DlgChooseTextureType.h 2.0 KB

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  1. /* Copyright (c) 2002-2012 Croteam Ltd.
  2. This program is free software; you can redistribute it and/or modify
  3. it under the terms of version 2 of the GNU General Public License as published by
  4. the Free Software Foundation
  5. This program is distributed in the hope that it will be useful,
  6. but WITHOUT ANY WARRANTY; without even the implied warranty of
  7. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  8. GNU General Public License for more details.
  9. You should have received a copy of the GNU General Public License along
  10. with this program; if not, write to the Free Software Foundation, Inc.,
  11. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
  12. #if !defined(AFX_DLGCHOOSETEXTURETYPE_H__C517CED1_FA6C_11D1_82E9_000000000000__INCLUDED_)
  13. #define AFX_DLGCHOOSETEXTURETYPE_H__C517CED1_FA6C_11D1_82E9_000000000000__INCLUDED_
  14. #if _MSC_VER >= 1000
  15. #pragma once
  16. #endif // _MSC_VER >= 1000
  17. // DlgChooseTextureType.h : header file
  18. //
  19. /////////////////////////////////////////////////////////////////////////////
  20. // CDlgChooseTextureType dialog
  21. class CDlgChooseTextureType : public CDialog
  22. {
  23. // Construction
  24. public:
  25. CDlgChooseTextureType(CWnd* pParent = NULL); // standard constructor
  26. // Dialog Data
  27. //{{AFX_DATA(CDlgChooseTextureType)
  28. enum { IDD = IDD_CHOOSE_TEXTURE_TYPE };
  29. // NOTE: the ClassWizard will add data members here
  30. //}}AFX_DATA
  31. // Overrides
  32. // ClassWizard generated virtual function overrides
  33. //{{AFX_VIRTUAL(CDlgChooseTextureType)
  34. protected:
  35. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  36. //}}AFX_VIRTUAL
  37. // Implementation
  38. protected:
  39. // Generated message map functions
  40. //{{AFX_MSG(CDlgChooseTextureType)
  41. afx_msg void OnAnimatedTexture();
  42. afx_msg void OnEffectTexture();
  43. afx_msg void OnNormalTexture();
  44. virtual void OnCancel();
  45. //}}AFX_MSG
  46. DECLARE_MESSAGE_MAP()
  47. };
  48. //{{AFX_INSERT_LOCATION}}
  49. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  50. #endif // !defined(AFX_DLGCHOOSETEXTURETYPE_H__C517CED1_FA6C_11D1_82E9_000000000000__INCLUDED_)