EngineGUI.vcxproj.filters 3.1 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup>
  4. <Filter Include="Source Files">
  5. <UniqueIdentifier>{1fbec02a-e10b-46c8-9395-3a954d18a95f}</UniqueIdentifier>
  6. <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
  7. </Filter>
  8. <Filter Include="Header Files">
  9. <UniqueIdentifier>{fc8e6ee4-1976-42e9-a41b-78f6b507dadf}</UniqueIdentifier>
  10. <Extensions>h;hpp;hxx;hm;inl</Extensions>
  11. </Filter>
  12. <Filter Include="Resource Files">
  13. <UniqueIdentifier>{9c16e268-94d4-440a-ac2b-1979a0514565}</UniqueIdentifier>
  14. <Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
  15. </Filter>
  16. <Filter Include="Wizard Files">
  17. <UniqueIdentifier>{43491365-8482-4361-90a0-59df05280571}</UniqueIdentifier>
  18. </Filter>
  19. </ItemGroup>
  20. <ItemGroup>
  21. <ClCompile Include="DlgChooseTextureType.cpp">
  22. <Filter>Source Files</Filter>
  23. </ClCompile>
  24. <ClCompile Include="DlgCreateAnimatedTexture.cpp">
  25. <Filter>Source Files</Filter>
  26. </ClCompile>
  27. <ClCompile Include="DlgCreateEffectTexture.cpp">
  28. <Filter>Source Files</Filter>
  29. </ClCompile>
  30. <ClCompile Include="DlgCreateNormalTexture.cpp">
  31. <Filter>Source Files</Filter>
  32. </ClCompile>
  33. <ClCompile Include="DlgSelectMode.cpp">
  34. <Filter>Source Files</Filter>
  35. </ClCompile>
  36. <ClCompile Include="EngineGUI.cpp">
  37. <Filter>Source Files</Filter>
  38. </ClCompile>
  39. <ClCompile Include="FileRequester.cpp">
  40. <Filter>Source Files</Filter>
  41. </ClCompile>
  42. <ClCompile Include="StdH.cpp">
  43. <Filter>Source Files</Filter>
  44. </ClCompile>
  45. <ClCompile Include="WndDisplayTexture.cpp">
  46. <Filter>Source Files</Filter>
  47. </ClCompile>
  48. </ItemGroup>
  49. <ItemGroup>
  50. <ClInclude Include="DlgChooseTextureType.h">
  51. <Filter>Header Files</Filter>
  52. </ClInclude>
  53. <ClInclude Include="DlgCreateAnimatedTexture.h">
  54. <Filter>Header Files</Filter>
  55. </ClInclude>
  56. <ClInclude Include="DlgCreateEffectTexture.h">
  57. <Filter>Header Files</Filter>
  58. </ClInclude>
  59. <ClInclude Include="DlgCreateNormalTexture.h">
  60. <Filter>Header Files</Filter>
  61. </ClInclude>
  62. <ClInclude Include="DlgSelectMode.h">
  63. <Filter>Header Files</Filter>
  64. </ClInclude>
  65. <ClInclude Include="EngineGUI.h">
  66. <Filter>Header Files</Filter>
  67. </ClInclude>
  68. <ClInclude Include="resource.h">
  69. <Filter>Header Files</Filter>
  70. </ClInclude>
  71. <ClInclude Include="StdH.h">
  72. <Filter>Header Files</Filter>
  73. </ClInclude>
  74. <ClInclude Include="WndDisplayTexture.h">
  75. <Filter>Header Files</Filter>
  76. </ClInclude>
  77. </ItemGroup>
  78. <ItemGroup>
  79. <ResourceCompile Include="Graphics.rc">
  80. <Filter>Resource Files</Filter>
  81. </ResourceCompile>
  82. </ItemGroup>
  83. <ItemGroup>
  84. <CustomBuild Include="mode_bro.bmp">
  85. <Filter>Resource Files</Filter>
  86. </CustomBuild>
  87. <CustomBuild Include="Graphics.clw">
  88. <Filter>Wizard Files</Filter>
  89. </CustomBuild>
  90. <CustomBuild Include="ReadMe.txt" />
  91. </ItemGroup>
  92. </Project>