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- # When the wand adds levels (defined in config.lua) the fuel_multiplier for each level will be also be multiplied by this global setting
- #
- # Allows for a quick way to alter the overall cost/balance needed to fill the wand suited to your needs without altering the levels manually
- #
- # a setting of:
- #
- # 1 = standard cost (values as in config.lua)
- # 2 = half the cost (*2 as in config.lua)
- # 0.5 = double cost
- #
- vm_lighting_wand_multiplier (Per Level Fuel Multiplier) int 1 0 100
- # Should the lighting wand play a sound at all?
- # enable to agree to the license of the sound file provided
- vm_lighting_wand_sound (Lighting Wand Sound Note* sound file is CC BY-NC 4.0) bool false
- # Should particles spawn whenever a light node is placed?
- vm_lighting_wand_particles (Spawn Particles) bool true
- # Should the wand enable the usage of commands to set players power?
- # requires the player to have the privy of vm_lighting_wand
- # by default this is disabled
- #
- # usage:
- #
- # /vm_lighting_wand [set|add|remove] [me|name] [amount]
- vm_lighting_wand_command (enable command) bool false
- # Give new players a free wand when joining for first time
- vm_lighting_wand_give_on_new (give new players a free wand) bool false
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