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- ; Seven Kingdoms: Ancient Adversaries
- ;
- ; Copyright 1997,1998 Enlight Software Ltd.
- ;
- ; This program is free software: you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation, either version 2 of the License, or
- ; (at your option) any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program. If not, see <http://www.gnu.org/licenses/>.
- ;
- ;Filename : I_READ.ASM
- ;Description : Read a bitmap from the display surface buffer
- INCLUDE IMGFUN.inc
- .CODE
- ;----------- BEGIN OF FUNCTION IMGread ------------
- ;
- ; Put an non-compressed bitmap on image buffer.
- ; It does not handle color key transparency.
- ;
- ; Syntax : IMGread( imageBuf, pitch, x1, y1, x2, y2, bitmapBuf )
- ;
- ; char *imageBuf - the pointer to the display surface buffer
- ; int pitch - pitch of the surface buffer
- ; int x1, y1, x2, y2 - the read of the surface buffer to read
- ; char *bitmapPtr - the pointer to the bitmap buffer
- ;
- ;-------------------------------------------------
- ;
- ; Format of the bitmap data :
- ;
- ; <short> width
- ; <short> height
- ; <char..> bitmap image
- ;
- ;-------------------------------------------------
- PUBLIC IMGread
- IMGread PROC imageBuf, pitch, x1, y1, x2, y2, bitmapPtr
- STARTPROC
- MOV EAX, imageBuf ; store the address of the image buffer to a variable
- MOV image_buf, EAX
- ;------ get the bitmap width and height -----;
- MOV AX , DS
- MOV ES , AX
- MOV EDI, bitmapPtr
- MOV EAX, x2
- SUB EAX, x1
- INC EAX ; calculate the bitmap width
- STOSW ; store it into the bitmap buffer
- MOV EBX, EAX ; store it to EBX for later internal processing
- MOV EAX, y2
- SUB EAX, y1
- INC EAX ; calculate the bitmap height
- STOSW ; store it into the bitmap buffer
- MOV ECX, EAX ; store it to ECX for later internal processing
- MOV EDX, pitch ; EDX = lineDiff
- SUB EDX, EBX ; lineDiff = image_width - bitmap_width
- CLD ; clear direction flag for MOVSB
- ;------- pixels copying loop --------;
- CALC_ADDR ESI, x1, y1, pitch ; Get the offset to the image buffer address
- @@putLine:
- PUSH ECX
- MOV ECX, EBX
- REP MOVSB
- ADD ESI, EDX ; EDX = lineDiff
- POP ECX
- LOOP @@putLine ; decrease the remain height and loop
- @@end: ENDPROC
- IMGread ENDP
- ;----------- END OF FUNCTION IMGread ----------
- END
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