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- /*
- * SpanDSP - a series of DSP components for telephony
- *
- * ec_disable_detector.h - A detector which should eventually meet the
- * G.164/G.165 requirements for detecting the
- * 2100Hz echo cancellor disable tone.
- *
- * Written by Steve Underwood <steveu@coppice.org>
- *
- * Copyright (C) 2001 Steve Underwood
- *
- * All rights reserved.
- *
- */
- /*
- * See http://www.asterisk.org for more information about
- * the Asterisk project. Please do not directly contact
- * any of the maintainers of this project for assistance;
- * the project provides a web site, mailing lists and IRC
- * channels for your use.
- *
- * This program is free software, distributed under the terms of
- * the GNU General Public License Version 2 as published by the
- * Free Software Foundation. See the LICENSE file included with
- * this program for more details.
- */
- #include "biquad.h"
- #define FALSE 0
- #define TRUE (!FALSE)
- static inline void echo_can_disable_detector_init (echo_can_disable_detector_state_t *det)
- {
- /* Elliptic notch */
- /* This is actually centred at 2095Hz, but gets the balance we want, due
- to the asymmetric walls of the notch */
- biquad2_init (&det->notch,
- (int32_t) (-0.7600000*32768.0),
- (int32_t) (-0.1183852*32768.0),
- (int32_t) (-0.5104039*32768.0),
- (int32_t) ( 0.1567596*32768.0),
- (int32_t) ( 1.0000000*32768.0));
- det->channel_level = 0;
- det->notch_level = 0;
- det->tone_present = FALSE;
- det->tone_cycle_duration = 0;
- det->good_cycles = 0;
- det->hit = 0;
- }
- /*- End of function --------------------------------------------------------*/
- static inline int echo_can_disable_detector_update (echo_can_disable_detector_state_t *det,
- int16_t amp)
- {
- int16_t notched;
- notched = biquad2 (&det->notch, amp);
- /* Estimate the overall energy in the channel, and the energy in
- the notch (i.e. overall channel energy - tone energy => noise).
- Use abs instead of multiply for speed (is it really faster?).
- Damp the overall energy a little more for a stable result.
- Damp the notch energy a little less, so we don't damp out the
- blip every time the phase reverses */
- det->channel_level += ((abs(amp) - det->channel_level) >> 5);
- det->notch_level += ((abs(notched) - det->notch_level) >> 4);
- if (det->channel_level >= 70) {
- /* There is adequate energy in the channel. Is it mostly at 2100Hz? */
- if (det->notch_level*6 < det->channel_level) {
- det->tone_cycle_duration++;
- /* The notch says yes, so we have the tone. */
- if (!det->tone_present) {
- /* Do we get a kick every 450+-25ms? */
- if ((det->tone_cycle_duration >= (425 * 8)) &&
- (det->tone_cycle_duration <= (475 * 8))) {
- /* It's ANS/PR (CED with polarity reversals), so wait
- for at least three cycles before returning a hit. */
- det->good_cycles++;
- if (det->good_cycles > 2)
- det->hit = TRUE;
- }
- det->tone_cycle_duration = 0;
- det->tone_present = TRUE;
- } else if (det->tone_cycle_duration >= 600 * 8) {
- /* It's ANS (CED without polarity reversals)
- so return a hit. */
- det->hit = TRUE;
- }
- } else {
- det->tone_present = FALSE;
- }
- } else {
- det->tone_present = FALSE;
- det->tone_cycle_duration = 0;
- det->good_cycles = 0;
- }
- return det->hit;
- }
- /*- End of function --------------------------------------------------------*/
- /*- End of file ------------------------------------------------------------*/
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