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- [general]
- ;
- ; Global settings for call queues
- ;
- ; Persistent Members
- ; Store each dynamic member in each queue in the astdb so that
- ; when asterisk is restarted, each member will be automatically
- ; read into their recorded queues. Default is 'yes'.
- ;
- persistentmembers = yes
- ;
- ; Keep Stats
- ; Keep queue statistics during a reload. Default is 'no'
- ;
- keepstats = no
- ;
- ; AutoFill Behavior
- ; The old/current behavior of the queue has a serial type behavior
- ; in that the queue will make all waiting callers wait in the queue
- ; even if there is more than one available member ready to take
- ; calls until the head caller is connected with the member they
- ; were trying to get to. The next waiting caller in line then
- ; becomes the head caller, and they are then connected with the
- ; next available member and all available members and waiting callers
- ; waits while this happens. The new behavior, enabled by setting
- ; autofill=yes makes sure that when the waiting callers are connecting
- ; with available members in a parallel fashion until there are
- ; no more available members or no more waiting callers. This is
- ; probably more along the lines of how a queue should work and
- ; in most cases, you will want to enable this behavior. If you
- ; do not specify or comment out this option, it will default to no
- ; to keep backward compatibility with the old behavior.
- ;
- autofill = yes
- ;
- ; Monitor Type
- ; By setting monitor-type = MixMonitor, when specifying monitor-format
- ; to enable recording of queue member conversations, app_queue will
- ; now use the new MixMonitor application instead of Monitor so
- ; the concept of "joining/mixing" the in/out files now goes away
- ; when this is enabled. You can set the default type for all queues
- ; here, and then also change monitor-type for individual queues within
- ; queue by using the same configuration parameter within a queue
- ; configuration block. If you do not specify or comment out this option,
- ; it will default to the old 'Monitor' behavior to keep backward
- ; compatibility.
- ;
- monitor-type = MixMonitor
- ;
- ; UpdateCDR behavior.
- ; This option is implemented to mimic chan_agents behavior of populating
- ; CDR dstchannel field of a call with an agent name, which you can set
- ; at the login time with AddQueueMember membername parameter.
- ;
- ; updatecdr = no
- ;
- ; Note that a timeout to fail out of a queue may be passed as part of
- ; an application call from extensions.conf:
- ; Queue(queuename,[options],[optionalurl],[announceoverride],[timeout])
- ; example: Queue(dave,t,,,45)
- ; shared_lastcall will make the lastcall and calls received be the same in
- ; members logged in more than one queue.
- ; This is useful to make the queue respect the wrapuptime of another queue
- ; for a shared member
- ;
- shared_lastcall=no
- ;
- ;[markq]
- ;
- ; A sample call queue
- ;
- ; Musicclass sets which music applies for this particular call queue.
- ; The only class which can override this one is if the MOH class is set
- ; directly on the channel using Set(CHANNEL(musicclass)=whatever) in the
- ; dialplan.
- ;
- ;musicclass = default
- ;
- ; An announcement may be specified which is played for the member as
- ; soon as they answer a call, typically to indicate to them which queue
- ; this call should be answered as, so that agents or members who are
- ; listening to more than one queue can differentiated how they should
- ; engage the customer
- ;
- ;announce = queue-markq
- ;
- ; A strategy may be specified. Valid strategies include:
- ;
- ; ringall - ring all available channels until one answers (default)
- ; leastrecent - ring interface which was least recently called by this queue
- ; fewestcalls - ring the one with fewest completed calls from this queue
- ; random - ring random interface
- ; rrmemory - round robin with memory, remember where we left off last ring pass
- ; linear - rings interfaces in the order specified in this configuration file.
- ; If you use dynamic members, the members will be rung in the order in
- ; which they were added
- ; wrandom - rings random interface, but uses the member's penalty as a weight
- ; when calculating their metric. So a member with penalty 0 will have
- ; a metric somewhere between 0 and 1000, and a member with penalty 1 will
- ; have a metric between 0 and 2000, and a member with penalty 2 will have
- ; a metric between 0 and 3000. Please note, if using this strategy, the member
- ; penalty is not the same as when using other queue strategies. It is ONLY used
- ; as a weight for calculating metric.
- ;
- ;strategy = ringall
- ;
- ; Second settings for service level (default 0)
- ; Used for service level statistics (calls answered within service level time
- ; frame)
- ;servicelevel = 60
- ;
- ; A context may be specified, in which if the user types a SINGLE
- ; digit extension while they are in the queue, they will be taken out
- ; of the queue and sent to that extension in this context.
- ;
- ;context = qoutcon
- ;
- ;----------------------QUEUE TIMING OPTIONS------------------------------------
- ; A Queue has two different "timeout" values associated with it. One is the
- ; timeout parameter configured in queues.conf. This timeout specifies the
- ; amount of time to try ringing a member's phone before considering the
- ; member to be unavailable. The other timeout value is the second argument
- ; to the Queue() application. This timeout represents the absolute amount
- ; of time to allow a caller to stay in the queue before the caller is
- ; removed from the queue. In certain situations, these two timeout values
- ; may clash. For instance, if the timeout in queues.conf is set to 5 seconds,
- ; the retry value in queues.conf is set to 4, and the second argument to Queue()
- ; is 10, then the following may occur:
- ;
- ; A caller places a call to a queue.
- ; The queue selects a member and attempts to ring that member.
- ; The member's phone is rung for 5 seconds and he does not answer.
- ; The retry time of 4 seconds occurs.
- ; The queue selects a second member to call.
- ;
- ; How long does that second member's phone ring? Does it ring for 5 seconds
- ; since the timeout set in app_queue is 5 seconds? Does it ring for 1 second since
- ; the caller has been in the queue for 9 seconds and is supposed to be removed after
- ; being in the queue for 10 seconds? This is configurable with the timeoutpriority
- ; option. By setting the timeoutpriority to "conf" then you are saying that you would
- ; rather use the time specified in the configuration file even if it means having the
- ; caller stay in the queue longer than the time specified in the application argument.
- ; For the scenario described above, timeoutpriority=conf would result in the second
- ; member's phone ringing for 5 seconds. By specifying "app" as the value for
- ; timeoutpriority, you are saying that the timeout specified as the argument to the
- ; Queue application is more important. In the scenario above, timeoutpriority=app
- ; would result in the second member's phone ringing for 1 second.
- ;
- ; There are a few exceptions to the priority rules. For instance, if timeoutpriority=appp
- ; and the configuration file timeout is set to 0, but the application argument timeout is
- ; non-zero, then the timeoutpriority is ignored and the application argument is used as
- ; the timeout. Furthermore, if no application argument timeout is specified, then the
- ; timeoutpriority option is ignored and the configuration file timeout is always used
- ; when calling queue members.
- ;
- ; In timeoutpriority=conf mode however timeout specified in config file will take higher
- ; priority than timeout in application arguments, so if config file has timeout 0, each
- ; queue member will be called indefineately and application timeout will be checked only
- ; after this call attempt. This is useful for having queue members with custom timeouts
- ; specified within Dial application of Local channel, and allows handling NO ANSWER which
- ; would otherwise be interrupted by queue destroying child channel on timeout.
- ;
- ; The default value for timeoutpriority is "app" since this was how previous versions of
- ; Asterisk behaved.
- ;
- ;timeout = 15
- ;retry = 5
- ;timeoutpriority = app|conf
- ;
- ;-----------------------END QUEUE TIMING OPTIONS---------------------------------
- ; Weight of queue - when compared to other queues, higher weights get
- ; first shot at available channels when the same channel is included in
- ; more than one queue.
- ;
- ;weight=0
- ;
- ; After a successful call, how long to wait before sending a potentially
- ; free member another call (default is 0, or no delay)
- ;
- ;wrapuptime=15
- ;
- ; Autofill will follow queue strategy but push multiple calls through
- ; at same time until there are no more waiting callers or no more
- ; available members. The per-queue setting of autofill allows you
- ; to override the default setting on an individual queue level.
- ;
- ;autofill=yes
- ;
- ; Autopause will pause a queue member if they fail to answer a call
- ;
- ;autopause=yes
- ;
- ; Maximum number of people waiting in the queue (0 for unlimited)
- ;
- ;maxlen = 0
- ;
- ; If set to yes, just prior to the caller being bridged with a queue member
- ; the following variables will be set
- ; MEMBERINTERFACE is the interface name (eg. Agent/1234)
- ; MEMBERNAME is the member name (eg. Joe Soap)
- ; MEMBERCALLS is the number of calls that interface has taken,
- ; MEMBERLASTCALL is the last time the member took a call.
- ; MEMBERPENALTY is the penalty of the member
- ; MEMBERDYNAMIC indicates if a member is dynamic or not
- ; MEMBERREALTIME indicates if a member is realtime or not
- ;
- ;setinterfacevar=no
- ;
- ; If set to yes, just prior to the caller being bridged with a queue member
- ; the following variables will be set:
- ; QEHOLDTIME callers hold time
- ; QEORIGINALPOS original position of the caller in the queue
- ;
- ;setqueueentryvar=no
- ;
- ; If set to yes, the following variables will be set
- ; just prior to the caller being bridged with a queue member
- ; and just prior to the caller leaving the queue
- ; QUEUENAME name of the queue
- ; QUEUEMAX maxmimum number of calls allowed
- ; QUEUESTRATEGY the strategy of the queue;
- ; QUEUECALLS number of calls currently in the queue
- ; QUEUEHOLDTIME current average hold time
- ; QUEUECOMPLETED number of completed calls for the queue
- ; QUEUEABANDONED number of abandoned calls
- ; QUEUESRVLEVEL queue service level
- ; QUEUESRVLEVELPERF current service level performance
- ;
- ;setqueuevar=no
- ;
- ; if set, run this macro when connected to the queue member
- ; you can override this macro by setting the macro option on
- ; the queue application
- ;
- ; membermacro=somemacro
- ; How often to announce queue position and/or estimated
- ; holdtime to caller (0=off)
- ; Note that this value is ignored if the caller's queue
- ; position has changed (see min-announce-frequency)
- ;
- ;announce-frequency = 90
- ;
- ; The absolute minimum time between the start of each
- ; queue position and/or estimated holdtime announcement
- ; This is useful for avoiding constant announcements
- ; when the caller's queue position is changing frequently
- ; (see announce-frequency)
- ;
- ;min-announce-frequency = 15
- ;
- ; How often to make any periodic announcement (see periodic-announce)
- ;
- ;periodic-announce-frequency=60
- ;
- ; Should the periodic announcements be played in a random order? Default is no.
- ;
- ;random-periodic-announce=no
- ;
- ; Should we include estimated hold time in position announcements?
- ; Either yes, no, or only once.
- ; Hold time will be announced as the estimated time.
- ;
- ;announce-holdtime = yes|no|once
- ;
- ; Queue position announce?
- ; Valid values are "yes," "no," "limit," or "more." If set to "no," then the caller's position will
- ; never be announced. If "yes," then the caller's position in the queue will be announced
- ; to the caller. If set to "more," then if the number of callers is more than the number
- ; specified by the announce-position-limit option, then the caller will hear that there
- ; are more than that many callers waiting (i.e. if a caller number 6 is in a queue with the
- ; announce-position-limit set to 5, then that caller will hear that there are more than 5
- ; callers waiting). If set to "limit," then only callers within the limit specified by announce-position-limit
- ; will have their position announced.
- ;
- ;announce-position = yes
- ;
- ; If you have specified "limit" or "more" for the announce-position option, then the following
- ; value is what is used to determine what announcement to play to waiting callers. If you have
- ; set the announce-position option to anything else, then this will have no bearing on queue operation
- ;
- ;announce-position-limit = 5
- ;
- ; What's the rounding time for the seconds?
- ; If this is non-zero, then we announce the seconds as well as the minutes
- ; rounded to this value.
- ; Valid values are 0, 5, 10, 15, 20, and 30.
- ;
- ; announce-round-seconds = 10
- ;
- ; Use these sound files in making position/holdtime announcements. The
- ; defaults are as listed below -- change only if you need to.
- ;
- ; Keep in mind that you may also prevent a sound from being played if you
- ; explicitly set a sound to be an empty string. For example, if you want to
- ; prevent the queue from playing queue-thankyou, you may set the sound using
- ; the following line:
- ;
- ; queue-thankyou=
- ;
- ; ("You are now first in line.")
- ;queue-youarenext = queue-youarenext
- ; ("There are")
- ;queue-thereare = queue-thereare
- ; ("calls waiting.")
- ;queue-callswaiting = queue-callswaiting
- ; ("The current est. holdtime is")
- ;queue-holdtime = queue-holdtime
- ; ("minutes.")
- ;queue-minutes = queue-minutes
- ; ("seconds.")
- ;queue-seconds = queue-seconds
- ; ("Thank you for your patience.")
- ;queue-thankyou = queue-thankyou
- ; ("Hold time")
- ;queue-reporthold = queue-reporthold
- ; ("All reps busy / wait for next")
- ;periodic-announce = queue-periodic-announce
- ;
- ; A set of periodic announcements can be defined by separating
- ; periodic announcements to reproduce by commas. For example:
- ;periodic-announce = queue-periodic-announce,your-call-is-important,please-wait
- ;
- ; The announcements will be played in the order in which they are defined. After
- ; playing the last announcement, the announcements begin again from the beginning.
- ;
- ; Calls may be recorded using Asterisk's monitor/MixMonitor resource
- ; This can be enabled from within the Queue application, starting recording
- ; when the call is actually picked up; thus, only successful calls are
- ; recorded, and you are not recording while people are listening to MOH.
- ; To enable monitoring, simply specify "monitor-format"; it will be disabled
- ; otherwise.
- ;
- ; You can specify the monitor filename with by calling
- ; Set(MONITOR_FILENAME=foo)
- ; Otherwise it will use MONITOR_FILENAME=${UNIQUEID}
- ;
- ; Pick any one valid extension for monitor format recording. If you leave
- ; monitor-format commented out, it will not record calls.
- ;
- ; monitor-format = gsm|wav|wav49
- ;
- ; Monitor Type
- ; By setting monitor-type = MixMonitor, when specifying monitor-format
- ; to enable recording of queue member conversations, app_queue will
- ; now use the new MixMonitor application instead of Monitor so
- ; the concept of "joining/mixing" the in/out files now goes away
- ; when this is enabled. If you do not specify or comment out this option,
- ; it will default to the old 'Monitor' behavior to keep backward
- ; compatibility.
- ;
- ; monitor-type = MixMonitor
- ;
- ; ----------------------- TYPE MIXMONITOR OPTIONS -----------------------------
- ;
- ;
- ; You can specify the options supplied to MixMonitor by calling (from the dialplan)
- ; Set(MONITOR_OPTIONS=av(<x>)V(<x>)W(<x>))
- ; The 'b' option for MixMonitor (only save audio to the file while bridged) is
- ; implied.
- ;
- ; You can specify a post recording command to be executed after the end of
- ; recording by calling (from the dialplan)
- ; Set(MONITOR_EXEC=mv /var/spool/asterisk/monitor/^{MONITOR_FILENAME} /tmp/^{MONITOR_FILENAME})
- ;
- ; The command specified within the contents of MONITOR_EXEC will be executed when
- ; the recording is over. Any strings matching ^{X} will be unescaped to ${X} and
- ; all variables will be evaluated just prior to recording being started.
- ;
- ; The contents of MONITOR_FILENAME will also be unescaped from ^{X} to ${X} and
- ; all variables will be evaluated just prior to recording being started.
- ;
- ;
- ; This setting controls whether callers can join a queue with no members. There
- ; are three choices:
- ;
- ; yes - callers can join a queue with no members or only unavailable members
- ; no - callers cannot join a queue with no members
- ; strict - callers cannot join a queue with no members or only unavailable
- ; members
- ; loose - same as strict, but paused queue members do not count as unavailable
- ;
- ; joinempty = yes
- ;
- ;
- ; If you wish to remove callers from the queue when new callers cannot join,
- ; set this setting to one of the same choices for 'joinempty'
- ;
- ; leavewhenempty = yes
- ;
- ;
- ; If this is set to yes, the following manager events will be generated:
- ; AgentCalled, AgentDump, AgentConnect, AgentComplete; setting this to
- ; vars also sends all channel variables with the event.
- ; (may generate some extra manager events, but probably ones you want)
- ;
- ; eventwhencalled = yes|no|vars
- ;
- ; If this is set to yes, the following manager events will be generated:
- ; QueueMemberStatus
- ; (may generate a WHOLE LOT of extra manager events)
- ;
- ; eventmemberstatus = no
- ;
- ; If you wish to report the caller's hold time to the member before they are
- ; connected to the caller, set this to yes.
- ;
- ; reportholdtime = no
- ;
- ; If you want the queue to avoid sending calls to members whose devices are
- ; known to be 'in use' (via the channel driver supporting that device state)
- ; uncomment this option. (Note: only the SIP channel driver currently is able
- ; to report 'in use'.)
- ;
- ; ringinuse = no
- ;
- ; If you wish to have a delay before the member is connected to the caller (or
- ; before the member hears any announcement messages), set this to the number of
- ; seconds to delay.
- ;
- ; memberdelay = 0
- ;
- ; If timeoutrestart is set to yes, then the timeout for an agent to answer is
- ; reset if a BUSY or CONGESTION is received. This can be useful if agents
- ; are able to cancel a call with reject or similar.
- ;
- ; timeoutrestart = no
- ;
- ; If you wish to implement a rule defined in queuerules.conf (see
- ; configs/queuerules.conf.sample from the asterisk source directory for
- ; more information about penalty rules) by default, you may specify this
- ; by setting defaultrule to the rule's name
- ;
- ; defaultrule = myrule
- ;
- ; Each member of this call queue is listed on a separate line in
- ; the form technology/dialstring. "member" means a normal member of a
- ; queue. An optional penalty may be specified after a comma, such that
- ; entries with higher penalties are considered last. An optional member
- ; name may also be specified after a second comma, which is used in log
- ; messages as a "friendly name". Multiple interfaces may share a single
- ; member name. An optional state interface may be specified after a third
- ; comma. This interface will be the one for which app_queue receives device
- ; state notifications, even though the first interface specified is the one
- ; that is actually called.
- ;
- ; It is important to ensure that channel drivers used for members are loaded
- ; before app_queue.so itself or they may be marked invalid until reload. This
- ; can be accomplished by explicitly listing them in modules.conf before
- ; app_queue.so. Additionally, if you use Local channels as queue members, you
- ; must also preload pbx_config.so and chan_local.so (or pbx_ael.so, pbx_lua.so,
- ; or pbx_realtime.so, depending on how your dialplan is configured).
- ;
- ;member => DAHDI/1
- ;member => DAHDI/2,10
- ;member => DAHDI/3,10,Bob Johnson
- ;member => Agent/1001
- ;member => Agent/1002
- ;member => Local/1000@default,0,John Smith,SIP/1000
- ;
- ; Note that using agent groups is probably not what you want. Strategies do
- ; not propagate down to the Agent system so if you want round robin, least
- ; recent, etc, you should list all the agents in this file individually and not
- ; use agent groups.
- ;
- ;member => Agent/@1 ; Any agent in group 1
- ;member => Agent/:1,1 ; Any agent in group 1, wait for first
- ; available, but consider with penalty
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