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- /*
- * Seven Kingdoms: Ancient Adversaries
- *
- * Copyright 1997,1998 Enlight Software Ltd.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
- // Filename : OLIGHTN2.CPP
- // Description : class YLightning
- // Ownership : Gilbert
- #include <math.h>
- #include <stdlib.h>
- #include <ALL.h>
- #include <OVGABUF.h>
- #include <OLIGHTN.h>
- //------------ Define constant ----------//
- #define PI 3.141592654
- //--------- Begin of function YLightning::YLightning --------//
- YLightning::YLightning()
- {
- used_branch = 0;
- for( int i = 0; i < MAX_BRANCH; ++i)
- {
- branch[i] = 0;
- }
- }
- //--------- End of function YLightning::YLightning --------//
- //--------- Begin of function YLightning::~YLightning --------//
- YLightning::~YLightning()
- {
- for( int i = 0; i < MAX_BRANCH; ++i)
- {
- delete branch[i];
- branch[i] = 0;
- }
- }
- //--------- End of function YLightning::~YLightning --------//
- //--------- Begin of function YLightning::init --------//
- void YLightning::init(double fromX, double fromY, double toX, double toY,
- char energy)
- {
- for( int i = 0; i < MAX_BRANCH; ++i)
- {
- delete branch[i];
- branch[i] = 0;
- }
- used_branch = 0;
- Lightning::init(fromX, fromY, toX, toY, energy);
- branch_prob = 1000 * MAX_BRANCH / expect_steps;
- if( branch_prob < 10 )
- branch_prob = 10;
- if( branch_prob > 300 )
- branch_prob = 300;
- branch_left = 0;
- }
- //--------- End of function YLightning::init --------//
- //--------- Begin of function YLightning::move_particle --------//
- void YLightning::move_particle()
- {
- Lightning::move_particle();
- // determine if branching occurs
- if( (rand_seed() % 1000) <= branch_prob && used_branch < MAX_BRANCH)
- {
- char branch_energy;
- if(energy_level > 4)
- {
- branch[used_branch] = new YLightning;
- branch_energy = 4;
- }
- else
- {
- branch[used_branch] = new Lightning;
- branch_energy = 1;
- }
- //------ determine new location ------//
- // angle : attraction angle + or - PI/8 to PI*3/8
- // distant : 1/2 to 3/4 from dist(destx-x, desty-y);
- double branchDist = Lightning::dist(destx-x, desty-y)
- * ( 32 + rand_seed() % 16) / 64.0;
- double branchAngle= atan2(desty-y, destx-x) +
- ( 4 + rand_seed() % 8 ) * (branch_left ? PI / -32.0 : PI / 32.0);
- branch_left = !branch_left;
- branch[used_branch]->init(x, y, x+branchDist*cos(branchAngle),
- y+branchDist*sin(branchAngle), branch_energy);
- used_branch++;
- }
- }
- //--------- End of function YLightning::move_particle --------//
- //--------- Begin of function YLightning::draw_step --------//
- void YLightning::draw_step(VgaBuf *vgabuf)
- {
- Lightning::draw_step(vgabuf);
- for( int i = 0; i < used_branch; ++i)
- {
- branch[i]->draw_step(vgabuf);
- }
- }
- //--------- End of function YLightning::draw_step --------//
- //--------- Begin of function YLightning::draw_whole --------//
- void YLightning::draw_whole(VgaBuf *vgabuf)
- {
- while(!goal())
- {
- draw_step(vgabuf);
- }
- }
- //--------- End of function YLightning::draw_whole --------//
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