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- # Configuration for Alacritty, the GPU enhanced terminal emulator
- # Any items in the `env` entry below will be added as
- # environment variables. Some entries may override variables
- # set by alacritty it self.
- env:
- # TERM env customization.
- #
- # If this property is not set, alacritty will set it to xterm-256color.
- #
- # Note that some xterm terminfo databases don't declare support for italics.
- # You can verify this by checking for the presence of `smso` and `sitm` in
- # `infocmp xterm-256color`.
- TERM: xterm-256color-italic
- window:
- # Window dimensions in character columns and lines
- # (changes require restart)
- dimensions:
- columns: 88
- lines: 25
- # Adds this many blank pixels of padding around the window
- # Units are physical pixels; this is not DPI aware.
- # (change requires restart)
- padding:
- x: 2
- y: 2
- # Window decorations
- # Setting this to false will result in window without borders and title bar.
- decorations: true
- # Display tabs using this many cells (changes require restart)
- tabspaces: 8
- # When true, bold text is drawn using the bright variant of colors.
- draw_bold_text_with_bright_colors: true
- # Font configuration (changes require restart)
- font:
- # The normal (roman) font face to use.
- normal:
- family: "IBMPlexMono Nerd Font Mono"
- # Style can be specified to pick a specific face.
- style: Normal
- # The bold font face
- bold:
- family: "IBMPlexMono Nerd Font Mono"
- # Style can be specified to pick a specific face.
- style: Bold
- # The italic font face
- italic:
- family: "IBMPlexMono Nerd Font Mono"
- # Style can be specified to pick a specific face.
- style: "ExtraLight Italic"
- # Point size of the font
- size: 13.0
- # Offset is the extra space around each character. offset.y can be thought of
- # as modifying the linespacing, and offset.x as modifying the letter spacing.
- offset:
- x: 0
- y: 0
- # Glyph offset determines the locations of the glyphs within their cells with
- # the default being at the bottom. Increase the x offset to move the glyph to
- # the right, increase the y offset to move the glyph upward.
- glyph_offset:
- x: 0
- y: 0
- # OS X only: use thin stroke font rendering. Thin strokes are suitable
- # for retina displays, but for non-retina you probably want this set to
- # false.
- use_thin_strokes: true
- # Should display the render timer
- debug.render_timer: false
- # Use custom cursor colors. If true, display the cursor in the cursor.foreground
- # and cursor.background colors, otherwise invert the colors of the cursor.
- custom_cursor_colors: true
- # TODO: exp with One Dark color theme
- # https://github.com/alacritty/alacritty/wiki/Color-schemes#one
- # Colors (Tomorrow Night Bright)
- colors:
- # Default colors
- primary:
- background: '0x000000'
- foreground: '0xeaeaea'
- # Colors the cursor will use if `custom_cursor_colors` is true
- cursor:
- text: '0x000000'
- cursor: '0xE62CBA' # https://www.webpagefx.com/web-design/color-picker/
- # Normal colors
- normal:
- black: '0x000000'
- red: '0xd54e53'
- green: '0xb9ca4a'
- yellow: '0xe6c547'
- blue: '0x7aa6da'
- magenta: '0xc397d8'
- cyan: '0x70c0ba'
- white: '0xffffff'
- # Bright colors
- bright:
- black: '0x666666'
- red: '0xff3334'
- green: '0x9ec400'
- yellow: '0xe7c547'
- blue: '0x7aa6da'
- magenta: '0xb77ee0'
- cyan: '0x54ced6'
- white: '0xffffff'
- # Dim colors (Optional)
- dim:
- black: '0x333333'
- red: '0xf2777a'
- green: '0x99cc99'
- yellow: '0xffcc66'
- blue: '0x6699cc'
- magenta: '0xcc99cc'
- cyan: '0x66cccc'
- white: '0xdddddd'
- # Visual Bell
- #
- # Any time the BEL code is received, Alacritty "rings" the visual bell. Once
- # rung, the terminal background will be set to white and transition back to the
- # default background color. You can control the rate of this transition by
- # setting the `duration` property (represented in milliseconds). You can also
- # configure the transition function by setting the `animation` property.
- #
- # Possible values for `animation`
- # `Ease`
- # `EaseOut`
- # `EaseOutSine`
- # `EaseOutQuad`
- # `EaseOutCubic`
- # `EaseOutQuart`
- # `EaseOutQuint`
- # `EaseOutExpo`
- # `EaseOutCirc`
- # `Linear`
- #
- # To completely disable the visual bell, set its duration to 0.
- #
- visual_bell:
- animation: EaseOutExpo
- duration: 0
- # Background opacity
- background_opacity: 1.0
- # Mouse bindings
- #
- # Currently doesn't support modifiers. Both the `mouse` and `action` fields must
- # be specified.
- #
- # Values for `mouse`:
- # - Middle
- # - Left
- # - Right
- # - Numeric identifier such as `5`
- #
- # Values for `action`:
- # - Paste
- # - PasteSelection
- # - Copy (TODO)
- mouse_bindings:
- - { mouse: Middle, action: PasteSelection }
- mouse:
- # Click settings
- #
- # The `double_click` and `triple_click` settings control the time
- # alacritty should wait for accepting multiple clicks as one double
- # or triple click.
- double_click: { threshold: 300 }
- triple_click: { threshold: 300 }
- # Faux Scrollback
- #
- # The `faux_scrollback_lines` setting controls the number
- # of lines the terminal should scroll when the alternate
- # screen buffer is active. This is used to allow mouse
- # scrolling for applications like `man`.
- #
- # To disable this completely, set `faux_scrollback_lines` to 0.
- # DEPRECATED: faux_scrollback_lines: 1
- faux_scrolling_lines: 1
- selection:
- semantic_escape_chars: ",│`|:\"' ()[]{}<>"
- dynamic_title: true
- hide_cursor_when_typing: false
- # Style of the cursor
- #
- # Values for 'cursor_style':
- # - Block
- # - Underline
- # - Beam
- cursor_style: Block
- # Live config reload (changes require restart)
- live_config_reload: true
- # Shell
- #
- # You can set shell.program to the path of your favorite shell, e.g. /bin/fish.
- # Entries in shell.args are passed unmodified as arguments to the shell.
- #
- # shell:
- # program: /bin/bash
- # args:
- # - --login
- # Key bindings
- #
- # Each binding is defined as an object with some properties. Most of the
- # properties are optional. All of the alphabetical keys should have a letter for
- # the `key` value such as `V`. Function keys are probably what you would expect
- # as well (F1, F2, ..). The number keys above the main keyboard are encoded as
- # `Key1`, `Key2`, etc. Keys on the number pad are encoded `Number1`, `Number2`,
- # etc. These all match the glutin::VirtualKeyCode variants.
- #
- # A list with all available `key` names can be found here:
- # https://docs.rs/glutin/*/glutin/enum.VirtualKeyCode.html#variants
- #
- # Possible values for `mods`
- # `Command`, `Super` refer to the super/command/windows key
- # `Control` for the control key
- # `Shift` for the Shift key
- # `Alt` and `Option` refer to alt/option
- #
- # mods may be combined with a `|`. For example, requiring control and shift
- # looks like:
- #
- # mods: Control|Shift
- #
- # The parser is currently quite sensitive to whitespace and capitalization -
- # capitalization must match exactly, and piped items must not have whitespace
- # around them.
- #
- # Either an `action`, `chars`, or `command` field must be present.
- # `action` must be one of `Paste`, `PasteSelection`, `Copy`, or `Quit`.
- # `chars` writes the specified string every time that binding is activated.
- # These should generally be escape sequences, but they can be configured to
- # send arbitrary strings of bytes.
- # `command` must be a map containing a `program` string, and `args` array of
- # strings. For example:
- # - { ... , command: { program: "alacritty", args: ["-e", "vttest"] } }
- key_bindings:
- - { key: V, mods: Command, action: Paste }
- - { key: C, mods: Command, action: Copy }
- - { key: Q, mods: Command, action: Quit }
- - { key: W, mods: Command, action: Quit }
- - { key: Home, chars: "\x1bOH", mode: AppCursor }
- - { key: Home, chars: "\x1b[H", mode: ~AppCursor }
- - { key: End, chars: "\x1bOF", mode: AppCursor }
- - { key: End, chars: "\x1b[F", mode: ~AppCursor }
- - { key: Key0, mods: Command, action: ResetFontSize }
- - { key: Equals, mods: Command, action: IncreaseFontSize }
- - { key: Minus, mods: Command, action: DecreaseFontSize }
- - { key: PageUp, mods: Shift, chars: "\x1b[5;2~" }
- - { key: PageUp, mods: Control, chars: "\x1b[5;5~" }
- - { key: PageUp, chars: "\x1b[5~" }
- - { key: PageDown, mods: Shift, chars: "\x1b[6;2~" }
- - { key: PageDown, mods: Control, chars: "\x1b[6;5~" }
- - { key: PageDown, chars: "\x1b[6~" }
- - { key: Tab, mods: Shift, chars: "\x1b[Z" }
- - { key: Back, chars: "\x7f" }
- - { key: Back, mods: Alt, chars: "\x1b\x7f" }
- - { key: Insert, chars: "\x1b[2~" }
- - { key: Delete, chars: "\x1b[3~" }
- - { key: Left, mods: Shift, chars: "\x1b[1;2D" }
- - { key: Left, mods: Control, chars: "\x1b[1;5D" }
- - { key: Left, mods: Alt, chars: "\x1b[1;3D" }
- - { key: Left, chars: "\x1b[D", mode: ~AppCursor }
- - { key: Left, chars: "\x1bOD", mode: AppCursor }
- - { key: Right, mods: Shift, chars: "\x1b[1;2C" }
- - { key: Right, mods: Control, chars: "\x1b[1;5C" }
- - { key: Right, mods: Alt, chars: "\x1b[1;3C" }
- - { key: Right, chars: "\x1b[C", mode: ~AppCursor }
- - { key: Right, chars: "\x1bOC", mode: AppCursor }
- - { key: Up, mods: Shift, chars: "\x1b[1;2A" }
- - { key: Up, mods: Control, chars: "\x1b[1;5A" }
- - { key: Up, mods: Alt, chars: "\x1b[1;3A" }
- - { key: Up, chars: "\x1b[A", mode: ~AppCursor }
- - { key: Up, chars: "\x1bOA", mode: AppCursor }
- - { key: Down, mods: Shift, chars: "\x1b[1;2B" }
- - { key: Down, mods: Control, chars: "\x1b[1;5B" }
- - { key: Down, mods: Alt, chars: "\x1b[1;3B" }
- - { key: Down, chars: "\x1b[B", mode: ~AppCursor }
- - { key: Down, chars: "\x1bOB", mode: AppCursor }
- - { key: F1, chars: "\x1bOP" }
- - { key: F2, chars: "\x1bOQ" }
- - { key: F3, chars: "\x1bOR" }
- - { key: F4, chars: "\x1bOS" }
- - { key: F5, chars: "\x1b[15~" }
- - { key: F6, chars: "\x1b[17~" }
- - { key: F7, chars: "\x1b[18~" }
- - { key: F8, chars: "\x1b[19~" }
- - { key: F9, chars: "\x1b[20~" }
- - { key: F10, chars: "\x1b[21~" }
- - { key: F11, chars: "\x1b[23~" }
- - { key: F12, chars: "\x1b[24~" }
- - { key: F1, mods: Shift, chars: "\x1b[1;2P" }
- - { key: F2, mods: Shift, chars: "\x1b[1;2Q" }
- - { key: F3, mods: Shift, chars: "\x1b[1;2R" }
- - { key: F4, mods: Shift, chars: "\x1b[1;2S" }
- - { key: F5, mods: Shift, chars: "\x1b[15;2~" }
- - { key: F6, mods: Shift, chars: "\x1b[17;2~" }
- - { key: F7, mods: Shift, chars: "\x1b[18;2~" }
- - { key: F8, mods: Shift, chars: "\x1b[19;2~" }
- - { key: F9, mods: Shift, chars: "\x1b[20;2~" }
- - { key: F10, mods: Shift, chars: "\x1b[21;2~" }
- - { key: F11, mods: Shift, chars: "\x1b[23;2~" }
- - { key: F12, mods: Shift, chars: "\x1b[24;2~" }
- - { key: F1, mods: Control, chars: "\x1b[1;5P" }
- - { key: F2, mods: Control, chars: "\x1b[1;5Q" }
- - { key: F3, mods: Control, chars: "\x1b[1;5R" }
- - { key: F4, mods: Control, chars: "\x1b[1;5S" }
- - { key: F5, mods: Control, chars: "\x1b[15;5~" }
- - { key: F6, mods: Control, chars: "\x1b[17;5~" }
- - { key: F7, mods: Control, chars: "\x1b[18;5~" }
- - { key: F8, mods: Control, chars: "\x1b[19;5~" }
- - { key: F9, mods: Control, chars: "\x1b[20;5~" }
- - { key: F10, mods: Control, chars: "\x1b[21;5~" }
- - { key: F11, mods: Control, chars: "\x1b[23;5~" }
- - { key: F12, mods: Control, chars: "\x1b[24;5~" }
- - { key: F1, mods: Alt, chars: "\x1b[1;6P" }
- - { key: F2, mods: Alt, chars: "\x1b[1;6Q" }
- - { key: F3, mods: Alt, chars: "\x1b[1;6R" }
- - { key: F4, mods: Alt, chars: "\x1b[1;6S" }
- - { key: F5, mods: Alt, chars: "\x1b[15;6~" }
- - { key: F6, mods: Alt, chars: "\x1b[17;6~" }
- - { key: F7, mods: Alt, chars: "\x1b[18;6~" }
- - { key: F8, mods: Alt, chars: "\x1b[19;6~" }
- - { key: F9, mods: Alt, chars: "\x1b[20;6~" }
- - { key: F10, mods: Alt, chars: "\x1b[21;6~" }
- - { key: F11, mods: Alt, chars: "\x1b[23;6~" }
- - { key: F12, mods: Alt, chars: "\x1b[24;6~" }
- - { key: F1, mods: Command, chars: "\x1b[1;3P" }
- - { key: F2, mods: Command, chars: "\x1b[1;3Q" }
- - { key: F3, mods: Command, chars: "\x1b[1;3R" }
- - { key: F4, mods: Command, chars: "\x1b[1;3S" }
- - { key: F5, mods: Command, chars: "\x1b[15;3~" }
- - { key: F6, mods: Command, chars: "\x1b[17;3~" }
- - { key: F7, mods: Command, chars: "\x1b[18;3~" }
- - { key: F8, mods: Command, chars: "\x1b[19;3~" }
- - { key: F9, mods: Command, chars: "\x1b[20;3~" }
- - { key: F10, mods: Command, chars: "\x1b[21;3~" }
- - { key: F11, mods: Command, chars: "\x1b[23;3~" }
- - { key: F12, mods: Command, chars: "\x1b[24;3~" }
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