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- /* =============================================================================
- * PROGRAM: ularn
- * FILENAME: object.h
- *
- * DESCRIPTION:
- * This module contains function for handling what a player finds when moving
- * onto a new square in the dungeon.
- *
- * =============================================================================
- * EXPORTED VARIABLES
- *
- * None.
- *
- * =============================================================================
- * EXPORTED FUNCTIONS
- *
- * oopenchest : Process opening a chest at the player's current location
- * lookforobject : Performs processing for the item found at the player's
- * current location.
- *
- * =============================================================================
- */
- #ifndef __OBJECT_H
- #define __OBJECT_H
- /* =============================================================================
- * FUNCTION: oopenchest
- *
- * DESCRIPTION:
- * Function to handle opening a chest.
- *
- * PARAMETERS:
- *
- * None.
- *
- * RETURN VALUE:
- *
- * None.
- */
- void oopenchest(void);
- /* =============================================================================
- * FUNCTION: lookforobject
- *
- * DESCRIPTION:
- * Function to look for an object at the player's current location and give the
- * player his options if an object was found.
- *
- * PARAMETERS:
- *
- * None.
- *
- * RETURN VALUE:
- *
- * None.
- */
- void lookforobject(void);
- #endif
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