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- #ifndef __ULARN_WIN_H
- #define __ULARN_WIN_H
- #include "config.h"
- #ifdef WINDOWS
- #include <windows.h>
- #endif
- typedef enum FormatType {
- FORMAT_NORMAL,
- FORMAT_STANDOUT,
- FORMAT_STANDOUT2,
- FORMAT_STANDOUT3,
- FORMAT_BOLD,
- FORMAT_INVERSE,
- } FormatType;
- extern int nonap;
- extern int nosignal;
- extern char enable_scroll;
- extern int yrepcount;
- typedef enum DisplayModeType {
- DISPLAY_MAP,
- DISPLAY_TEXT
- } DisplayModeType;
- typedef enum DirEffectsType {
- EFFECT_MLE,
- EFFECT_SSP,
- EFFECT_BAL,
- EFFECT_LIT,
- EFFECT_CLD,
- EFFECT_COUNT
- } DirEffectsType;
- typedef enum MagicEffectsType {
- MAGIC_SPARKLE,
- MAGIC_SLEEP,
- MAGIC_WEB,
- MAGIC_PHANTASMAL,
- MAGIC_CLOUD,
- MAGIC_VAPORIZE,
- MAGIC_DEHYDRATE,
- MAGIC_DRAIN,
- MAGIC_FLOOD,
- MAGIC_FINGER,
- MAGIC_TELEPORT,
- MAGIC_FIRE,
- MAGIC_WALL,
- MAGIC_DEMON,
- MAGIC_ANNIHILATE,
- MAGIC_COUNT
- } MagicEffectsType;
- typedef enum ActionType {
- ACTION_NULL,
- ACTION_DIAG,
- ACTION_MOVE_WEST,
- ACTION_RUN_WEST,
- ACTION_MOVE_EAST,
- ACTION_RUN_EAST,
- ACTION_MOVE_SOUTH,
- ACTION_RUN_SOUTH,
- ACTION_MOVE_NORTH,
- ACTION_RUN_NORTH,
- ACTION_MOVE_NORTHEAST,
- ACTION_RUN_NORTHEAST,
- ACTION_MOVE_NORTHWEST,
- ACTION_RUN_NORTHWEST,
- ACTION_MOVE_SOUTHEAST,
- ACTION_RUN_SOUTHEAST,
- ACTION_MOVE_SOUTHWEST,
- ACTION_RUN_SOUTHWEST,
- ACTION_WAIT,
- ACTION_NONE,
- ACTION_WIELD,
- ACTION_WEAR,
- ACTION_READ,
- ACTION_QUAFF,
- ACTION_DROP,
- ACTION_CAST_SPELL,
- ACTION_OPEN_DOOR,
- ACTION_CLOSE_DOOR,
- ACTION_OPEN_CHEST,
- ACTION_INVENTORY,
- ACTION_EAT_COOKIE,
- ACTION_LIST_SPELLS,
- ACTION_HELP,
- ACTION_SAVE,
- ACTION_TELEPORT,
- ACTION_IDENTIFY_TRAPS,
- ACTION_BECOME_CREATOR,
- ACTION_CREATE_ITEM,
- ACTION_TOGGLE_WIZARD,
- ACTION_DEBUG_MODE,
- ACTION_REMOVE_ARMOUR,
- ACTION_PACK_WEIGHT,
- ACTION_VERSION,
- ACTION_QUIT,
- ACTION_REDRAW_SCREEN,
- ACTION_SHOW_TAX,
- ACTION_COUNT
- } ActionType;
- #ifdef WINDOWS
- int init_app(HINSTANCE hinstance);
- #else
- #ifdef UNIX_X11
- int init_app(char *DisplayName);
- #else
- int init_app(void);
- #endif
- #endif
- void close_app(void);
- ActionType get_normal_input(void);
- char get_prompt_input(char *prompt, char *answers, int ShowCursor);
- void get_password_input(char *password, int Len);
- int get_num_input(int defval);
- ActionType get_dir_input(char *prompt, int ShowCursor);
- void set_display(DisplayModeType Mode);
- void UpdateStatus(void);
- void UpdateEffects(void);
- void UpdateStatusAndEffects(void);
- void ClearText(void);
- void UlarnBeep(void);
- void MoveCursor(int x, int y);
- void Printc(char c);
- void Print(char *string);
- void Printf(char *fmt, ...);
- void Standout(char *String);
- void SetFormat(FormatType format);
- void ClearToEOL(void);
- void ClearToEOPage(int x, int y);
- void show1cell(int x, int y);
- void showplayer(void);
- void showcell(int x, int y);
- void drawscreen(void);
- void draws(int minx, int miny, int maxx, int maxy);
- void mapeffect(int x, int y, DirEffectsType effect, int dir);
- int magic_effect_frames(MagicEffectsType fx);
- void magic_effect(int x, int y, MagicEffectsType fx, int frame);
- void nap(int delay);
- void GetUser(char *username, int *uid);
- #endif
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