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- ; Seven Kingdoms: Ancient Adversaries
- ;
- ; Copyright 1997,1998 Enlight Software Ltd.
- ;
- ; This program is free software: you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation, either version 2 of the License, or
- ; (at your option) any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program. If not, see <http://www.gnu.org/licenses/>.
- ;
- ;Filename : IB_AR.ASM
- ;Description : Blt a bitmap to the display surface buffer without color key transparency handling
- ; but with colour Remapping
- INCLUDE IMGFUN.inc
- INCLUDE COLCODE.inc
- .CODE
- ;----------- BEGIN OF FUNCTION IMGbltAreaRemap ------------
- ;
- ; Put an non-compressed bitmap on image buffer.
- ; It does not handle color key transparency.
- ; It can blt a specific area of the source image to the
- ; destination buffer instead of the whole source image.
- ; It handles colour remapping
- ;
- ; Syntax : IMGbltAreaRemap( imageBuf, pitch, desX, desY, bitmapBuf, srcX1, srcY1, srcX2, srcY2, colorTable )
- ;
- ; char *imageBuf - the pointer to the display surface buffer
- ; int pitch - pitch of the display surface buffer
- ; int desX, desY - where to put the area on the surface buffer
- ; char *bitmapPtr - the pointer to the bitmap buffer
- ; int srcX1, srcY1 - where to get the area on the source buffer
- ; srcX2, srcY2
- ; char *colorTable - a 256-entry color remapping table
- ;
- ;-------------------------------------------------
- ;
- ; Format of the bitmap data :
- ;
- ; <short> width
- ; <short> height
- ; <char..> bitmap image
- ;
- ;-------------------------------------------------
- PUBLIC IMGbltAreaRemap
- IMGbltAreaRemap PROC imageBuf, pitch, desX, desY, bitmapPtr, srcX1, srcY1, srcX2, srcY2, colorTable
- LOCAL srcLineDiff, drawWidth
- STARTPROC
- MOV EAX, imageBuf ; store the address of the image buffer to a variable
- MOV image_buf, EAX
- ;------ get the bitmap width and height -----;
- MOV AX , DS
- MOV ES , AX
- MOV ESI, bitmapPtr
- XOR EAX, EAX
- LODSW ; get bitmap width
- MOV EBX, EAX
- ADD ESI, 2 ; by pass the bitmap height, we don't need it. srcY2 and srcY1 will give us the data we need
- MUL srcY1 ; calculate the source starting address
- ADD EAX, srcX1 ; bitmap width * srcY1 + srcX1
- ADD ESI, EAX
- MOV EAX, srcX2 ; srcLineDiff = bitmap width - (srcX2-srcX1+1)
- SUB EAX, srcX1
- INC EAX
- MOV srcLineDiff, EBX
- SUB srcLineDiff, EAX
- MOV EDX, pitch ; EDX = lineDiff
- SUB EDX, EAX ; lineDiff = image_width - (srcX2-srcX1+1)
- MOV drawWidth, EAX ; line pixel copy count
- MOV ECX, srcY2 ; blt lines = srcY2-srcY1+1
- SUB ECX, srcY1
- INC ECX
- CLD ; clear direction flag for MOVSB
- ;---------- pixels copying loop ----------;
- CALC_ADDR_2 EDI, desX, desY, srcX1, srcY1, pitch ; Get the address to the destination buffer
- MOV EBX, colorTable
- @@putLine:
- PUSH ECX
- MOV ECX, drawWidth
- @@putPoint:
- LODSB
- PRE_REMAP
- POST_REMAP
- STOSB
- LOOP @@putPoint
- ADD EDI, EDX ; EDX = lineDiff
- ADD ESI, srcLineDiff
- POP ECX
- LOOP @@putLine ; decrease the remain height and loop
- @@end: ENDPROC
- IMGbltAreaRemap ENDP
- ;----------- END OF FUNCTION IMGbltAreaRemap ----------
- END
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