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- /* Copyright (c) 2002-2012 Croteam Ltd.
- This program is free software; you can redistribute it and/or modify
- it under the terms of version 2 of the GNU General Public License as published by
- the Free Software Foundation
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
- #include <Engine/Engine.h>
- #include <Engine/Templates/Stock_CTextureData.h>
- #include <Engine/Templates/Stock_CModelData.h>
- #include <GameMP/Game.h>
- /* rcg10042001 protect against Visual C-isms. */
- #ifdef _MSC_VER
- #define DECL_DLL _declspec(dllimport)
- #endif
- #ifdef PLATFORM_UNIX
- #define DECL_DLL
- #endif
- #include <EntitiesMP/Global.h>
- #include <EntitiesMP/Common/Common.h>
- #include <EntitiesMP/Common/GameInterface.h>
- #include <EntitiesMP/Player.h>
- #undef DECL_DLL
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