GameGUI.rc 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548
  1. //Microsoft Developer Studio generated resource script.
  2. //
  3. #include "resource.h"
  4. #define APSTUDIO_READONLY_SYMBOLS
  5. /////////////////////////////////////////////////////////////////////////////
  6. //
  7. // Generated from the TEXTINCLUDE 2 resource.
  8. //
  9. #include "afxres.h"
  10. /////////////////////////////////////////////////////////////////////////////
  11. #undef APSTUDIO_READONLY_SYMBOLS
  12. /////////////////////////////////////////////////////////////////////////////
  13. // English (U.S.) resources
  14. #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
  15. #ifdef _WIN32
  16. LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
  17. #pragma code_page(1252)
  18. #endif //_WIN32
  19. #ifdef APSTUDIO_INVOKED
  20. /////////////////////////////////////////////////////////////////////////////
  21. //
  22. // TEXTINCLUDE
  23. //
  24. 1 TEXTINCLUDE DISCARDABLE
  25. BEGIN
  26. "resource.h\0"
  27. END
  28. 2 TEXTINCLUDE DISCARDABLE
  29. BEGIN
  30. "#include ""afxres.h""\r\n"
  31. "\0"
  32. END
  33. 3 TEXTINCLUDE DISCARDABLE
  34. BEGIN
  35. "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
  36. "#define _AFX_NO_OLE_RESOURCES\r\n"
  37. "#define _AFX_NO_TRACKER_RESOURCES\r\n"
  38. "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
  39. "\r\n"
  40. "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
  41. "#ifdef _WIN32\r\n"
  42. "LANGUAGE 9, 1\r\n"
  43. "#pragma code_page(1252)\r\n"
  44. "#endif\r\n"
  45. "#include ""res\\Game.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
  46. "#include ""afxres.rc"" // Standard components\r\n"
  47. "#endif\0"
  48. END
  49. #endif // APSTUDIO_INVOKED
  50. #ifndef _MAC
  51. /////////////////////////////////////////////////////////////////////////////
  52. //
  53. // Version
  54. //
  55. VS_VERSION_INFO VERSIONINFO
  56. FILEVERSION 1,0,0,1
  57. PRODUCTVERSION 1,0,0,1
  58. FILEFLAGSMASK 0x3fL
  59. #ifdef _DEBUG
  60. FILEFLAGS 0x1L
  61. #else
  62. FILEFLAGS 0x0L
  63. #endif
  64. FILEOS 0x4L
  65. FILETYPE 0x2L
  66. FILESUBTYPE 0x0L
  67. BEGIN
  68. BLOCK "StringFileInfo"
  69. BEGIN
  70. BLOCK "040904B0"
  71. BEGIN
  72. VALUE "CompanyName", "\0"
  73. VALUE "FileDescription", "GAME DLL\0"
  74. VALUE "FileVersion", "1, 0, 0, 1\0"
  75. VALUE "InternalName", "GAME\0"
  76. VALUE "LegalCopyright", "Copyright © 1997\0"
  77. VALUE "LegalTrademarks", "\0"
  78. VALUE "OriginalFilename", "GAME.DLL\0"
  79. VALUE "ProductName", "GAME Dynamic Link Library\0"
  80. VALUE "ProductVersion", "1, 0, 0, 1\0"
  81. END
  82. END
  83. BLOCK "VarFileInfo"
  84. BEGIN
  85. VALUE "Translation", 0x409, 1200
  86. END
  87. END
  88. #endif // !_MAC
  89. /////////////////////////////////////////////////////////////////////////////
  90. //
  91. // Dialog
  92. //
  93. IDD_SINGLE_PLAYER_NEW DIALOG DISCARDABLE 0, 0, 277, 134
  94. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  95. CAPTION "Single player game settings"
  96. FONT 8, "MS Sans Serif"
  97. BEGIN
  98. LTEXT "Player to play with:",IDC_STATIC,7,12,68,8
  99. COMBOBOX ID_AVAILABLE_PLAYERS,75,8,195,83,CBS_DROPDOWNLIST |
  100. CBS_SORT | WS_VSCROLL | WS_TABSTOP
  101. LTEXT "Dificulty level:",IDC_STATIC,7,42,63,8
  102. CONTROL "&Easy",IDC_DIFICULTY_LEVEL,"Button",BS_AUTORADIOBUTTON |
  103. WS_GROUP,75,42,50,8
  104. CONTROL "&Normal",IDC_SINGLE_NORMAL,"Button",BS_AUTORADIOBUTTON,
  105. 75,52,50,8
  106. CONTROL "&Hard",IDC_SINGLE_HARD,"Button",BS_AUTORADIOBUTTON,75,
  107. 62,50,8
  108. CONTROL "E&xtreme",IDC_SINGLE_EXTREME,"Button",
  109. BS_AUTORADIOBUTTON,75,72,50,8
  110. DEFPUSHBUTTON "OK",IDOK,157,113,50,14
  111. PUSHBUTTON "Cancel",IDCANCEL,220,113,50,14
  112. PUSHBUTTON "&Browse...",IDC_CHOOSE_LEVEL,220,85,50,13
  113. LTEXT "&World to play:",IDC_STATIC,7,90,68,8
  114. LTEXT "C:\\FLESH\\WORLDS\\EGYPT01.WLD",IDC_LEVEL_NAME,75,90,
  115. 142,8
  116. LTEXT "Controls to play with:",IDC_STATIC,7,28,68,8
  117. COMBOBOX ID_AVAILABLE_CONTROLS,75,24,195,83,CBS_DROPDOWNLIST |
  118. CBS_SORT | WS_VSCROLL | WS_TABSTOP
  119. END
  120. IDD_VIDEO_QUALITY DIALOG DISCARDABLE 0, 0, 296, 87
  121. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  122. CAPTION "Video quality"
  123. FONT 8, "MS Sans Serif"
  124. BEGIN
  125. LTEXT "Texture quality:",IDC_STATIC,101,9,94,8
  126. CONTROL "Low",IDC_TEXTURE_QUALITY,"Button",BS_AUTORADIOBUTTON |
  127. WS_GROUP,101,22,94,8
  128. CONTROL "Normal",IDC_TEXTURE_QUALITY_NORMAL,"Button",
  129. BS_AUTORADIOBUTTON,101,32,94,8
  130. CONTROL "High",IDC_TEXTURE_QUALITY_HIGH,"Button",
  131. BS_AUTORADIOBUTTON,101,42,94,8
  132. LTEXT "Object shadow quality:",IDC_STATIC,195,9,94,8
  133. CONTROL "Off",IDC_OBJECT_SHADOW_QUALITY,"Button",
  134. BS_AUTORADIOBUTTON | WS_GROUP,195,22,94,8
  135. CONTROL "Low",IDC_OBJECT_SHADOW_QUALITY_LOW,"Button",
  136. BS_AUTORADIOBUTTON,195,32,94,8
  137. CONTROL "High",IDC_OBJECT_SHADOW_QUALITY_HIGH,"Button",
  138. BS_AUTORADIOBUTTON,195,42,94,8
  139. LTEXT "World shadow quality:",IDC_STATIC,7,9,94,8
  140. CONTROL "Low",IDC_WORLD_SHADOW_QUALITY,"Button",
  141. BS_AUTORADIOBUTTON | WS_GROUP,7,22,94,8
  142. CONTROL "Normal",IDC_WORLD_SHADOW_QUALITY_NORMAL,"Button",
  143. BS_AUTORADIOBUTTON,7,32,94,8
  144. CONTROL "High",IDC_WORLD_SHADOW_QUALITY_HIGH,"Button",
  145. BS_AUTORADIOBUTTON,7,42,94,8
  146. DEFPUSHBUTTON "OK",IDOK,181,66,50,14
  147. PUSHBUTTON "Cancel",IDCANCEL,239,66,50,14
  148. END
  149. IDD_AUDIO_QUALITY DIALOG DISCARDABLE 0, 0, 257, 65
  150. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  151. CAPTION "Audio quality"
  152. FONT 8, "MS Sans Serif"
  153. BEGIN
  154. DEFPUSHBUTTON "OK",IDOK,139,44,50,14
  155. PUSHBUTTON "Cancel",IDCANCEL,200,44,50,14
  156. LTEXT "Audio quality:",-1,7,12,93,8
  157. CONTROL "&Low",IDC_AUDIO_QUALITY_LOW,"Button",BS_AUTORADIOBUTTON |
  158. WS_GROUP,100,12,50,8
  159. CONTROL "&Normal",IDC_AUDIO_QUALITY_NORMAL,"Button",
  160. BS_AUTORADIOBUTTON,150,12,50,8
  161. CONTROL "&High",IDC_AUDIO_QUALITY_HIGH,"Button",
  162. BS_AUTORADIOBUTTON,200,12,50,8
  163. CONTROL "Use Direct Sound &3D",IDC_USE_DSOUND3D,"Button",
  164. BS_AUTOCHECKBOX | BS_LEFTTEXT | WS_TABSTOP,7,28,102,8
  165. END
  166. IDD_SETTINGS_PLAYERS DIALOG DISCARDABLE 0, 0, 315, 212
  167. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  168. CAPTION "Players and controls"
  169. FONT 8, "MS Sans Serif"
  170. BEGIN
  171. PUSHBUTTON "&Appearance",IDC_PLAYER_APPEARANCE,11,18,57,14
  172. PUSHBUTTON "&Rename",IDC_RENAME_PLAYER,11,37,57,14
  173. CTEXT "Players",IDC_STATIC,74,8,234,8
  174. LISTBOX IDC_AVAILABLE_PLAYERS,74,18,234,74,LBS_NOINTEGRALHEIGHT |
  175. WS_VSCROLL | WS_TABSTOP
  176. PUSHBUTTON "&Edit",IDC_EDIT_CONTROLS,11,106,57,14
  177. PUSHBUTTON "Re&name",IDC_RENAME_CONTROLS,11,125,57,14
  178. CTEXT "Controls",IDC_STATIC,74,96,234,8
  179. LISTBOX IDC_AVAILABLE_CONTROLS,74,106,234,74,
  180. LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP
  181. DEFPUSHBUTTON "OK",IDOK,258,191,50,14
  182. END
  183. IDD_PLAYER_CONTROLS DIALOG DISCARDABLE 0, 0, 386, 260
  184. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  185. CAPTION "Player controls"
  186. FONT 8, "MS Sans Serif"
  187. BEGIN
  188. CONTROL "List3",IDC_BUTTON_ACTIONS_LIST,"SysListView32",
  189. LVS_REPORT | LVS_SINGLESEL | LVS_NOSORTHEADER |
  190. WS_BORDER | WS_TABSTOP,8,13,231,80
  191. DEFPUSHBUTTON "OK",IDOK,269,239,50,14
  192. CTEXT "",IDC_PRESS_MESSAGE,244,16,132,19
  193. CTEXT "First control:",IDC_STATIC,254,47,68,8
  194. EDITTEXT IDC_EDIT_FIRST_CONTROL,249,55,79,13,ES_AUTOHSCROLL |
  195. WS_DISABLED | NOT WS_TABSTOP
  196. PUSHBUTTON "None",ID_FIRST_CONTROL_NONE,332,55,44,12,WS_DISABLED |
  197. NOT WS_TABSTOP
  198. CTEXT "Second control:",IDC_STATIC,254,72,68,8
  199. EDITTEXT IDC_EDIT_SECOND_CONTROL,249,80,79,13,ES_AUTOHSCROLL |
  200. WS_DISABLED | NOT WS_TABSTOP
  201. PUSHBUTTON "None",ID_SECOND_CONTROL_NONE,332,80,44,12,WS_DISABLED |
  202. NOT WS_TABSTOP
  203. PUSHBUTTON "&Down",ID_MOVE_CONTROL_DOWN,8,95,35,12,BS_CENTER
  204. PUSHBUTTON "&Up",ID_MOVE_CONTROL_UP,48,95,35,12
  205. PUSHBUTTON "&Edit",ID_BUTTON_ACTION_EDIT,105,95,41,12
  206. PUSHBUTTON "&Add",ID_BUTTON_ACTION_ADD,151,95,41,12
  207. PUSHBUTTON "&Remove",ID_BUTTON_ACTION_REMOVE,198,95,41,12
  208. CONTROL "List1",IDC_AXIS_ACTIONS_LIST,"SysListView32",LVS_REPORT |
  209. LVS_SINGLESEL | LVS_NOSORTHEADER | WS_BORDER |
  210. WS_TABSTOP,8,120,231,91
  211. CTEXT "Available axis-type controlers:",IDC_STATIC,2,212,237,8
  212. COMBOBOX IDC_CONTROLER_AXIS,8,220,231,90,CBS_DROPDOWNLIST |
  213. WS_DISABLED | WS_VSCROLL | WS_TABSTOP
  214. CONTROL "&Invert controler input:",IDC_INVERT_CONTROLER,"Button",
  215. BS_AUTOCHECKBOX | BS_LEFTTEXT | WS_DISABLED | WS_TABSTOP,
  216. 250,126,83,10
  217. LTEXT "Controler type:",IDC_CONTROLER_TYPE_T,250,144,58,8,
  218. WS_DISABLED
  219. CONTROL "&Relative controler",IDC_RELATIVE_ABSOLUTE_TYPE,"Button",
  220. BS_AUTORADIOBUTTON | WS_DISABLED | WS_GROUP,308,144,68,8
  221. CONTROL "&Absolute controler",IDC_ABSOLUTE_RADIO,"Button",
  222. BS_AUTORADIOBUTTON | WS_DISABLED,308,154,68,8
  223. CTEXT "Controler sensitivity",IDC_CONTROLER_SENSITIVITY_T,250,
  224. 176,126,8,WS_DISABLED
  225. CONTROL "Slider1",IDC_CONTROLER_SENSITIVITY,"msctls_trackbar32",
  226. TBS_AUTOTICKS | WS_DISABLED | WS_TABSTOP,250,184,126,26
  227. PUSHBUTTON "Default",ID_DEFAULT,212,239,50,14
  228. PUSHBUTTON "Cancel",IDCANCEL,326,239,50,14
  229. GROUPBOX "Button controls",IDC_STATIC,2,3,382,106,BS_CENTER
  230. GROUPBOX "Axis controls",IDC_STATIC,2,110,382,126,BS_CENTER
  231. END
  232. IDD_PLAYER_APPEARANCE DIALOG DISCARDABLE 0, 0, 234, 164
  233. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  234. CAPTION "Player appearance"
  235. FONT 8, "MS Sans Serif"
  236. BEGIN
  237. DEFPUSHBUTTON "OK",IDOK,117,143,50,14
  238. PUSHBUTTON "Cancel",IDCANCEL,177,143,50,14
  239. COMBOBOX IDC_AVAILABLE_APPEARANCES,91,7,136,82,CBS_DROPDOWNLIST |
  240. CBS_SORT | WS_VSCROLL | WS_TABSTOP
  241. LTEXT "Available appearances:",IDC_STATIC,7,11,84,8
  242. END
  243. IDD_CONSOLE DIALOG DISCARDABLE 0, 0, 443, 286
  244. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  245. CAPTION "Console"
  246. FONT 8, "MS Sans Serif"
  247. BEGIN
  248. EDITTEXT IDC_CONSOLE_INPUT,7,193,429,86,ES_MULTILINE |
  249. ES_AUTOVSCROLL | ES_AUTOHSCROLL | ES_WANTRETURN |
  250. WS_VSCROLL | WS_HSCROLL
  251. EDITTEXT IDC_CONSOLE_OUTPUT,7,7,429,169,ES_MULTILINE |
  252. ES_AUTOVSCROLL | ES_AUTOHSCROLL | ES_READONLY |
  253. WS_VSCROLL | WS_HSCROLL
  254. LTEXT "Available symbols:",IDC_STATIC,7,181,69,8
  255. COMBOBOX IDC_CONSOLE_SYMBOLS,76,179,360,108,CBS_DROPDOWNLIST |
  256. CBS_SORT | WS_VSCROLL | WS_TABSTOP
  257. END
  258. IDD_EDIT_BUTTON_ACTION DIALOG DISCARDABLE 0, 0, 398, 153
  259. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  260. CAPTION "Button action"
  261. FONT 8, "MS Sans Serif"
  262. BEGIN
  263. DEFPUSHBUTTON "OK",IDOK,273,132,50,14
  264. PUSHBUTTON "Cancel",IDCANCEL,341,132,50,14
  265. LTEXT "Button action name:",IDC_STATIC,7,14,111,8
  266. EDITTEXT IDC_BUTTON_ACTION_NAME,118,10,87,12,ES_AUTOHSCROLL
  267. LTEXT "Command line for button down:",IDC_STATIC,7,33,111,8
  268. EDITTEXT IDC_BUTTON_DOWN_COMMAND,118,27,273,46,ES_MULTILINE |
  269. ES_AUTOHSCROLL
  270. LTEXT "Command line for button up:",IDC_STATIC,7,83,111,8
  271. EDITTEXT IDC_BUTTON_UP_COMMAND,118,77,273,46,ES_MULTILINE |
  272. ES_AUTOHSCROLL
  273. END
  274. IDD_RENAME_CONTROLS DIALOG DISCARDABLE 0, 0, 183, 58
  275. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  276. CAPTION "Rename"
  277. FONT 8, "MS Sans Serif"
  278. BEGIN
  279. EDITTEXT IDC_EDIT_CONTROLS_NAME,51,12,124,12,ES_AUTOHSCROLL
  280. DEFPUSHBUTTON "OK",IDOK,66,37,50,14
  281. PUSHBUTTON "Cancel",IDCANCEL,126,37,50,14
  282. LTEXT "New name:",IDC_STATIC,7,16,42,8
  283. END
  284. IDD_SELECT_PLAYER DIALOG DISCARDABLE 0, 0, 272, 81
  285. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  286. CAPTION "Select player and controls for testing game"
  287. FONT 8, "MS Sans Serif"
  288. BEGIN
  289. DEFPUSHBUTTON "OK",IDOK,157,60,50,14
  290. PUSHBUTTON "Cancel",IDCANCEL,215,60,50,14
  291. LTEXT "Available players:",IDC_STATIC,7,17,72,8
  292. COMBOBOX IDC_COMBO_AVAILABLE_PLAYERS,79,13,186,100,
  293. CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
  294. LTEXT "Player's controls:",IDC_STATIC,7,36,72,8
  295. COMBOBOX IDC_COMBO_AVAILABLE_CONTROLS,79,32,186,100,
  296. CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
  297. END
  298. /////////////////////////////////////////////////////////////////////////////
  299. //
  300. // DESIGNINFO
  301. //
  302. #ifdef APSTUDIO_INVOKED
  303. GUIDELINES DESIGNINFO DISCARDABLE
  304. BEGIN
  305. IDD_SINGLE_PLAYER_NEW, DIALOG
  306. BEGIN
  307. LEFTMARGIN, 7
  308. RIGHTMARGIN, 270
  309. VERTGUIDE, 75
  310. TOPMARGIN, 7
  311. BOTTOMMARGIN, 127
  312. HORZGUIDE, 20
  313. HORZGUIDE, 36
  314. HORZGUIDE, 50
  315. HORZGUIDE, 60
  316. HORZGUIDE, 70
  317. HORZGUIDE, 80
  318. HORZGUIDE, 98
  319. END
  320. IDD_VIDEO_QUALITY, DIALOG
  321. BEGIN
  322. LEFTMARGIN, 7
  323. RIGHTMARGIN, 289
  324. VERTGUIDE, 101
  325. VERTGUIDE, 195
  326. VERTGUIDE, 289
  327. TOPMARGIN, 7
  328. BOTTOMMARGIN, 80
  329. HORZGUIDE, 17
  330. HORZGUIDE, 30
  331. HORZGUIDE, 40
  332. HORZGUIDE, 50
  333. END
  334. IDD_AUDIO_QUALITY, DIALOG
  335. BEGIN
  336. LEFTMARGIN, 7
  337. RIGHTMARGIN, 250
  338. VERTGUIDE, 100
  339. VERTGUIDE, 150
  340. VERTGUIDE, 200
  341. TOPMARGIN, 7
  342. BOTTOMMARGIN, 58
  343. HORZGUIDE, 20
  344. HORZGUIDE, 36
  345. END
  346. IDD_SETTINGS_PLAYERS, DIALOG
  347. BEGIN
  348. LEFTMARGIN, 7
  349. RIGHTMARGIN, 308
  350. VERTGUIDE, 64
  351. VERTGUIDE, 74
  352. TOPMARGIN, 7
  353. BOTTOMMARGIN, 205
  354. HORZGUIDE, 18
  355. HORZGUIDE, 38
  356. HORZGUIDE, 58
  357. HORZGUIDE, 106
  358. HORZGUIDE, 126
  359. HORZGUIDE, 146
  360. HORZGUIDE, 166
  361. HORZGUIDE, 180
  362. END
  363. IDD_PLAYER_CONTROLS, DIALOG
  364. BEGIN
  365. LEFTMARGIN, 2
  366. RIGHTMARGIN, 384
  367. VERTGUIDE, 8
  368. VERTGUIDE, 169
  369. VERTGUIDE, 177
  370. VERTGUIDE, 239
  371. VERTGUIDE, 250
  372. VERTGUIDE, 288
  373. VERTGUIDE, 308
  374. VERTGUIDE, 376
  375. TOPMARGIN, 7
  376. BOTTOMMARGIN, 253
  377. HORZGUIDE, 24
  378. HORZGUIDE, 35
  379. HORZGUIDE, 55
  380. HORZGUIDE, 80
  381. HORZGUIDE, 93
  382. HORZGUIDE, 101
  383. HORZGUIDE, 120
  384. HORZGUIDE, 136
  385. HORZGUIDE, 152
  386. HORZGUIDE, 162
  387. HORZGUIDE, 184
  388. HORZGUIDE, 220
  389. END
  390. IDD_PLAYER_APPEARANCE, DIALOG
  391. BEGIN
  392. LEFTMARGIN, 7
  393. RIGHTMARGIN, 227
  394. VERTGUIDE, 91
  395. TOPMARGIN, 7
  396. BOTTOMMARGIN, 157
  397. HORZGUIDE, 19
  398. END
  399. IDD_CONSOLE, DIALOG
  400. BEGIN
  401. LEFTMARGIN, 7
  402. RIGHTMARGIN, 436
  403. VERTGUIDE, 76
  404. VERTGUIDE, 303
  405. TOPMARGIN, 7
  406. BOTTOMMARGIN, 279
  407. HORZGUIDE, 176
  408. HORZGUIDE, 185
  409. HORZGUIDE, 193
  410. END
  411. IDD_EDIT_BUTTON_ACTION, DIALOG
  412. BEGIN
  413. LEFTMARGIN, 7
  414. RIGHTMARGIN, 391
  415. VERTGUIDE, 118
  416. TOPMARGIN, 7
  417. BOTTOMMARGIN, 146
  418. HORZGUIDE, 22
  419. HORZGUIDE, 39
  420. END
  421. IDD_RENAME_CONTROLS, DIALOG
  422. BEGIN
  423. LEFTMARGIN, 7
  424. RIGHTMARGIN, 176
  425. VERTGUIDE, 85
  426. TOPMARGIN, 7
  427. BOTTOMMARGIN, 51
  428. HORZGUIDE, 24
  429. END
  430. IDD_SELECT_PLAYER, DIALOG
  431. BEGIN
  432. LEFTMARGIN, 7
  433. RIGHTMARGIN, 265
  434. VERTGUIDE, 79
  435. TOPMARGIN, 7
  436. BOTTOMMARGIN, 74
  437. HORZGUIDE, 25
  438. HORZGUIDE, 44
  439. END
  440. END
  441. #endif // APSTUDIO_INVOKED
  442. /////////////////////////////////////////////////////////////////////////////
  443. //
  444. // Menu
  445. //
  446. IDR_BUTTON_ACTION_POPUP MENU DISCARDABLE
  447. BEGIN
  448. POPUP "Main"
  449. BEGIN
  450. MENUITEM "Edit", ID_BUTTON_ACTION_EDIT
  451. MENUITEM "Add", ID_BUTTON_ACTION_ADD
  452. MENUITEM "Remove", ID_BUTTON_ACTION_REMOVE
  453. END
  454. END
  455. /////////////////////////////////////////////////////////////////////////////
  456. //
  457. // Bitmap
  458. //
  459. IDB_CURSOR_UP BITMAP DISCARDABLE "cursor_u.bmp"
  460. IDB_CURSOR_DOWN BITMAP DISCARDABLE "bmp00001.bmp"
  461. /////////////////////////////////////////////////////////////////////////////
  462. //
  463. // String Table
  464. //
  465. STRINGTABLE DISCARDABLE
  466. BEGIN
  467. IDS_DEFAULT_ARIAL "Arial"
  468. END
  469. STRINGTABLE DISCARDABLE
  470. BEGIN
  471. ID_BUTTON_ACTION_EDIT "Edit button action\nEdit button action"
  472. ID_BUTTON_ACTION_ADD "Add button action\nAdd button action"
  473. ID_BUTTON_ACTION_REMOVE "Remove button action\nRemove button action"
  474. END
  475. #endif // English (U.S.) resources
  476. /////////////////////////////////////////////////////////////////////////////
  477. #ifndef APSTUDIO_INVOKED
  478. /////////////////////////////////////////////////////////////////////////////
  479. //
  480. // Generated from the TEXTINCLUDE 3 resource.
  481. //
  482. #define _AFX_NO_SPLITTER_RESOURCES
  483. #define _AFX_NO_OLE_RESOURCES
  484. #define _AFX_NO_TRACKER_RESOURCES
  485. #define _AFX_NO_PROPERTY_RESOURCES
  486. #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
  487. #ifdef _WIN32
  488. LANGUAGE 9, 1
  489. #pragma code_page(1252)
  490. #endif
  491. #include "res\Game.rc2" // non-Microsoft Visual C++ edited resources
  492. #include "afxres.rc" // Standard components
  493. #endif
  494. /////////////////////////////////////////////////////////////////////////////
  495. #endif // not APSTUDIO_INVOKED