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- /* Copyright (c) 2002-2012 Croteam Ltd.
- This program is free software; you can redistribute it and/or modify
- it under the terms of version 2 of the GNU General Public License as published by
- the Free Software Foundation
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
- #ifndef SE_INCL_ENTITYCLASS_H
- #define SE_INCL_ENTITYCLASS_H
- #ifdef PRAGMA_ONCE
- #pragma once
- #endif
- #include <Engine/Base/Serial.h>
- #include <Engine/Entities/Entity.h>
- #include <Engine/Entities/EntityProperties.h> /* rcg10042001 */
- /*
- * General structure of an entity class.
- */
- class ENGINE_API CEntityClass : public CSerial {
- public:
- /* Obtain all components from component table. */
- void ObtainComponents_t(void); // throw char *
- /* Release all components from component table. */
- void ReleaseComponents(void);
- public:
- CTFileName ec_fnmClassDLL; // filename of the DLL with the class
- HINSTANCE ec_hiClassDLL; // handle to the DLL with the class
- class CDLLEntityClass *ec_pdecDLLClass; // pointer to DLL class in the DLL
- /* Default constructor. */
- CEntityClass(void);
- /* Constructor for a fixed class. */
- CEntityClass(class CDLLEntityClass *pdecDLLClass);
- /* Destructor. */
- ~CEntityClass(void);
- /* Clear the object. */
- void Clear(void);
- // reference counting functions
- void AddReference(void);
- void RemReference(void);
- /* Check that all properties have been properly declared. */
- void CheckClassProperties(void);
- /* Construct a new member of the class. */
- class CEntity *New(void);
- /* Get pointer to entity property from its name. */
- class CEntityProperty *PropertyForName(const CTString &strPropertyName);
- /* Get pointer to entity property from its packed identifier. */
- class CEntityProperty *PropertyForTypeAndID(ULONG ulType, ULONG ulID);
- /* Get event handler for given state and event code. */
- CEntity::pEventHandler HandlerForStateAndEvent(SLONG slState, SLONG slEvent);
- /* Get pointer to component from its type and identifier. */
- class CEntityComponent *ComponentForTypeAndID(enum EntityComponentType ectType, SLONG slID);
- /* Get pointer to component from the component. */
- class CEntityComponent *ComponentForPointer(void *pv);
- // overrides from CSerial
- /* Read from stream. */
- virtual void Read_t( CTStream *istr); // throw char *
- /* Write to stream. */
- virtual void Write_t( CTStream *ostr); // throw char *
- // get amount of memory used by this object
- SLONG GetUsedMemory(void);
- // check if this kind of objects is auto-freed
- BOOL IsAutoFreed(void);
- // gather the CRC of the file
- void AddToCRCTable(void);
- };
- #endif /* include-once check. */
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