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- # THIS IS A SOURCE CODE FILE FROM I'M NOT EVEN HUMAN THE GAME.
- # IT COULD BE USED IN A DIFFERENT PIECE OF SOFTWARE ( LIKE A
- # DIFFERENT GAME ), BUT IT WAS ORIGINALLY WRITTEN FOR I'M NOT
- # EVEN HUMAN THE GAME.
- # THE DEVELOPERS OF THE GAME ARE : (C) J.Y.AMIHUD, AYYZEE AND
- # OTHER CONTRIBUTORS. THIS AND OTHER FILES IN THIS GAME,
- # UNLESS SPECIFICALLY NOTED, COULD BE USED UNDER THE TERMS OF
- # GNU GENERAL PUBLIC LICENSE VERSION 3 OR ANY LATER VERSION.
- import os
- # GTK module ( Graphical interface
- import gi
- gi.require_version('Gtk', '3.0')
- from gi.repository import Gtk
- import cairo
- from modules import ui
- def layer(game):
- # Setting up a cairo layer
- surface = cairo.ImageSurface(cairo.FORMAT_ARGB32,
- game.current['w'],
- game.current['h'])
- layer = cairo.Context(surface)
- layer.set_antialias(cairo.ANTIALIAS_NONE)
-
-
- # Text settings
- layer.select_font_face("Monospace",
- cairo.FONT_SLANT_NORMAL,
- cairo.FONT_WEIGHT_NORMAL)
- current_fontoption = layer.get_font_options()
- current_fontoption.set_antialias(cairo.ANTIALIAS_NONE)
- layer.set_font_options(current_fontoption)
- # Background Image
- ui.image(game, layer,
- game.current["w"]-200,
- int(game.current["h"]/2)-75,
- "assets/menu-bg.png")
-
- # Title of the game
- ui.color(game, layer, "orange")
- ui.text(game, layer, "I'm Not Even Human", 10, 15 )
- ui.color(game, layer, "yellow")
- ui.text(game, layer, " T h e G a m e", 10, 30 )
- ui.button(game, layer,
- 15, # X
- game.current["h"] - 50 , # Y
- int(game.current["w"] / 3 ) - 30 , # Width
- 13,
- menu="main",
- string="Play")
- def do():
- game.scene = "settings"
-
- ui.button(game, layer,
- 15, # X
- game.current["h"] - 35 , # Y
- int(game.current["w"] / 3 ) - 30 , # Width
- 13,
- menu="main",
- string="Settings",
- func=do)
- def do():
- game.destroy()
-
- ui.button(game, layer,
- 15, # X
- game.current["h"] - 20 , # Y
- int(game.current["w"] / 3 ) - 30 , # Width
- 13,
- menu="main",
- string="Quit",
- func=do)
- # Navigating the menus
- ui.button_navigate(game, "main")
-
- return surface
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