A cyberpunk ttrpg full of satire, groaner jokes, and propaganda.

vaeringjar d6bb6a0e19 Refine the ar zed rules. 1 vecka sedan
content d6bb6a0e19 Refine the ar zed rules. 1 vecka sedan
src d6bb6a0e19 Refine the ar zed rules. 1 vecka sedan
static 20bca56dfd Migrate to zola. 1 vecka sedan
templates 6b274c77d4 Add a new index template for sorting by dates. 1 vecka sedan
.gitignore 20bca56dfd Migrate to zola. 1 vecka sedan
Makefile 20bca56dfd Migrate to zola. 1 vecka sedan
README.org 20bca56dfd Migrate to zola. 1 vecka sedan
config.toml 20bca56dfd Migrate to zola. 1 vecka sedan

README.org

About

A cyberpunk ttrpg full of satire, groaner jokes, and propaganda.

----------------------------------------------------------------------

License

Copyright 2019 vaeringjar.

Work distributed under the CC BY-SA 4.0.

Acknowledgements

Refer to the About page.

Roadmap

Throughout the site, if a header has a TODO tag, it usually means that remains a WIP.

For now the different part of the game will use different sets of milestones, unless they directly relate to each other. The core rules will follow numeric milestones. The artwork and game tools will follow alphabetical milestones.

Milestone 1 - Beta Release

The list for the Beta will likely change over time. Interested folks can refer to the git log in the repo.

  • Finish character creation.
  • Add more about Role Playing and Inspiration in the core-rules/index.
  • Distinguish between the different Attempts: skills, saves, and
  • wills.
  • Fill in tables

Milestone 2 - Expanded content

  • Metamorph rules
  • AI rules
  • Controlling Drones/Remotes
  • Add the NPCs
  • Garra's Catalogue
  • Drone deliveries
  • Combat Scales - In terms of characters, groups of characters,
  • vehicles, etc.
  • Megacorps
  • More details about places, countries, arcologies, especially in
  • Cascadia

Milestone A - Map renderer tool

  • Load a map without exiting the program.
  • Optimize the refresh rate.
  • Establish a standard ascii coordinate to sprite standard.
  • Create more ascii maps to load.
  • Create more sprite templates.