123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596 |
- /* Copyright (c) 2002-2012 Croteam Ltd.
- This program is free software; you can redistribute it and/or modify
- it under the terms of version 2 of the GNU General Public License as published by
- the Free Software Foundation
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
- #include <Engine/Engine.h>
- #ifdef ENGINEGUI_EXPORTS
- #define ENGINEGUI_API __declspec(dllexport)
- #else
- #define ENGINEGUI_API __declspec(dllimport)
- #ifdef NDEBUG
- #pragma comment(lib, "EngineGUI.lib")
- #else
- #pragma comment(lib, "EngineGUID.lib")
- #endif
- #endif
- class CEngineGUI
- {
- public:
- /* Functions used by application for getting and setting registry keys concerning modes */
- ENGINEGUI_API void GetFullScreenModeFromRegistry( CTString strSectionName, CDisplayMode &dm, GfxAPIType &gat);
- ENGINEGUI_API void SetFullScreenModeToRegistry( CTString strSectionName, CDisplayMode dm, GfxAPIType gat);
- /* Call select mode dialog */
- ENGINEGUI_API void SelectMode( CDisplayMode &dm, GfxAPIType &gat);
- /* Call create texture dialog */
- ENGINEGUI_API CTFileName CreateTexture( CTFileName fnTexFileToRecreate = CTString(""),
- CDynamicArray<CTFileName> *pafnCreatedTextures=NULL);
- /* Predefined registry key names */
- #define KEY_NAME_REQUEST_FILE_DIR "Request file directory"
- #define KEY_NAME_DETAIL_TEXTURE_DIR "Detail texture directory"
- #define KEY_NAME_BASE_TEXTURE_DIR "Base texture directory"
- #define KEY_NAME_CREATE_TEXTURE_DIR "Create texture directory"
- #define KEY_NAME_CREATE_ANIMATED_TEXTURE_DIR "Create animated texture directory"
- #define KEY_NAME_CREATE_EFFECT_TEXTURE_DIR "Create effect texture directory"
- #define KEY_NAME_BACKGROUND_TEXTURE_DIR "Background texture directory"
- #define KEY_NAME_REPLACE_TEXTURE_DIR "Replace texture directory"
- #define KEY_NAME_SCREEN_SHOT_DIR "Screen shots directory"
- /* Predefined file filters for file requester */
- #define FILTER_ALL "All files (*.*)\0*.*\0"
- #define FILTER_PICTURES "Pictures (*.pcx;*.tga)\0*.pcx;*.tga\0"
- #define FILTER_3DOBJ "3D object\0*.lwo;*.obj;*.3ds\0"
- #define FILTER_LWO "Lightwave object (*.lwo)\0*.lwo\0"
- #define FILTER_OBJ "Alias Wavefront Object (*.obj)\0*.obj\0"
- #define FILTER_3DS "3DS object (*.3ds)\0*.3ds\0"
- #define FILTER_SCR "Scripts (*.scr)\0*.scr\0"
- #define FILTER_PCX "PCX files (*.pcx)\0*.pcx\0"
- #define FILTER_TGA "TGA files (*.tga)\0*.tga\0"
- #define FILTER_TEX "Textures (*.tex)\0*.tex\0"
- #define FILTER_TBN "Thumbnails (*.tbn)\0*.tbn\0"
- #define FILTER_MDL "Models (*.mdl)\0*.mdl\0"
- #define FILTER_WLD "Worlds (*.wld)\0*.wld\0"
- #define FILTER_WAV "Sounds (*.wav)\0*.wav\0"
- #define FILTER_ANI "Animations (*.ani)\0*.ani\0"
- #define FILTER_TXT "Text files (*.txt)\0*.txt\0"
- #define FILTER_LST "List files (*.lst)\0*.lst\0"
- #define FILTER_TGA "TGA files (*.tga)\0*.tga\0"
- #define FILTER_SMC "SMC files (*.smc)\0*.smc\0"
- #define FILTER_END "\0"
- /* File requester with thumbnail display */
- ENGINEGUI_API CTFileName FileRequester( char *pchrTitle="Choose file",
- char *pchrFilters=FILTER_ALL FILTER_END,
- char *pchrRegistry=KEY_NAME_REQUEST_FILE_DIR,
- CTString strDefaultDir="", CTString strFileSelectedByDefault="",
- CDynamicArray<CTFileName> *pafnCreatedTextures=NULL,
- BOOL bIfOpen=TRUE);
- /* Call browse texture requester */
- ENGINEGUI_API CTFileName BrowseTexture(CTFileName fnDefaultSelected=CTString(""),
- char *pchrIniKeyName=KEY_NAME_REQUEST_FILE_DIR,
- char *pchrWindowTitle="Choose texture",
- BOOL bIfOpen=TRUE);
- };
- // global engine gui handling object
- ENGINEGUI_API extern CEngineGUI _EngineGUI;
|