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- /*
- * Asterisk -- An open source telephony toolkit.
- *
- * Copyright (C) 1999 - 2007, Digium, Inc.
- *
- * Joshua Colp <jcolp@digium.com>
- *
- * See http://www.asterisk.org for more information about
- * the Asterisk project. Please do not directly contact
- * any of the maintainers of this project for assistance;
- * the project provides a web site, mailing lists and IRC
- * channels for your use.
- *
- * This program is free software, distributed under the terms of
- * the GNU General Public License Version 2. See the LICENSE file
- * at the top of the source tree.
- */
- /*! \file
- *
- * \brief Audiohooks Architecture
- *
- * \author Joshua 'file' Colp <jcolp@digium.com>
- */
- #include "asterisk.h"
- ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
- #include <signal.h>
- #include "asterisk/channel.h"
- #include "asterisk/utils.h"
- #include "asterisk/lock.h"
- #include "asterisk/linkedlists.h"
- #include "asterisk/audiohook.h"
- #include "asterisk/slinfactory.h"
- #include "asterisk/frame.h"
- #include "asterisk/translate.h"
- struct ast_audiohook_translate {
- struct ast_trans_pvt *trans_pvt;
- int format;
- };
- struct ast_audiohook_list {
- struct ast_audiohook_translate in_translate[2];
- struct ast_audiohook_translate out_translate[2];
- AST_LIST_HEAD_NOLOCK(, ast_audiohook) spy_list;
- AST_LIST_HEAD_NOLOCK(, ast_audiohook) whisper_list;
- AST_LIST_HEAD_NOLOCK(, ast_audiohook) manipulate_list;
- };
- /*! \brief Initialize an audiohook structure
- * \param audiohook Audiohook structure
- * \param type
- * \param source
- * \return Returns 0 on success, -1 on failure
- */
- int ast_audiohook_init(struct ast_audiohook *audiohook, enum ast_audiohook_type type, const char *source)
- {
- /* Need to keep the type and source */
- audiohook->type = type;
- audiohook->source = source;
- /* Initialize lock that protects our audiohook */
- ast_mutex_init(&audiohook->lock);
- ast_cond_init(&audiohook->trigger, NULL);
- /* Setup the factories that are needed for this audiohook type */
- switch (type) {
- case AST_AUDIOHOOK_TYPE_SPY:
- ast_slinfactory_init(&audiohook->read_factory);
- case AST_AUDIOHOOK_TYPE_WHISPER:
- ast_slinfactory_init(&audiohook->write_factory);
- break;
- default:
- break;
- }
- /* Since we are just starting out... this audiohook is new */
- ast_audiohook_update_status(audiohook, AST_AUDIOHOOK_STATUS_NEW);
- return 0;
- }
- /*! \brief Destroys an audiohook structure
- * \param audiohook Audiohook structure
- * \return Returns 0 on success, -1 on failure
- */
- int ast_audiohook_destroy(struct ast_audiohook *audiohook)
- {
- /* Drop the factories used by this audiohook type */
- switch (audiohook->type) {
- case AST_AUDIOHOOK_TYPE_SPY:
- ast_slinfactory_destroy(&audiohook->read_factory);
- case AST_AUDIOHOOK_TYPE_WHISPER:
- ast_slinfactory_destroy(&audiohook->write_factory);
- break;
- default:
- break;
- }
- /* Destroy translation path if present */
- if (audiohook->trans_pvt)
- ast_translator_free_path(audiohook->trans_pvt);
- /* Lock and trigger be gone! */
- ast_cond_destroy(&audiohook->trigger);
- ast_mutex_destroy(&audiohook->lock);
- return 0;
- }
- /*! \brief Writes a frame into the audiohook structure
- * \param audiohook Audiohook structure
- * \param direction Direction the audio frame came from
- * \param frame Frame to write in
- * \return Returns 0 on success, -1 on failure
- */
- int ast_audiohook_write_frame(struct ast_audiohook *audiohook, enum ast_audiohook_direction direction, struct ast_frame *frame)
- {
- struct ast_slinfactory *factory = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook->read_factory : &audiohook->write_factory);
- struct ast_slinfactory *other_factory = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook->write_factory : &audiohook->read_factory);
- struct timeval *rwtime = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook->read_time : &audiohook->write_time), previous_time = *rwtime;
- int our_factory_samples;
- int our_factory_ms;
- int other_factory_samples;
- int other_factory_ms;
- /* Update last feeding time to be current */
- *rwtime = ast_tvnow();
- our_factory_samples = ast_slinfactory_available(factory);
- our_factory_ms = ast_tvdiff_ms(*rwtime, previous_time) + (our_factory_samples / 8);
- other_factory_samples = ast_slinfactory_available(other_factory);
- other_factory_ms = other_factory_samples / 8;
- if (ast_test_flag(audiohook, AST_AUDIOHOOK_TRIGGER_SYNC) && other_factory_samples && (our_factory_ms - other_factory_ms > AST_AUDIOHOOK_SYNC_TOLERANCE)) {
- if (option_debug)
- ast_log(LOG_DEBUG, "Flushing audiohook %p so it remains in sync\n", audiohook);
- ast_slinfactory_flush(factory);
- ast_slinfactory_flush(other_factory);
- }
- if (ast_test_flag(audiohook, AST_AUDIOHOOK_SMALL_QUEUE) && (our_factory_samples > 640 || other_factory_samples > 640)) {
- if (option_debug) {
- ast_log(LOG_DEBUG, "Audiohook %p has stale audio in its factories. Flushing them both\n", audiohook);
- }
- ast_slinfactory_flush(factory);
- ast_slinfactory_flush(other_factory);
- }
- /* Write frame out to respective factory */
- ast_slinfactory_feed(factory, frame);
- /* If we need to notify the respective handler of this audiohook, do so */
- if ((ast_test_flag(audiohook, AST_AUDIOHOOK_TRIGGER_MODE) == AST_AUDIOHOOK_TRIGGER_READ) && (direction == AST_AUDIOHOOK_DIRECTION_READ)) {
- ast_cond_signal(&audiohook->trigger);
- } else if ((ast_test_flag(audiohook, AST_AUDIOHOOK_TRIGGER_MODE) == AST_AUDIOHOOK_TRIGGER_WRITE) && (direction == AST_AUDIOHOOK_DIRECTION_WRITE)) {
- ast_cond_signal(&audiohook->trigger);
- } else if (ast_test_flag(audiohook, AST_AUDIOHOOK_TRIGGER_SYNC)) {
- ast_cond_signal(&audiohook->trigger);
- }
- return 0;
- }
- static struct ast_frame *audiohook_read_frame_single(struct ast_audiohook *audiohook, size_t samples, enum ast_audiohook_direction direction)
- {
- struct ast_slinfactory *factory = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook->read_factory : &audiohook->write_factory);
- int vol = (direction == AST_AUDIOHOOK_DIRECTION_READ ? audiohook->options.read_volume : audiohook->options.write_volume);
- short buf[samples];
- struct ast_frame frame = {
- .frametype = AST_FRAME_VOICE,
- .subclass = AST_FORMAT_SLINEAR,
- .data.ptr = buf,
- .datalen = sizeof(buf),
- .samples = samples,
- };
- /* Ensure the factory is able to give us the samples we want */
- if (samples > ast_slinfactory_available(factory))
- return NULL;
-
- /* Read data in from factory */
- if (!ast_slinfactory_read(factory, buf, samples))
- return NULL;
- /* If a volume adjustment needs to be applied apply it */
- if (vol)
- ast_frame_adjust_volume(&frame, vol);
- return ast_frdup(&frame);
- }
- static struct ast_frame *audiohook_read_frame_both(struct ast_audiohook *audiohook, size_t samples)
- {
- int i = 0, usable_read, usable_write;
- short buf1[samples], buf2[samples], *read_buf = NULL, *write_buf = NULL, *final_buf = NULL, *data1 = NULL, *data2 = NULL;
- struct ast_frame frame = {
- .frametype = AST_FRAME_VOICE,
- .subclass = AST_FORMAT_SLINEAR,
- .data.ptr = NULL,
- .datalen = sizeof(buf1),
- .samples = samples,
- };
- /* Make sure both factories have the required samples */
- usable_read = (ast_slinfactory_available(&audiohook->read_factory) >= samples ? 1 : 0);
- usable_write = (ast_slinfactory_available(&audiohook->write_factory) >= samples ? 1 : 0);
- if (!usable_read && !usable_write) {
- /* If both factories are unusable bail out */
- ast_debug(1, "Read factory %p and write factory %p both fail to provide %zd samples\n", &audiohook->read_factory, &audiohook->write_factory, samples);
- return NULL;
- }
- /* If we want to provide only a read factory make sure we aren't waiting for other audio */
- if (usable_read && !usable_write && (ast_tvdiff_ms(ast_tvnow(), audiohook->write_time) < (samples/8)*2)) {
- ast_debug(3, "Write factory %p was pretty quick last time, waiting for them.\n", &audiohook->write_factory);
- return NULL;
- }
- /* If we want to provide only a write factory make sure we aren't waiting for other audio */
- if (usable_write && !usable_read && (ast_tvdiff_ms(ast_tvnow(), audiohook->read_time) < (samples/8)*2)) {
- ast_debug(3, "Read factory %p was pretty quick last time, waiting for them.\n", &audiohook->read_factory);
- return NULL;
- }
- /* Start with the read factory... if there are enough samples, read them in */
- if (usable_read) {
- if (ast_slinfactory_read(&audiohook->read_factory, buf1, samples)) {
- read_buf = buf1;
- /* Adjust read volume if need be */
- if (audiohook->options.read_volume) {
- int count = 0;
- short adjust_value = abs(audiohook->options.read_volume);
- for (count = 0; count < samples; count++) {
- if (audiohook->options.read_volume > 0)
- ast_slinear_saturated_multiply(&buf1[count], &adjust_value);
- else if (audiohook->options.read_volume < 0)
- ast_slinear_saturated_divide(&buf1[count], &adjust_value);
- }
- }
- }
- } else if (option_debug)
- ast_log(LOG_DEBUG, "Failed to get %d samples from read factory %p\n", (int)samples, &audiohook->read_factory);
- /* Move on to the write factory... if there are enough samples, read them in */
- if (usable_write) {
- if (ast_slinfactory_read(&audiohook->write_factory, buf2, samples)) {
- write_buf = buf2;
- /* Adjust write volume if need be */
- if (audiohook->options.write_volume) {
- int count = 0;
- short adjust_value = abs(audiohook->options.write_volume);
- for (count = 0; count < samples; count++) {
- if (audiohook->options.write_volume > 0)
- ast_slinear_saturated_multiply(&buf2[count], &adjust_value);
- else if (audiohook->options.write_volume < 0)
- ast_slinear_saturated_divide(&buf2[count], &adjust_value);
- }
- }
- }
- } else if (option_debug)
- ast_log(LOG_DEBUG, "Failed to get %d samples from write factory %p\n", (int)samples, &audiohook->write_factory);
- /* Basically we figure out which buffer to use... and if mixing can be done here */
- if (!read_buf && !write_buf)
- return NULL;
- else if (read_buf && write_buf) {
- for (i = 0, data1 = read_buf, data2 = write_buf; i < samples; i++, data1++, data2++)
- ast_slinear_saturated_add(data1, data2);
- final_buf = buf1;
- } else if (read_buf)
- final_buf = buf1;
- else if (write_buf)
- final_buf = buf2;
- /* Make the final buffer part of the frame, so it gets duplicated fine */
- frame.data.ptr = final_buf;
- /* Yahoo, a combined copy of the audio! */
- return ast_frdup(&frame);
- }
- /*! \brief Reads a frame in from the audiohook structure
- * \param audiohook Audiohook structure
- * \param samples Number of samples wanted
- * \param direction Direction the audio frame came from
- * \param format Format of frame remote side wants back
- * \return Returns frame on success, NULL on failure
- */
- struct ast_frame *ast_audiohook_read_frame(struct ast_audiohook *audiohook, size_t samples, enum ast_audiohook_direction direction, int format)
- {
- struct ast_frame *read_frame = NULL, *final_frame = NULL;
- if (!(read_frame = (direction == AST_AUDIOHOOK_DIRECTION_BOTH ? audiohook_read_frame_both(audiohook, samples) : audiohook_read_frame_single(audiohook, samples, direction))))
- return NULL;
- /* If they don't want signed linear back out, we'll have to send it through the translation path */
- if (format != AST_FORMAT_SLINEAR) {
- /* Rebuild translation path if different format then previously */
- if (audiohook->format != format) {
- if (audiohook->trans_pvt) {
- ast_translator_free_path(audiohook->trans_pvt);
- audiohook->trans_pvt = NULL;
- }
- /* Setup new translation path for this format... if we fail we can't very well return signed linear so free the frame and return nothing */
- if (!(audiohook->trans_pvt = ast_translator_build_path(format, AST_FORMAT_SLINEAR))) {
- ast_frfree(read_frame);
- return NULL;
- }
- }
- /* Convert to requested format, and allow the read in frame to be freed */
- final_frame = ast_translate(audiohook->trans_pvt, read_frame, 1);
- } else {
- final_frame = read_frame;
- }
- return final_frame;
- }
- /*! \brief Attach audiohook to channel
- * \param chan Channel
- * \param audiohook Audiohook structure
- * \return Returns 0 on success, -1 on failure
- */
- int ast_audiohook_attach(struct ast_channel *chan, struct ast_audiohook *audiohook)
- {
- ast_channel_lock(chan);
- if (!chan->audiohooks) {
- /* Whoops... allocate a new structure */
- if (!(chan->audiohooks = ast_calloc(1, sizeof(*chan->audiohooks)))) {
- ast_channel_unlock(chan);
- return -1;
- }
- AST_LIST_HEAD_INIT_NOLOCK(&chan->audiohooks->spy_list);
- AST_LIST_HEAD_INIT_NOLOCK(&chan->audiohooks->whisper_list);
- AST_LIST_HEAD_INIT_NOLOCK(&chan->audiohooks->manipulate_list);
- }
- /* Drop into respective list */
- if (audiohook->type == AST_AUDIOHOOK_TYPE_SPY)
- AST_LIST_INSERT_TAIL(&chan->audiohooks->spy_list, audiohook, list);
- else if (audiohook->type == AST_AUDIOHOOK_TYPE_WHISPER)
- AST_LIST_INSERT_TAIL(&chan->audiohooks->whisper_list, audiohook, list);
- else if (audiohook->type == AST_AUDIOHOOK_TYPE_MANIPULATE)
- AST_LIST_INSERT_TAIL(&chan->audiohooks->manipulate_list, audiohook, list);
- /* Change status over to running since it is now attached */
- ast_audiohook_update_status(audiohook, AST_AUDIOHOOK_STATUS_RUNNING);
- ast_channel_unlock(chan);
- return 0;
- }
- /*! \brief Update audiohook's status
- * \param audiohook status enum
- * \param audiohook Audiohook structure
- *
- * \note once status is updated to DONE, this function can not be used to set the
- * status back to any other setting. Setting DONE effectively locks the status as such.
- */
- void ast_audiohook_update_status(struct ast_audiohook *audiohook, enum ast_audiohook_status status)
- {
- ast_audiohook_lock(audiohook);
- if (audiohook->status != AST_AUDIOHOOK_STATUS_DONE) {
- audiohook->status = status;
- ast_cond_signal(&audiohook->trigger);
- }
- ast_audiohook_unlock(audiohook);
- }
- /*! \brief Detach audiohook from channel
- * \param audiohook Audiohook structure
- * \return Returns 0 on success, -1 on failure
- */
- int ast_audiohook_detach(struct ast_audiohook *audiohook)
- {
- if (audiohook->status == AST_AUDIOHOOK_STATUS_NEW || audiohook->status == AST_AUDIOHOOK_STATUS_DONE)
- return 0;
- ast_audiohook_update_status(audiohook, AST_AUDIOHOOK_STATUS_SHUTDOWN);
- while (audiohook->status != AST_AUDIOHOOK_STATUS_DONE)
- ast_audiohook_trigger_wait(audiohook);
- return 0;
- }
- /*! \brief Detach audiohooks from list and destroy said list
- * \param audiohook_list List of audiohooks
- * \return Returns 0 on success, -1 on failure
- */
- int ast_audiohook_detach_list(struct ast_audiohook_list *audiohook_list)
- {
- int i = 0;
- struct ast_audiohook *audiohook = NULL;
- /* Drop any spies */
- while ((audiohook = AST_LIST_REMOVE_HEAD(&audiohook_list->spy_list, list))) {
- ast_audiohook_update_status(audiohook, AST_AUDIOHOOK_STATUS_DONE);
- }
- /* Drop any whispering sources */
- while ((audiohook = AST_LIST_REMOVE_HEAD(&audiohook_list->whisper_list, list))) {
- ast_audiohook_update_status(audiohook, AST_AUDIOHOOK_STATUS_DONE);
- }
- /* Drop any manipulaters */
- while ((audiohook = AST_LIST_REMOVE_HEAD(&audiohook_list->manipulate_list, list))) {
- ast_audiohook_update_status(audiohook, AST_AUDIOHOOK_STATUS_DONE);
- audiohook->manipulate_callback(audiohook, NULL, NULL, 0);
- }
- /* Drop translation paths if present */
- for (i = 0; i < 2; i++) {
- if (audiohook_list->in_translate[i].trans_pvt)
- ast_translator_free_path(audiohook_list->in_translate[i].trans_pvt);
- if (audiohook_list->out_translate[i].trans_pvt)
- ast_translator_free_path(audiohook_list->out_translate[i].trans_pvt);
- }
-
- /* Free ourselves */
- ast_free(audiohook_list);
- return 0;
- }
- /*! \brief find an audiohook based on its source
- * \param audiohook_list The list of audiohooks to search in
- * \param source The source of the audiohook we wish to find
- * \return Return the corresponding audiohook or NULL if it cannot be found.
- */
- static struct ast_audiohook *find_audiohook_by_source(struct ast_audiohook_list *audiohook_list, const char *source)
- {
- struct ast_audiohook *audiohook = NULL;
- AST_LIST_TRAVERSE(&audiohook_list->spy_list, audiohook, list) {
- if (!strcasecmp(audiohook->source, source))
- return audiohook;
- }
- AST_LIST_TRAVERSE(&audiohook_list->whisper_list, audiohook, list) {
- if (!strcasecmp(audiohook->source, source))
- return audiohook;
- }
- AST_LIST_TRAVERSE(&audiohook_list->manipulate_list, audiohook, list) {
- if (!strcasecmp(audiohook->source, source))
- return audiohook;
- }
- return NULL;
- }
- void ast_audiohook_move_by_source(struct ast_channel *old_chan, struct ast_channel *new_chan, const char *source)
- {
- struct ast_audiohook *audiohook;
- enum ast_audiohook_status oldstatus;
- if (!old_chan->audiohooks || !(audiohook = find_audiohook_by_source(old_chan->audiohooks, source))) {
- return;
- }
- /* By locking both channels and the audiohook, we can assure that
- * another thread will not have a chance to read the audiohook's status
- * as done, even though ast_audiohook_remove signals the trigger
- * condition.
- */
- ast_audiohook_lock(audiohook);
- oldstatus = audiohook->status;
- ast_audiohook_remove(old_chan, audiohook);
- ast_audiohook_attach(new_chan, audiohook);
- audiohook->status = oldstatus;
- ast_audiohook_unlock(audiohook);
- }
- /*! \brief Detach specified source audiohook from channel
- * \param chan Channel to detach from
- * \param source Name of source to detach
- * \return Returns 0 on success, -1 on failure
- */
- int ast_audiohook_detach_source(struct ast_channel *chan, const char *source)
- {
- struct ast_audiohook *audiohook = NULL;
- ast_channel_lock(chan);
- /* Ensure the channel has audiohooks on it */
- if (!chan->audiohooks) {
- ast_channel_unlock(chan);
- return -1;
- }
- audiohook = find_audiohook_by_source(chan->audiohooks, source);
- ast_channel_unlock(chan);
- if (audiohook && audiohook->status != AST_AUDIOHOOK_STATUS_DONE)
- ast_audiohook_update_status(audiohook, AST_AUDIOHOOK_STATUS_SHUTDOWN);
- return (audiohook ? 0 : -1);
- }
- /*!
- * \brief Remove an audiohook from a specified channel
- *
- * \param chan Channel to remove from
- * \param audiohook Audiohook to remove
- *
- * \return Returns 0 on success, -1 on failure
- *
- * \note The channel does not need to be locked before calling this function
- */
- int ast_audiohook_remove(struct ast_channel *chan, struct ast_audiohook *audiohook)
- {
- ast_channel_lock(chan);
- if (!chan->audiohooks) {
- ast_channel_unlock(chan);
- return -1;
- }
- if (audiohook->type == AST_AUDIOHOOK_TYPE_SPY)
- AST_LIST_REMOVE(&chan->audiohooks->spy_list, audiohook, list);
- else if (audiohook->type == AST_AUDIOHOOK_TYPE_WHISPER)
- AST_LIST_REMOVE(&chan->audiohooks->whisper_list, audiohook, list);
- else if (audiohook->type == AST_AUDIOHOOK_TYPE_MANIPULATE)
- AST_LIST_REMOVE(&chan->audiohooks->manipulate_list, audiohook, list);
- ast_audiohook_update_status(audiohook, AST_AUDIOHOOK_STATUS_DONE);
- ast_channel_unlock(chan);
- return 0;
- }
- /*! \brief Pass a DTMF frame off to be handled by the audiohook core
- * \param chan Channel that the list is coming off of
- * \param audiohook_list List of audiohooks
- * \param direction Direction frame is coming in from
- * \param frame The frame itself
- * \return Return frame on success, NULL on failure
- */
- static struct ast_frame *dtmf_audiohook_write_list(struct ast_channel *chan, struct ast_audiohook_list *audiohook_list, enum ast_audiohook_direction direction, struct ast_frame *frame)
- {
- struct ast_audiohook *audiohook = NULL;
- AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->manipulate_list, audiohook, list) {
- ast_audiohook_lock(audiohook);
- if (audiohook->status != AST_AUDIOHOOK_STATUS_RUNNING) {
- AST_LIST_REMOVE_CURRENT(list);
- ast_audiohook_update_status(audiohook, AST_AUDIOHOOK_STATUS_DONE);
- ast_audiohook_unlock(audiohook);
- audiohook->manipulate_callback(audiohook, NULL, NULL, 0);
- continue;
- }
- if (ast_test_flag(audiohook, AST_AUDIOHOOK_WANTS_DTMF))
- audiohook->manipulate_callback(audiohook, chan, frame, direction);
- ast_audiohook_unlock(audiohook);
- }
- AST_LIST_TRAVERSE_SAFE_END;
- return frame;
- }
- /*!
- * \brief Pass an AUDIO frame off to be handled by the audiohook core
- *
- * \details
- * This function has 3 ast_frames and 3 parts to handle each. At the beginning of this
- * function all 3 frames, start_frame, middle_frame, and end_frame point to the initial
- * input frame.
- *
- * Part_1: Translate the start_frame into SLINEAR audio if it is not already in that
- * format. The result of this part is middle_frame is guaranteed to be in
- * SLINEAR format for Part_2.
- * Part_2: Send middle_frame off to spies and manipulators. At this point middle_frame is
- * either a new frame as result of the translation, or points directly to the start_frame
- * because no translation to SLINEAR audio was required. The result of this part
- * is end_frame will be updated to point to middle_frame if any audiohook manipulation
- * took place.
- * Part_3: Translate end_frame's audio back into the format of start frame if necessary.
- * At this point if middle_frame != end_frame, we are guaranteed that no manipulation
- * took place and middle_frame can be freed as it was translated... If middle_frame was
- * not translated and still pointed to start_frame, it would be equal to end_frame as well
- * regardless if manipulation took place which would not result in this free. The result
- * of this part is end_frame is guaranteed to be the format of start_frame for the return.
- *
- * \param chan Channel that the list is coming off of
- * \param audiohook_list List of audiohooks
- * \param direction Direction frame is coming in from
- * \param frame The frame itself
- * \return Return frame on success, NULL on failure
- */
- static struct ast_frame *audio_audiohook_write_list(struct ast_channel *chan, struct ast_audiohook_list *audiohook_list, enum ast_audiohook_direction direction, struct ast_frame *frame)
- {
- struct ast_audiohook_translate *in_translate = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook_list->in_translate[0] : &audiohook_list->in_translate[1]);
- struct ast_audiohook_translate *out_translate = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook_list->out_translate[0] : &audiohook_list->out_translate[1]);
- struct ast_frame *start_frame = frame, *middle_frame = frame, *end_frame = frame;
- struct ast_audiohook *audiohook = NULL;
- int samples = frame->samples;
- /* ---Part_1. translate start_frame to SLINEAR if necessary. */
- /* If the frame coming in is not signed linear we have to send it through the in_translate path */
- if (frame->subclass != AST_FORMAT_SLINEAR) {
- if (in_translate->format != frame->subclass) {
- if (in_translate->trans_pvt)
- ast_translator_free_path(in_translate->trans_pvt);
- if (!(in_translate->trans_pvt = ast_translator_build_path(AST_FORMAT_SLINEAR, frame->subclass)))
- return frame;
- in_translate->format = frame->subclass;
- }
- if (!(middle_frame = ast_translate(in_translate->trans_pvt, frame, 0)))
- return frame;
- samples = middle_frame->samples;
- }
- /* ---Part_2: Send middle_frame to spy and manipulator lists. middle_frame is guaranteed to be SLINEAR here.*/
- /* Queue up signed linear frame to each spy */
- AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->spy_list, audiohook, list) {
- ast_audiohook_lock(audiohook);
- if (audiohook->status != AST_AUDIOHOOK_STATUS_RUNNING) {
- AST_LIST_REMOVE_CURRENT(list);
- ast_audiohook_update_status(audiohook, AST_AUDIOHOOK_STATUS_DONE);
- ast_audiohook_unlock(audiohook);
- continue;
- }
- ast_audiohook_write_frame(audiohook, direction, middle_frame);
- ast_audiohook_unlock(audiohook);
- }
- AST_LIST_TRAVERSE_SAFE_END;
- /* If this frame is being written out to the channel then we need to use whisper sources */
- if (direction == AST_AUDIOHOOK_DIRECTION_WRITE && !AST_LIST_EMPTY(&audiohook_list->whisper_list)) {
- int i = 0;
- short read_buf[samples], combine_buf[samples], *data1 = NULL, *data2 = NULL;
- memset(&combine_buf, 0, sizeof(combine_buf));
- AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->whisper_list, audiohook, list) {
- ast_audiohook_lock(audiohook);
- if (audiohook->status != AST_AUDIOHOOK_STATUS_RUNNING) {
- AST_LIST_REMOVE_CURRENT(list);
- ast_audiohook_update_status(audiohook, AST_AUDIOHOOK_STATUS_DONE);
- ast_audiohook_unlock(audiohook);
- continue;
- }
- if (ast_slinfactory_available(&audiohook->write_factory) >= samples && ast_slinfactory_read(&audiohook->write_factory, read_buf, samples)) {
- /* Take audio from this whisper source and combine it into our main buffer */
- for (i = 0, data1 = combine_buf, data2 = read_buf; i < samples; i++, data1++, data2++)
- ast_slinear_saturated_add(data1, data2);
- }
- ast_audiohook_unlock(audiohook);
- }
- AST_LIST_TRAVERSE_SAFE_END;
- /* We take all of the combined whisper sources and combine them into the audio being written out */
- for (i = 0, data1 = middle_frame->data.ptr, data2 = combine_buf; i < samples; i++, data1++, data2++)
- ast_slinear_saturated_add(data1, data2);
- end_frame = middle_frame;
- }
- /* Pass off frame to manipulate audiohooks */
- if (!AST_LIST_EMPTY(&audiohook_list->manipulate_list)) {
- AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->manipulate_list, audiohook, list) {
- ast_audiohook_lock(audiohook);
- if (audiohook->status != AST_AUDIOHOOK_STATUS_RUNNING) {
- AST_LIST_REMOVE_CURRENT(list);
- ast_audiohook_update_status(audiohook, AST_AUDIOHOOK_STATUS_DONE);
- ast_audiohook_unlock(audiohook);
- /* We basically drop all of our links to the manipulate audiohook and prod it to do it's own destructive things */
- audiohook->manipulate_callback(audiohook, chan, NULL, direction);
- continue;
- }
- /* Feed in frame to manipulation. */
- if (audiohook->manipulate_callback(audiohook, chan, middle_frame, direction)) {
- /* XXX IGNORE FAILURE */
- /* If the manipulation fails then the frame will be returned in its original state.
- * Since there are potentially more manipulator callbacks in the list, no action should
- * be taken here to exit early. */
- }
- ast_audiohook_unlock(audiohook);
- }
- AST_LIST_TRAVERSE_SAFE_END;
- end_frame = middle_frame;
- }
- /* ---Part_3: Decide what to do with the end_frame (whether to transcode or not) */
- if (middle_frame == end_frame) {
- /* Middle frame was modified and became the end frame... let's see if we need to transcode */
- if (end_frame->subclass != start_frame->subclass) {
- if (out_translate->format != start_frame->subclass) {
- if (out_translate->trans_pvt)
- ast_translator_free_path(out_translate->trans_pvt);
- if (!(out_translate->trans_pvt = ast_translator_build_path(start_frame->subclass, AST_FORMAT_SLINEAR))) {
- /* We can't transcode this... drop our middle frame and return the original */
- ast_frfree(middle_frame);
- return start_frame;
- }
- out_translate->format = start_frame->subclass;
- }
- /* Transcode from our middle (signed linear) frame to new format of the frame that came in */
- if (!(end_frame = ast_translate(out_translate->trans_pvt, middle_frame, 0))) {
- /* Failed to transcode the frame... drop it and return the original */
- ast_frfree(middle_frame);
- return start_frame;
- }
- /* Here's the scoop... middle frame is no longer of use to us */
- ast_frfree(middle_frame);
- }
- } else {
- /* No frame was modified, we can just drop our middle frame and pass the frame we got in out */
- ast_frfree(middle_frame);
- }
- return end_frame;
- }
- /*! \brief Pass a frame off to be handled by the audiohook core
- * \param chan Channel that the list is coming off of
- * \param audiohook_list List of audiohooks
- * \param direction Direction frame is coming in from
- * \param frame The frame itself
- * \return Return frame on success, NULL on failure
- */
- struct ast_frame *ast_audiohook_write_list(struct ast_channel *chan, struct ast_audiohook_list *audiohook_list, enum ast_audiohook_direction direction, struct ast_frame *frame)
- {
- /* Pass off frame to it's respective list write function */
- if (frame->frametype == AST_FRAME_VOICE)
- return audio_audiohook_write_list(chan, audiohook_list, direction, frame);
- else if (frame->frametype == AST_FRAME_DTMF)
- return dtmf_audiohook_write_list(chan, audiohook_list, direction, frame);
- else
- return frame;
- }
-
- /*! \brief Wait for audiohook trigger to be triggered
- * \param audiohook Audiohook to wait on
- */
- void ast_audiohook_trigger_wait(struct ast_audiohook *audiohook)
- {
- struct timeval wait;
- struct timespec ts;
- wait = ast_tvadd(ast_tvnow(), ast_samp2tv(50000, 1000));
- ts.tv_sec = wait.tv_sec;
- ts.tv_nsec = wait.tv_usec * 1000;
-
- ast_cond_timedwait(&audiohook->trigger, &audiohook->lock, &ts);
-
- return;
- }
- /* Count number of channel audiohooks by type, regardless of type */
- int ast_channel_audiohook_count_by_source(struct ast_channel *chan, const char *source, enum ast_audiohook_type type)
- {
- int count = 0;
- struct ast_audiohook *ah = NULL;
- if (!chan->audiohooks)
- return -1;
- switch (type) {
- case AST_AUDIOHOOK_TYPE_SPY:
- AST_LIST_TRAVERSE_SAFE_BEGIN(&chan->audiohooks->spy_list, ah, list) {
- if (!strcmp(ah->source, source)) {
- count++;
- }
- }
- AST_LIST_TRAVERSE_SAFE_END;
- break;
- case AST_AUDIOHOOK_TYPE_WHISPER:
- AST_LIST_TRAVERSE_SAFE_BEGIN(&chan->audiohooks->whisper_list, ah, list) {
- if (!strcmp(ah->source, source)) {
- count++;
- }
- }
- AST_LIST_TRAVERSE_SAFE_END;
- break;
- case AST_AUDIOHOOK_TYPE_MANIPULATE:
- AST_LIST_TRAVERSE_SAFE_BEGIN(&chan->audiohooks->manipulate_list, ah, list) {
- if (!strcmp(ah->source, source)) {
- count++;
- }
- }
- AST_LIST_TRAVERSE_SAFE_END;
- break;
- default:
- ast_log(LOG_DEBUG, "Invalid audiohook type supplied, (%d)\n", type);
- return -1;
- }
- return count;
- }
- /* Count number of channel audiohooks by type that are running */
- int ast_channel_audiohook_count_by_source_running(struct ast_channel *chan, const char *source, enum ast_audiohook_type type)
- {
- int count = 0;
- struct ast_audiohook *ah = NULL;
- if (!chan->audiohooks)
- return -1;
- switch (type) {
- case AST_AUDIOHOOK_TYPE_SPY:
- AST_LIST_TRAVERSE_SAFE_BEGIN(&chan->audiohooks->spy_list, ah, list) {
- if ((!strcmp(ah->source, source)) && (ah->status == AST_AUDIOHOOK_STATUS_RUNNING))
- count++;
- }
- AST_LIST_TRAVERSE_SAFE_END;
- break;
- case AST_AUDIOHOOK_TYPE_WHISPER:
- AST_LIST_TRAVERSE_SAFE_BEGIN(&chan->audiohooks->whisper_list, ah, list) {
- if ((!strcmp(ah->source, source)) && (ah->status == AST_AUDIOHOOK_STATUS_RUNNING))
- count++;
- }
- AST_LIST_TRAVERSE_SAFE_END;
- break;
- case AST_AUDIOHOOK_TYPE_MANIPULATE:
- AST_LIST_TRAVERSE_SAFE_BEGIN(&chan->audiohooks->manipulate_list, ah, list) {
- if ((!strcmp(ah->source, source)) && (ah->status == AST_AUDIOHOOK_STATUS_RUNNING))
- count++;
- }
- AST_LIST_TRAVERSE_SAFE_END;
- break;
- default:
- ast_log(LOG_DEBUG, "Invalid audiohook type supplied, (%d)\n", type);
- return -1;
- }
- return count;
- }
- /*! \brief Audiohook volume adjustment structure */
- struct audiohook_volume {
- struct ast_audiohook audiohook; /*!< Audiohook attached to the channel */
- int read_adjustment; /*!< Value to adjust frames read from the channel by */
- int write_adjustment; /*!< Value to adjust frames written to the channel by */
- };
- /*! \brief Callback used to destroy the audiohook volume datastore
- * \param data Volume information structure
- * \return Returns nothing
- */
- static void audiohook_volume_destroy(void *data)
- {
- struct audiohook_volume *audiohook_volume = data;
- /* Destroy the audiohook as it is no longer in use */
- ast_audiohook_destroy(&audiohook_volume->audiohook);
- /* Finally free ourselves, we are of no more use */
- ast_free(audiohook_volume);
- return;
- }
- /*! \brief Datastore used to store audiohook volume information */
- static const struct ast_datastore_info audiohook_volume_datastore = {
- .type = "Volume",
- .destroy = audiohook_volume_destroy,
- };
- /*! \brief Helper function which actually gets called by audiohooks to perform the adjustment
- * \param audiohook Audiohook attached to the channel
- * \param chan Channel we are attached to
- * \param frame Frame of audio we want to manipulate
- * \param direction Direction the audio came in from
- * \return Returns 0 on success, -1 on failure
- */
- static int audiohook_volume_callback(struct ast_audiohook *audiohook, struct ast_channel *chan, struct ast_frame *frame, enum ast_audiohook_direction direction)
- {
- struct ast_datastore *datastore = NULL;
- struct audiohook_volume *audiohook_volume = NULL;
- int *gain = NULL;
- /* If the audiohook is shutting down don't even bother */
- if (audiohook->status == AST_AUDIOHOOK_STATUS_DONE) {
- return 0;
- }
- /* Try to find the datastore containg adjustment information, if we can't just bail out */
- if (!(datastore = ast_channel_datastore_find(chan, &audiohook_volume_datastore, NULL))) {
- return 0;
- }
- audiohook_volume = datastore->data;
- /* Based on direction grab the appropriate adjustment value */
- if (direction == AST_AUDIOHOOK_DIRECTION_READ) {
- gain = &audiohook_volume->read_adjustment;
- } else if (direction == AST_AUDIOHOOK_DIRECTION_WRITE) {
- gain = &audiohook_volume->write_adjustment;
- }
- /* If an adjustment value is present modify the frame */
- if (gain && *gain) {
- ast_frame_adjust_volume(frame, *gain);
- }
- return 0;
- }
- /*! \brief Helper function which finds and optionally creates an audiohook_volume_datastore datastore on a channel
- * \param chan Channel to look on
- * \param create Whether to create the datastore if not found
- * \return Returns audiohook_volume structure on success, NULL on failure
- */
- static struct audiohook_volume *audiohook_volume_get(struct ast_channel *chan, int create)
- {
- struct ast_datastore *datastore = NULL;
- struct audiohook_volume *audiohook_volume = NULL;
- /* If we are able to find the datastore return the contents (which is actually an audiohook_volume structure) */
- if ((datastore = ast_channel_datastore_find(chan, &audiohook_volume_datastore, NULL))) {
- return datastore->data;
- }
- /* If we are not allowed to create a datastore or if we fail to create a datastore, bail out now as we have nothing for them */
- if (!create || !(datastore = ast_datastore_alloc(&audiohook_volume_datastore, NULL))) {
- return NULL;
- }
- /* Create a new audiohook_volume structure to contain our adjustments and audiohook */
- if (!(audiohook_volume = ast_calloc(1, sizeof(*audiohook_volume)))) {
- ast_datastore_free(datastore);
- return NULL;
- }
- /* Setup our audiohook structure so we can manipulate the audio */
- ast_audiohook_init(&audiohook_volume->audiohook, AST_AUDIOHOOK_TYPE_MANIPULATE, "Volume");
- audiohook_volume->audiohook.manipulate_callback = audiohook_volume_callback;
- /* Attach the audiohook_volume blob to the datastore and attach to the channel */
- datastore->data = audiohook_volume;
- ast_channel_datastore_add(chan, datastore);
- /* All is well... put the audiohook into motion */
- ast_audiohook_attach(chan, &audiohook_volume->audiohook);
- return audiohook_volume;
- }
- /*! \brief Adjust the volume on frames read from or written to a channel
- * \param chan Channel to muck with
- * \param direction Direction to set on
- * \param volume Value to adjust the volume by
- * \return Returns 0 on success, -1 on failure
- */
- int ast_audiohook_volume_set(struct ast_channel *chan, enum ast_audiohook_direction direction, int volume)
- {
- struct audiohook_volume *audiohook_volume = NULL;
- /* Attempt to find the audiohook volume information, but only create it if we are not setting the adjustment value to zero */
- if (!(audiohook_volume = audiohook_volume_get(chan, (volume ? 1 : 0)))) {
- return -1;
- }
- /* Now based on the direction set the proper value */
- if (direction == AST_AUDIOHOOK_DIRECTION_READ || direction == AST_AUDIOHOOK_DIRECTION_BOTH) {
- audiohook_volume->read_adjustment = volume;
- }
- if (direction == AST_AUDIOHOOK_DIRECTION_WRITE || direction == AST_AUDIOHOOK_DIRECTION_BOTH) {
- audiohook_volume->write_adjustment = volume;
- }
- return 0;
- }
- /*! \brief Retrieve the volume adjustment value on frames read from or written to a channel
- * \param chan Channel to retrieve volume adjustment from
- * \param direction Direction to retrieve
- * \return Returns adjustment value
- */
- int ast_audiohook_volume_get(struct ast_channel *chan, enum ast_audiohook_direction direction)
- {
- struct audiohook_volume *audiohook_volume = NULL;
- int adjustment = 0;
- /* Attempt to find the audiohook volume information, but do not create it as we only want to look at the values */
- if (!(audiohook_volume = audiohook_volume_get(chan, 0))) {
- return 0;
- }
- /* Grab the adjustment value based on direction given */
- if (direction == AST_AUDIOHOOK_DIRECTION_READ) {
- adjustment = audiohook_volume->read_adjustment;
- } else if (direction == AST_AUDIOHOOK_DIRECTION_WRITE) {
- adjustment = audiohook_volume->write_adjustment;
- }
- return adjustment;
- }
- /*! \brief Adjust the volume on frames read from or written to a channel
- * \param chan Channel to muck with
- * \param direction Direction to increase
- * \param volume Value to adjust the adjustment by
- * \return Returns 0 on success, -1 on failure
- */
- int ast_audiohook_volume_adjust(struct ast_channel *chan, enum ast_audiohook_direction direction, int volume)
- {
- struct audiohook_volume *audiohook_volume = NULL;
- /* Attempt to find the audiohook volume information, and create an audiohook if none exists */
- if (!(audiohook_volume = audiohook_volume_get(chan, 1))) {
- return -1;
- }
- /* Based on the direction change the specific adjustment value */
- if (direction == AST_AUDIOHOOK_DIRECTION_READ || direction == AST_AUDIOHOOK_DIRECTION_BOTH) {
- audiohook_volume->read_adjustment += volume;
- }
- if (direction == AST_AUDIOHOOK_DIRECTION_WRITE || direction == AST_AUDIOHOOK_DIRECTION_BOTH) {
- audiohook_volume->write_adjustment += volume;
- }
- return 0;
- }
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