chili.lua 3.4 KB

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  1. local S = farming.translate
  2. -- chili pepper
  3. minetest.register_craftitem("farming:chili_pepper", {
  4. description = S("Chili Pepper"),
  5. inventory_image = "farming_chili_pepper.png",
  6. groups = {compostability = 65, seed = 2, food_chili_pepper = 1, flammable = 4},
  7. on_place = function(itemstack, placer, pointed_thing)
  8. return farming.place_seed(itemstack, placer, pointed_thing, "farming:chili_1")
  9. end,
  10. on_use = minetest.item_eat(2)
  11. })
  12. -- bowl of chili
  13. minetest.register_craftitem("farming:chili_bowl", {
  14. description = S("Bowl of Chili"),
  15. inventory_image = "farming_chili_bowl.png",
  16. on_use = minetest.item_eat(8, "farming:bowl")
  17. })
  18. minetest.register_craft({
  19. output = "farming:chili_bowl",
  20. recipe = {
  21. {"group:food_chili_pepper", "group:food_rice", "group:food_tomato"},
  22. {"group:food_beans", "group:food_bowl", ""}
  23. }
  24. })
  25. -- chili can be used for red dye
  26. minetest.register_craft({
  27. output = farming.mcl and "mcl_dye:red" or "dye:red",
  28. recipe = {{"farming:chili_pepper"}}
  29. })
  30. -- chili powder
  31. minetest.register_craftitem("farming:chili_powder", {
  32. description = S("Chili Powder"),
  33. on_use = minetest.item_eat(-1),
  34. inventory_image = "farming_chili_powder.png"
  35. })
  36. local tmp = farming.use_utensils and "farming:mortar_pestle" or ""
  37. minetest.register_craft({
  38. output = "farming:chili_powder",
  39. recipe = {
  40. {"farming:chili_pepper", tmp}
  41. },
  42. replacements = {{"farming:mortar_pestle", "farming:mortar_pestle"}}
  43. })
  44. -- chili definition
  45. local def = {
  46. drawtype = "plantlike",
  47. tiles = {"farming_chili_1.png"},
  48. paramtype = "light",
  49. sunlight_propagates = true,
  50. walkable = false,
  51. buildable_to = true,
  52. drop = "",
  53. waving = 1,
  54. selection_box = farming.select,
  55. groups = {
  56. handy = 1, snappy = 3, flammable = 4, plant = 1, attached_node = 1,
  57. not_in_creative_inventory = 1, growing = 1
  58. },
  59. sounds = farming.sounds.node_sound_leaves_defaults()
  60. }
  61. -- stage 1
  62. minetest.register_node("farming:chili_1", table.copy(def))
  63. -- stage 2
  64. def.tiles = {"farming_chili_2.png"}
  65. minetest.register_node("farming:chili_2", table.copy(def))
  66. -- stage 3
  67. def.tiles = {"farming_chili_3.png"}
  68. minetest.register_node("farming:chili_3", table.copy(def))
  69. -- stage 4
  70. def.tiles = {"farming_chili_4.png"}
  71. minetest.register_node("farming:chili_4", table.copy(def))
  72. -- stage 5
  73. def.tiles = {"farming_chili_5.png"}
  74. minetest.register_node("farming:chili_5", table.copy(def))
  75. -- stage 6
  76. def.tiles = {"farming_chili_6.png"}
  77. minetest.register_node("farming:chili_6", table.copy(def))
  78. -- stage 7
  79. def.tiles = {"farming_chili_7.png"}
  80. minetest.register_node("farming:chili_7", table.copy(def))
  81. -- stage 8 (final)
  82. def.tiles = {"farming_chili_8.png"}
  83. def.groups.growing = nil
  84. def.selection_box = farming.select_final
  85. def.drop = {
  86. items = {
  87. {items = {"farming:chili_pepper 3"}, rarity = 1},
  88. {items = {"farming:chili_pepper 2"}, rarity = 2}
  89. }
  90. }
  91. minetest.register_node("farming:chili_8", table.copy(def))
  92. -- add to registered_plants
  93. farming.registered_plants["farming:chili_pepper"] = {
  94. crop = "farming:chili",
  95. seed = "farming:chili_pepper",
  96. minlight = farming.min_light,
  97. maxlight = farming.max_light,
  98. steps = 8
  99. }
  100. -- mapgen
  101. minetest.register_decoration({
  102. deco_type = "simple",
  103. place_on = {"default:dirt_with_grass", "default:dirt_with_rainforest_litter"},
  104. sidelen = 16,
  105. noise_params = {
  106. offset = 0,
  107. scale = farming.chili,
  108. spread = {x = 100, y = 100, z = 100},
  109. seed = 901,
  110. octaves = 3,
  111. persist = 0.6
  112. },
  113. y_min = 5,
  114. y_max = 35,
  115. decoration = {"farming:chili_8"},
  116. spawn_by = "group:tree",
  117. num_spawn_by = 1
  118. })