Ingo Ruhnke e659b02ddc Resaved .svg with newer version of Inkscape %!s(int64=6) %!d(string=hai) anos
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XMas 0785e340e7 Added individual .sprite files extracted from the old .res files %!s(int64=13) %!d(string=hai) anos
backgrounds 8dbc3d5d8b cleanup patch %!s(int64=19) %!d(string=hai) anos
core d2ee35b5f4 Remove unused infinity image/code %!s(int64=9) %!d(string=hai) anos
entrances 0fc824b52b Renamed data/images/entrances/cloudent.png to data/images/entrances/cloud.png %!s(int64=13) %!d(string=hai) anos
exits de151b2f2a Replaced desert_tut exit with one that fit the Pingus graphics style a bit better %!s(int64=13) %!d(string=hai) anos
fonts ca00440e6b update fonts/README, fix advance 16 to 22 in fonts/chalk-40px.font %!s(int64=12) %!d(string=hai) anos
game 0785e340e7 Added individual .sprite files extracted from the old .res files %!s(int64=13) %!d(string=hai) anos
groundpieces 0b33aa2d94 Added new levelset from yoram <yoramdavid@gmail.com> %!s(int64=7) %!d(string=hai) anos
gui 41b7f63436 Set SVN end of line style on everything to native. %!s(int64=19) %!d(string=hai) anos
hotspots a455a23d99 Fixed color zones %!s(int64=13) %!d(string=hai) anos
icons e659b02ddc Resaved .svg with newer version of Inkscape %!s(int64=6) %!d(string=hai) anos
levelsets 0b33aa2d94 Added new levelset from yoram <yoramdavid@gmail.com> %!s(int64=7) %!d(string=hai) anos
liquids 0785e340e7 Added individual .sprite files extracted from the old .res files %!s(int64=13) %!d(string=hai) anos
other 0785e340e7 Added individual .sprite files extracted from the old .res files %!s(int64=13) %!d(string=hai) anos
particles 24e033aab6 Center smoke particle sprites %!s(int64=13) %!d(string=hai) anos
pingus e1312cfa72 Added old multiplayer sprites back, since they are used by some user contributed levels %!s(int64=9) %!d(string=hai) anos
prefabs 1a224dc13d added space-adventure.levelset %!s(int64=10) %!d(string=hai) anos
special 0785e340e7 Added individual .sprite files extracted from the old .res files %!s(int64=13) %!d(string=hai) anos
story e7259fc314 Regenerated story graphics, adding some anti-aliasing and fixing missing vertical line %!s(int64=13) %!d(string=hai) anos
textures d6173baa05 Increased animation speed of textures/anim_fire.sprite %!s(int64=13) %!d(string=hai) anos
traps 801037f152 Spike frame 0 is fully transparent, so not usable in the editor, use a replacement sprite instead %!s(int64=13) %!d(string=hai) anos
worldmaps a6dde3024e Extended tutorial island graphics to have space for two more dots %!s(int64=13) %!d(string=hai) anos
worldobjs 0785e340e7 Added individual .sprite files extracted from the old .res files %!s(int64=13) %!d(string=hai) anos