:PROPERTIES: :ID: 885ba1e1-ac74-44c7-ab01-18b9996d7edc :END:
Type | Name | Skillset | Proximity | Damage | DamageType | Range | Radius | Reaction | Weight | Properties |
---|---|---|---|---|---|---|---|---|---|---|
Blade | Katana | Martial | Melee | 1d8(1d10) | Slashing | Reach | AC | |||
Blade | Knife | Variable | 1d6 | Piercing | 20/60 | AC | ||||
Blade | Boot Knife | Variable | 1d4 | Piercing | 20/60 | AC | Finese, Concealable | |||
Blade | Enhanced Knife | Variable | 1d6+3 | Piercing | 20/60 | AC | ||||
Blade | Longsword | Martial | Melee | 1d8 | Slashing | Reach | AC | 3 | Versatile (1d10) | |
Bomb | Grenade, Frag M67 | Martial | Area | 8d6/2d6 | Ballistic Fire | 30/120 | 15/45 | DEX Save | 1 | Timer(1), Daze |
Bomb | Grenado | Area | 1d12 | Piercing Fire | AC | Optional Timer(1) | ||||
Bow | Crossbow, hand | Martial | Missile | 1d6 | Piercing | 30/120 | AC | 1 | Ammo, Light, Loading | |
Bow | Chu Ko Nu | Missile | 1d6 | Piercing | AC | Ammo(6), Light, Loading | ||||
Club | Extendable Baton | Melee | 1d4 | Bludgeoning | Reach | AC v CON Save | ||||
Club | Stun Baton | Melee | 1d6 | Bludgeoning | Reach | AC v CON Save | Daze | |||
Club | Stun Grip | Melee | 1d4 | Bludgeoning | Reach | AC v CON Save | Daze, LessLethal | |||
Improvised | Object | Melee | 1d4 | Bludgeoning | AC | |||||
Longarm | Marsh Maser | Martial | Missile | Radiant | WIS v CON Save | FullAuto(n), Daze, LessLethal | ||||
MP | Ingram X | Martial | Missile | Ballistic | 30/80 | AC | BurstFire(2), FullAuto(10) | |||
MP | MP7KA2 | Martial | Missile | 1d8 | Ballistic | 30/80 | AC | BurstFire(2), FullAuto(10) | ||
MP | Uzi IV | Martial | Missile | 1d10 | Ballistic | 30/80 | AC | BurstFire(2) | ||
Pistol | Dart Taze | Missile | 1d12 | Electrical | AC v CON Save | 2 | Daze, LessLethal | |||
Pistol | M1911A4 | Missile | 1d12 | Ballistic | 75/300 | AC | 2 | Magazine(9), Fast | ||
Pistol | Daifin Type 19 | Missile | 1d10 | Ballistic | 60/300 | AC | 2 | Magazine(25), Fast, Proprietary | ||
Pistol | Wire-Guided Taze | Missile | 1d12 | Electrical | 40 | AC v CON Save | 2 | Daze, LessLethal | ||
Pistol, H | USC Manhunter | Martial | Missile | 1d12 | Ballistic | 100/300 | AC | 3 | Magazine(16), Fast, Proprietary, Binding | |
Pistol, H | Predator | Martial | Missile | 1d20 | Ballistic | 60/300 | AC | 3 | Magazine, Fast, IoT | |
Pistol, H | Sweeper | Martial | Missile | 1d20 | Ballistic | 50/200 | AC | 3 | Magazine(8) | |
Pistol, H | XSS-12 Phase | Missle | 2d6 | Radiant | 100/300 | AC | Charge(20), Advantage, IoT, Spyware | |||
Polearm | Spear | Variable | 1d6 | Piercing | 20/60 | AC | 3 | Thrown, Versatile (1d8) | ||
SMG | AK-209 | Martial | Missile | 1d12 | Ballistic | 75/300 | AC | BurstFire(2), FullAuto(20) | ||
SMG | MP7A2 | Martial | Missile | 1d8 | Ballistic | 35/120 | AC | BurstFire(2), FullAuto(10) | ||
SMG | Thompson M1A6 | Martial | Missile | 1d12 | Ballistic | 75/150 | AC | BurstFire(2), FullAuto(10) | ||
Longarm | AK-210 | Martial | Missile | 2d6 | Ballistic | 120/300 | AC | BurstFire(3), FullAuto(10) | ||
Longarm | Omega | Martial | Missile | 2d6 | Ballistic | AC | ||||
Longarm | BAR-A11 (bar all) | Martial | Missile | 2d6 | Ballistic | AC | Magazine(40), BF(3), FA(20) | |||
Longarm | Rem 990 Shotgun | Martial | Missile | 2d6 | Ballistic | 30/60 | AC | 3 | Ammo(6), Loading | |
Longarm | Zee-Eff-Won | Martial | Variable | 2d6 | Ballistic | AC | ||||
Longarm | Ranger T2 | Martial | Missile | 2d8 | Ballistic | 300/1k | AC | Ammo(1), Loading | ||
Longarm | XSS-11 Phase | Missle | 2d8 | Radiant | 100/300 | AC | Charge(30), Advantage, IoT, Spyware | |||
Launcher | Chuck'em | Missile | Variable | 30/80 | Ammo | Magazine(8) | ||||
Launcher | Stovepipe | Martial | Missile | Variable | Ammo | Ammo(1), Rocket | ||||
Wrist Cannon | XSS-9 | Missile | 2d6 | Radiant | 100/300 | AC | Charge(20), Advantage, IoT, Spyware | |||
Arm Cannon | XSS-19 | Martial | Missile | 2d8 | Radiant | 100/300 | Charge(40), Advantage, IoT, Spyware |