Playtest 2019 Character Creation
Early on in July through September 2020, we used the following rules:
- Start with level 2. Multiclass available.
- Disregard encumbrance, within practical reason.
Choose Being
Choose Class
- Hit Dice
- Hit Points
- Proficiencies
- Other Class Features (Spells, Styles, etc)
Combat Mage
- Modified version of the Wizard.
- Can only carry 1 magazine to begin.
- Disregard material components.
- All spells risk specific critical failure side effects when rolling
a 1.
- Can cast after slots run out and risk additional, worse side
effects.
- Martial, Magical
Bounty Hunter
- Modified version of the Barbarian.
- Starts with 12 magazines, 2 extra projectile weapons.
- Martial
- Dual Fire
Street Samurai
- Modified version of the Fighter.
- Starts with 10 magazines.
- Martial
Technomancer
- Modified version of the Monk.
- Proficient with computers.
- 3 magazines.
- Lucky(Levels of Technomancer), Magical
- Treat ki as spells
Calculate Ability Scores
Standard distribution:
15, 14, 13, 12, 10, 8
Then modify by the Being and Class.
Choose Background
The SRD only has Acolyte.
- Additional Skill Proficiency
- 2 Languages or 2 Tools or 1 of each
- Alignment
- Faith
- Lifestyle
- Characteristics
- Features
Choose Cyberware
- Choose any combination from Version 1 with up to -6 critical failure
penalty (these rules have significantly changed).
Choose Equipment
- 1 projectile weapon.
- 1 melee weapon.
- 1 armour.
- 1 libre comlink, the Flossy X7 with subvocal mic.
- 1 medkit (modified version of the Healing Potion).
- 1000 Nuyen.