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- --[[
- Original textures from DocFarming mod
- https://forum.minetest.net/viewtopic.php?id=3948
- ]]
- local S = farming.translate
- -- cucumber
- minetest.register_craftitem("farming:cucumber", {
- description = S("Cucumber"),
- inventory_image = "farming_cucumber.png",
- groups = {compostability = 48, seed = 2, food_cucumber = 1, flammable = 2},
- on_place = function(itemstack, placer, pointed_thing)
- return farming.place_seed(itemstack, placer, pointed_thing, "farming:cucumber_1")
- end,
- on_use = minetest.item_eat(4)
- })
- -- cucumber definition
- local def = {
- drawtype = "plantlike",
- tiles = {"farming_cucumber_1.png"},
- paramtype = "light",
- walkable = false,
- buildable_to = true,
- drop = "",
- selection_box = farming.select,
- groups = {
- handy = 1, snappy = 3, flammable = 2, plant = 1, attached_node = 1,
- not_in_creative_inventory = 1, growing = 1
- },
- sounds = farming.sounds.node_sound_leaves_defaults()
- }
- -- stage 1
- minetest.register_node("farming:cucumber_1", table.copy(def))
- -- stage 2
- def.tiles = {"farming_cucumber_2.png"}
- minetest.register_node("farming:cucumber_2", table.copy(def))
- -- stage 3
- def.tiles = {"farming_cucumber_3.png"}
- minetest.register_node("farming:cucumber_3", table.copy(def))
- -- stage 4 (final)
- def.tiles = {"farming_cucumber_4.png"}
- def.groups.growing = nil
- def.selection_box = farming.select_final
- def.drop = {
- items = {
- {items = {"farming:cucumber 2"}, rarity = 1},
- {items = {"farming:cucumber 2"}, rarity = 2}
- }
- }
- minetest.register_node("farming:cucumber_4", table.copy(def))
- -- add to registered_plants
- farming.registered_plants["farming:cucumber"] = {
- crop = "farming:cucumber",
- seed = "farming:cucumber",
- minlight = farming.min_light,
- maxlight = farming.max_light,
- steps = 4
- }
- -- mapgen
- local mg = farming.mapgen == "v6"
- def = {
- near = mg and "group:water" or nil,
- num = mg and 1 or -1,
- }
- minetest.register_decoration({
- deco_type = "simple",
- place_on = {"mcl_core:dirt_with_grass, default:dirt_with_grass"},
- sidelen = 16,
- noise_params = {
- offset = 0,
- scale = farming.cucumber,
- spread = {x = 100, y = 100, z = 100},
- seed = 245,
- octaves = 3,
- persist = 0.6
- },
- y_min = 1,
- y_max = 20,
- decoration = "farming:cucumber_4",
- spawn_by = def.near,
- num_spawn_by = def.num
- })
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