
- CWnd *pwndRect = GetParent()->GetDlgItem( IDC_PREVIEW_FRAME);
- if( pwndRect != NULL)
- {
- CRect rectBorder;
- pwndRect->GetWindowRect( rectBorder);
- GetParent()->ScreenToClient( rectBorder);
- MoveWindow( rectBorder);
- }
- if( (m_pViewPort == NULL) && (m_pDrawPort == NULL) )
- {
- // initialize canvas for active texture button
- _pGfx->CreateWindowCanvas( m_hWnd, &m_pViewPort, &m_pDrawPort);
- }
- // if there is a valid drawport, and the drawport can be locked
- if( (m_pDrawPort != NULL) && (m_pDrawPort->Lock()))
- {
- PIX pixWidth = m_pDrawPort->GetWidth();
- PIX pixHeight = m_pDrawPort->GetHeight();
- PIXaabbox2D rectPict;
- rectPict = PIXaabbox2D( PIX2D(0, 0),
- PIX2D(m_pDrawPort->GetWidth(), m_pDrawPort->GetHeight()));
- // clear texture area to black
- m_pDrawPort->Fill( C_BLACK | CT_OPAQUE);
- // erase z-buffer
- m_pDrawPort->FillZBuffer(ZBUF_BACK);
- CTextureObject toTexture;
- try
- {
- toTexture.SetData_t( m_strTexture);
- }
- catch( char *strError)
- {
- (void) strError;
- }
- if( toTexture.GetData() != NULL)
- {
- m_pDrawPort->PutTexture( &toTexture, rectPict);
- }
- else
- {
- // type text saying none selected
- m_pDrawPort->SetFont( theApp.m_pfntSystem);
- m_pDrawPort->SetTextAspect( 1.0f);
- m_pDrawPort->PutTextC( m_strTexture, pixWidth/2, pixHeight*1/3-10);
- }
- // unlock the drawport
- m_pDrawPort->Unlock();
- // if there is a valid viewport
- if (m_pViewPort!=NULL)
- {
- // swap it
- m_pViewPort->SwapBuffers();
- }
- }
- }
- void CViewTexture::OnLButtonDown(UINT nFlags, CPoint point)
- {
- if( !GetParent()->GetDlgItem( IDC_PREVIEW_FRAME)->IsWindowEnabled())
- {
- return;
- }
- HGLOBAL hglobal = CreateHDrop( m_strTexture);
- m_DataSource.CacheGlobalData( CF_HDROP, hglobal);
- m_DataSource.DoDragDrop( DROPEFFECT_COPY);
- CWnd::OnLButtonDown(nFlags, point);
- }
- void CViewTexture::OnLButtonDblClk(UINT nFlags, CPoint point)
- {
- OnRecreateTexture();
- CWnd::OnLButtonDblClk(nFlags, point);
- }
- void CViewTexture::OnContextMenu(CWnd* pWnd, CPoint point)
- {
- CMenu menu;
- if( menu.LoadMenu(IDR_THUMBNAIL_TEXTURE_POPUP))
- {
- CMenu* pPopup = menu.GetSubMenu(0);
- pPopup->TrackPopupMenu( TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_LEFTALIGN,
- point.x, point.y, this);
- }
- }
- void CViewTexture::OnRecreateTexture()
- {
- CTextureObject toTexture;
- try
- {
- toTexture.SetData_t( m_strTexture);
- }
- catch( char *strError)
- {
- (void) strError;
- }
- if( toTexture.GetData() != NULL)
- {
- _EngineGUI.CreateTexture( CTString(m_strTexture));
- CWorldEditorDoc *pDoc = theApp.GetDocument();
- if( pDoc != NULL)
- {
- pDoc->UpdateAllViews( NULL);
- }
- }
- }
- void CViewTexture::OnDestroy()
- {
- CWnd::OnDestroy();
- if( m_pViewPort != NULL)
- {
- _pGfx->DestroyWindowCanvas( m_pViewPort);
- m_pViewPort = NULL;
- }
- m_pViewPort = NULL;
- m_pDrawPort = NULL;
- }
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