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- /*
- * Seven Kingdoms: Ancient Adversaries
- *
- * Copyright 1997,1998 Enlight Software Ltd.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
- //Filename : OGODRES.H
- //Description : Header file of object RaceRes
- #ifndef __OGODRES_H
- #define __OGODRES_H
- #ifndef __ONATION_H
- #include <ONATION.h>
- #endif
- #ifndef __OFILE_H
- #include <OFILE.h>
- #endif
- //------------ Define god id. -------------//
- #ifdef AMPLUS
- enum { MAX_GOD=10 };
- #else
- enum { MAX_GOD=7 };
- #endif
- enum { GOD_NORMAN=1,
- GOD_MAYA,
- GOD_GREEK,
- GOD_VIKING,
- GOD_PERSIAN,
- GOD_CHINESE,
- GOD_JAPANESE,
- #ifdef AMPLUS
- GOD_EGYPTIAN,
- GOD_INDIAN,
- GOD_ZULU,
- #endif
- };
- //------------ Define struct GodRec ---------------//
- struct GodRec
- {
- enum { RACE_CODE_LEN=8, UNIT_CODE_LEN=8, PRAY_POINTS_LEN=3,
- CAST_POWER_RANGE_LEN=3, RACE_ID_LEN=3, UNIT_ID_LEN=3 };
- char race[RACE_CODE_LEN];
- char unit[UNIT_CODE_LEN];
- char exist_pray_points[PRAY_POINTS_LEN];
- char power_pray_points[PRAY_POINTS_LEN];
- char can_cast_power; // whether this god creature can cast power or not
- char cast_power_range[CAST_POWER_RANGE_LEN];
- char race_id[RACE_ID_LEN];
- char unit_id[UNIT_ID_LEN];
- };
- //------------- Define struct GodInfo --------------//
- #pragma pack(1)
- struct GodInfo
- {
- public:
- //----- constant vars ------//
- char god_id;
- char race_id;
- char unit_id;
- short exist_pray_points; // pray points consumption for the god to exist for 100 frames
- short power_pray_points; // pray points consumption for each casting of its power
- char can_cast_power; // whether this god creature can cast power or not
- char cast_power_range; // location range of casting power
- //------ game vars ------//
- char nation_know_array[MAX_NATION];
- int is_nation_know(int nationRecno) { return nation_know_array[nationRecno-1]; }
- public:
- short invoke(int firmRecno, int xLoc, int yLoc);
- void enable_know(int nationRecno);
- void disable_know(int nationRecno);
- };
- #pragma pack()
- //----------- Define class GodRes ---------------//
- class GodRes
- {
- public:
- char init_flag;
- short god_count;
- GodInfo* god_info_array;
- public:
- GodRes();
- void init();
- void deinit();
- int is_god_unit(int unitId);
- void init_nation_know(int nationRecno);
- void enable_know_all(int nationRecno);
- int write_file(File*);
- int read_file(File*);
- GodInfo* operator[](int godId); // pass godId as recno
- private:
- void load_god_info();
- };
- extern GodRes god_res;
- //----------------------------------------------------//
- #endif
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